Split/extract/port landmark

This commit is contained in:
Diegoisawesome
2017-12-26 21:20:29 -06:00
parent ba130d469d
commit f9a9391ff3
43 changed files with 971 additions and 652 deletions

View File

@@ -1,5 +1,3 @@
// Includes
#include "global.h"
#include "rtc.h"
#include "overworld.h"
@@ -34,6 +32,7 @@
#include "naming_screen.h"
#include "malloc.h"
#include "region_map.h"
#include "region_map_sections.h"
#include "decoration.h"
#include "secret_base.h"
#include "tv.h"
@@ -6504,7 +6503,7 @@ void DoTVShowTodaysRivalTrainer(void)
break;
case 1:
TV_PrintIntToStringVar(0, show->rivalTrainer.badgeCount);
if (FlagGet(CODE_FLAGS + 0x48))
if (FlagGet(FLAG_LANDMARK_BATTLE_FRONTIER))
{
if (show->rivalTrainer.nSilverSymbols || show->rivalTrainer.nGoldSymbols)
{
@@ -6521,7 +6520,7 @@ void DoTVShowTodaysRivalTrainer(void)
}
break;
case 2:
if (FlagGet(CODE_FLAGS + 0x48))
if (FlagGet(FLAG_LANDMARK_BATTLE_FRONTIER))
{
if (show->rivalTrainer.nSilverSymbols || show->rivalTrainer.nGoldSymbols)
{