Document script_movement
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@@ -1290,7 +1290,7 @@ static bool32 sub_81963F0(u8 taskId)
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sub_81973A4();
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playerObjectId = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
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EventObjectClearHeldMovementIfFinished(&gEventObjects[playerObjectId]);
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sub_80D338C();
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ScriptMovement_StopAll();
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UnfreezeEventObjects();
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ScriptContext2_Disable();
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}
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