label luckyFlags
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@@ -3,6 +3,22 @@
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#define REEL_NUM_TAGS 21
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// Lucky Flags
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#define LUCKY_BIAS_REPLAY 0x0001
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#define LUCKY_BIAS_CHERRY 0x0002
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#define LUCKY_BIAS_LOTAD 0x0004
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#define LUCKY_BIAS_AZURRILL 0x0008
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#define LUCKY_BIAS_POWER 0x0010
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#define LUCKY_BIAS_REELTIME 0x0020
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#define LUCKY_BIAS_MIXED_777 0x0040
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#define LUCKY_BIAS_777 0x0080
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// Rows
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#define SLOT_TOP_ROW 0x0001
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#define SLOT_MIDDLE_ROW 0x0002
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#define SLOT_BOTTOM_ROW 0x0003
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void PlaySlotMachine(u8, void (callback)(void));
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