Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs

This commit is contained in:
nullableVoidPtr
2018-12-05 22:31:01 +08:00
parent 405f1bb529
commit f9ff7316d5
140 changed files with 27697 additions and 23904 deletions
-8
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@@ -25,14 +25,6 @@
#define INCBIN_S32 {0} #define INCBIN_S32 {0}
#endif // IDE support #endif // IDE support
// Invalid / Out of Bound Placeholder values
#define INVALID_U8 0xFF
#define INVALID_U16 0xFFFF
#define INVALID_U32 0xFFFFFFFF
#define INVALID_S8 -1
#define INVALID_S16 -1
#define INVALID_S32 -1
#define ARRAY_COUNT(array) (size_t)(sizeof(array) / sizeof((array)[0])) #define ARRAY_COUNT(array) (size_t)(sizeof(array) / sizeof((array)[0]))
#define SWAP(a, b, temp) \ #define SWAP(a, b, temp) \
+5 -5
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@@ -1079,7 +1079,7 @@ void ResetApprenticeStruct(struct Apprentice *apprentice)
u8 i; u8 i;
for (i = 0; i < 6; i++) for (i = 0; i < 6; i++)
apprentice->easyChatWords[i] |= INVALID_U16; apprentice->easyChatWords[i] |= 0xFFFF;
apprentice->playerName[0] = EOS; apprentice->playerName[0] = EOS;
apprentice->id = 16; apprentice->id = 16;
@@ -1093,7 +1093,7 @@ void ResetAllApprenticeData(void)
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
{ {
for (j = 0; j < 6; j++) for (j = 0; j < 6; j++)
gSaveBlock2Ptr->apprentices[i].easyChatWords[j] |= INVALID_U16; gSaveBlock2Ptr->apprentices[i].easyChatWords[j] |= 0xFFFF;
gSaveBlock2Ptr->apprentices[i].id = 16; gSaveBlock2Ptr->apprentices[i].id = 16;
gSaveBlock2Ptr->apprentices[i].playerName[0] = EOS; gSaveBlock2Ptr->apprentices[i].playerName[0] = EOS;
gSaveBlock2Ptr->apprentices[i].lvlMode = 0; gSaveBlock2Ptr->apprentices[i].lvlMode = 0;
@@ -1290,7 +1290,7 @@ static u16 sub_819FF98(u8 arg0)
else else
level = 60; level = 60;
for (j = 0; learnset[j] != INVALID_U16; j++) for (j = 0; learnset[j] != 0xFFFF; j++)
{ {
if ((learnset[j] & 0xFE00) > (level << 9)) if ((learnset[j] & 0xFE00) > (level << 9))
break; break;
@@ -1393,7 +1393,7 @@ static void GetLatestLearnedMoves(u16 species, u16 *moves)
level = 60; level = 60;
learnset = gLevelUpLearnsets[species]; learnset = gLevelUpLearnsets[species];
for (i = 0; learnset[i] != INVALID_U16; i++) for (i = 0; learnset[i] != 0xFFFF; i++)
{ {
if ((learnset[i] & 0xFE00) > (level << 9)) if ((learnset[i] & 0xFE00) > (level << 9))
break; break;
@@ -2236,7 +2236,7 @@ static void sub_81A1370(void)
} }
r10 = 0xFFFF; r10 = 0xFFFF;
r9 = INVALID_S32; r9 = -1;
for (i = 1; i < 4; i++) for (i = 1; i < 4; i++)
{ {
if (GetTrainerId(gSaveBlock2Ptr->apprentices[i].playerId) == GetTrainerId(gSaveBlock2Ptr->playerTrainerId) if (GetTrainerId(gSaveBlock2Ptr->apprentices[i].playerId) == GetTrainerId(gSaveBlock2Ptr->playerTrainerId)
+1 -1
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@@ -54,7 +54,7 @@ void GetWordPhonemes(struct BardSong *song, u16 word)
for (i = 0; i < 6; i ++) for (i = 0; i < 6; i ++)
{ {
sound = &song->sound[i]; sound = &song->sound[i];
if (sound->var00 != INVALID_U8) if (sound->var00 != 0xFF)
{ {
song->phonemes[i].length = sound->var01 + gBardSoundLengthTable[sound->var00]; song->phonemes[i].length = sound->var01 + gBardSoundLengthTable[sound->var00];
song->phonemes[i].pitch = CalcWordPitch(word + 30, i); song->phonemes[i].pitch = CalcWordPitch(word + 30, i);
+12 -12
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@@ -276,7 +276,7 @@ static const u16 sDiscouragedPowerfulMoveEffects[] =
EFFECT_SUPERPOWER, EFFECT_SUPERPOWER,
EFFECT_ERUPTION, EFFECT_ERUPTION,
EFFECT_OVERHEAT, EFFECT_OVERHEAT,
INVALID_U16 0xFFFF
}; };
// code // code
@@ -463,8 +463,8 @@ static u8 ChooseMoveOrAction_Doubles(void)
{ {
if (i == sBattler_AI || gBattleMons[i].hp == 0) if (i == sBattler_AI || gBattleMons[i].hp == 0)
{ {
actionOrMoveIndex[i] = INVALID_U8; actionOrMoveIndex[i] = 0xFF;
bestMovePointsForTarget[i] = INVALID_S16 ; bestMovePointsForTarget[i] = -1 ;
} }
else else
{ {
@@ -530,7 +530,7 @@ static u8 ChooseMoveOrAction_Doubles(void)
// Don't use a move against ally if it has less than 100 points. // Don't use a move against ally if it has less than 100 points.
if (i == (sBattler_AI ^ BIT_FLANK) && bestMovePointsForTarget[i] < 100) if (i == (sBattler_AI ^ BIT_FLANK) && bestMovePointsForTarget[i] < 100)
{ {
bestMovePointsForTarget[i] = INVALID_S16; bestMovePointsForTarget[i] = -1;
mostViableMovesScores[0] = mostViableMovesScores[0]; // Needed to match. mostViableMovesScores[0] = mostViableMovesScores[0]; // Needed to match.
} }
} }
@@ -1003,7 +1003,7 @@ static void BattleAICmd_if_in_bytes(void)
{ {
const u8 *ptr = T1_READ_PTR(gAIScriptPtr + 1); const u8 *ptr = T1_READ_PTR(gAIScriptPtr + 1);
while (*ptr != INVALID_U8) while (*ptr != 0xFF)
{ {
if (AI_THINKING_STRUCT->funcResult == *ptr) if (AI_THINKING_STRUCT->funcResult == *ptr)
{ {
@@ -1019,7 +1019,7 @@ static void BattleAICmd_if_not_in_bytes(void)
{ {
const u8 *ptr = T1_READ_PTR(gAIScriptPtr + 1); const u8 *ptr = T1_READ_PTR(gAIScriptPtr + 1);
while (*ptr != INVALID_U8) while (*ptr != 0xFF)
{ {
if (AI_THINKING_STRUCT->funcResult == *ptr) if (AI_THINKING_STRUCT->funcResult == *ptr)
{ {
@@ -1035,7 +1035,7 @@ static void BattleAICmd_if_in_hwords(void)
{ {
const u16 *ptr = (const u16 *)T1_READ_PTR(gAIScriptPtr + 1); const u16 *ptr = (const u16 *)T1_READ_PTR(gAIScriptPtr + 1);
while (*ptr != INVALID_U16) while (*ptr != 0xFFFF)
{ {
if (AI_THINKING_STRUCT->funcResult == *ptr) if (AI_THINKING_STRUCT->funcResult == *ptr)
{ {
@@ -1051,7 +1051,7 @@ static void BattleAICmd_if_not_in_hwords(void)
{ {
const u16 *ptr = (const u16 *)T1_READ_PTR(gAIScriptPtr + 1); const u16 *ptr = (const u16 *)T1_READ_PTR(gAIScriptPtr + 1);
while (*ptr != INVALID_U16) while (*ptr != 0xFFFF)
{ {
if (AI_THINKING_STRUCT->funcResult == *ptr) if (AI_THINKING_STRUCT->funcResult == *ptr)
{ {
@@ -1167,14 +1167,14 @@ static void BattleAICmd_get_how_powerful_move_is(void)
s32 i, checkedMove; s32 i, checkedMove;
s32 moveDmgs[4]; s32 moveDmgs[4];
for (i = 0; sDiscouragedPowerfulMoveEffects[i] != INVALID_U16; i++) for (i = 0; sDiscouragedPowerfulMoveEffects[i] != 0xFFFF; i++)
{ {
if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect == sDiscouragedPowerfulMoveEffects[i]) if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect == sDiscouragedPowerfulMoveEffects[i])
break; break;
} }
if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].power > 1 if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].power > 1
&& sDiscouragedPowerfulMoveEffects[i] == INVALID_U16) && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF)
{ {
gDynamicBasePower = 0; gDynamicBasePower = 0;
*(&gBattleStruct->dynamicMoveType) = 0; *(&gBattleStruct->dynamicMoveType) = 0;
@@ -1184,14 +1184,14 @@ static void BattleAICmd_get_how_powerful_move_is(void)
for (checkedMove = 0; checkedMove < 4; checkedMove++) for (checkedMove = 0; checkedMove < 4; checkedMove++)
{ {
for (i = 0; sDiscouragedPowerfulMoveEffects[i] != INVALID_U16; i++) for (i = 0; sDiscouragedPowerfulMoveEffects[i] != 0xFFFF; i++)
{ {
if (gBattleMoves[gBattleMons[sBattler_AI].moves[checkedMove]].effect == sDiscouragedPowerfulMoveEffects[i]) if (gBattleMoves[gBattleMons[sBattler_AI].moves[checkedMove]].effect == sDiscouragedPowerfulMoveEffects[i])
break; break;
} }
if (gBattleMons[sBattler_AI].moves[checkedMove] != MOVE_NONE if (gBattleMons[sBattler_AI].moves[checkedMove] != MOVE_NONE
&& sDiscouragedPowerfulMoveEffects[i] == INVALID_U16 && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF
&& gBattleMoves[gBattleMons[sBattler_AI].moves[checkedMove]].power > 1) && gBattleMoves[gBattleMons[sBattler_AI].moves[checkedMove]].power > 1)
{ {
gCurrentMove = gBattleMons[sBattler_AI].moves[checkedMove]; gCurrentMove = gBattleMons[sBattler_AI].moves[checkedMove];
+4 -4
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@@ -126,7 +126,7 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void)
return FALSE; return FALSE;
if (gLastLandedMoves[gActiveBattler] == 0) if (gLastLandedMoves[gActiveBattler] == 0)
return FALSE; return FALSE;
if (gLastLandedMoves[gActiveBattler] == INVALID_U16) if (gLastLandedMoves[gActiveBattler] == 0xFFFF)
return FALSE; return FALSE;
if (gBattleMoves[gLastLandedMoves[gActiveBattler]].power == 0) if (gBattleMoves[gLastLandedMoves[gActiveBattler]].power == 0)
return FALSE; return FALSE;
@@ -221,7 +221,7 @@ static bool8 ShouldSwitchIfNaturalCure(void)
if (gBattleMons[gActiveBattler].hp < gBattleMons[gActiveBattler].maxHP / 2) if (gBattleMons[gActiveBattler].hp < gBattleMons[gActiveBattler].maxHP / 2)
return FALSE; return FALSE;
if ((gLastLandedMoves[gActiveBattler] == 0 || gLastLandedMoves[gActiveBattler] == INVALID_U16) && Random() & 1) if ((gLastLandedMoves[gActiveBattler] == 0 || gLastLandedMoves[gActiveBattler] == 0xFFFF) && Random() & 1)
{ {
*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE;
BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0);
@@ -331,9 +331,9 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
if (gLastLandedMoves[gActiveBattler] == 0) if (gLastLandedMoves[gActiveBattler] == 0)
return FALSE; return FALSE;
if (gLastLandedMoves[gActiveBattler] == INVALID_U16) if (gLastLandedMoves[gActiveBattler] == 0xFFFF)
return FALSE; return FALSE;
if (gLastHitBy[gActiveBattler] == INVALID_U8) if (gLastHitBy[gActiveBattler] == 0xFF)
return FALSE; return FALSE;
if (gBattleMoves[gLastLandedMoves[gActiveBattler]].power == 0) if (gBattleMoves[gLastLandedMoves[gActiveBattler]].power == 0)
return FALSE; return FALSE;
+24 -24
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@@ -1452,14 +1452,14 @@ void ClearBattleAnimationVars(void)
// Clear index array. // Clear index array.
for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++) for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
sAnimSpriteIndexArray[i] |= INVALID_U16; sAnimSpriteIndexArray[i] |= 0xFFFF;
// Clear anim args. // Clear anim args.
for (i = 0; i < ANIM_ARGS_COUNT; i++) for (i = 0; i < ANIM_ARGS_COUNT; i++)
gBattleAnimArgs[i] = 0; gBattleAnimArgs[i] = 0;
sMonAnimTaskIdArray[0] = INVALID_U8; sMonAnimTaskIdArray[0] = 0xFF;
sMonAnimTaskIdArray[1] = INVALID_U8; sMonAnimTaskIdArray[1] = 0xFF;
gAnimMoveTurn = 0; gAnimMoveTurn = 0;
sAnimBackgroundFadeState = 0; sAnimBackgroundFadeState = 0;
sAnimMoveIndex = 0; sAnimMoveIndex = 0;
@@ -1505,19 +1505,19 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo
for (i = 0; i < ANIM_ARGS_COUNT; i++) for (i = 0; i < ANIM_ARGS_COUNT; i++)
gBattleAnimArgs[i] = 0; gBattleAnimArgs[i] = 0;
sMonAnimTaskIdArray[0] = INVALID_U8; sMonAnimTaskIdArray[0] = 0xFF;
sMonAnimTaskIdArray[1] = INVALID_U8; sMonAnimTaskIdArray[1] = 0xFF;
sBattleAnimScriptPtr = animsTable[tableId]; sBattleAnimScriptPtr = animsTable[tableId];
gAnimScriptActive = TRUE; gAnimScriptActive = TRUE;
gAnimFramesToWait = 0; gAnimFramesToWait = 0;
gAnimScriptCallback = RunAnimScriptCommand; gAnimScriptCallback = RunAnimScriptCommand;
for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++) for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
sAnimSpriteIndexArray[i] |= INVALID_U16; sAnimSpriteIndexArray[i] |= 0xFFFF;
if (isMoveAnim) if (isMoveAnim)
{ {
for (i = 0; gMovesWithQuietBGM[i] != INVALID_U16; i++) for (i = 0; gMovesWithQuietBGM[i] != 0xFFFF; i++)
{ {
if (tableId == gMovesWithQuietBGM[i]) if (tableId == gMovesWithQuietBGM[i])
{ {
@@ -1558,7 +1558,7 @@ static void AddSpriteIndex(u16 index)
for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++) for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
{ {
if (sAnimSpriteIndexArray[i] == INVALID_U16) if (sAnimSpriteIndexArray[i] == 0xFFFF)
{ {
sAnimSpriteIndexArray[i] = index; sAnimSpriteIndexArray[i] = index;
return; return;
@@ -1574,7 +1574,7 @@ static void ClearSpriteIndex(u16 index)
{ {
if (sAnimSpriteIndexArray[i] == index) if (sAnimSpriteIndexArray[i] == index)
{ {
sAnimSpriteIndexArray[i] |= INVALID_U16; sAnimSpriteIndexArray[i] |= 0xFFFF;
return; return;
} }
} }
@@ -1712,7 +1712,7 @@ static void ScriptCmd_delay(void)
sBattleAnimScriptPtr++; sBattleAnimScriptPtr++;
gAnimFramesToWait = sBattleAnimScriptPtr[0]; gAnimFramesToWait = sBattleAnimScriptPtr[0];
if (gAnimFramesToWait == 0) if (gAnimFramesToWait == 0)
gAnimFramesToWait = INVALID_S8; gAnimFramesToWait = -1;
sBattleAnimScriptPtr++; sBattleAnimScriptPtr++;
gAnimScriptCallback = WaitAnimFrameCount; gAnimScriptCallback = WaitAnimFrameCount;
} }
@@ -1746,7 +1746,7 @@ static void ScriptCmd_end(void)
// Keep waiting as long as there are animations to be done. // Keep waiting as long as there are animations to be done.
if (gAnimVisualTaskCount != 0 || gAnimSoundTaskCount != 0 if (gAnimVisualTaskCount != 0 || gAnimSoundTaskCount != 0
|| sMonAnimTaskIdArray[0] != INVALID_U8 || sMonAnimTaskIdArray[1] != INVALID_U8) || sMonAnimTaskIdArray[0] != 0xFF || sMonAnimTaskIdArray[1] != 0xFF)
{ {
sSoundAnimFramesToWait = 0; sSoundAnimFramesToWait = 0;
gAnimFramesToWait = 1; gAnimFramesToWait = 1;
@@ -1773,11 +1773,11 @@ static void ScriptCmd_end(void)
for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++) for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
{ {
if (sAnimSpriteIndexArray[i] != INVALID_U16) if (sAnimSpriteIndexArray[i] != 0xFFFF)
{ {
FreeSpriteTilesByTag(gBattleAnimPicTable[sAnimSpriteIndexArray[i]].tag); FreeSpriteTilesByTag(gBattleAnimPicTable[sAnimSpriteIndexArray[i]].tag);
FreeSpritePaletteByTag(gBattleAnimPicTable[sAnimSpriteIndexArray[i]].tag); FreeSpritePaletteByTag(gBattleAnimPicTable[sAnimSpriteIndexArray[i]].tag);
sAnimSpriteIndexArray[i] |= INVALID_U16; // set terminator. sAnimSpriteIndexArray[i] |= 0xFFFF; // set terminator.
