Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs

This commit is contained in:
nullableVoidPtr
2018-12-05 22:31:01 +08:00
parent 405f1bb529
commit f9ff7316d5
140 changed files with 27697 additions and 23904 deletions
+89 -89
View File
@@ -588,7 +588,7 @@ static const u8 sUnknown_0860AA64[][2] =
{0, 2},
{1, 2},
{0, 2},
{0, INVALID_U8}
{0, 0xFF}
};
static const u8 sUnknown_0860AA80[][2] =
@@ -787,30 +787,30 @@ static const u8 sBackAnimationIds[] =
static const u8 sBackAnimNatureModTable[] =
{
0x00, // NATURE_HARDY
0x02, // NATURE_LONELY
0x00, // NATURE_BRAVE
0x00, // NATURE_ADAMANT
0x00, // NATURE_NAUGHTY
0x01, // NATURE_BOLD
0x01, // NATURE_DOCILE
0x01, // NATURE_RELAXED
0x00, // NATURE_IMPISH
0x01, // NATURE_LAX
0x02, // NATURE_TIMID
0x00, // NATURE_HASTY
0x01, // NATURE_SERIOUS
0x00, // NATURE_JOLLY
0x00, // NATURE_NAIVE
0x02, // NATURE_MODEST
0x02, // NATURE_MILD
0x02, // NATURE_QUIET
0x02, // NATURE_BASHFUL
0x01, // NATURE_RASH
0x01, // NATURE_CALM
0x02, // NATURE_GENTLE
0x01, // NATURE_SASSY
0x02, // NATURE_CAREFUL
0x01, // NATURE_QUIRKY
0x02, // NATURE_LONELY
0x00, // NATURE_BRAVE
0x00, // NATURE_ADAMANT
0x00, // NATURE_NAUGHTY
0x01, // NATURE_BOLD
0x01, // NATURE_DOCILE
0x01, // NATURE_RELAXED
0x00, // NATURE_IMPISH
0x01, // NATURE_LAX
0x02, // NATURE_TIMID
0x00, // NATURE_HASTY
0x01, // NATURE_SERIOUS
0x00, // NATURE_JOLLY
0x00, // NATURE_NAIVE
0x02, // NATURE_MODEST
0x02, // NATURE_MILD
0x02, // NATURE_QUIET
0x02, // NATURE_BASHFUL
0x01, // NATURE_RASH
0x01, // NATURE_CALM
0x02, // NATURE_GENTLE
0x01, // NATURE_SASSY
0x02, // NATURE_CAREFUL
0x01, // NATURE_QUIRKY
};
static const union AffineAnimCmd sSpriteAffineAnim_860AD48[] =
@@ -1164,67 +1164,67 @@ NAKED
static void sub_817F9F4(struct Sprite *sprite)
{
asm(".syntax unified\n\
push {r4,lr}\n\
adds r4, r0, 0\n\
movs r0, 0x32\n\
ldrsh r1, [r4, r0]\n\
movs r0, 0xC0\n\
lsls r0, 1\n\
cmp r1, r0\n\
ble _0817FA14\n\
ldr r0, =SpriteCB_SetDummyOnAnimEnd\n\
str r0, [r4, 0x1C]\n\
movs r0, 0\n\
strh r0, [r4, 0x24]\n\
b _0817FA5E\n\
.pool\n\
push {r4,lr}\n\
adds r4, r0, 0\n\
movs r0, 0x32\n\
ldrsh r1, [r4, r0]\n\
movs r0, 0xC0\n\
lsls r0, 1\n\
cmp r1, r0\n\
ble _0817FA14\n\
ldr r0, =SpriteCB_SetDummyOnAnimEnd\n\
str r0, [r4, 0x1C]\n\
movs r0, 0\n\
strh r0, [r4, 0x24]\n\
b _0817FA5E\n\
.pool\n\
_0817FA14:\n\
adds r0, r1, 0\n\
cmp r1, 0\n\
bge _0817FA1C\n\
adds r0, 0x7F\n\
adds r0, r1, 0\n\
cmp r1, 0\n\
bge _0817FA1C\n\
adds r0, 0x7F\n\
_0817FA1C:\n\
asrs r2, r0, 7\n\
lsls r0, r2, 16\n\
asrs r0, 16\n\
cmp r0, 0\n\
blt _0817FA60\n\
cmp r0, 0x1\n\
ble _0817FA48\n\
cmp r0, 0x3\n\
bgt _0817FA60\n\
ldr r2, =0xffffff00\n\
adds r1, r2\n\
lsls r0, r1, 16\n\
asrs r0, 16\n\
movs r1, 0x2E\n\
ldrsh r2, [r4, r1]\n\
lsls r1, r2, 1\n\
adds r1, r2\n\
lsls r1, 16\n\
b _0817FA56\n\
.pool\n\
asrs r2, r0, 7\n\
lsls r0, r2, 16\n\
