Use fixed point macros for math util

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GriffinR authored and huderlem committed 2020-05-24 08:28:02 -05:00
1 parent c6205b3df4
commit f9e6f7540f
5 files changed
+41 -41

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@@ -4197,7 +4197,7 @@ Move_AIR_CUTTER:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 0
createvisualtask AnimTask_AirCutterProjectile, 2, 32, -24, 1536, 2, 128
createvisualtask AnimTask_AirCutterProjectile, 2, 32, -24, 6 * 256, 2, 128 @ 6 * 256 == Q_8_8(6)
waitforvisualfinish
playsewithpan SE_W015, SOUND_PAN_TARGET
createsprite gAirCutterSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0, 2