} }
} }
@@ -2122,9 +2122,9 @@ static void ScriptCmd_clearmonbg(void)
else else
battlerId = gBattleAnimTarget; battlerId = gBattleAnimTarget;
if (sMonAnimTaskIdArray[0] != INVALID_U8) if (sMonAnimTaskIdArray[0] != 0xFF)
gSprites[gBattlerSpriteIds[battlerId]].invisible = FALSE; gSprites[gBattlerSpriteIds[battlerId]].invisible = FALSE;
if (animBattlerId > 1 && sMonAnimTaskIdArray[1] != INVALID_U8) if (animBattlerId > 1 && sMonAnimTaskIdArray[1] != 0xFF)
gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = FALSE; gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = FALSE;
else else
animBattlerId = 0; animBattlerId = 0;
@@ -2148,17 +2148,17 @@ static void sub_80A4980(u8 taskId)
else else
to_BG2 = TRUE; to_BG2 = TRUE;
if (sMonAnimTaskIdArray[0] != INVALID_U8) if (sMonAnimTaskIdArray[0] != 0xFF)
{ {
sub_80A477C(to_BG2); sub_80A477C(to_BG2);
DestroyTask(sMonAnimTaskIdArray[0]); DestroyTask(sMonAnimTaskIdArray[0]);
sMonAnimTaskIdArray[0] = INVALID_U8; sMonAnimTaskIdArray[0] = 0xFF;
} }
if (gTasks[taskId].data[0] > 1) if (gTasks[taskId].data[0] > 1)
{ {
sub_80A477C(to_BG2 ^ 1); sub_80A477C(to_BG2 ^ 1);
DestroyTask(sMonAnimTaskIdArray[1]); DestroyTask(sMonAnimTaskIdArray[1]);
sMonAnimTaskIdArray[1] = INVALID_U8; sMonAnimTaskIdArray[1] = 0xFF;
} }
DestroyTask(taskId); DestroyTask(taskId);
} }
@@ -2421,7 +2421,7 @@ static void Task_FadeToBg(u8 taskId)
{ {
s16 bgId = gTasks[taskId].tBackgroundId; s16 bgId = gTasks[taskId].tBackgroundId;
if (bgId == INVALID_S16) if (bgId == -1)
LoadDefaultBg(); LoadDefaultBg();
else else
LoadMoveBg(bgId); LoadMoveBg(bgId);
@@ -2477,7 +2477,7 @@ static void ScriptCmd_restorebg(void)
sBattleAnimScriptPtr++; sBattleAnimScriptPtr++;
taskId = CreateTask(Task_FadeToBg, 5); taskId = CreateTask(Task_FadeToBg, 5);
gTasks[taskId].tBackgroundId = INVALID_S16; gTasks[taskId].tBackgroundId = -1;
sAnimBackgroundFadeState = 1; sAnimBackgroundFadeState = 1;
} }
@@ -3001,7 +3001,7 @@ static void ScriptCmd_invisible(void)
u8 spriteId; u8 spriteId;
spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]); spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]);
if (spriteId != INVALID_U8) if (spriteId != 0xFF)
gSprites[spriteId].invisible = TRUE; gSprites[spriteId].invisible = TRUE;
sBattleAnimScriptPtr += 2; sBattleAnimScriptPtr += 2;
@@ -3012,7 +3012,7 @@ static void ScriptCmd_visible(void)
u8 spriteId; u8 spriteId;
spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]); spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]);
if (spriteId != INVALID_U8) if (spriteId != 0xFF)
gSprites[spriteId].invisible = FALSE; gSprites[spriteId].invisible = FALSE;
sBattleAnimScriptPtr += 2; sBattleAnimScriptPtr += 2;
@@ -3039,7 +3039,7 @@ static void ScriptCmd_doublebattle_2D(void)
r4 = sub_80A8364(gBattleAnimTarget); r4 = sub_80A8364(gBattleAnimTarget);
spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
} }
if (spriteId != INVALID_U8) if (spriteId != 0xFF)
{ {
gSprites[spriteId].invisible = FALSE; gSprites[spriteId].invisible = FALSE;
if (r4 == 2) if (r4 == 2)
@@ -3075,7 +3075,7 @@ static void ScriptCmd_doublebattle_2E(void)
spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
} }
if (spriteId != INVALID_U8 && r4 == 2) if (spriteId != 0xFF && r4 == 2)
gSprites[spriteId].oam.priority = 2; gSprites[spriteId].oam.priority = 2;
} }
} }
+1 -1
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@@ -1590,7 +1590,7 @@ s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8 whichBattler)
} }
} }
} }
return INVALID_S16; return -1;
} }
void obj_delete_but_dont_free_vram(struct Sprite *sprite) void obj_delete_but_dont_free_vram(struct Sprite *sprite)
+5 -5
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@@ -183,7 +183,7 @@ void sub_80A9EF4(u8 taskId)
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
spriteId = CreateSprite(&gUnknown_0853EF48, x, y, 4); spriteId = CreateSprite(&gUnknown_0853EF48, x, y, 4);
if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == INVALID_U16) if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == 0xFFFF)
gSprites[spriteId].invisible = TRUE; gSprites[spriteId].invisible = TRUE;
SetSubspriteTables(&gSprites[spriteId], gUnknown_0853EF40); SetSubspriteTables(&gSprites[spriteId], gUnknown_0853EF40);
gTasks[taskId].data[15] = spriteId; gTasks[taskId].data[15] = spriteId;
@@ -315,10 +315,10 @@ void AnimTask_StatsChange(u8 taskId)
CASE(MINUS2, STAT_ACC): goesDown = TRUE; animStatId = 2; sharply = TRUE; break; CASE(MINUS2, STAT_ACC): goesDown = TRUE; animStatId = 2; sharply = TRUE; break;
CASE(MINUS2, STAT_EVASION): goesDown = TRUE; animStatId = 4; sharply = TRUE; break; CASE(MINUS2, STAT_EVASION): goesDown = TRUE; animStatId = 4; sharply = TRUE; break;
case STAT_ANIM_MULTIPLE_PLUS1: goesDown = FALSE; animStatId = INVALID_U8; sharply = FALSE; break; case STAT_ANIM_MULTIPLE_PLUS1: goesDown = FALSE; animStatId = 0xFF; sharply = FALSE; break;
case STAT_ANIM_MULTIPLE_PLUS2: goesDown = FALSE; animStatId = INVALID_U8; sharply = TRUE; break; case STAT_ANIM_MULTIPLE_PLUS2: goesDown = FALSE; animStatId = 0xFF; sharply = TRUE; break;
case STAT_ANIM_MULTIPLE_MINUS1: goesDown = TRUE; animStatId = INVALID_U8; sharply = FALSE; break; case STAT_ANIM_MULTIPLE_MINUS1: goesDown = TRUE; animStatId = 0xFF; sharply = FALSE; break;
case STAT_ANIM_MULTIPLE_MINUS2: goesDown = TRUE; animStatId = INVALID_U8; sharply = TRUE; break; case STAT_ANIM_MULTIPLE_MINUS2: goesDown = TRUE; animStatId = 0xFF; sharply = TRUE; break;
default: default:
DestroyAnimVisualTask(taskId); DestroyAnimVisualTask(taskId);
+2 -2
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@@ -214,7 +214,7 @@ void sub_8158E9C(u8 taskId)
if (species != SPECIES_NONE) if (species != SPECIES_NONE)
{ {
if (gBattleAnimArgs[1] == INVALID_U8) if (gBattleAnimArgs[1] == 0xFF)
PlayCry3(species, pan, 9); PlayCry3(species, pan, 9);
else else
PlayCry3(species, pan, 7); PlayCry3(species, pan, 7);
@@ -238,7 +238,7 @@ static void sub_8158FF4(u8 taskId)
} }
else else
{ {
if (gTasks[taskId].data[0] == INVALID_U8) if (gTasks[taskId].data[0] == 0xFF)
{ {
if (!IsCryPlaying()) if (!IsCryPlaying())
{ {
+1 -1
View File
@@ -82,7 +82,7 @@ void sub_8116664(u8 taskId)
animBattlers[1] = gBattleAnimTarget; animBattlers[1] = gBattleAnimTarget;
break; break;
case 5: case 5:
animBattlers[0] = INVALID_U8; animBattlers[0] = 0xFF;
break; break;
case 6: case 6:
selectedPalettes = 0; selectedPalettes = 0;
+1 -1
View File
@@ -449,7 +449,7 @@ static const union AnimCmd *const sSpriteAnimTable_8611F4C[] =
static const struct SpriteTemplate sSpriteTemplate_JudgmentIcon = static const struct SpriteTemplate sSpriteTemplate_JudgmentIcon =
{ {
.tileTag = 0x3E8, .tileTag = 0x3E8,
.paletteTag = INVALID_U16, .paletteTag = 0xFFFF,
.oam = &sOamData_8611F24, .oam = &sOamData_8611F24,
.anims = sSpriteAnimTable_8611F4C, .anims = sSpriteAnimTable_8611F4C,
.images = NULL, .images = NULL,
+2 -2
View File
@@ -212,7 +212,7 @@ static void sub_8064470(void)
static void sub_80644D8(void) static void sub_80644D8(void)
{ {
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == INVALID_U8) if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
{ {
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
LinkOpponentBufferExecCompleted(); LinkOpponentBufferExecCompleted();
@@ -395,7 +395,7 @@ static void CompleteOnHealthbarDone(void)
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
if (hpValue != INVALID_S16) if (hpValue != -1)
{ {
UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT);
} }
+2 -2
View File
@@ -203,7 +203,7 @@ static void sub_814AF54(void)
static void sub_814AFBC(void) static void sub_814AFBC(void)
{ {
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == INVALID_U8) if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
{ {
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
LinkPartnerBufferExecCompleted(); LinkPartnerBufferExecCompleted();
@@ -279,7 +279,7 @@ static void CompleteOnHealthbarDone(void)
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
if (hpValue != INVALID_S16) if (hpValue != -1)
{ {
UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT);
} }
+2 -2
View File
@@ -220,7 +220,7 @@ static void sub_805F240(void)
static void sub_805F2A8(void) static void sub_805F2A8(void)
{ {
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == INVALID_U8) if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
{ {
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
OpponentBufferExecCompleted(); OpponentBufferExecCompleted();
@@ -389,7 +389,7 @@ static void CompleteOnHealthbarDone(void)
{ {
s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
if (hpValue != INVALID_S16) if (hpValue != -1)
{ {
UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT);
} }
+4 -4
View File
@@ -635,7 +635,7 @@ u32 sub_8057FBC(void) // unused
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gBattle_BG0_X = 0; gBattle_BG0_X = 0;
gBattle_BG0_Y = 0x140; gBattle_BG0_Y = 0x140;
var = INVALID_U8; var = 0xFF;
} }
if (gMain.newKeys & DPAD_LEFT && gMoveSelectionCursor[gActiveBattler] & 1) if (gMain.newKeys & DPAD_LEFT && gMoveSelectionCursor[gActiveBattler] & 1)
{ {
@@ -936,7 +936,7 @@ static void sub_80588B4(void)
static void sub_8058924(void) static void sub_8058924(void)
{ {
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == INVALID_U8) if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
{ {
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
PlayerBufferExecCompleted(); PlayerBufferExecCompleted();
@@ -1119,7 +1119,7 @@ static void CompleteOnHealthbarDone(void)
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
if (hpValue != INVALID_S16) if (hpValue != -1)
{ {
UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT);
} }
@@ -1221,7 +1221,7 @@ static void sub_8059400(u8 taskId)
newExpPoints = MoveBattleBar(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0); newExpPoints = MoveBattleBar(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]); SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]);
if (newExpPoints == INVALID_S16) // The bar has been filled with given exp points. if (newExpPoints == -1) // The bar has been filled with given exp points.
{ {
u8 level; u8 level;
s32 currExp; s32 currExp;
+3 -3
View File
@@ -218,7 +218,7 @@ static void sub_81BAE98(void)
static void sub_81BAF00(void) static void sub_81BAF00(void)
{ {
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == INVALID_U8) if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
{ {
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
PlayerPartnerBufferExecCompleted(); PlayerPartnerBufferExecCompleted();
@@ -294,7 +294,7 @@ static void CompleteOnHealthbarDone(void)
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
if (hpValue != INVALID_S16) if (hpValue != -1)
{ {
UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT);
} }
@@ -397,7 +397,7 @@ static void sub_81BB4E4(u8 taskId)
r4 = MoveBattleBar(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0); r4 = MoveBattleBar(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]); SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]);
if (r4 == INVALID_S16) if (r4 == -1)
{ {
u8 level; u8 level;
s32 currExp; s32 currExp;
+2 -2
View File
@@ -213,7 +213,7 @@ static void sub_81865C8(void)
static void sub_8186630(void) static void sub_8186630(void)
{ {
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == INVALID_U8) if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
{ {
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
RecordedOpponentBufferExecCompleted(); RecordedOpponentBufferExecCompleted();
@@ -377,7 +377,7 @@ static void CompleteOnHealthbarDone(void)
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
if (hpValue != INVALID_S16) if (hpValue != -1)
{ {
UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT);
} }
+2 -2
View File
@@ -202,7 +202,7 @@ static void sub_81899F0(void)
static void sub_8189A58(void) static void sub_8189A58(void)
{ {
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == INVALID_U8) if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
{ {
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
RecordedPlayerBufferExecCompleted(); RecordedPlayerBufferExecCompleted();
@@ -360,7 +360,7 @@ static void CompleteOnHealthbarDone(void)
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
if (hpValue != INVALID_S16) if (hpValue != -1)
{ {
UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT);
} }
+1 -1
View File
@@ -348,7 +348,7 @@ static void CompleteOnHealthbarDone(void)
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
if (hpValue != INVALID_S16) if (hpValue != -1)
{ {
UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT);
} }
+1 -1
View File
@@ -51,7 +51,7 @@ void SetUpBattleVarsAndBirchZigzagoon(void)
for (i = 0; i < MAX_BATTLERS_COUNT; i++) for (i = 0; i < MAX_BATTLERS_COUNT; i++)
{ {
gBattlerControllerFuncs[i] = nullsub_21; gBattlerControllerFuncs[i] = nullsub_21;
gBattlerPositions[i] = INVALID_U8; gBattlerPositions[i] = 0xFF;
gActionSelectionCursor[i] = 0; gActionSelectionCursor[i] = 0;
gMoveSelectionCursor[i] = 0; gMoveSelectionCursor[i] = 0;
} }
+47 -47
View File
@@ -3032,7 +3032,7 @@ static s32 GetTypeEffectivenessPoints(s32 move, s32 targetSpecies, s32 arg2)
s32 i = 0; s32 i = 0;
s32 typePower = TYPE_x1; s32 typePower = TYPE_x1;
if (move == MOVE_NONE || move == INVALID_U16 || gBattleMoves[move].power == 0) if (move == MOVE_NONE || move == 0xFFFF || gBattleMoves[move].power == 0)
return 0; return 0;
defType1 = gBaseStats[targetSpecies].type1; defType1 = gBaseStats[targetSpecies].type1;
@@ -3434,14 +3434,14 @@ static s32 TournamentIdOfOpponent(s32 roundId, s32 trainerId)
if (j != val) if (j != val)
return gUnknown_0860D14C[j]; return gUnknown_0860D14C[j];
else else
return INVALID_U8; return 0xFF;
} }
else else
{ {
if (!gSaveBlock2Ptr->frontier.domeTrainers[sIdToOpponentId[i][roundId]].isEliminated) if (!gSaveBlock2Ptr->frontier.domeTrainers[sIdToOpponentId[i][roundId]].isEliminated)
return sIdToOpponentId[i][roundId]; return sIdToOpponentId[i][roundId];
else else
return INVALID_U8; return 0xFF;
} }
} }
@@ -3562,7 +3562,7 @@ static void sub_8190400(u8 taskId)
SetVBlankCallback(VblankCb0_BattleDome); SetVBlankCallback(VblankCb0_BattleDome);
sBattleDomeStruct = AllocZeroed(sizeof(*sBattleDomeStruct)); sBattleDomeStruct = AllocZeroed(sizeof(*sBattleDomeStruct));
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
sBattleDomeStruct->arr[i] |= INVALID_U8; sBattleDomeStruct->arr[i] |= 0xFF;
LoadMonIconPalettes(); LoadMonIconPalettes();
i = CreateTask(sub_8190CD4, 0); i = CreateTask(sub_8190CD4, 0);
gTasks[i].data[0] = 0; gTasks[i].data[0] = 0;
@@ -3624,7 +3624,7 @@ static void SpriteCb_TrainerIconCardScrollUp(struct Sprite *sprite)
{ {
if (sprite->pos1.y >= 192) if (sprite->pos1.y >= 192)
{ {
sBattleDomeStruct->arr[sprite->data[2]] = INVALID_U8; sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
FreeAndDestroyTrainerPicSprite(sprite->data[3]); FreeAndDestroyTrainerPicSprite(sprite->data[3]);
} }
} }
@@ -3644,7 +3644,7 @@ static void SpriteCb_TrainerIconCardScrollDown(struct Sprite *sprite)
{ {
if (sprite->pos1.y <= -32) if (sprite->pos1.y <= -32)
{ {
sBattleDomeStruct->arr[sprite->data[2]] = INVALID_U8; sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
FreeAndDestroyTrainerPicSprite(sprite->data[3]); FreeAndDestroyTrainerPicSprite(sprite->data[3]);
} }
} }
@@ -3664,7 +3664,7 @@ static void SpriteCb_TrainerIconCardScrollLeft(struct Sprite *sprite)
{ {
if (sprite->pos1.x >= 272) if (sprite->pos1.x >= 272)
{ {
sBattleDomeStruct->arr[sprite->data[2]] = INVALID_U8; sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
FreeAndDestroyTrainerPicSprite(sprite->data[3]); FreeAndDestroyTrainerPicSprite(sprite->data[3]);
} }
} }
@@ -3684,7 +3684,7 @@ static void SpriteCb_TrainerIconCardScrollRight(struct Sprite *sprite)
{ {
if (sprite->pos1.x <= -32) if (sprite->pos1.x <= -32)
{ {
sBattleDomeStruct->arr[sprite->data[2]] = INVALID_U8; sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
FreeAndDestroyTrainerPicSprite(sprite->data[3]); FreeAndDestroyTrainerPicSprite(sprite->data[3]);
} }
} }
@@ -3714,7 +3714,7 @@ static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite)
{ {
if (sprite->pos1.y >= 176) if (sprite->pos1.y >= 176)
{ {
sBattleDomeStruct->arr[sprite->data[2]] = INVALID_U8; sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
sub_80D2EF8(sprite); sub_80D2EF8(sprite);
} }
} }
@@ -3736,7 +3736,7 @@ static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite)
{ {
if (sprite->pos1.y <= -16) if (sprite->pos1.y <= -16)
{ {
sBattleDomeStruct->arr[sprite->data[2]] = INVALID_U8; sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
sub_80D2EF8(sprite); sub_80D2EF8(sprite);
} }
} }
@@ -3758,7 +3758,7 @@ static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite)
{ {
if (sprite->pos1.x >= 256) if (sprite->pos1.x >= 256)
{ {
sBattleDomeStruct->arr[sprite->data[2]] = INVALID_U8; sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
sub_80D2EF8(sprite); sub_80D2EF8(sprite);
} }
} }
@@ -3780,7 +3780,7 @@ static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite)
{ {
if (sprite->pos1.x <= -16) if (sprite->pos1.x <= -16)
{ {
sBattleDomeStruct->arr[sprite->data[2]] = INVALID_U8; sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
sub_80D2EF8(sprite); sub_80D2EF8(sprite);
} }
} }
@@ -4005,7 +4005,7 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 2) if (i < 2)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
@@ -4016,7 +4016,7 @@ static void sub_8190CD4(u8 taskId)
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollUp; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollUp;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
@@ -4029,7 +4029,7 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 10) if (i < 10)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
@@ -4040,7 +4040,7 @@ static void sub_8190CD4(u8 taskId)
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollUp; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollUp;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
@@ -4121,7 +4121,7 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 2) if (i < 2)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
@@ -4132,7 +4132,7 @@ static void sub_8190CD4(u8 taskId)
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollDown; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollDown;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
@@ -4145,7 +4145,7 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 10) if (i < 10)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
@@ -4156,7 +4156,7 @@ static void sub_8190CD4(u8 taskId)
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollDown; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollDown;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
@@ -4204,7 +4204,7 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 2) if (i < 2)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
@@ -4215,7 +4215,7 @@ static void sub_8190CD4(u8 taskId)
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
@@ -4228,7 +4228,7 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 10) if (i < 10)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
@@ -4239,7 +4239,7 @@ static void sub_8190CD4(u8 taskId)
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
@@ -4287,7 +4287,7 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 2) if (i < 2)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
@@ -4298,7 +4298,7 @@ static void sub_8190CD4(u8 taskId)
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
@@ -4311,7 +4311,7 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 10) if (i < 10)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
@@ -4322,7 +4322,7 @@ static void sub_8190CD4(u8 taskId)
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
@@ -4368,7 +4368,7 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 2) if (i < 2)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
@@ -4379,7 +4379,7 @@ static void sub_8190CD4(u8 taskId)
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
@@ -4392,7 +4392,7 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 10) if (i < 10)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
@@ -4403,7 +4403,7 @@ static void sub_8190CD4(u8 taskId)
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
@@ -4451,7 +4451,7 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 2) if (i < 2)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
@@ -4462,7 +4462,7 @@ static void sub_8190CD4(u8 taskId)
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
@@ -4475,7 +4475,7 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 10) if (i < 10)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
@@ -4486,7 +4486,7 @@ static void sub_8190CD4(u8 taskId)
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
{ {
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight;
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2]; gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
@@ -4556,12 +4556,12 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 2) if (i < 2)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
FreeAndDestroyTrainerPicSprite(sBattleDomeStruct->arr[i]); FreeAndDestroyTrainerPicSprite(sBattleDomeStruct->arr[i]);
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
sub_80D2EF8(&gSprites[sBattleDomeStruct->arr[i]]); sub_80D2EF8(&gSprites[sBattleDomeStruct->arr[i]]);
} }
} }
@@ -4569,12 +4569,12 @@ static void sub_8190CD4(u8 taskId)
{ {
if (i < 10) if (i < 10)
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
FreeAndDestroyTrainerPicSprite(sBattleDomeStruct->arr[i]); FreeAndDestroyTrainerPicSprite(sBattleDomeStruct->arr[i]);
} }
else else
{ {
if (sBattleDomeStruct->arr[i] != INVALID_U8) if (sBattleDomeStruct->arr[i] != 0xFF)
sub_80D2EF8(&gSprites[sBattleDomeStruct->arr[i]]); sub_80D2EF8(&gSprites[sBattleDomeStruct->arr[i]]);
} }
} }
@@ -5483,13 +5483,13 @@ static u8 sub_8193BDC(u8 taskId)
} }
else else
{ {
if (gMain.newKeys == DPAD_UP && gUnknown_0860CBF1[spriteId][roundId][0] != INVALID_U8) if (gMain.newKeys == DPAD_UP && gUnknown_0860CBF1[spriteId][roundId][0] != 0xFF)
arrId = 0; arrId = 0;
else if (gMain.newKeys == DPAD_DOWN && gUnknown_0860CBF1[spriteId][roundId][1] != INVALID_U8) else if (gMain.newKeys == DPAD_DOWN && gUnknown_0860CBF1[spriteId][roundId][1] != 0xFF)
arrId = 1; arrId = 1;
else if (gMain.newKeys == DPAD_LEFT && gUnknown_0860CBF1[spriteId][roundId][2] != INVALID_U8) else if (gMain.newKeys == DPAD_LEFT && gUnknown_0860CBF1[spriteId][roundId][2] != 0xFF)
arrId = 2; arrId = 2;
else if (gMain.newKeys == DPAD_RIGHT && gUnknown_0860CBF1[spriteId][roundId][3] != INVALID_U8) else if (gMain.newKeys == DPAD_RIGHT && gUnknown_0860CBF1[spriteId][roundId][3] != 0xFF)
arrId = 3; arrId = 3;
} }
@@ -6314,21 +6314,21 @@ static void DecideRoundWinners(u8 roundId)
tournamentId1 = i; tournamentId1 = i;
tournamentId2 = TournamentIdOfOpponent(roundId, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId); tournamentId2 = TournamentIdOfOpponent(roundId, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId);
// Frontier Brain always wins, check tournamentId1. // Frontier Brain always wins, check tournamentId1.
