Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs
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+6
-6
@@ -681,7 +681,7 @@ static const u8 sFacilityToBrainEventObjGfx[][2] =
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const u16 gFrontierBannedSpecies[] =
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{
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SPECIES_MEW, SPECIES_MEWTWO, SPECIES_HO_OH, SPECIES_LUGIA, SPECIES_CELEBI,
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SPECIES_KYOGRE, SPECIES_GROUDON, SPECIES_RAYQUAZA, SPECIES_JIRACHI, SPECIES_DEOXYS, INVALID_U16
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SPECIES_KYOGRE, SPECIES_GROUDON, SPECIES_RAYQUAZA, SPECIES_JIRACHI, SPECIES_DEOXYS, 0xFFFF
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};
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static const u8 *const gUnknown_08611CB0[][2] =
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@@ -1829,7 +1829,7 @@ void sub_81A3ACC(void)
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s32 i;
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for (i = 0; i < 20; i++)
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gSaveBlock2Ptr->frontier.field_CB4[i] |= INVALID_U16;
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gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF;
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}
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static void sub_81A3B00(void)
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@@ -1974,10 +1974,10 @@ static void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monL
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if (species == SPECIES_EGG || species == SPECIES_NONE)
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return;
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for (i = 0; gFrontierBannedSpecies[i] != INVALID_U16 && gFrontierBannedSpecies[i] != species; i++)
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for (i = 0; gFrontierBannedSpecies[i] != 0xFFFF && gFrontierBannedSpecies[i] != species; i++)
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;
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if (gFrontierBannedSpecies[i] != INVALID_U16)
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if (gFrontierBannedSpecies[i] != 0xFFFF)
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return;
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if (lvlMode == FRONTIER_LVL_50 && monLevel > 50)
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return;
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@@ -2060,7 +2060,7 @@ static void sub_81A3FD4(void)
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s32 i;
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s32 caughtBannedMons = 0;
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s32 species = gFrontierBannedSpecies[0];
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for (i = 0; species != INVALID_U16; i++, species = gFrontierBannedSpecies[i])
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for (i = 0; species != 0xFFFF; i++, species = gFrontierBannedSpecies[i])
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{
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if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT))
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caughtBannedMons++;
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@@ -2068,7 +2068,7 @@ static void sub_81A3FD4(void)
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gStringVar1[0] = EOS;
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gSpecialVar_0x8004 = 1;
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count = 0;
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for (i = 0; gFrontierBannedSpecies[i] != INVALID_U16; i++)
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for (i = 0; gFrontierBannedSpecies[i] != 0xFFFF; i++)
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count = sub_81A3DD0(gFrontierBannedSpecies[i], count, caughtBannedMons);
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if (count == 0)
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