Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs

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nullableVoidPtr committed 2018-12-06 10:38:28 +08:00
1 parent 405f1bb529
commit f9ff7316d5
140 files changed
+27697 -23904

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@@ -82,7 +82,7 @@ void sub_8116664(u8 taskId)
animBattlers[1] = gBattleAnimTarget;
break;
case 5:
animBattlers[0] = INVALID_U8;
animBattlers[0] = 0xFF;
break;
case 6:
selectedPalettes = 0;