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId2 != INVALID_U8) if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId2 != 0xFF)
{ {
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1; gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1;
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId; gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId;
gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId); gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId);
} }
// Frontier Brain always wins, check tournamentId2. // Frontier Brain always wins, check tournamentId2.
else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId1 != INVALID_U8) else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId1 != 0xFF)
{ {
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1; gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1;
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId; gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId;
gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId); gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId);
} }
// Decide which one of two trainers wins! // Decide which one of two trainers wins!
else if (tournamentId2 != INVALID_U8) else if (tournamentId2 != 0xFF)
{ {
// BUG: points1 and points2 are not cleared at the beginning of the loop resulting in not fair results. // BUG: points1 and points2 are not cleared at the beginning of the loop resulting in not fair results.
+2 -2
View File
@@ -202,9 +202,9 @@ static void sub_81A5E94(void)
gUnknown_03001288 = FALSE; gUnknown_03001288 = FALSE;
for (i = 0; i < 6; i++) for (i = 0; i < 6; i++)
gSaveBlock2Ptr->frontier.field_E70[i].monId |= INVALID_U16; gSaveBlock2Ptr->frontier.field_E70[i].monId |= 0xFFFF;
for (i = 0; i < 3; i++) for (i = 0; i < 3; i++)
gUnknown_03006298[i] |= INVALID_U16; gUnknown_03006298[i] |= 0xFFFF;
saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
gTrainerBattleOpponent_A = 0; gTrainerBattleOpponent_A = 0;
+1 -1
View File
@@ -122,7 +122,7 @@ void FreeBattleSpritesData(void)
u16 ChooseMoveAndTargetInBattlePalace(void) u16 ChooseMoveAndTargetInBattlePalace(void)
{ {
s32 i, var1, var2; s32 i, var1, var2;
s32 chosenMoveId = INVALID_S32; s32 chosenMoveId = -1;
struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]); struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]);
u8 unusableMovesBits = CheckMoveLimitations(gActiveBattler, 0, 0xFF); u8 unusableMovesBits = CheckMoveLimitations(gActiveBattler, 0, 0xFF);
s32 percent = Random() % 100; s32 percent = Random() % 100;
+19 -19
View File
@@ -543,11 +543,11 @@ enum
static const u16 sStatusIconColors[] = static const u16 sStatusIconColors[] =
{ {
RGB(24, 12, 24), // PAL_STATUS_PSN [PAL_STATUS_PSN] = RGB(24, 12, 24),
RGB(23, 23, 3), // PAL_STATUS_PAR [PAL_STATUS_PAR] = RGB(23, 23, 3),
RGB(20, 20, 17), // PAL_STATUS_SLP [PAL_STATUS_SLP] = RGB(20, 20, 17),
RGB(17, 22, 28), // PAL_STATUS_FRZ [PAL_STATUS_FRZ] = RGB(17, 22, 28),
RGB(28, 14, 10) // PAL_STATUS_BRN [PAL_STATUS_BRN] = RGB(28, 14, 10),
}; };
static const struct WindowTemplate sHealthboxWindowTemplate = {0, 0, 0, 8, 2, 0, 0}; // width = 8, height = 2 static const struct WindowTemplate sHealthboxWindowTemplate = {0, 0, 0, 8, 2, 0, 0}; // width = 8, height = 2
@@ -589,17 +589,17 @@ static void sub_8072308(s16 arg0, u16 *arg1, u8 arg2)
for (; i > -1; i--) for (; i > -1; i--)
{ {
array[i] = INVALID_U8; array[i] = 0xFF;
} }
if (arrayPtr[3] == INVALID_U8) if (arrayPtr[3] == 0xFF)
arrayPtr[3] = 0; arrayPtr[3] = 0;
if (arg2 == 0) if (arg2 == 0)
{ {
for (i = 0, j = 0; i < 4; i++) for (i = 0, j = 0; i < 4; i++)
{ {
if (array[j] == INVALID_U8) if (array[j] == 0xFF)
{ {
arg1[j] &= 0xFC00; arg1[j] &= 0xFC00;
arg1[j] |= 0x1E; arg1[j] |= 0x1E;
@@ -622,7 +622,7 @@ static void sub_8072308(s16 arg0, u16 *arg1, u8 arg2)
{ {
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
{ {
if (array[i] == INVALID_U8) if (array[i] == 0xFF)
{ {
arg1[i] &= 0xFC00; arg1[i] &= 0xFC00;
arg1[i] |= 0x1E; arg1[i] |= 0x1E;
@@ -1580,7 +1580,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo,
{ {
for (i = 0; i < PARTY_SIZE; i++) for (i = 0; i < PARTY_SIZE; i++)
{ {
if (partyInfo[i].hp == INVALID_U16) // empty slot or an egg if (partyInfo[i].hp == 0xFFFF) // empty slot or an egg
{ {
gSprites[ballIconSpritesIds[i]].oam.tileNum += 1; gSprites[ballIconSpritesIds[i]].oam.tileNum += 1;
gSprites[ballIconSpritesIds[i]].data[7] = 1; gSprites[ballIconSpritesIds[i]].data[7] = 1;
@@ -1599,7 +1599,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo,
{ {
for (i = 0, var = 5, j = 0; j < PARTY_SIZE; j++) for (i = 0, var = 5, j = 0; j < PARTY_SIZE; j++)
{ {
if (partyInfo[j].hp == INVALID_U16) // empty slot or an egg if (partyInfo[j].hp == 0xFFFF) // empty slot or an egg
{ {
gSprites[ballIconSpritesIds[var]].oam.tileNum += 1; gSprites[ballIconSpritesIds[var]].oam.tileNum += 1;
gSprites[ballIconSpritesIds[var]].data[7] = 1; gSprites[ballIconSpritesIds[var]].data[7] = 1;
@@ -1628,7 +1628,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo,
{ {
for (var = 5, i = 0; i < PARTY_SIZE; i++) for (var = 5, i = 0; i < PARTY_SIZE; i++)
{ {
if (partyInfo[i].hp == INVALID_U16) // empty slot or an egg if (partyInfo[i].hp == 0xFFFF) // empty slot or an egg
{ {
gSprites[ballIconSpritesIds[var]].oam.tileNum += 1; gSprites[ballIconSpritesIds[var]].oam.tileNum += 1;
gSprites[ballIconSpritesIds[var]].data[7] = 1; gSprites[ballIconSpritesIds[var]].data[7] = 1;
@@ -1648,7 +1648,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo,
{ {
for (var = 0, i = 0, j = 0; j < PARTY_SIZE; j++) for (var = 0, i = 0, j = 0; j < PARTY_SIZE; j++)
{ {
if (partyInfo[j].hp == INVALID_U16) // empty slot or an egg if (partyInfo[j].hp == 0xFFFF) // empty slot or an egg
{ {
gSprites[ballIconSpritesIds[i]].oam.tileNum += 1; gSprites[ballIconSpritesIds[i]].oam.tileNum += 1;
gSprites[ballIconSpritesIds[i]].data[7] = 1; gSprites[ballIconSpritesIds[i]].data[7] = 1;
@@ -1765,7 +1765,7 @@ static void sub_8073E64(u8 taskId)
s32 i; s32 i;
u8 battlerId = gTasks[taskId].tBattler; u8 battlerId = gTasks[taskId].tBattler;
if (--gTasks[taskId].tData15 == INVALID_S16) if (--gTasks[taskId].tData15 == -1)
{ {
u8 summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId; u8 summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId;
@@ -1808,7 +1808,7 @@ static void sub_8073F98(u8 taskId)
{ {
SetGpuReg(REG_OFFSET_BLDALPHA, (gTasks[taskId].tData15) | ((16 - gTasks[taskId].tData15) << 8)); SetGpuReg(REG_OFFSET_BLDALPHA, (gTasks[taskId].tData15) | ((16 - gTasks[taskId].tData15) << 8));
} }
else if (gTasks[taskId].tData15 == INVALID_S16) else if (gTasks[taskId].tData15 == -1)
{ {
u8 summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId; u8 summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId;
@@ -2289,7 +2289,7 @@ s32 MoveBattleBar(u8 battlerId, u8 healthboxSpriteId, u8 whichBar, u8 unused)
if (whichBar == EXP_BAR || (whichBar == HEALTH_BAR && !gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars)) if (whichBar == EXP_BAR || (whichBar == HEALTH_BAR && !gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars))
MoveBattleBarGraphically(battlerId, whichBar); MoveBattleBarGraphically(battlerId, whichBar);
if (currentBarValue == INVALID_S32) if (currentBarValue == -1)
gBattleSpritesDataPtr->battleBars[battlerId].currValue = 0; gBattleSpritesDataPtr->battleBars[battlerId].currValue = 0;
return currentBarValue; return currentBarValue;
@@ -2376,12 +2376,12 @@ static s32 CalcNewBarValue(s32 maxValue, s32 oldValue, s32 receivedValue, s32 *c
if (maxValue < scale) if (maxValue < scale)
{ {
if (newValue == Q_24_8_TO_INT(*currValue) && (*currValue & 0xFF) == 0) if (newValue == Q_24_8_TO_INT(*currValue) && (*currValue & 0xFF) == 0)
return INVALID_S32; return -1;
} }
else else
{ {
if (newValue == *currValue) // we're done, the bar's value has been updated if (newValue == *currValue) // we're done, the bar's value has been updated
return INVALID_S32; return -1;
} }
if (maxValue < scale) // handle cases of max var having less pixels than the whole bar if (maxValue < scale) // handle cases of max var having less pixels than the whole bar
@@ -2403,7 +2403,7 @@ static s32 CalcNewBarValue(s32 maxValue, s32 oldValue, s32 receivedValue, s32 *c
*currValue -= toAdd; *currValue -= toAdd;
ret = Q_24_8_TO_INT(*currValue); ret = Q_24_8_TO_INT(*currValue);
// try round up // try round up
if ((*currValue & INVALID_U8) > 0) if ((*currValue & 0xFF) > 0)
ret++; ret++;
if (ret <= newValue) if (ret <= newValue)
{ {
+12 -12
View File
@@ -500,7 +500,7 @@ const struct TrainerMoney gTrainerMoneyTable[] =
{TRAINER_CLASS_HIKER, 10}, {TRAINER_CLASS_HIKER, 10},
{TRAINER_CLASS_YOUNG_COUPLE, 8}, {TRAINER_CLASS_YOUNG_COUPLE, 8},
{TRAINER_CLASS_WINSTRATE, 10}, {TRAINER_CLASS_WINSTRATE, 10},
{INVALID_U8, 5}, {0xFF, 5},
}; };
#include "data/text/abilities.h" #include "data/text/abilities.h"
@@ -2251,7 +2251,7 @@ static void sub_8038F34(void)
ShowBg(0); ShowBg(0);
ShowBg(1); ShowBg(1);
ShowBg(2); ShowBg(2);
gBattleCommunication[1] = INVALID_U8; gBattleCommunication[1] = 0xFF;
gBattleCommunication[MULTIUSE_STATE]++; gBattleCommunication[MULTIUSE_STATE]++;
break; break;
case 1: case 1:
@@ -2993,7 +2993,7 @@ static void BattleStartClearSetData(void)
gLastLandedMoves[i] = 0; gLastLandedMoves[i] = 0;
gLastHitByType[i] = 0; gLastHitByType[i] = 0;
gLastResultingMoves[i] = 0; gLastResultingMoves[i] = 0;
gLastHitBy[i] = INVALID_U8; gLastHitBy[i] = 0xFF;
gLockedMoves[i] = 0; gLockedMoves[i] = 0;
gLastPrintedMoves[i] = 0; gLastPrintedMoves[i] = 0;
gBattleResources->flags->flags[i] = 0; gBattleResources->flags->flags[i] = 0;
@@ -3161,7 +3161,7 @@ void SwitchInClearSetData(void)
gLastHitByType[gActiveBattler] = 0; gLastHitByType[gActiveBattler] = 0;
gLastResultingMoves[gActiveBattler] = 0; gLastResultingMoves[gActiveBattler] = 0;
gLastPrintedMoves[gActiveBattler] = 0; gLastPrintedMoves[gActiveBattler] = 0;
gLastHitBy[gActiveBattler] = INVALID_U8; gLastHitBy[gActiveBattler] = 0xFF;
*(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 0) = 0; *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 0) = 0;
*(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 1) = 0; *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 1) = 0;
@@ -3192,7 +3192,7 @@ void SwitchInClearSetData(void)
gBattleResources->flags->flags[gActiveBattler] = 0; gBattleResources->flags->flags[gActiveBattler] = 0;
gCurrentMove = 0; gCurrentMove = 0;
gBattleStruct->field_DA = INVALID_U8; gBattleStruct->field_DA = 0xFF;
ClearBattlerMoveHistory(gActiveBattler); ClearBattlerMoveHistory(gActiveBattler);
ClearBattlerAbilityHistory(gActiveBattler); ClearBattlerAbilityHistory(gActiveBattler);
@@ -3253,7 +3253,7 @@ void FaintClearSetData(void)
gLastHitByType[gActiveBattler] = 0; gLastHitByType[gActiveBattler] = 0;
gLastResultingMoves[gActiveBattler] = 0; gLastResultingMoves[gActiveBattler] = 0;
gLastPrintedMoves[gActiveBattler] = 0; gLastPrintedMoves[gActiveBattler] = 0;
gLastHitBy[gActiveBattler] = INVALID_U8; gLastHitBy[gActiveBattler] = 0xFF;
*(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = 0; *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = 0;
*(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBattler]) + 1) = 0; *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBattler]) + 1) = 0;
@@ -3440,7 +3440,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|| GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) || GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
{ {
hpStatus[i].hp = INVALID_U16; hpStatus[i].hp = 0xFFFF;
hpStatus[i].status = 0; hpStatus[i].status = 0;
} }
else else
@@ -3458,7 +3458,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
{ {
hpStatus[i].hp = INVALID_U16; hpStatus[i].hp = 0xFFFF;
hpStatus[i].status = 0; hpStatus[i].status = 0;
} }
else else
@@ -3484,7 +3484,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
{ {
hpStatus[i].hp = INVALID_U16; hpStatus[i].hp = 0xFFFF;
hpStatus[i].status = 0; hpStatus[i].status = 0;
} }
else else
@@ -3991,7 +3991,7 @@ void BattleTurnPassed(void)
return; return;
} }
if (gBattleResults.battleTurnCounter < INVALID_U8) if (gBattleResults.battleTurnCounter < 0xFF)
{ {
gBattleResults.battleTurnCounter++; gBattleResults.battleTurnCounter++;
gBattleStruct->field_DA++; gBattleStruct->field_DA++;
@@ -4375,7 +4375,7 @@ static void HandleTurnActionSelectionState(void)
return; return;
default: default:
sub_818603C(2); sub_818603C(2);
