Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs
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@@ -1590,7 +1590,7 @@ s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8 whichBattler)
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}
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}
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}
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return INVALID_S16;
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return -1;
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}
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void obj_delete_but_dont_free_vram(struct Sprite *sprite)
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