start decompiling battle records
This commit is contained in:
48
src/battle_records.c
Normal file
48
src/battle_records.c
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@@ -0,0 +1,48 @@
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#include "global.h"
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#include "battle_records.h"
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#include "bg.h"
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#include "window.h"
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#include "link.h"
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#include "battle.h"
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#include "overworld.h"
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#include "constants/game_stat.h"
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// const rom data
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const u32 gUnknown_085B3484[] = INCBIN_U32("graphics/unknown/unknown_5B3484.4bpp");
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const u16 gUnknown_085B3544[] = INCBIN_U16("graphics/unknown/unknown_5B3484.gbapal");
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const u32 gUnknown_085B3564[] = INCBIN_U32("graphics/unknown/unknown_5B3564.bin");
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const struct BgTemplate gUnknown_085B3D64[] =
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{
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{
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.bg = 0,
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.charBaseIndex = 0,
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.mapBaseIndex = 31,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0
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},
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{
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.bg = 3,
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.charBaseIndex = 1,
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.mapBaseIndex = 30,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0
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}
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};
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const struct WindowTemplate gUnknown_085B3D6C[] =
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{
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{0x0, 0x2, 0x1, 0x1A, 0x12, 0xF, 0x14},
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DUMMY_WIN_TEMPLATE
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};
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const struct WindowTemplate gUnknown_085B3D7C = {0x0, 0x2, 0x1, 0x1A, 0x11, 0xF, 0x1};
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const u8 gUnknown_085B3D84[] = _("-------");
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const u8 gUnknown_085B3D8C[] = _("----");
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// code
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