if ((gBattleBufferB[gActiveBattler][2] | (gBattleBufferB[gActiveBattler][3] << 8)) == INVALID_U16) if ((gBattleBufferB[gActiveBattler][2] | (gBattleBufferB[gActiveBattler][3] << 8)) == 0xFFFF)
{ {
gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN;
RecordedBattle_ClearBattlerAction(gActiveBattler, 1); RecordedBattle_ClearBattlerAction(gActiveBattler, 1);
@@ -5740,7 +5740,7 @@ static void HandleAction_ThrowPokeblock(void)
gBattleCommunication[MULTISTRING_CHOOSER] = gBattleBufferB[gBattlerAttacker][1] - 1; gBattleCommunication[MULTISTRING_CHOOSER] = gBattleBufferB[gBattlerAttacker][1] - 1;
gLastUsedItem = gBattleBufferB[gBattlerAttacker][2]; gLastUsedItem = gBattleBufferB[gBattlerAttacker][2];
if (gBattleResults.pokeblockThrows < INVALID_U8) if (gBattleResults.pokeblockThrows < 0xFF)
gBattleResults.pokeblockThrows++; gBattleResults.pokeblockThrows++;
if (gBattleStruct->safariPkblThrowCounter < 3) if (gBattleStruct->safariPkblThrowCounter < 3)
gBattleStruct->safariPkblThrowCounter++; gBattleStruct->safariPkblThrowCounter++;
+2 -2
View File
@@ -1156,7 +1156,7 @@ const u16 gCaughtMonStringIds[] =
const u16 gTrappingMoves[] = const u16 gTrappingMoves[] =
{ {
MOVE_BIND, MOVE_WRAP, MOVE_FIRE_SPIN, MOVE_CLAMP, MOVE_WHIRLPOOL, MOVE_SAND_TOMB, INVALID_U16 MOVE_BIND, MOVE_WRAP, MOVE_FIRE_SPIN, MOVE_CLAMP, MOVE_WHIRLPOOL, MOVE_SAND_TOMB, 0xFFFF
}; };
const u8 gText_PkmnIsEvolving[] = _("What?\n{STR_VAR_1} is evolving!"); const u8 gText_PkmnIsEvolving[] = _("What?\n{STR_VAR_1} is evolving!");
@@ -2967,7 +2967,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId)
printerTemplate.bgColor = textInfo[windowId].bgColor; printerTemplate.bgColor = textInfo[windowId].bgColor;
printerTemplate.shadowColor = textInfo[windowId].shadowColor; printerTemplate.shadowColor = textInfo[windowId].shadowColor;
if (printerTemplate.x == INVALID_U8) if (printerTemplate.x == 0xFF)
{ {
u32 width = sub_80397C4(gBattleScripting.windowsType, windowId); u32 width = sub_80397C4(gBattleScripting.windowsType, windowId);
s32 alignX = GetStringCenterAlignXOffsetWithLetterSpacing(printerTemplate.fontId, printerTemplate.currentChar, width, printerTemplate.letterSpacing); s32 alignX = GetStringCenterAlignXOffsetWithLetterSpacing(printerTemplate.fontId, printerTemplate.currentChar, width, printerTemplate.letterSpacing);
+2 -2
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@@ -1228,7 +1228,7 @@ static void sub_81A7E60(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
static bool8 sub_81A7EC4(void) static bool8 sub_81A7EC4(void)
{ {
if (FindTaskIdByFunc(sub_81A7D54) == INVALID_U8) if (FindTaskIdByFunc(sub_81A7D54) == 0xFF)
return TRUE; return TRUE;
else else
return FALSE; return FALSE;
@@ -1448,7 +1448,7 @@ static void sub_81A84B4(void)
u8 i; u8 i;
for (i = 0; i < 14; i++) for (i = 0; i < 14; i++)
gSaveBlock2Ptr->frontier.field_CB4[i] |= INVALID_U16; gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF;
} }
static void sub_81A84EC(void) static void sub_81A84EC(void)
+1 -1
View File
@@ -1541,7 +1541,7 @@ void sub_81AA1D8(void)
u8 var0, var1; u8 var0, var1;
for (i = 0; i < 8; i++) for (i = 0; i < 8; i++)
gSaveBlock2Ptr->frontier.field_CB4[i] |= INVALID_U16; gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF;
id = sub_81AA9E4(); id = sub_81AA9E4();
sub_81AA33C(&var0, &var1); sub_81AA33C(&var0, &var1);
+18 -18
View File
@@ -388,11 +388,11 @@ void sub_81C4F98(u8 a0, void (*callback)(void))
gPyramidBagCursorData.callback = callback; gPyramidBagCursorData.callback = callback;
gPyramidBagResources->callback2 = NULL; gPyramidBagResources->callback2 = NULL;
gPyramidBagResources->unk814 = INVALID_U8; gPyramidBagResources->unk814 = 0xFF;
gPyramidBagResources->scrollIndicatorsTaskId = INVALID_U8; gPyramidBagResources->scrollIndicatorsTaskId = 0xFF;
memset(gPyramidBagResources->itemsSpriteIds, INVALID_U8, sizeof(gPyramidBagResources->itemsSpriteIds)); memset(gPyramidBagResources->itemsSpriteIds, 0xFF, sizeof(gPyramidBagResources->itemsSpriteIds));
memset(gPyramidBagResources->windowIds, INVALID_U8, sizeof(gPyramidBagResources->windowIds)); memset(gPyramidBagResources->windowIds, 0xFF, sizeof(gPyramidBagResources->windowIds));
SetMainCallback2(sub_81C504C); SetMainCallback2(sub_81C504C);
} }
@@ -604,7 +604,7 @@ static void PyramidBagMoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMen
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
sub_81C6F20(); sub_81C6F20();
} }
if (gPyramidBagResources->unk814 == INVALID_U8) if (gPyramidBagResources->unk814 == 0xFF)
{ {
sub_81C6FF8(gPyramidBagResources->unk815 ^ 1); sub_81C6FF8(gPyramidBagResources->unk815 ^ 1);
if (itemIndex != LIST_B_PRESSED) if (itemIndex != LIST_B_PRESSED)
@@ -622,7 +622,7 @@ static void PrintItemQuantity(u8 windowId, s32 itemIndex, u8 y)
if (itemIndex == LIST_B_PRESSED) if (itemIndex == LIST_B_PRESSED)
return; return;
if (gPyramidBagResources->unk814 != INVALID_U8) if (gPyramidBagResources->unk814 != 0xFF)
{ {
if (gPyramidBagResources->unk814 == (u8)(itemIndex)) if (gPyramidBagResources->unk814 == (u8)(itemIndex))
sub_81C5AB8(y, 1); sub_81C5AB8(y, 1);
@@ -657,16 +657,16 @@ static void PrintItemDescription(s32 listMenuId)
static void AddScrollArrow(void) static void AddScrollArrow(void)
{ {
if (gPyramidBagResources->scrollIndicatorsTaskId == INVALID_U8) if (gPyramidBagResources->scrollIndicatorsTaskId == 0xFF)
gPyramidBagResources->scrollIndicatorsTaskId = AddScrollIndicatorArrowPairParameterized(2, 172, 12, 148, gPyramidBagResources->listMenuCount - gPyramidBagResources->listMenuMaxShown, 0xB5E, 0xB5E, &gPyramidBagCursorData.scrollPosition); gPyramidBagResources->scrollIndicatorsTaskId = AddScrollIndicatorArrowPairParameterized(2, 172, 12, 148, gPyramidBagResources->listMenuCount - gPyramidBagResources->listMenuMaxShown, 0xB5E, 0xB5E, &gPyramidBagCursorData.scrollPosition);
} }
static void RemoveScrollArrow(void) static void RemoveScrollArrow(void)
{ {
if (gPyramidBagResources->scrollIndicatorsTaskId != INVALID_U8) if (gPyramidBagResources->scrollIndicatorsTaskId != 0xFF)
{ {
RemoveScrollIndicatorArrowPair(gPyramidBagResources->scrollIndicatorsTaskId); RemoveScrollIndicatorArrowPair(gPyramidBagResources->scrollIndicatorsTaskId);
gPyramidBagResources->scrollIndicatorsTaskId = INVALID_U8; gPyramidBagResources->scrollIndicatorsTaskId = 0xFF;
} }
} }
@@ -803,7 +803,7 @@ static void sub_81C5A98(u8 listMenuTaskId, u8 arg1)
static void sub_81C5AB8(u8 y, u8 arg1) static void sub_81C5AB8(u8 y, u8 arg1)
{ {
if (arg1 == INVALID_U8) if (arg1 == 0xFF)
FillWindowPixelRect(0, 0, 0, y, GetMenuCursorDimensionByFont(1, 0), GetMenuCursorDimensionByFont(1, 1)); FillWindowPixelRect(0, 0, 0, y, GetMenuCursorDimensionByFont(1, 0), GetMenuCursorDimensionByFont(1, 1));
else else
PrintOnWindow_Font1(0, gText_SelectorArrow2, 0, y, 0, 0, 0, arg1); PrintOnWindow_Font1(0, gText_SelectorArrow2, 0, y, 0, 0, 0, arg1);
@@ -1323,7 +1323,7 @@ static void PerformItemSwap(u8 taskId)
else else
{ {
MovePyramidBagItemSlotInList(data[1], var); MovePyramidBagItemSlotInList(data[1], var);
gPyramidBagResources->unk814 = INVALID_U8; gPyramidBagResources->unk814 = 0xFF;
sub_81C7028(TRUE); sub_81C7028(TRUE);
DestroyListMenuTask(data[0], scrollOffset, selectedRow); DestroyListMenuTask(data[0], scrollOffset, selectedRow);
if (data[1] < var) if (data[1] < var)
@@ -1340,7 +1340,7 @@ static void sub_81C6A14(u8 taskId)
u16 *scrollOffset = &gPyramidBagCursorData.scrollPosition; u16 *scrollOffset = &gPyramidBagCursorData.scrollPosition;
u16 *selectedRow = &gPyramidBagCursorData.cursorPosition; u16 *selectedRow = &gPyramidBagCursorData.cursorPosition;
gPyramidBagResources->unk814 = INVALID_U8; gPyramidBagResources->unk814 = 0xFF;
sub_81C7028(TRUE); sub_81C7028(TRUE);
DestroyListMenuTask(data[0], scrollOffset, selectedRow); DestroyListMenuTask(data[0], scrollOffset, selectedRow);
if (data[1] < *scrollOffset + *selectedRow) if (data[1] < *scrollOffset + *selectedRow)
@@ -1427,7 +1427,7 @@ static u8 sub_81C6D08(u8 windowArrayId)
static u8 sub_81C6D24(u8 windowArrayId) static u8 sub_81C6D24(u8 windowArrayId)
{ {
u8 *windowId = &gPyramidBagResources->windowIds[windowArrayId]; u8 *windowId = &gPyramidBagResources->windowIds[windowArrayId];
if (*windowId == INVALID_U8) if (*windowId == 0xFF)
{ {
*windowId = AddWindow(&gUnknown_0861F350[windowArrayId]); *windowId = AddWindow(&gUnknown_0861F350[windowArrayId]);
SetWindowBorderStyle(*windowId, FALSE, 1, 0xE); SetWindowBorderStyle(*windowId, FALSE, 1, 0xE);
@@ -1439,13 +1439,13 @@ static u8 sub_81C6D24(u8 windowArrayId)
static void sub_81C6D6C(u8 windowArrayId) static void sub_81C6D6C(u8 windowArrayId)
{ {
u8 *windowId = &gPyramidBagResources->windowIds[windowArrayId]; u8 *windowId = &gPyramidBagResources->windowIds[windowArrayId];
if (*windowId != INVALID_U8) if (*windowId != 0xFF)
{ {
sub_8198070(*windowId, FALSE); sub_8198070(*windowId, FALSE);
ClearWindowTilemap(*windowId); ClearWindowTilemap(*windowId);
RemoveWindow(*windowId); RemoveWindow(*windowId);
schedule_bg_copy_tilemap_to_vram(1); schedule_bg_copy_tilemap_to_vram(1);
*windowId = INVALID_U8; *windowId = 0xFF;
} }
} }
@@ -1473,13 +1473,13 @@ static void sub_81C6E1C(void)
static void sub_81C6E38(u8 itemSpriteArrayId) static void sub_81C6E38(u8 itemSpriteArrayId)
{ {
u8 *spriteId = &gPyramidBagResources->itemsSpriteIds[itemSpriteArrayId]; u8 *spriteId = &gPyramidBagResources->itemsSpriteIds[itemSpriteArrayId];
if (*spriteId != INVALID_U8) if (*spriteId != 0xFF)
{ {
FreeSpriteTilesByTag(ITEM_IMAGE_TAG + itemSpriteArrayId); FreeSpriteTilesByTag(ITEM_IMAGE_TAG + itemSpriteArrayId);
FreeSpritePaletteByTag(ITEM_IMAGE_TAG + itemSpriteArrayId); FreeSpritePaletteByTag(ITEM_IMAGE_TAG + itemSpriteArrayId);
FreeSpriteOamMatrix(&gSprites[*spriteId]); FreeSpriteOamMatrix(&gSprites[*spriteId]);
DestroySprite(&gSprites[*spriteId]); DestroySprite(&gSprites[*spriteId]);
*spriteId = INVALID_U8; *spriteId = 0xFF;
} }
} }
@@ -1524,7 +1524,7 @@ static void ShowItemImage(u16 itemId, u8 itemSpriteArrayId)
{ {
u8 itemSpriteId; u8 itemSpriteId;
u8 *spriteId = &gPyramidBagResources->itemsSpriteIds[itemSpriteArrayId + 1]; u8 *spriteId = &gPyramidBagResources->itemsSpriteIds[itemSpriteArrayId + 1];
if (*spriteId == INVALID_U8) if (*spriteId == 0xFF)
{ {
FreeSpriteTilesByTag(ITEM_IMAGE_TAG + 1 + itemSpriteArrayId); FreeSpriteTilesByTag(ITEM_IMAGE_TAG + 1 + itemSpriteArrayId);
FreeSpritePaletteByTag(ITEM_IMAGE_TAG + 1 + itemSpriteArrayId); FreeSpritePaletteByTag(ITEM_IMAGE_TAG + 1 + itemSpriteArrayId);
+26 -26
View File
@@ -763,8 +763,8 @@ static const struct SpriteTemplate sSpriteTemplate_MonIconOnLvlUpBox =
static const u16 sProtectSuccessRates[] = {USHRT_MAX, USHRT_MAX / 2, USHRT_MAX / 4, USHRT_MAX / 8}; static const u16 sProtectSuccessRates[] = {USHRT_MAX, USHRT_MAX / 2, USHRT_MAX / 4, USHRT_MAX / 8};
#define MIMIC_FORBIDDEN_END 0xFFFE #define MIMIC_FORBIDDEN_END 0xFFFE
#define METRONOME_FORBIDDEN_END INVALID_U16 #define METRONOME_FORBIDDEN_END 0xFFFF
#define ASSIST_FORBIDDEN_END INVALID_U16 #define ASSIST_FORBIDDEN_END 0xFFFF
static const u16 sMovesForbiddenToCopy[] = static const u16 sMovesForbiddenToCopy[] =
{ {
@@ -822,7 +822,7 @@ static const u16 sWeightToDamageTable[] =
500, 60, 500, 60,
1000, 80, 1000, 80,
2000, 100, 2000, 100,
INVALID_U16, INVALID_U16 0xFFFF, 0xFFFF
}; };
static const u16 sPickupItems[] = static const u16 sPickupItems[] =
@@ -1976,7 +1976,7 @@ static void atk0C_datahpupdate(void)
{ {
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
if (gSpecialStatuses[gActiveBattler].dmg == 0) if (gSpecialStatuses[gActiveBattler].dmg == 0)
gSpecialStatuses[gActiveBattler].dmg = INVALID_U16; gSpecialStatuses[gActiveBattler].dmg = 0xFFFF;
} }
gBattlescriptCurrInstr += 2; gBattlescriptCurrInstr += 2;
} }
@@ -2579,7 +2579,7 @@ void SetMoveEffect(bool8 primary, u8 certain)
u16 PayDay = gPaydayMoney; u16 PayDay = gPaydayMoney;
gPaydayMoney += (gBattleMons[gBattlerAttacker].level * 5); gPaydayMoney += (gBattleMons[gBattlerAttacker].level * 5);
if (PayDay > gPaydayMoney) if (PayDay > gPaydayMoney)
gPaydayMoney = INVALID_U16; gPaydayMoney = 0xFFFF;
} }
BattleScriptPush(gBattlescriptCurrInstr + 1); BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
@@ -4520,7 +4520,7 @@ static void atk49_moveend(void)
u8 arg1, arg2; u8 arg1, arg2;
u16 originallyUsedMove; u16 originallyUsedMove;
if (gChosenMove == INVALID_U16) if (gChosenMove == 0xFFFF)
originallyUsedMove = 0; originallyUsedMove = 0;
else else
originallyUsedMove = gChosenMove; originallyUsedMove = gChosenMove;
@@ -4593,7 +4593,7 @@ static void atk49_moveend(void)