asrs r0, 16\n\
cmp r0, 0\n\
blt _0817FA60\n\
cmp r0, 0x1\n\
ble _0817FA48\n\
cmp r0, 0x3\n\
bgt _0817FA60\n\
ldr r2, =0xffffff00\n\
adds r1, r2\n\
lsls r0, r1, 16\n\
asrs r0, 16\n\
movs r1, 0x2E\n\
ldrsh r2, [r4, r1]\n\
lsls r1, r2, 1\n\
adds r1, r2\n\
lsls r1, 16\n\
b _0817FA56\n\
.pool\n\
_0817FA48:\n\
lsls r0, r2, 7\n\
subs r0, r1, r0\n\
lsls r0, 16\n\
asrs r0, 16\n\
movs r2, 0x2E\n\
ldrsh r1, [r4, r2]\n\
lsls r1, 17\n\
lsls r0, r2, 7\n\
subs r0, r1, r0\n\
lsls r0, 16\n\
asrs r0, 16\n\
movs r2, 0x2E\n\
ldrsh r1, [r4, r2]\n\
lsls r1, 17\n\
_0817FA56:\n\
asrs r1, 16\n\
bl Sin\n\
negs r0, r0\n\
asrs r1, 16\n\
bl Sin\n\
negs r0, r0\n\
_0817FA5E:\n\
strh r0, [r4, 0x26]\n\
strh r0, [r4, 0x26]\n\
_0817FA60:\n\
ldrh r0, [r4, 0x32]\n\
adds r0, 0xC\n\
strh r0, [r4, 0x32]\n\
pop {r4}\n\
pop {r0}\n\
bx r0\n\
ldrh r0, [r4, 0x32]\n\
adds r0, 0xC\n\
strh r0, [r4, 0x32]\n\
pop {r4}\n\
pop {r0}\n\
bx r0\n\
.syntax divided");
}
@@ -1666,7 +1666,7 @@ static void sub_818031C(struct Sprite *sprite)
else
amplitude = 0;
if (var5 == INVALID_U8)
if (var5 == 0xFF)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.y = 0;
@@ -2570,7 +2570,7 @@ static void pokemonanimfunc_2C(struct Sprite *sprite)
sprite->data[4] = 0;
}
if (sUnknown_0860AA64[sprite->data[6]][1] == INVALID_U8)
if (sUnknown_0860AA64[sprite->data[6]][1] == 0xFF)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
@@ -4157,17 +4157,17 @@ static void sub_8183574(struct Sprite *sprite)
u8 var9 = sprite->data[6];
u8 var5 = sUnknown_0860AA80[sprite->data[5]][0];
u8 var2 = var5;
if (var5 != INVALID_U8)
if (var5 != 0xFF)
var5 = sprite->data[7];
else
var5 = INVALID_U8; // needed to match
var5 = 0xFF; // needed to match
var6 = sUnknown_0860AA80[sprite->data[5]][1];
var7 = 0;
if (var2 != 0xFE)
var7 = (var6 - var9) * var5 / var6;
if (var5 == INVALID_U8)
if (var5 == 0xFF)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.y = 0;
@@ -5278,7 +5278,7 @@ static const struct YellowBlendStruct sUnknown_0860ADCC[] =
{0, 1},
{1, 1},
{0, 1},
{0, INVALID_U8}
{0, 0xFF}
};
static const struct YellowBlendStruct sUnknown_0860AE1C[] =
@@ -5296,7 +5296,7 @@ static const struct YellowBlendStruct sUnknown_0860AE1C[] =
{0, 2},
{1, 2},
{0, 2},
{0, INVALID_U8}
{0, 0xFF}
};
static const struct YellowBlendStruct sUnknown_0860AE54[] =
@@ -5310,7 +5310,7 @@ static const struct YellowBlendStruct sUnknown_0860AE54[] =
{0, 20},
{1, 1},
{0, 1},
{0, INVALID_U8}
{0, 0xFF}
};
static const struct YellowBlendStruct *const sUnknown_0860AE7C[] =
@@ -5324,7 +5324,7 @@ static void BackAnimBlendYellow(struct Sprite *sprite)
{
const struct YellowBlendStruct *array = sUnknown_0860AE7C[sprite->data[3]];
sub_8184770(sprite);
if (array[sprite->data[6]].field_1 == INVALID_U8)
if (array[sprite->data[6]].field_1 == 0xFF)
{
sprite->pos2.x = 0;
sprite->callback = SpriteCB_SetDummyOnAnimEnd;