Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs

This commit is contained in:
nullableVoidPtr
2018-12-05 22:31:01 +08:00
parent 405f1bb529
commit f9ff7316d5
140 changed files with 27697 additions and 23904 deletions
+3 -3
View File
@@ -1153,14 +1153,14 @@ void SafeLoadMonIconPalette(u16 species)
if (species > SPECIES_EGG)
species = 260;
palIndex = gMonIconPaletteIndices[species];
if (IndexOfSpritePaletteTag(gMonIconPaletteTable[palIndex].tag) == INVALID_U8)
if (IndexOfSpritePaletteTag(gMonIconPaletteTable[palIndex].tag) == 0xFF)
LoadSpritePalette(&gMonIconPaletteTable[palIndex]);
}
void LoadMonIconPalette(u16 species)
{
u8 palIndex = gMonIconPaletteIndices[species];
if (IndexOfSpritePaletteTag(gMonIconPaletteTable[palIndex].tag) == INVALID_U8)
if (IndexOfSpritePaletteTag(gMonIconPaletteTable[palIndex].tag) == 0xFF)
LoadSpritePalette(&gMonIconPaletteTable[palIndex]);
}
@@ -1287,7 +1287,7 @@ static u8 CreateMonIconSprite(struct MonIconSpriteTemplate *iconTemplate, s16 x,
struct SpriteTemplate spriteTemplate =
{
.tileTag = INVALID_U16,
.tileTag = 0xFFFF,
.paletteTag = iconTemplate->paletteTag,
.oam = iconTemplate->oam,
.anims = iconTemplate->anims,