break; break;
case ATK49_CHOICE_MOVE: // update choice band move case ATK49_CHOICE_MOVE: // update choice band move
if (!(gHitMarker & HITMARKER_OBEYS) || holdEffectAtk != HOLD_EFFECT_CHOICE_BAND if (!(gHitMarker & HITMARKER_OBEYS) || holdEffectAtk != HOLD_EFFECT_CHOICE_BAND
|| gChosenMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != INVALID_U16)) || gChosenMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != 0xFFFF))
goto LOOP; goto LOOP;
if (gChosenMove == MOVE_BATON_PASS && !(gMoveResultFlags & MOVE_RESULT_FAILED)) if (gChosenMove == MOVE_BATON_PASS && !(gMoveResultFlags & MOVE_RESULT_FAILED))
{ {
@@ -4708,8 +4708,8 @@ static void atk49_moveend(void)
} }
else else
{ {
gLastMoves[gBattlerAttacker] = INVALID_U16; gLastMoves[gBattlerAttacker] = 0xFFFF;
gLastResultingMoves[gBattlerAttacker] = INVALID_U16; gLastResultingMoves[gBattlerAttacker] = 0xFFFF;
} }
if (!(gHitMarker & HITMARKER_FAINTED(gBattlerTarget))) if (!(gHitMarker & HITMARKER_FAINTED(gBattlerTarget)))
@@ -4717,7 +4717,7 @@ static void atk49_moveend(void)
if (gHitMarker & HITMARKER_OBEYS && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) if (gHitMarker & HITMARKER_OBEYS && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT))
{ {
if (gChosenMove == INVALID_U16) if (gChosenMove == 0xFFFF)
{ {
gLastLandedMoves[gBattlerTarget] = gChosenMove; gLastLandedMoves[gBattlerTarget] = gChosenMove;
} }
@@ -4729,7 +4729,7 @@ static void atk49_moveend(void)
} }
else else
{ {
gLastLandedMoves[gBattlerTarget] = INVALID_U16; gLastLandedMoves[gBattlerTarget] = 0xFFFF;
} }
} }
gBattleScripting.atk49_state++; gBattleScripting.atk49_state++;
@@ -5662,7 +5662,7 @@ static void atk59_handlelearnnewmove(void)
{ {
gBattlescriptCurrInstr = jumpPtr2; gBattlescriptCurrInstr = jumpPtr2;
} }
else if (ret == INVALID_U16) else if (ret == 0xFFFF)
{ {
gBattlescriptCurrInstr += 10; gBattlescriptCurrInstr += 10;
} }
@@ -6015,7 +6015,7 @@ static void atk61_drawpartystatussummary(void)
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE
|| GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG) || GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
{ {
hpStatuses[i].hp = INVALID_U16; hpStatuses[i].hp = 0xFFFF;
hpStatuses[i].status = 0; hpStatuses[i].status = 0;
} }
else else
@@ -6930,7 +6930,7 @@ static void atk7C_trymirrormove(void)
move = *(i * 2 + gBattlerAttacker * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) move = *(i * 2 + gBattlerAttacker * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0)
| (*(i * 2 + gBattlerAttacker * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) << 8); | (*(i * 2 + gBattlerAttacker * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) << 8);
if (move != 0 && move != INVALID_U16) if (move != 0 && move != 0xFFFF)
{ {
movesArray[validMovesCount] = move; movesArray[validMovesCount] = move;
validMovesCount++; validMovesCount++;
@@ -6941,7 +6941,7 @@ static void atk7C_trymirrormove(void)
move = *(gBattleStruct->lastTakenMove + gBattlerAttacker * 2 + 0) move = *(gBattleStruct->lastTakenMove + gBattlerAttacker * 2 + 0)
| (*(gBattleStruct->lastTakenMove + gBattlerAttacker * 2 + 1) << 8); | (*(gBattleStruct->lastTakenMove + gBattlerAttacker * 2 + 1) << 8);
if (move != 0 && move != INVALID_U16) if (move != 0 && move != 0xFFFF)
{ {
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gCurrentMove = move; gCurrentMove = move;
@@ -7094,7 +7094,7 @@ bool8 UproarWakeUpCheck(u8 battlerId)
gBattleScripting.battler = i; gBattleScripting.battler = i;
if (gBattlerTarget == INVALID_U8) if (gBattlerTarget == 0xFF)
gBattlerTarget = i; gBattlerTarget = i;
else if (gBattlerTarget == i) else if (gBattlerTarget == i)
gBattleCommunication[MULTISTRING_CHOOSER] = 0; gBattleCommunication[MULTISTRING_CHOOSER] = 0;
@@ -8008,7 +8008,7 @@ static void atk9A_setfocusenergy(void)
static void atk9B_transformdataexecution(void) static void atk9B_transformdataexecution(void)
{ {
gChosenMove = INVALID_U16; gChosenMove = 0xFFFF;
gBattlescriptCurrInstr++; gBattlescriptCurrInstr++;
if (gBattleMons[gBattlerTarget].status2 & STATUS2_TRANSFORMED if (gBattleMons[gBattlerTarget].status2 & STATUS2_TRANSFORMED
|| gStatuses3[gBattlerTarget] & STATUS3_SEMI_INVULNERABLE) || gStatuses3[gBattlerTarget] & STATUS3_SEMI_INVULNERABLE)
@@ -8088,12 +8088,12 @@ static bool8 IsMoveUncopyableByMimic(u16 move)
static void atk9D_mimicattackcopy(void) static void atk9D_mimicattackcopy(void)
{ {
gChosenMove = INVALID_U16; gChosenMove = 0xFFFF;
if (IsMoveUncopyableByMimic(gLastMoves[gBattlerTarget]) if (IsMoveUncopyableByMimic(gLastMoves[gBattlerTarget])
|| gBattleMons[gBattlerAttacker].status2 & STATUS2_TRANSFORMED || gBattleMons[gBattlerAttacker].status2 & STATUS2_TRANSFORMED
|| gLastMoves[gBattlerTarget] == 0 || gLastMoves[gBattlerTarget] == 0
|| gLastMoves[gBattlerTarget] == INVALID_U16) || gLastMoves[gBattlerTarget] == 0xFFFF)
{ {
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
} }
@@ -8296,7 +8296,7 @@ static void atkA5_painsplitdmgcalc(void)
storeLoc[3] = (painSplitHp & 0xFF000000) >> 24; storeLoc[3] = (painSplitHp & 0xFF000000) >> 24;
gBattleMoveDamage = gBattleMons[gBattlerAttacker].hp - hpDiff; gBattleMoveDamage = gBattleMons[gBattlerAttacker].hp - hpDiff;
gSpecialStatuses[gBattlerTarget].dmg = INVALID_U16; gSpecialStatuses[gBattlerTarget].dmg = 0xFFFF;
gBattlescriptCurrInstr += 5; gBattlescriptCurrInstr += 5;
} }
@@ -8309,7 +8309,7 @@ static void atkA5_painsplitdmgcalc(void)
static void atkA6_settypetorandomresistance(void) // conversion 2 static void atkA6_settypetorandomresistance(void) // conversion 2
{ {
if (gLastLandedMoves[gBattlerAttacker] == 0 if (gLastLandedMoves[gBattlerAttacker] == 0
|| gLastLandedMoves[gBattlerAttacker] == INVALID_U16) || gLastLandedMoves[gBattlerAttacker] == 0xFFFF)
{ {
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
} }
@@ -8376,12 +8376,12 @@ static void atkA7_setalwayshitflag(void)
static void atkA8_copymovepermanently(void) // sketch static void atkA8_copymovepermanently(void) // sketch
{ {
gChosenMove = INVALID_U16; gChosenMove = 0xFFFF;
if (!(gBattleMons[gBattlerAttacker].status2 & STATUS2_TRANSFORMED) if (!(gBattleMons[gBattlerAttacker].status2 & STATUS2_TRANSFORMED)
&& gLastPrintedMoves[gBattlerTarget] != MOVE_STRUGGLE && gLastPrintedMoves[gBattlerTarget] != MOVE_STRUGGLE
&& gLastPrintedMoves[gBattlerTarget] != 0 && gLastPrintedMoves[gBattlerTarget] != 0
&& gLastPrintedMoves[gBattlerTarget] != INVALID_U16 && gLastPrintedMoves[gBattlerTarget] != 0xFFFF
&& gLastPrintedMoves[gBattlerTarget] != MOVE_SKETCH) && gLastPrintedMoves[gBattlerTarget] != MOVE_SKETCH)
{ {
s32 i; s32 i;
@@ -8550,7 +8550,7 @@ static void atkAC_remaininghptopower(void)
static void atkAD_tryspiteppreduce(void) static void atkAD_tryspiteppreduce(void)
{ {
if (gLastMoves[gBattlerTarget] != 0 if (gLastMoves[gBattlerTarget] != 0
&& gLastMoves[gBattlerTarget] != INVALID_U16) && gLastMoves[gBattlerTarget] != 0xFFFF)
{ {
s32 i; s32 i;
@@ -9671,13 +9671,13 @@ static void atkDC_trysetgrudge(void)
static void atkDD_weightdamagecalculation(void) static void atkDD_weightdamagecalculation(void)
{ {
s32 i; s32 i;
for (i = 0; sWeightToDamageTable[i] != INVALID_U16; i += 2) for (i = 0; sWeightToDamageTable[i] != 0xFFFF; i += 2)
{ {
if (sWeightToDamageTable[i] > GetPokedexHeightWeight(SpeciesToNationalPokedexNum(gBattleMons[gBattlerTarget].species), 1)) if (sWeightToDamageTable[i] > GetPokedexHeightWeight(SpeciesToNationalPokedexNum(gBattleMons[gBattlerTarget].species), 1))
break; break;
} }
if (sWeightToDamageTable[i] != INVALID_U16) if (sWeightToDamageTable[i] != 0xFFFF)
gDynamicBasePower = sWeightToDamageTable[i + 1]; gDynamicBasePower = sWeightToDamageTable[i + 1];
else else
gDynamicBasePower = 120; gDynamicBasePower = 120;
+10 -10
View File
@@ -1530,7 +1530,7 @@ static s32 FirstBattleTrainerIdToRematchTableId(const struct RematchTrainer *tab
return i; return i;
} }
return INVALID_S32; return -1;
} }
static s32 TrainerIdToRematchTableId(const struct RematchTrainer *table, u16 trainerId) static s32 TrainerIdToRematchTableId(const struct RematchTrainer *table, u16 trainerId)
@@ -1548,7 +1548,7 @@ static s32 TrainerIdToRematchTableId(const struct RematchTrainer *table, u16 tra
} }
} }
return INVALID_S32; return -1;
} }
static bool32 sub_80B1D94(s32 rematchTableId) static bool32 sub_80B1D94(s32 rematchTableId)
@@ -1640,7 +1640,7 @@ static bool8 IsFirstTrainerIdReadyForRematch(const struct RematchTrainer *table,
{ {
s32 tableId = FirstBattleTrainerIdToRematchTableId(table, firstBattleTrainerId); s32 tableId = FirstBattleTrainerIdToRematchTableId(table, firstBattleTrainerId);
if (tableId == INVALID_S32) if (tableId == -1)
return FALSE; return FALSE;
if (tableId >= 100) if (tableId >= 100)
return FALSE; return FALSE;
@@ -1654,7 +1654,7 @@ static bool8 IsTrainerReadyForRematch_(const struct RematchTrainer *table, u16 t
{ {
s32 tableId = TrainerIdToRematchTableId(table, trainerId); s32 tableId = TrainerIdToRematchTableId(table, trainerId);
if (tableId == INVALID_S32) if (tableId == -1)
return FALSE; return FALSE;
if (tableId >= 100) if (tableId >= 100)
return FALSE; return FALSE;
@@ -1670,7 +1670,7 @@ static u16 GetRematchTrainerIdFromTable(const struct RematchTrainer *table, u16
s32 i; s32 i;
s32 tableId = FirstBattleTrainerIdToRematchTableId(table, firstBattleTrainerId); s32 tableId = FirstBattleTrainerIdToRematchTableId(table, firstBattleTrainerId);
if (tableId == INVALID_S32) if (tableId == -1)
return FALSE; return FALSE;
trainerEntry = &table[tableId]; trainerEntry = &table[tableId];
@@ -1691,7 +1691,7 @@ static u16 GetLastBeatenRematchTrainerIdFromTable(const struct RematchTrainer *t
s32 i; s32 i;
s32 tableId = FirstBattleTrainerIdToRematchTableId(table, firstBattleTrainerId); s32 tableId = FirstBattleTrainerIdToRematchTableId(table, firstBattleTrainerId);
if (tableId == INVALID_S32) if (tableId == -1)
return FALSE; return FALSE;
trainerEntry = &table[tableId]; trainerEntry = &table[tableId];
@@ -1710,7 +1710,7 @@ static void ClearTrainerWantRematchState(const struct RematchTrainer *table, u16
{ {
s32 tableId = TrainerIdToRematchTableId(table, firstBattleTrainerId); s32 tableId = TrainerIdToRematchTableId(table, firstBattleTrainerId);
if (tableId != INVALID_S32) if (tableId != -1)
gSaveBlock1Ptr->trainerRematches[tableId] = 0; gSaveBlock1Ptr->trainerRematches[tableId] = 0;
} }
@@ -1724,7 +1724,7 @@ static u32 GetTrainerMatchCallFlag(u32 trainerId)
return FLAG_MATCH_CALL_REGISTERED + i; return FLAG_MATCH_CALL_REGISTERED + i;
} }
return INVALID_U16; return 0xFFFF;
} }
static void RegisterTrainerInMatchCall(void) static void RegisterTrainerInMatchCall(void)
@@ -1732,7 +1732,7 @@ static void RegisterTrainerInMatchCall(void)
if (FlagGet(FLAG_HAS_MATCH_CALL)) if (FlagGet(FLAG_HAS_MATCH_CALL))
{ {
u32 matchCallFlagId = GetTrainerMatchCallFlag(gTrainerBattleOpponent_A); u32 matchCallFlagId = GetTrainerMatchCallFlag(gTrainerBattleOpponent_A);
if (matchCallFlagId != INVALID_U16) if (matchCallFlagId != 0xFFFF)
FlagSet(matchCallFlagId); FlagSet(matchCallFlagId);
} }
} }
@@ -1741,7 +1741,7 @@ static bool8 WasSecondRematchWon(const struct RematchTrainer *table, u16 firstBa
{ {
s32 tableId = FirstBattleTrainerIdToRematchTableId(table, firstBattleTrainerId); s32 tableId = FirstBattleTrainerIdToRematchTableId(table, firstBattleTrainerId);
if (tableId == INVALID_S32) if (tableId == -1)
return FALSE; return FALSE;
if (!HasTrainerBeenFought(table[tableId].trainerIds[1])) if (!HasTrainerBeenFought(table[tableId].trainerIds[1]))
return FALSE; return FALSE;
+1 -1
View File
@@ -364,7 +364,7 @@ static void sub_81BA040(void)
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum); } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum);
gTrainerBattleOpponent_A = trainerId; gTrainerBattleOpponent_A = trainerId;
while (gFacilityTrainers[gTrainerBattleOpponent_A].monSets[setsCount] != INVALID_U16) while (gFacilityTrainers[gTrainerBattleOpponent_A].monSets[setsCount] != 0xFFFF)
setsCount++; setsCount++;
if (setsCount > 8) if (setsCount > 8)
break; break;
+5 -5
View File
@@ -973,7 +973,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
// Attempt to fill the trainer's party with random Pokemon until 3 have been // Attempt to fill the trainer's party with random Pokemon until 3 have been
// successfully chosen. The trainer's party may not have duplicate pokemon species // successfully chosen. The trainer's party may not have duplicate pokemon species
// or duplicate held items. // or duplicate held items.
