Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs

This commit is contained in:
nullableVoidPtr
2018-12-05 22:31:01 +08:00
parent 405f1bb529
commit f9ff7316d5
140 changed files with 27697 additions and 23904 deletions

View File

@@ -2300,7 +2300,7 @@ static const u8 sHoldEffectToType[][2] =
const struct SpriteTemplate gUnknown_08329D98[MAX_BATTLERS_COUNT] =
{
{ // B_POSITION_PLAYER_LEFT
.tileTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = 0,
.oam = &gUnknown_0831ACB0,
.anims = NULL,
@@ -2309,7 +2309,7 @@ const struct SpriteTemplate gUnknown_08329D98[MAX_BATTLERS_COUNT] =
.callback = sub_8039BB4,
},
{ // B_POSITION_OPPONENT_LEFT
.tileTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = 0,
.oam = &gUnknown_0831ACA8,
.anims = NULL,
@@ -2318,7 +2318,7 @@ const struct SpriteTemplate gUnknown_08329D98[MAX_BATTLERS_COUNT] =
.callback = oac_poke_opponent,
},
{ // B_POSITION_PLAYER_RIGHT
.tileTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = 0,
.oam = &gUnknown_0831ACB0,
.anims = NULL,
@@ -2327,7 +2327,7 @@ const struct SpriteTemplate gUnknown_08329D98[MAX_BATTLERS_COUNT] =
.callback = sub_8039BB4,
},
{ // B_POSITION_OPPONENT_RIGHT
.tileTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = 0,
.oam = &gUnknown_0831ACA8,
.anims = NULL,
@@ -2340,7 +2340,7 @@ const struct SpriteTemplate gUnknown_08329D98[MAX_BATTLERS_COUNT] =
static const struct SpriteTemplate gUnknown_08329DF8[] =
{
{
.tileTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = 0,
.oam = &gUnknown_0831ACB0,
.anims = NULL,
@@ -2349,7 +2349,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4,
},
{
.tileTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = 0,
.oam = &gUnknown_0831ACB0,
.anims = NULL,
@@ -2358,7 +2358,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4,
},
{
.tileTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = 0,
.oam = &gUnknown_0831ACB0,
.anims = NULL,
@@ -2367,7 +2367,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4,
},
{
.tileTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = 0,
.oam = &gUnknown_0831ACB0,
.anims = NULL,
@@ -2376,7 +2376,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4,
},
{
.tileTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = 0,
.oam = &gUnknown_0831ACB0,
.anims = NULL,
@@ -2385,7 +2385,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4,
},
{
.tileTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = 0,
.oam = &gUnknown_0831ACB0,
.anims = NULL,
@@ -2394,7 +2394,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4,
},
{
.tileTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = 0,
.oam = &gUnknown_0831ACB0,
.anims = NULL,
@@ -2403,7 +2403,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4,
},
{
.tileTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = 0,
.oam = &gUnknown_0831ACB0,
.anims = NULL,
@@ -2450,20 +2450,20 @@ static const s8 gUnknown_08329ECE[][3] =
static const u16 sHMMoves[] =
{
MOVE_CUT, MOVE_FLY, MOVE_SURF, MOVE_STRENGTH, MOVE_FLASH,
MOVE_ROCK_SMASH, MOVE_WATERFALL, MOVE_DIVE, INVALID_U16
MOVE_ROCK_SMASH, MOVE_WATERFALL, MOVE_DIVE, 0xFFFF
};
static const struct SpeciesItem sAlteringCaveWildMonHeldItems[] =
{
{SPECIES_NONE, ITEM_NONE},
{SPECIES_MAREEP, ITEM_GANLON_BERRY},
{SPECIES_PINECO, ITEM_APICOT_BERRY},
{SPECIES_HOUNDOUR, ITEM_BIG_MUSHROOM},
{SPECIES_TEDDIURSA, ITEM_PETAYA_BERRY},
{SPECIES_AIPOM, ITEM_BERRY_JUICE},
{SPECIES_SHUCKLE, ITEM_BERRY_JUICE},
{SPECIES_STANTLER, ITEM_PETAYA_BERRY},
{SPECIES_SMEARGLE, ITEM_SALAC_BERRY},
{SPECIES_PINECO, ITEM_APICOT_BERRY},
{SPECIES_HOUNDOUR, ITEM_BIG_MUSHROOM},
{SPECIES_TEDDIURSA, ITEM_PETAYA_BERRY},
{SPECIES_AIPOM, ITEM_BERRY_JUICE},
{SPECIES_SHUCKLE, ITEM_BERRY_JUICE},
{SPECIES_STANTLER, ITEM_PETAYA_BERRY},
{SPECIES_SMEARGLE, ITEM_SALAC_BERRY},
};
static const struct OamData sOamData_8329F20 =
@@ -2485,8 +2485,8 @@ static const struct OamData sOamData_8329F20 =
static const struct SpriteTemplate gUnknown_08329F28 =
{
.tileTag = INVALID_U16,
.paletteTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = 0xFFFF,
.oam = &sOamData_8329F20,
.anims = gDummySpriteAnimTable,
.images = NULL,
@@ -3286,7 +3286,7 @@ u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move)
if (existingMove == move)
return -2;
}
return INVALID_U16;
return 0xFFFF;
}
u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move)
@@ -3303,7 +3303,7 @@ u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move)
}
}
return INVALID_U16;
return 0xFFFF;
}
void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot)
@@ -3341,7 +3341,7 @@ void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon)
move = (gLevelUpLearnsets[species][i] & 0x1FF);
if (GiveMoveToBoxMon(boxMon, move) == INVALID_U16)
if (GiveMoveToBoxMon(boxMon, move) == 0xFFFF)
DeleteFirstMoveAndGiveMoveToBoxMon(boxMon, move);
}
}
@@ -6495,7 +6495,7 @@ u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves)
{
u16 moveLevel;
if (gLevelUpLearnsets[species][i] == INVALID_U16)
if (gLevelUpLearnsets[species][i] == 0xFFFF)
break;
moveLevel = gLevelUpLearnsets[species][i] & 0xFE00;
@@ -6524,7 +6524,7 @@ u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves)
u8 numMoves = 0;
int i;
for (i = 0; i < 20 && gLevelUpLearnsets[species][i] != INVALID_U16; i++)
for (i = 0; i < 20 && gLevelUpLearnsets[species][i] != 0xFFFF; i++)
moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
return numMoves;
@@ -6549,7 +6549,7 @@ u8 GetNumberOfRelearnableMoves(struct Pokemon *mon)
{
u16 moveLevel;
if (gLevelUpLearnsets[species][i] == INVALID_U16)
if (gLevelUpLearnsets[species][i] == 0xFFFF)
break;
moveLevel = gLevelUpLearnsets[species][i] & 0xFE00;
@@ -6584,7 +6584,7 @@ u16 SpeciesToPokedexNum(u16 species)
species = SpeciesToHoennPokedexNum(species);
if (species <= 202)
return species;
return INVALID_U16;
return 0xFFFF;
}
}
@@ -6747,7 +6747,7 @@ const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u
bool32 IsHMMove2(u16 move)
{
int i = 0;
while (sHMMoves[i] != INVALID_U16)
while (sHMMoves[i] != 0xFFFF)
{
if (sHMMoves[i++] == move)
return TRUE;