decompile pokenav 7/8 data
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+6
-6
@@ -131,12 +131,12 @@ const struct SpritePalette gUnknown_08623100[] =
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const struct WindowTemplate gUnknown_08623110 =
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{
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.bg = 1,
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.tilemapLeft 17,
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.tilemapTop 4,
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.width 12,
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.height 13,
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.paletteNum 1,
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.baseBlock 0x4C
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.tilemapLeft = 17,
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.tilemapTop = 4,
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.width = 12,
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.height = 13,
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.paletteNum = 1,
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.baseBlock = 0x4C
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};
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#include "data/region_map/city_map_entries.h"
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@@ -0,0 +1,103 @@
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#include "global.h"
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#include "bg.h"
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#include "window.h"
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#include "pokenav.h"
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u32 sub_81CE37C(int);
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u32 sub_81CE2D0(int);
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u32 sub_81CE4D8(int);
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u32 sub_81CE5E4(int);
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u32 sub_81CE6BC(int);
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u32 sub_81CE700(int);
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const u16 gUnknown_086231E8[] = INCBIN_U16("graphics/pokenav/86231E8.gbapal");
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const u16 gUnknown_08623208[] = INCBIN_U16("graphics/pokenav/8623208.gbapal");
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const u32 gUnknown_08623228[] = INCBIN_U32("graphics/pokenav/8623228.4bpp.lz");
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const u32 gUnknown_0862323C[] = INCBIN_U32("graphics/pokenav/862323C.bin.lz");
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const u16 gUnknown_08623338[] = INCBIN_U16("graphics/pokenav/8623338.gbapal");
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const struct BgTemplate gUnknown_08623358[3] =
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{
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{
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.bg = 1,
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.charBaseIndex = 1,
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.mapBaseIndex = 0x1F,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 1,
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.baseTile = 0
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},
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{
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.bg = 2,
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.charBaseIndex = 3,
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.mapBaseIndex = 0x1D,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0
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},
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{
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.bg = 3,
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.charBaseIndex = 2,
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.mapBaseIndex = 0x1E,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0
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}
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};
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const struct WindowTemplate gUnknown_08623364 =
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{
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.bg = 1,
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.tilemapLeft = 13,
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.tilemapTop = 1,
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.width = 13,
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.height = 4,
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.paletteNum = 15,
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.baseBlock = 2
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};
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const struct WindowTemplate gUnknown_0862336C =
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{
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.bg = 1,
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.tilemapLeft = 1,
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.tilemapTop = 6,
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.width = 7,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x36
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};
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const struct WindowTemplate gUnknown_08623374 =
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{
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.bg = 1,
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.tilemapLeft = 1,
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.tilemapTop = 0x1C,
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.width = 5,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x44
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};
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const struct WindowTemplate gUnknown_0862337C =
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{
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.bg = 1,
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.tilemapLeft = 13,
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.tilemapTop = 0x1C,
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.width = 3,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x44
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};
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const LoopedTask gUnknown_08623384[] =
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{
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NULL,
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sub_81CE37C,
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sub_81CE2D0,
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sub_81CE4D8,
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sub_81CE5E4,
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sub_81CE6BC,
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sub_81CE700
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};
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@@ -0,0 +1,78 @@
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#include "global.h"
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#include "pokenav.h"
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#include "bg.h"
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#include "window.h"
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u32 sub_81CF134(void);
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u32 sub_81CF1C4(void);
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u32 sub_81CF1D8(void);
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u32 sub_81CF278(void);
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u32 sub_81CF578(int);
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u32 sub_81CF5F0(int);
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u32 sub_81CF668(int);
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u32 sub_81CF6E0(int);
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u32 sub_81CF758(int);
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u32 sub_81CF798(int);
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const u32 gUnknown_086233A0[] = {0x16, 0x17, 0x18, 0x21, 0x2F};
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u32 (*const gUnknown_086233B4[])(void) =
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{
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sub_81CF134,
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sub_81CF1C4,
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sub_81CF1D8,
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sub_81CF278
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};
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const u16 gUnknown_086233C4[] = INCBIN_U16("graphics/pokenav/condition_search2.gbapal");
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const u32 gUnknown_086233E4[] = INCBIN_U32("graphics/pokenav/condition_search2.4bpp.lz");
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const u32 gUnknown_086234AC[] = INCBIN_U32("graphics/pokenav/condition_search2.bin.lz");
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const u16 gUnknown_08623570[] = INCBIN_U16("graphics/pokenav/8623570.gbapal");
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const struct BgTemplate gUnknown_08623590 =
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{
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.bg = 1,
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.charBaseIndex = 1,
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.mapBaseIndex = 0x06,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0
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};
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const struct BgTemplate gUnknown_08623594 =
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{
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.bg = 2,
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.charBaseIndex = 2,
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.mapBaseIndex = 0x07,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0
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};
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const LoopedTask gUnknown_08623598[] =
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{
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NULL,
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sub_81CF578,
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sub_81CF5F0,
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sub_81CF668,
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sub_81CF6E0,
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sub_81CF758,
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sub_81CF798
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};
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const struct WindowTemplate gUnknown_086235B4 =
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{
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.bg = 1,
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.tilemapLeft = 1,
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.tilemapTop = 6,
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.width = 7,
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.height = 2,
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.paletteNum = 1,
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.baseBlock = 20
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};
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const u8 gUnknown_086235BC[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}");
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const u8 gUnknown_086235C8[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}");
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const u8 gUnknown_086235D4[] = _("{UNK_SPACER}");
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