for (bfMonCount = 0; monSets[bfMonCount] != INVALID_U16; bfMonCount++) for (bfMonCount = 0; monSets[bfMonCount] != 0xFFFF; bfMonCount++)
; ;
i = 0; i = 0;
otID = Random32(); otID = Random32();
@@ -1081,11 +1081,11 @@ u16 RandomizeFacilityTrainerMonSet(u16 trainerId)
u8 bfMonCount = 0; u8 bfMonCount = 0;
u32 monSetId = monSets[bfMonCount]; u32 monSetId = monSets[bfMonCount];
while (monSetId != INVALID_U16) while (monSetId != 0xFFFF)
{ {
bfMonCount++; bfMonCount++;
monSetId = monSets[bfMonCount]; monSetId = monSets[bfMonCount];
if (monSetId == INVALID_U16) if (monSetId == 0xFFFF)
break; break;
} }
@@ -2641,11 +2641,11 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
bfMonCount = 0; bfMonCount = 0;
monSetId = monSets[bfMonCount]; monSetId = monSets[bfMonCount];
while (monSetId != INVALID_U16) while (monSetId != 0xFFFF)
{ {
bfMonCount++; bfMonCount++;
monSetId = monSets[bfMonCount]; monSetId = monSets[bfMonCount];
if (monSetId == INVALID_U16) if (monSetId == 0xFFFF)
break; break;
} }
+6 -6
View File
@@ -749,7 +749,7 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_85C8E60[] =
static const struct SpriteTemplate gUnknown_085C8E68 = static const struct SpriteTemplate gUnknown_085C8E68 =
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 4105, .paletteTag = 4105,
.oam = &gEventObjectBaseOam_32x32, .oam = &gEventObjectBaseOam_32x32,
.anims = sSpriteAnimTable_85C8E3C, .anims = sSpriteAnimTable_85C8E3C,
@@ -798,7 +798,7 @@ static const union AnimCmd *const sSpriteAnimTable_85C8EA0[] =
static const struct SpriteTemplate sSpriteTemplate_85C8EA4 = static const struct SpriteTemplate sSpriteTemplate_85C8EA4 =
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 4106, .paletteTag = 4106,
.oam = &gOamData_85C8E80, .oam = &gOamData_85C8E80,
.anims = sSpriteAnimTable_85C8EA0, .anims = sSpriteAnimTable_85C8EA0,
@@ -809,7 +809,7 @@ static const struct SpriteTemplate sSpriteTemplate_85C8EA4 =
static const struct SpriteTemplate sSpriteTemplate_85C8EBC = static const struct SpriteTemplate sSpriteTemplate_85C8EBC =
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 4106, .paletteTag = 4106,
.oam = &gOamData_85C8E80, .oam = &gOamData_85C8E80,
.anims = sSpriteAnimTable_85C8EA0, .anims = sSpriteAnimTable_85C8EA0,
@@ -998,7 +998,7 @@ static bool8 Transition_Phase1(struct Task *task)
static bool8 Transition_WaitForPhase1(struct Task *task) static bool8 Transition_WaitForPhase1(struct Task *task)
{ {
if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionId]) == INVALID_U8) if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionId]) == 0xFF)
{ {
task->tState++; task->tState++;
return TRUE; return TRUE;
@@ -1019,7 +1019,7 @@ static bool8 Transition_Phase2(struct Task *task)
static bool8 Transition_WaitForPhase2(struct Task *task) static bool8 Transition_WaitForPhase2(struct Task *task)
{ {
task->tTransitionDone = FALSE; task->tTransitionDone = FALSE;
if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionId]) == INVALID_U8) if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionId]) == 0xFF)
task->tTransitionDone = TRUE; task->tTransitionDone = TRUE;
return FALSE; return FALSE;
} }
@@ -3605,7 +3605,7 @@ static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
static bool8 IsPhase1Done(void) static bool8 IsPhase1Done(void)
{ {
if (FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) == INVALID_U8) if (FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) == 0xFF)
return TRUE; return TRUE;
else else
return FALSE; return FALSE;
+10 -10
View File
@@ -26,9 +26,9 @@ static const u16 sVariableDmgMoves[] =
MOVE_WATER_SPOUT, MOVE_DREAM_EATER, MOVE_WEATHER_BALL, MOVE_WATER_SPOUT, MOVE_DREAM_EATER, MOVE_WEATHER_BALL,
MOVE_SNORE, MOVE_PAIN_SPLIT, MOVE_GUILLOTINE, MOVE_SNORE, MOVE_PAIN_SPLIT, MOVE_GUILLOTINE,
MOVE_FRUSTRATION, MOVE_RETURN, MOVE_ENDEAVOR, MOVE_FRUSTRATION, MOVE_RETURN, MOVE_ENDEAVOR,
MOVE_PRESENT, MOVE_REVENGE, INVALID_U16, MOVE_PRESENT, MOVE_REVENGE, 0xFFFF,
// those are handled by the function itself // those are handled by the function itself
MOVE_MAGNITUDE, MOVE_PSYWAVE, INVALID_U16 MOVE_MAGNITUDE, MOVE_PSYWAVE, 0xFFFF
}; };
static const u16 sUnknown_0860A4E0[] = static const u16 sUnknown_0860A4E0[] =
@@ -199,7 +199,7 @@ static const u16 sUnknown_0860A8A4[] =
STRINGID_PKMNAFFLICTEDBYCURSE, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_PKMNLOCKEDINNIGHTMARE, STRINGID_PKMNAFFLICTEDBYCURSE, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_PKMNLOCKEDINNIGHTMARE,
STRINGID_PKMNHURTBY, STRINGID_PKMNHURTBYBURN, STRINGID_PKMNHURTBYPOISON, STRINGID_PKMNHURTBY, STRINGID_PKMNHURTBYBURN, STRINGID_PKMNHURTBYPOISON,
STRINGID_PKMNHURTBYSPIKES, STRINGID_ATTACKERFAINTED, STRINGID_TARGETFAINTED, STRINGID_PKMNHURTBYSPIKES, STRINGID_ATTACKERFAINTED, STRINGID_TARGETFAINTED,
STRINGID_PKMNHITWITHRECOIL, STRINGID_PKMNCRASHED, INVALID_U16 STRINGID_PKMNHITWITHRECOIL, STRINGID_PKMNCRASHED, 0xFFFF
}; };
// code // code
@@ -625,9 +625,9 @@ static bool8 sub_817E0B8(u16 stringId)
if (sUnknown_0860A8A4[i] == stringId) if (sUnknown_0860A8A4[i] == stringId)
break; break;
i++; i++;
} while (sUnknown_0860A8A4[i] != INVALID_U16); } while (sUnknown_0860A8A4[i] != 0xFFFF);
if (sUnknown_0860A8A4[i] == INVALID_U16) if (sUnknown_0860A8A4[i] == 0xFFFF)
return TRUE; return TRUE;
else else
return FALSE; return FALSE;
@@ -1164,7 +1164,7 @@ static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3)
break; break;
} }
i += 2; i += 2;
} while (ptr[i] != INVALID_U16); } while (ptr[i] != 0xFFFF);
break; break;
case 19: case 19:
tvPtr->side[arg2 ^ 1].faintCause = 0; tvPtr->side[arg2 ^ 1].faintCause = 0;
@@ -1415,9 +1415,9 @@ static void TrySetBattleSeminarShow(void)
if (currMoveSaved == sVariableDmgMoves[i]) if (currMoveSaved == sVariableDmgMoves[i])
break; break;
i++; i++;
} while (sVariableDmgMoves[i] != INVALID_U16); } while (sVariableDmgMoves[i] != 0xFFFF);
if (sVariableDmgMoves[i] != INVALID_U16) if (sVariableDmgMoves[i] != 0xFFFF)
return; return;
dmgByMove[gMoveSelectionCursor[gBattlerAttacker]] = gBattleMoveDamage; dmgByMove[gMoveSelectionCursor[gBattlerAttacker]] = gBattleMoveDamage;
@@ -1490,9 +1490,9 @@ static bool8 ShouldCalculateDamage(u16 moveId, s32 *dmg, u16 *powerOverride)
if (moveId == sVariableDmgMoves[i]) if (moveId == sVariableDmgMoves[i])
break; break;
i++; i++;
} while (sVariableDmgMoves[i] != INVALID_U16); } while (sVariableDmgMoves[i] != 0xFFFF);
if (sVariableDmgMoves[i] != INVALID_U16) if (sVariableDmgMoves[i] != 0xFFFF)
{ {
*dmg = 0; *dmg = 0;
return FALSE; return FALSE;
+10 -10
View File
@@ -29,7 +29,7 @@ extern u8 weather_get_current(void);
static const u16 sSoundMovesTable[] = static const u16 sSoundMovesTable[] =
{ {
MOVE_GROWL, MOVE_ROAR, MOVE_SING, MOVE_SUPERSONIC, MOVE_SCREECH, MOVE_SNORE, MOVE_GROWL, MOVE_ROAR, MOVE_SING, MOVE_SUPERSONIC, MOVE_SCREECH, MOVE_SNORE,
MOVE_UPROAR, MOVE_METAL_SOUND, MOVE_GRASS_WHISTLE, MOVE_HYPER_VOICE, INVALID_U16 MOVE_UPROAR, MOVE_METAL_SOUND, MOVE_GRASS_WHISTLE, MOVE_HYPER_VOICE, 0xFFFF
}; };
u8 GetBattlerForBattleScript(u8 caseId) u8 GetBattlerForBattleScript(u8 caseId)
@@ -382,7 +382,7 @@ u8 TrySetCantSelectMoveBattleScript(void)
gPotentialItemEffectBattler = gActiveBattler; gPotentialItemEffectBattler = gActiveBattler;
if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != INVALID_U16 && *choicedMove != move) if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != move)
{ {
gCurrentMove = *choicedMove; gCurrentMove = *choicedMove;
gLastUsedItem = gBattleMons[gActiveBattler].item; gLastUsedItem = gBattleMons[gActiveBattler].item;
@@ -442,7 +442,7 @@ u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u8 check)
unusableMoves |= gBitTable[i]; unusableMoves |= gBitTable[i];
if (gDisableStructs[battlerId].encoreTimer && gDisableStructs[battlerId].encoredMove != gBattleMons[battlerId].moves[i]) if (gDisableStructs[battlerId].encoreTimer && gDisableStructs[battlerId].encoredMove != gBattleMons[battlerId].moves[i])
unusableMoves |= gBitTable[i]; unusableMoves |= gBitTable[i];
if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != INVALID_U16 && *choicedMove != gBattleMons[battlerId].moves[i]) if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[battlerId].moves[i])
unusableMoves |= gBitTable[i]; unusableMoves |= gBitTable[i];
} }
return unusableMoves; return unusableMoves;
@@ -451,7 +451,7 @@ u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u8 check)
bool8 AreAllMovesUnusable(void) bool8 AreAllMovesUnusable(void)
{ {
u8 unusable; u8 unusable;
unusable = CheckMoveLimitations(gActiveBattler, 0, INVALID_U8); unusable = CheckMoveLimitations(gActiveBattler, 0, 0xFF);
if (unusable == 0xF) // All moves are unusable. if (unusable == 0xF) // All moves are unusable.
{ {
@@ -1137,7 +1137,7 @@ bool8 HandleWishPerishSongOnTurnEnd(void)
gBattlerTarget = gActiveBattler; gBattlerTarget = gActiveBattler;
gBattlerAttacker = gWishFutureKnock.futureSightAttacker[gActiveBattler]; gBattlerAttacker = gWishFutureKnock.futureSightAttacker[gActiveBattler];
gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBattler]; gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBattler];
gSpecialStatuses[gBattlerTarget].dmg = INVALID_U16; gSpecialStatuses[gBattlerTarget].dmg = 0xFFFF;
BattleScriptExecute(BattleScript_MonTookFutureAttack); BattleScriptExecute(BattleScript_MonTookFutureAttack);
if (gWishFutureKnock.futureSightCounter[gActiveBattler] == 0 if (gWishFutureKnock.futureSightCounter[gActiveBattler] == 0
@@ -1996,12 +1996,12 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
case ABILITYEFFECT_MOVES_BLOCK: // 2 case ABILITYEFFECT_MOVES_BLOCK: // 2
if (gLastUsedAbility == ABILITY_SOUNDPROOF) if (gLastUsedAbility == ABILITY_SOUNDPROOF)
{ {
for (i = 0; sSoundMovesTable[i] != INVALID_U16; i++) for (i = 0; sSoundMovesTable[i] != 0xFFFF; i++)
{ {
if (sSoundMovesTable[i] == move) if (sSoundMovesTable[i] == move)
break; break;
} }
if (sSoundMovesTable[i] != INVALID_U16) if (sSoundMovesTable[i] != 0xFFFF)
{ {
if (gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS) if (gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS)
gHitMarker |= HITMARKER_NO_PPDEDUCT; gHitMarker |= HITMARKER_NO_PPDEDUCT;
@@ -2527,7 +2527,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
break; break;
} }
if (effect && caseID < ABILITYEFFECT_CHECK_OTHER_SIDE && gLastUsedAbility != INVALID_U8) if (effect && caseID < ABILITYEFFECT_CHECK_OTHER_SIDE && gLastUsedAbility != 0xFF)
RecordAbilityBattle(battler, gLastUsedAbility); RecordAbilityBattle(battler, gLastUsedAbility);
} }
@@ -3213,7 +3213,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
case HOLD_EFFECT_SHELL_BELL: case HOLD_EFFECT_SHELL_BELL:
if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
&& gSpecialStatuses[gBattlerTarget].dmg != 0 && gSpecialStatuses[gBattlerTarget].dmg != 0
&& gSpecialStatuses[gBattlerTarget].dmg != INVALID_U16 && gSpecialStatuses[gBattlerTarget].dmg != 0xFFFF
&& gBattlerAttacker != gBattlerTarget && gBattlerAttacker != gBattlerTarget
&& gBattleMons[gBattlerAttacker].hp != gBattleMons[gBattlerAttacker].maxHP && gBattleMons[gBattlerAttacker].hp != gBattleMons[gBattlerAttacker].maxHP
&& gBattleMons[gBattlerAttacker].hp != 0) && gBattleMons[gBattlerAttacker].hp != 0)
@@ -3394,7 +3394,7 @@ u8 IsMonDisobedient(void)
calc = (gBattleMons[gBattlerAttacker].level + obedienceLevel) * rnd >> 8; calc = (gBattleMons[gBattlerAttacker].level + obedienceLevel) * rnd >> 8;
if (calc < obedienceLevel) if (calc < obedienceLevel)
{ {
calc = CheckMoveLimitations(gBattlerAttacker, gBitTable[gCurrMovePos], INVALID_U8); calc = CheckMoveLimitations(gBattlerAttacker, gBitTable[gCurrMovePos], 0xFF);
if (calc == 0xF) // all moves cannot be used if (calc == 0xF) // all moves cannot be used
{ {
gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3; gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3;
+2 -2
View File
@@ -1455,7 +1455,7 @@ static void sub_808074C(void)
for (i = 0; i < BLENDER_MAX_PLAYERS; i++) for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{ {
sBerryBlenderData->field_96[i] = INVALID_U8; sBerryBlenderData->field_96[i] = 0xFF;
sBerryBlenderData->field_8E[i] = sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i]; sBerryBlenderData->field_8E[i] = sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i];
} }
for (j = 0; j < BLENDER_MAX_PLAYERS; j++) for (j = 0; j < BLENDER_MAX_PLAYERS; j++)
@@ -1479,7 +1479,7 @@ static void Blender_PrintPlayerNames(void)
for (i = 0; i < BLENDER_MAX_PLAYERS; i++) for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{ {
if (sBerryBlenderData->field_8E[i] != INVALID_U8) if (sBerryBlenderData->field_8E[i] != 0xFF)
{ {
sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]] = sBerryBlenderData->syncArrowSprite2Ids[i]; sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]] = sBerryBlenderData->syncArrowSprite2Ids[i];
StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]]], i); StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]]], i);
+18 -18
View File
@@ -87,37 +87,37 @@ void SetBgControlAttributes(u8 bg, u8 charBaseIndex, u8 mapBaseIndex, u8 screenS
{ {
if (IsInvalidBg(bg) == FALSE) if (IsInvalidBg(bg) == FALSE)
{ {
if (charBaseIndex != INVALID_U8) if (charBaseIndex != 0xFF)
{ {
sGpuBgConfigs.configs[bg].charBaseIndex = charBaseIndex & 0x3; sGpuBgConfigs.configs[bg].charBaseIndex = charBaseIndex & 0x3;
} }
if (mapBaseIndex != INVALID_U8) if (mapBaseIndex != 0xFF)
{ {
sGpuBgConfigs.configs[bg].mapBaseIndex = mapBaseIndex & 0x1F; sGpuBgConfigs.configs[bg].mapBaseIndex = mapBaseIndex & 0x1F;
} }
if (screenSize != INVALID_U8) if (screenSize != 0xFF)
{ {
sGpuBgConfigs.configs[bg].screenSize = screenSize & 0x3; sGpuBgConfigs.configs[bg].screenSize = screenSize & 0x3;
} }
if (paletteMode != INVALID_U8) if (paletteMode != 0xFF)
{ {
sGpuBgConfigs.configs[bg].paletteMode = paletteMode; sGpuBgConfigs.configs[bg].paletteMode = paletteMode;
} }
if (priority != INVALID_U8) if (priority != 0xFF)
{ {
sGpuBgConfigs.configs[bg].priority = priority & 0x3; sGpuBgConfigs.configs[bg].priority = priority & 0x3;
} }
if (mosaic != INVALID_U8) if (mosaic != 0xFF)
{ {
sGpuBgConfigs.configs[bg].mosaic = mosaic & 0x1; sGpuBgConfigs.configs[bg].mosaic = mosaic & 0x1;
} }
if (wraparound != INVALID_U8) if (wraparound != 0xFF)
{ {
sGpuBgConfigs.configs[bg].wraparound = wraparound; sGpuBgConfigs.configs[bg].wraparound = wraparound;
} }
@@ -154,7 +154,7 @@ u16 GetBgControlAttribute(u8 bg, u8 attributeId)
} }
} }
return INVALID_U8; return 0xFF;
} }
u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode) u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode)
@@ -379,7 +379,7 @@ u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset)
cursor = LoadBgVram(bg, src, size, tileOffset, DISPCNT_MODE_1); cursor = LoadBgVram(bg, src, size, tileOffset, DISPCNT_MODE_1);
if (cursor == INVALID_U8) if (cursor == 0xFF)
{ {
return -1; return -1;
} }
@@ -400,7 +400,7 @@ u16 LoadBgTilemap(u8 bg, const void *src, u16 size, u16 destOffset)
cursor = LoadBgVram(bg, src, size, destOffset * 2, DISPCNT_MODE_2); cursor = LoadBgVram(bg, src, size, destOffset * 2, DISPCNT_MODE_2);
if (cursor == INVALID_U8) if (cursor == 0xFF)
{ {
return -1; return -1;
} }
@@ -480,25 +480,25 @@ void SetBgAttribute(u8 bg, u8 attributeId, u8 value)
switch (attributeId) switch (attributeId)
{ {
case 1: case 1:
SetBgControlAttributes(bg, value, INVALID_U8, INVALID_U8, INVALID_U8, INVALID_U8, INVALID_U8, INVALID_U8); SetBgControlAttributes(bg, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF);
break; break;
case 2: case 2:
SetBgControlAttributes(bg, INVALID_U8, value, INVALID_U8, INVALID_U8, INVALID_U8, INVALID_U8, INVALID_U8); SetBgControlAttributes(bg, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF);
break; break;
case 3: case 3:
SetBgControlAttributes(bg, INVALID_U8, INVALID_U8, value, INVALID_U8, INVALID_U8, INVALID_U8, INVALID_U8); SetBgControlAttributes(bg, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF);
break; break;
case 4: case 4:
SetBgControlAttributes(bg, INVALID_U8, INVALID_U8, INVALID_U8, value, INVALID_U8, INVALID_U8, INVALID_U8); SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF);
break; break;
case 7: case 7:
SetBgControlAttributes(bg, INVALID_U8, INVALID_U8, INVALID_U8, INVALID_U8, value, INVALID_U8, INVALID_U8); SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF);
break; break;
case 5: case 5:
SetBgControlAttributes(bg, INVALID_U8, INVALID_U8, INVALID_U8, INVALID_U8, INVALID_U8, value, INVALID_U8); SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF);
break; break;
case 6: case 6:
SetBgControlAttributes(bg, INVALID_U8, INVALID_U8, INVALID_U8, INVALID_U8, INVALID_U8, INVALID_U8, value); SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value);
break; break;
} }
} }
@@ -1284,7 +1284,7 @@ u32 GetBgType(u8 bg)
break; break;
} }
return INVALID_U16; return 0xFFFF;
} }
bool32 IsInvalidBg32(u8 bg) bool32 IsInvalidBg32(u8 bg)
+3 -3
View File
@@ -3,7 +3,7 @@
void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height) void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height)
{ {
BlitBitmapRect4Bit(src, dst, srcX, srcY, dstX, dstY, width, height, INVALID_U8); BlitBitmapRect4Bit(src, dst, srcX, srcY, dstX, dstY, width, height, 0xFF);
} }
void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey) void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey)
@@ -33,7 +33,7 @@ void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 sr
multiplierSrcY = (src->width + (src->width & 7)) >> 3; multiplierSrcY = (src->width + (src->width & 7)) >> 3;
multiplierDstY = (dst->width + (dst->width & 7)) >> 3; multiplierDstY = (dst->width + (dst->width & 7)) >> 3;
if (colorKey == INVALID_U8) if (colorKey == 0xFF)
{ {
for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++)
{ {
@@ -132,7 +132,7 @@ void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX,
multiplierSrcY = (src->width + (src->width & 7)) >> 3; multiplierSrcY = (src->width + (src->width & 7)) >> 3;
multiplierDstY = (dst->width + (dst->width & 7)) >> 3; multiplierDstY = (dst->width + (dst->width & 7)) >> 3;
if (colorKey == INVALID_U8) if (colorKey == 0xFF)
{ {
for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++)
{ {
+1 -1
View File
@@ -465,7 +465,7 @@ bool8 ShouldDoBrailleRegicePuzzle(void)
} }
varValue = VarGet(0x403B); varValue = VarGet(0x403B);
if (varValue != INVALID_U16 || VarGet(0x403C) != varValue || VarGet(0x403D) != 0xF) if (varValue != 0xFFFF || VarGet(0x403C) != varValue || VarGet(0x403D) != 0xF)
return FALSE; return FALSE;
if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 21) if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 21)
+3 -3
View File
@@ -70,7 +70,7 @@ static void sub_80B3220(u8 taskId);
static void sub_80B236C(u8 arg0, u8 arg1) static void sub_80B236C(u8 arg0, u8 arg1)
{ {
if (FindTaskIdByFunc(sub_80B2634) == INVALID_U8) if (FindTaskIdByFunc(sub_80B2634) == 0xFF)
{ {
u8 taskId1; u8 taskId1;
@@ -604,7 +604,7 @@ void sub_80B2EA8(void)
{ {
u32 taskId = FindTaskIdByFunc(sub_80B2EE4); u32 taskId = FindTaskIdByFunc(sub_80B2EE4);
if (taskId == INVALID_U8) if (taskId == 0xFF)
{ {
taskId = CreateTask(sub_80B2EE4, 80); taskId = CreateTask(sub_80B2EE4, 80);
gTasks[taskId].data[0] = 0; gTasks[taskId].data[0] = 0;
@@ -702,7 +702,7 @@ void sub_80B3028(void)
u8 sub_80B3050(void) u8 sub_80B3050(void)
{ {
if (FuncIsActiveTask(sub_80B3144) != FALSE) if (FuncIsActiveTask(sub_80B3144) != FALSE)
return INVALID_U8; return 0xFF;
switch (gSpecialVar_0x8004) switch (gSpecialVar_0x8004)
{ {
+8 -8
View File
@@ -324,7 +324,7 @@ void sub_80D787C(void)
*gContestResources->field_0 = (struct Contest){}; *gContestResources->field_0 = (struct Contest){};
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
{ {
gContestResources->field_0->unk19206[i] = INVALID_U8; gContestResources->field_0->unk19206[i] = 0xFF;
} }
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
{ {
@@ -344,7 +344,7 @@ void sub_80D787C(void)
sub_80DCE58(0); sub_80DCE58(0);
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
{ {
gContestResources->field_4[i].nextTurnOrder = INVALID_U8; gContestResources->field_4[i].nextTurnOrder = 0xFF;
gContestResources->field_0->unk19218[i] = gUnknown_02039F26[i]; gContestResources->field_0->unk19218[i] = gUnknown_02039F26[i];
} }
sub_80DD590(); sub_80DD590();
@@ -2097,7 +2097,7 @@ void sub_80DAB8C(u8 contestType, u8 rank)
opponents[opponentsCount++] = i; opponents[opponentsCount++] = i;
} }
} }
opponents[opponentsCount] = INVALID_U8; opponents[opponentsCount] = 0xFF;
// Choose three random opponents from the list // Choose three random opponents from the list
for (i = 0; i < 3; i++) for (i = 0; i < 3; i++)
@@ -2106,7 +2106,7 @@ void sub_80DAB8C(u8 contestType, u8 rank)
s32 j; s32 j;
gContestMons[i] = gContestOpponents[opponents[rnd]]; gContestMons[i] = gContestOpponents[opponents[rnd]];
for (j = rnd; opponents[j] != INVALID_U8; j++) for (j = rnd; opponents[j] != 0xFF; j++)
opponents[j] = opponents[j + 1]; opponents[j] = opponents[j + 1];
opponentsCount--; opponentsCount--;
} }
@@ -2151,7 +2151,7 @@ void sub_80DACBC(u8 contestType, u8 rank, bool32 isPostgame)
else if (contestType == CONTEST_CATEGORY_TOUGH && gContestOpponents[i].aiPool_Tough) else if (contestType == CONTEST_CATEGORY_TOUGH && gContestOpponents[i].aiPool_Tough)
opponents[opponentsCount++] = i; opponents[opponentsCount++] = i;
} }
opponents[opponentsCount] = INVALID_U8; opponents[opponentsCount] = 0xFF;
for (i = 0; i < 4 - gUnknown_02039F30; i++) for (i = 0; i < 4 - gUnknown_02039F30; i++)
{ {
u16 rnd = sub_80F903C() % opponentsCount; u16 rnd = sub_80F903C() % opponentsCount;
@@ -2160,7 +2160,7 @@ void sub_80DACBC(u8 contestType, u8 rank, bool32 isPostgame)
gContestMons[gUnknown_02039F30 + i] = gContestOpponents[opponents[rnd]]; gContestMons[gUnknown_02039F30 + i] = gContestOpponents[opponents[rnd]];
sub_80DF9D4(gContestMons[gUnknown_02039F30 + i].trainerName); sub_80DF9D4(gContestMons[gUnknown_02039F30 + i].trainerName);
sub_80DF9E0(gContestMons[gUnknown_02039F30 + i].nickname, GAME_LANGUAGE); sub_80DF9E0(gContestMons[gUnknown_02039F30 + i].nickname, GAME_LANGUAGE);
for (j = rnd; opponents[j] != INVALID_U8; j++) for (j = rnd; opponents[j] != 0xFF; j++)
opponents[j] = opponents[j + 1]; opponents[j] = opponents[j + 1];
opponentsCount--; opponentsCount--;
} }
@@ -2591,7 +2591,7 @@ void prints_contest_move_description(u16 a)
ContestBG_FillBoxWithIncrementingTile(0, categoryTile, 0x0b, 0x1f, 0x05, 0x01, 0x11, 0x01); ContestBG_FillBoxWithIncrementingTile(0, categoryTile, 0x0b, 0x1f, 0x05, 0x01, 0x11, 0x01);
ContestBG_FillBoxWithIncrementingTile(0, categoryTile + 0x10, 0x0b, 0x20, 0x05, 0x01, 0x11, 0x01); ContestBG_FillBoxWithIncrementingTile(0, categoryTile + 0x10, 0x0b, 0x20, 0x05, 0x01, 0x11, 0x01);
if (gContestEffects[gContestMoves[a].effect].appeal == INVALID_U8) if (gContestEffects[gContestMoves[a].effect].appeal == 0xFF)
numHearts = 0; numHearts = 0;
else else
numHearts = gContestEffects[gContestMoves[a].effect].appeal / 10; numHearts = gContestEffects[gContestMoves[a].effect].appeal / 10;
@@ -2600,7 +2600,7 @@ void prints_contest_move_description(u16 a)
ContestBG_FillBoxWithTile(0, 0x5035, 0x15, 0x1f, 0x08, 0x01, 0x11); ContestBG_FillBoxWithTile(0, 0x5035, 0x15, 0x1f, 0x08, 0x01, 0x11);
ContestBG_FillBoxWithTile(0, 0x5012, 0x15, 0x1f, numHearts, 0x01, 0x11); ContestBG_FillBoxWithTile(0, 0x5012, 0x15, 0x1f, numHearts, 0x01, 0x11);
if (gContestEffects[gContestMoves[a].effect].jam == INVALID_U8) if (gContestEffects[gContestMoves[a].effect].jam == 0xFF)
numHearts = 0; numHearts = 0;
else else
numHearts = gContestEffects[gContestMoves[a].effect].jam / 10; numHearts = gContestEffects[gContestMoves[a].effect].jam / 10;
+14 -14
View File
@@ -144,7 +144,7 @@ static void ContestEffect_StartleFrontMon(void)
break; break;
} }
shared192D0.jamQueue[0] = i; shared192D0.jamQueue[0] = i;
shared192D0.jamQueue[1] = INVALID_U8; shared192D0.jamQueue[1] = 0xFF;
idx = WasAtLeastOneOpponentJammed(); idx = WasAtLeastOneOpponentJammed();
} }
if (idx == 0) if (idx == 0)
@@ -168,7 +168,7 @@ static void ContestEffect_StartlePrevMons(void)
shared192D0.jamQueue[j++] = i; shared192D0.jamQueue[j++] = i;
} }
shared192D0.jamQueue[j] = INVALID_U8; shared192D0.jamQueue[j] = 0xFF;
idx = WasAtLeastOneOpponentJammed(); idx = WasAtLeastOneOpponentJammed();
} }
if (idx == 0) if (idx == 0)
@@ -211,7 +211,7 @@ static void ContestEffect_StartlePrevMons2(void)
u8 rval, jam; u8 rval, jam;
shared192D0.jamQueue[0] = i; shared192D0.jamQueue[0] = i;
shared192D0.jamQueue[1] = INVALID_U8; shared192D0.jamQueue[1] = 0xFF;
rval = Random() % 10; rval = Random() % 10;
if (rval == 0) if (rval == 0)
@@ -288,7 +288,7 @@ static void ContestEffect_StartleMonWithJudgesAttention(void)
else else
shared192D0.jam = 10; shared192D0.jam = 10;
shared192D0.jamQueue[0] = i; shared192D0.jamQueue[0] = i;
shared192D0.jamQueue[1] = INVALID_U8; shared192D0.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed()) if (WasAtLeastOneOpponentJammed())
numStartled++; numStartled++;
} }
@@ -393,7 +393,7 @@ static void ContestEffect_MakeFollowingMonsNervous(void)
s16 oddsMod[4]; s16 oddsMod[4];
s16 odds[4]; s16 odds[4];
memset(contestantIds, INVALID_U8, ARRAY_COUNT(contestantIds)); memset(contestantIds, 0xFF, ARRAY_COUNT(contestantIds));
for (i = 0, numAfter = 0; i < 4; i++) for (i = 0, numAfter = 0; i < 4; i++)
{ {
if (shared192D0.turnOrder[shared192D0.contestant] < shared192D0.turnOrder[i] && if (shared192D0.turnOrder[shared192D0.contestant] < shared192D0.turnOrder[i] &&
@@ -431,7 +431,7 @@ static void ContestEffect_MakeFollowingMonsNervous(void)
} }
if (odds[0] != 0) if (odds[0] != 0)
{ {
for (i = 0; contestantIds[i] != INVALID_U8; i++) for (i = 0; contestantIds[i] != 0xFF; i++)
{ {
if (Random() % 100 < odds[i] + oddsMod[contestantIds[i]]) if (Random() % 100 < odds[i] + oddsMod[contestantIds[i]])
{ {
@@ -504,7 +504,7 @@ static void ContestEffect_BadlyStartlesMonsInGoodCondition(void)
else else
shared192D0.jam = 10; shared192D0.jam = 10;
shared192D0.jamQueue[0] = i; shared192D0.jamQueue[0] = i;
shared192D0.jamQueue[1] = INVALID_U8; shared192D0.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed()) if (WasAtLeastOneOpponentJammed())
numHit++; numHit++;
} }
@@ -755,7 +755,7 @@ static void ContestEffect_NextAppealEarlier(void)
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
turnOrder[i] = sContestantStatus[i].nextTurnOrder; turnOrder[i] = sContestantStatus[i].nextTurnOrder;
turnOrder[shared192D0.contestant] = INVALID_U8; turnOrder[shared192D0.contestant] = 0xFF;
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
{ {
@@ -797,7 +797,7 @@ static void ContestEffect_NextAppealLater(void)
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
turnOrder[i] = sContestantStatus[i].nextTurnOrder; turnOrder[i] = sContestantStatus[i].nextTurnOrder;
turnOrder[shared192D0.contestant] = INVALID_U8; turnOrder[shared192D0.contestant] = 0xFF;
for (i = 3; i > -1; i--) for (i = 3; i > -1; i--)
{ {
@@ -855,12 +855,12 @@ static void ContestEffect_ScrambleNextTurnOrder(void)
for (j = 0; j < 4; j++) for (j = 0; j < 4; j++)
{ {
if (unselectedContestants[j] != INVALID_U8) if (unselectedContestants[j] != 0xFF)
{ {
if (rval == 0) if (rval == 0)
{ {
turnOrder[j] = i; turnOrder[j] = i;
unselectedContestants[j] = INVALID_U8; unselectedContestants[j] = 0xFF;
break; break;
} }
else else
@@ -906,7 +906,7 @@ static void ContestEffect_BadlyStartleMonsWithGoodAppeals(void)
else else
shared192D0.jam = 10; shared192D0.jam = 10;
shared192D0.jamQueue[0] = i; shared192D0.jamQueue[0] = i;
shared192D0.jamQueue[1] = INVALID_U8; shared192D0.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed()) if (WasAtLeastOneOpponentJammed())
numJammed++; numJammed++;
} }
@@ -974,7 +974,7 @@ static void JamByMoveCategory(u8 category)
else else
shared192D0.jam = 10; shared192D0.jam = 10;
shared192D0.jamQueue[0] = i; shared192D0.jamQueue[0] = i;
shared192D0.jamQueue[1] = INVALID_U8; shared192D0.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed()) if (WasAtLeastOneOpponentJammed())
numJammed++; numJammed++;
} }
@@ -1013,7 +1013,7 @@ static bool8 WasAtLeastOneOpponentJammed(void)
s16 jamBuffer[4] = {0}; s16 jamBuffer[4] = {0};
int i; int i;
for (i = 0; shared192D0.jamQueue[i] != INVALID_U8; i++) for (i = 0; shared192D0.jamQueue[i] != 0xFF; i++)
{ {
u8 contestant = shared192D0.jamQueue[i]; u8 contestant = shared192D0.jamQueue[i];
if (CanUnnerveContestant(contestant)) if (CanUnnerveContestant(contestant))
+288 -48
View File
@@ -2836,54 +2836,294 @@ const struct ContestMove gContestMoves[MOVES_COUNT] =
const struct ContestEffect gContestEffects[] = const struct ContestEffect gContestEffects[] =
{ {
{0, 40, 0}, // CONTEST_EFFECT_HIGHLY_APPEALING [CONTEST_EFFECT_HIGHLY_APPEALING] =
{0, 60, 0}, // CONTEST_EFFECT_USER_MORE_EASILY_STARTLED {
{0, 80, 0}, // CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES .effectType = 0,
{0, 30, 0}, // CONTEST_EFFECT_REPETITION_NOT_BORING .appeal = 40,
{1, 20, 0}, // CONTEST_EFFECT_AVOID_STARTLE_ONCE .jam = 0,
{1, 10, 0}, // CONTEST_EFFECT_AVOID_STARTLE },
{1, 30, 0}, // CONTEST_EFFECT_AVOID_STARTLE_SLIGHTLY [CONTEST_EFFECT_USER_MORE_EASILY_STARTLED] =
{1, 30, 0}, // CONTEST_EFFECT_USER_LESS_EASILY_STARTLED {
{2, 30, 20}, // CONTEST_EFFECT_STARTLE_FRONT_MON .effectType = 0,
{3, 30, 10}, // CONTEST_EFFECT_SLIGHTLY_STARTLE_PREV_MONS .appeal = 60,
{2, 20, 30}, // CONTEST_EFFECT_STARTLE_PREV_MON .jam = 0,
{3, 20, 20}, // CONTEST_EFFECT_STARTLE_PREV_MONS },
{2, 10, 40}, // CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON [CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES] =
{3, 10, 30}, // CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS {
{2, 30, 20}, // CONTEST_EFFECT_STARTLE_PREV_MON_2 .effectType = 0,
{3, 30, 10}, // CONTEST_EFFECT_STARTLE_PREV_MONS_2 .appeal = 80,
{4, 30, 0}, // CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION .jam = 0,
{3, 20, 10}, // CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION },
{3, 40, 40}, // CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN [CONTEST_EFFECT_REPETITION_NOT_BORING] =
{3, 20, 10}, // CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL {
{3, 20, 10}, // CONTEST_EFFECT_STARTLE_MONS_COOL_APPEAL .effectType = 0,
{3, 20, 10}, // CONTEST_EFFECT_STARTLE_MONS_BEAUTY_APPEAL .appeal = 30,
{3, 20, 10}, // CONTEST_EFFECT_STARTLE_MONS_CUTE_APPEAL .jam = 0,
{3, 20, 10}, // CONTEST_EFFECT_STARTLE_MONS_SMART_APPEAL },
{3, 20, 10}, // CONTEST_EFFECT_STARTLE_MONS_TOUGH_APPEAL [CONTEST_EFFECT_AVOID_STARTLE_ONCE] =
{4, 20, 0}, // CONTEST_EFFECT_MAKE_FOLLOWING_MON_NERVOUS {
{4, 20, 0}, // CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS .effectType = 1,
{4, 30, 0}, // CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS .appeal = 20,
{3, 30, 10}, // CONTEST_EFFECT_BADLY_STARTLES_MONS_IN_GOOD_CONDITION .jam = 0,
{5, 20, 0}, // CONTEST_EFFECT_BETTER_IF_FIRST },
{5, 20, 0}, // CONTEST_EFFECT_BETTER_IF_LAST [CONTEST_EFFECT_AVOID_STARTLE] =
{5, 10, 0}, // CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES {
{5, 10, 0}, // CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE .effectType = 1,
{5, 10, 0}, // CONTEST_EFFECT_BETTER_WHEN_LATER .appeal = 10,
{5, 10, 0}, // CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING .jam = 0,
{5, 20, 0}, // CONTEST_EFFECT_BETTER_IF_SAME_TYPE },
{5, 20, 0}, // CONTEST_EFFECT_BETTER_IF_DIFF_TYPE [CONTEST_EFFECT_AVOID_STARTLE_SLIGHTLY] =
{5, 30, 0}, // CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL {
{5, 10, 0}, // CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS .effectType = 1,
{5, 10, 0}, // CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION .appeal = 30,
{6, 30, 0}, // CONTEST_EFFECT_NEXT_APPEAL_EARLIER .jam = 0,
{6, 30, 0}, // CONTEST_EFFECT_NEXT_APPEAL_LATER },
{6, 30, 0}, // CONTEST_EFFECT_MAKE_SCRAMBLING_TURN_ORDER_EASIER [CONTEST_EFFECT_USER_LESS_EASILY_STARTLED] =
{6, 30, 0}, // CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER {
{5, 10, 0}, // CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST .effectType = 1,
{3, 20, 10}, // CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS .appeal = 30,
{5, 10, 0}, // CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED .jam = 0,
{4, 30, 0} // CONTEST_EFFECT_DONT_EXCITE_AUDIENCE },
[CONTEST_EFFECT_STARTLE_FRONT_MON] =
{
.effectType = 2,
.appeal = 30,
.jam = 20,
},
[CONTEST_EFFECT_SLIGHTLY_STARTLE_PREV_MONS] =
{
.effectType = 3,
.appeal = 30,
.jam = 10,
},
[CONTEST_EFFECT_STARTLE_PREV_MON] =
{
.effectType = 2,
.appeal = 20,
.jam = 30,
},
[CONTEST_EFFECT_STARTLE_PREV_MONS] =
{
.effectType = 3,
.appeal = 20,
.jam = 20,
},
[CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON] =
{
.effectType = 2,
.appeal = 10,
.jam = 40,
},
[CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS] =
{
.effectType = 3,
.appeal = 10,
.jam = 30,
},
[CONTEST_EFFECT_STARTLE_PREV_MON_2] =
{
.effectType = 2,
.appeal = 30,
.jam = 20,
},
[CONTEST_EFFECT_STARTLE_PREV_MONS_2] =
{
.effectType = 3,
.appeal = 30,
.jam = 10,
},
[CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION] =
{
.effectType = 4,
.appeal = 30,
.jam = 0,
},
[CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION] =
{
.effectType = 3,
.appeal = 20,
.jam = 10,
},
[CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN] =
{
.effectType = 3,
.appeal = 40,
.jam = 40,
},
[CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL] =
{
.effectType = 3,
.appeal = 20,
.jam = 10,
},
[CONTEST_EFFECT_STARTLE_MONS_COOL_APPEAL] =
{
.effectType = 3,
.appeal = 20,
.jam = 10,
},
[CONTEST_EFFECT_STARTLE_MONS_BEAUTY_APPEAL] =
{
.effectType = 3,
.appeal = 20,
.jam = 10,
},
[CONTEST_EFFECT_STARTLE_MONS_CUTE_APPEAL] =
{
.effectType = 3,
.appeal = 20,
.jam = 10,
},
[CONTEST_EFFECT_STARTLE_MONS_SMART_APPEAL] =
{
.effectType = 3,
.appeal = 20,
.jam = 10,
},
[CONTEST_EFFECT_STARTLE_MONS_TOUGH_APPEAL] =
{
.effectType = 3,
.appeal = 20,
.jam = 10,
},
[CONTEST_EFFECT_MAKE_FOLLOWING_MON_NERVOUS] =
{
.effectType = 4,
.appeal = 20,
.jam = 0,
},
[CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS] =
{
.effectType = 4,
.appeal = 20,
.jam = 0,
},
[CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS] =
{
.effectType = 4,
.appeal = 30,
.jam = 0,
},
[CONTEST_EFFECT_BADLY_STARTLES_MONS_IN_GOOD_CONDITION] =
{
.effectType = 3,
.appeal = 30,
.jam = 10,
},
[CONTEST_EFFECT_BETTER_IF_FIRST] =
{
.effectType = 5,
.appeal = 20,
.jam = 0,
},
[CONTEST_EFFECT_BETTER_IF_LAST] =
{
.effectType = 5,
.appeal = 20,
.jam = 0,
},
[CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES] =
{
.effectType = 5,
.appeal = 10,
.jam = 0,
},
[CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE] =
{
.effectType = 5,
.appeal = 10,
.jam = 0,
},
[CONTEST_EFFECT_BETTER_WHEN_LATER] =
{
.effectType = 5,
.appeal = 10,
.jam = 0,
},
[CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING] =
{
.effectType = 5,
.appeal = 10,
.jam = 0,
},
[CONTEST_EFFECT_BETTER_IF_SAME_TYPE] =
{
.effectType = 5,
.appeal = 20,
.jam = 0,
},
[CONTEST_EFFECT_BETTER_IF_DIFF_TYPE] =
{
.effectType = 5,
.appeal = 20,
.jam = 0,
},
[CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL] =
{
.effectType = 5,
.appeal = 30,
.jam = 0,
},
[CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS] =
{
.effectType = 5,
.appeal = 10,
.jam = 0,
},
[CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION] =
{
.effectType = 5,
.appeal = 10,
.jam = 0,
},
[CONTEST_EFFECT_NEXT_APPEAL_EARLIER] =
{
.effectType = 6,
.appeal = 30,
.jam = 0,
},
[CONTEST_EFFECT_NEXT_APPEAL_LATER] =
{
.effectType = 6,
.appeal = 30,
.jam = 0,
},
[CONTEST_EFFECT_MAKE_SCRAMBLING_TURN_ORDER_EASIER] =
{
.effectType = 6,
.appeal = 30,
.jam = 0,
},
[CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER] =
{
.effectType = 6,
.appeal = 30,
.jam = 0,
},
[CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST] =
{
.effectType = 5,
.appeal = 10,
.jam = 0,
},
[CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS] =
{
.effectType = 3,
.appeal = 20,
.jam = 10,
},
[CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED] =
{
.effectType = 5,
.appeal = 10,
.jam = 0,
},
[CONTEST_EFFECT_DONT_EXCITE_AUDIENCE] =
{
.effectType = 4,
.appeal = 30,
.jam = 0,
},
}; };
// A lookup table with TRUE for each combo starter ID and FALSE for ID 0, // A lookup table with TRUE for each combo starter ID and FALSE for ID 0,
@@ -422,164 +422,164 @@ u8 (*const gMovementActionFuncs_FlyUp[])(struct EventObject *, struct Sprite *);
u8 (*const gMovementActionFuncs_FlyDown[])(struct EventObject *, struct Sprite *); u8 (*const gMovementActionFuncs_FlyDown[])(struct EventObject *, struct Sprite *);
u8 (*const *const gMovementActionFuncs[])(struct EventObject *, struct Sprite *) = { u8 (*const *const gMovementActionFuncs[])(struct EventObject *, struct Sprite *) = {
gMovementActionFuncs_FaceDown, // MOVEMENT_ACTION_FACE_DOWN [MOVEMENT_ACTION_FACE_DOWN] = gMovementActionFuncs_FaceDown,
gMovementActionFuncs_FaceUp, // MOVEMENT_ACTION_FACE_UP [MOVEMENT_ACTION_FACE_UP] = gMovementActionFuncs_FaceUp,
gMovementActionFuncs_FaceLeft, // MOVEMENT_ACTION_FACE_LEFT [MOVEMENT_ACTION_FACE_LEFT] = gMovementActionFuncs_FaceLeft,
gMovementActionFuncs_FaceRight, // MOVEMENT_ACTION_FACE_RIGHT [MOVEMENT_ACTION_FACE_RIGHT] = gMovementActionFuncs_FaceRight,
gMovementActionFuncs_WalkSlowDown, // MOVEMENT_ACTION_WALK_SLOW_DOWN [MOVEMENT_ACTION_WALK_SLOW_DOWN] = gMovementActionFuncs_WalkSlowDown,
gMovementActionFuncs_WalkSlowUp, // MOVEMENT_ACTION_WALK_SLOW_UP [MOVEMENT_ACTION_WALK_SLOW_UP] = gMovementActionFuncs_WalkSlowUp,
gMovementActionFuncs_WalkSlowLeft, // MOVEMENT_ACTION_WALK_SLOW_LEFT [MOVEMENT_ACTION_WALK_SLOW_LEFT] = gMovementActionFuncs_WalkSlowLeft,
gMovementActionFuncs_WalkSlowRight, // MOVEMENT_ACTION_WALK_SLOW_RIGHT [MOVEMENT_ACTION_WALK_SLOW_RIGHT] = gMovementActionFuncs_WalkSlowRight,
gMovementActionFuncs_WalkNormalDown, // MOVEMENT_ACTION_WALK_NORMAL_DOWN [MOVEMENT_ACTION_WALK_NORMAL_DOWN] = gMovementActionFuncs_WalkNormalDown,
gMovementActionFuncs_WalkNormalUp, // MOVEMENT_ACTION_WALK_NORMAL_UP [MOVEMENT_ACTION_WALK_NORMAL_UP] = gMovementActionFuncs_WalkNormalUp,
gMovementActionFuncs_WalkNormalLeft, // MOVEMENT_ACTION_WALK_NORMAL_LEFT [MOVEMENT_ACTION_WALK_NORMAL_LEFT] = gMovementActionFuncs_WalkNormalLeft,
gMovementActionFuncs_WalkNormalRight, // MOVEMENT_ACTION_WALK_NORMAL_RIGHT [MOVEMENT_ACTION_WALK_NORMAL_RIGHT] = gMovementActionFuncs_WalkNormalRight,
gMovementActionFuncs_Jump2Down, // MOVEMENT_ACTION_JUMP_2_DOWN [MOVEMENT_ACTION_JUMP_2_DOWN] = gMovementActionFuncs_Jump2Down,
gMovementActionFuncs_Jump2Up, // MOVEMENT_ACTION_JUMP_2_UP [MOVEMENT_ACTION_JUMP_2_UP] = gMovementActionFuncs_Jump2Up,
gMovementActionFuncs_Jump2Left, // MOVEMENT_ACTION_JUMP_2_LEFT [MOVEMENT_ACTION_JUMP_2_LEFT] = gMovementActionFuncs_Jump2Left,
gMovementActionFuncs_Jump2Right, // MOVEMENT_ACTION_JUMP_2_RIGHT [MOVEMENT_ACTION_JUMP_2_RIGHT] = gMovementActionFuncs_Jump2Right,
gMovementActionFuncs_Delay1, // MOVEMENT_ACTION_DELAY_1 [MOVEMENT_ACTION_DELAY_1] = gMovementActionFuncs_Delay1,
gMovementActionFuncs_Delay2, // MOVEMENT_ACTION_DELAY_2 [MOVEMENT_ACTION_DELAY_2] = gMovementActionFuncs_Delay2,
gMovementActionFuncs_Delay4, // MOVEMENT_ACTION_DELAY_4 [MOVEMENT_ACTION_DELAY_4] = gMovementActionFuncs_Delay4,
gMovementActionFuncs_Delay8, // MOVEMENT_ACTION_DELAY_8 [MOVEMENT_ACTION_DELAY_8] = gMovementActionFuncs_Delay8,
gMovementActionFuncs_Delay16, // MOVEMENT_ACTION_DELAY_16 [MOVEMENT_ACTION_DELAY_16] = gMovementActionFuncs_Delay16,
gMovementActionFuncs_WalkFastDown, // MOVEMENT_ACTION_WALK_FAST_DOWN [MOVEMENT_ACTION_WALK_FAST_DOWN] = gMovementActionFuncs_WalkFastDown,
gMovementActionFuncs_WalkFastUp, // MOVEMENT_ACTION_WALK_FAST_UP [MOVEMENT_ACTION_WALK_FAST_UP] = gMovementActionFuncs_WalkFastUp,
gMovementActionFuncs_WalkFastLeft, // MOVEMENT_ACTION_WALK_FAST_LEFT [MOVEMENT_ACTION_WALK_FAST_LEFT] = gMovementActionFuncs_WalkFastLeft,
gMovementActionFuncs_WalkFastRight, // MOVEMENT_ACTION_WALK_FAST_RIGHT [MOVEMENT_ACTION_WALK_FAST_RIGHT] = gMovementActionFuncs_WalkFastRight,
gMovementActionFuncs_WalkInPlaceSlowDown, // MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN [MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN] = gMovementActionFuncs_WalkInPlaceSlowDown,
gMovementActionFuncs_WalkInPlaceSlowUp, // MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP [MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP] = gMovementActionFuncs_WalkInPlaceSlowUp,
gMovementActionFuncs_WalkInPlaceSlowLeft, // MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT [MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT] = gMovementActionFuncs_WalkInPlaceSlowLeft,
gMovementActionFuncs_WalkInPlaceSlowRight, // MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT [MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT] = gMovementActionFuncs_WalkInPlaceSlowRight,
gMovementActionFuncs_WalkInPlaceNormalDown, // MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN [MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN] = gMovementActionFuncs_WalkInPlaceNormalDown,
gMovementActionFuncs_WalkInPlaceNormalUp, // MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP [MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP] = gMovementActionFuncs_WalkInPlaceNormalUp,
gMovementActionFuncs_WalkInPlaceNormalLeft, // MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT [MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT] = gMovementActionFuncs_WalkInPlaceNormalLeft,
gMovementActionFuncs_WalkInPlaceNormalRight, // MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT [MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT] = gMovementActionFuncs_WalkInPlaceNormalRight,
gMovementActionFuncs_WalkInPlaceFastDown, // MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN] = gMovementActionFuncs_WalkInPlaceFastDown,
gMovementActionFuncs_WalkInPlaceFastUp, // MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP] = gMovementActionFuncs_WalkInPlaceFastUp,
gMovementActionFuncs_WalkInPlaceFastLeft, // MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT] = gMovementActionFuncs_WalkInPlaceFastLeft,
gMovementActionFuncs_WalkInPlaceFastRight, // MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT] = gMovementActionFuncs_WalkInPlaceFastRight,
gMovementActionFuncs_WalkInPlaceFastestDown, // MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN] = gMovementActionFuncs_WalkInPlaceFastestDown,
gMovementActionFuncs_WalkInPlaceFastestUp, // MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP] = gMovementActionFuncs_WalkInPlaceFastestUp,
gMovementActionFuncs_WalkInPlaceFastestLeft, // MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT] = gMovementActionFuncs_WalkInPlaceFastestLeft,
gMovementActionFuncs_WalkInPlaceFastestRight, // MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT] = gMovementActionFuncs_WalkInPlaceFastestRight,
gMovementActionFuncs_RideWaterCurrentDown, // MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN [MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN] = gMovementActionFuncs_RideWaterCurrentDown,
gMovementActionFuncs_RideWaterCurrentUp, // MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP [MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP] = gMovementActionFuncs_RideWaterCurrentUp,
gMovementActionFuncs_RideWaterCurrentLeft, // MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT [MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT] = gMovementActionFuncs_RideWaterCurrentLeft,
gMovementActionFuncs_RideWaterCurrentRight, // MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT [MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT] = gMovementActionFuncs_RideWaterCurrentRight,
gMovementActionFuncs_WalkFastestDown, // MOVEMENT_ACTION_WALK_FASTEST_DOWN [MOVEMENT_ACTION_WALK_FASTEST_DOWN] = gMovementActionFuncs_WalkFastestDown,
gMovementActionFuncs_WalkFastestUp, // MOVEMENT_ACTION_WALK_FASTEST_UP [MOVEMENT_ACTION_WALK_FASTEST_UP] = gMovementActionFuncs_WalkFastestUp,
gMovementActionFuncs_WalkFastestLeft, // MOVEMENT_ACTION_WALK_FASTEST_LEFT [MOVEMENT_ACTION_WALK_FASTEST_LEFT] = gMovementActionFuncs_WalkFastestLeft,
gMovementActionFuncs_WalkFastestRight, // MOVEMENT_ACTION_WALK_FASTEST_RIGHT [MOVEMENT_ACTION_WALK_FASTEST_RIGHT] = gMovementActionFuncs_WalkFastestRight,
gMovementActionFuncs_SlideDown, // MOVEMENT_ACTION_SLIDE_DOWN [MOVEMENT_ACTION_SLIDE_DOWN] = gMovementActionFuncs_SlideDown,
gMovementActionFuncs_SlideUp, // MOVEMENT_ACTION_SLIDE_UP [MOVEMENT_ACTION_SLIDE_UP] = gMovementActionFuncs_SlideUp,
gMovementActionFuncs_SlideLeft, // MOVEMENT_ACTION_SLIDE_LEFT [MOVEMENT_ACTION_SLIDE_LEFT] = gMovementActionFuncs_SlideLeft,
gMovementActionFuncs_SlideRight, // MOVEMENT_ACTION_SLIDE_RIGHT [MOVEMENT_ACTION_SLIDE_RIGHT] = gMovementActionFuncs_SlideRight,
gMovementActionFuncs_PlayerRunDown, // MOVEMENT_ACTION_PLAYER_RUN_DOWN [MOVEMENT_ACTION_PLAYER_RUN_DOWN] = gMovementActionFuncs_PlayerRunDown,
gMovementActionFuncs_PlayerRunUp, // MOVEMENT_ACTION_PLAYER_RUN_UP [MOVEMENT_ACTION_PLAYER_RUN_UP] = gMovementActionFuncs_PlayerRunUp,
gMovementActionFuncs_PlayerRunLeft, // MOVEMENT_ACTION_PLAYER_RUN_LEFT [MOVEMENT_ACTION_PLAYER_RUN_LEFT] = gMovementActionFuncs_PlayerRunLeft,
gMovementActionFuncs_PlayerRunRight, // MOVEMENT_ACTION_PLAYER_RUN_RIGHT [MOVEMENT_ACTION_PLAYER_RUN_RIGHT] = gMovementActionFuncs_PlayerRunRight,
gMovementActionFuncs_StartAnimInDirection, // MOVEMENT_ACTION_START_ANIM_IN_DIRECTION [MOVEMENT_ACTION_START_ANIM_IN_DIRECTION] = gMovementActionFuncs_StartAnimInDirection,
gMovementActionFuncs_JumpSpecialDown, // MOVEMENT_ACTION_JUMP_SPECIAL_DOWN [MOVEMENT_ACTION_JUMP_SPECIAL_DOWN] = gMovementActionFuncs_JumpSpecialDown,
gMovementActionFuncs_JumpSpecialUp, // MOVEMENT_ACTION_JUMP_SPECIAL_UP [MOVEMENT_ACTION_JUMP_SPECIAL_UP] = gMovementActionFuncs_JumpSpecialUp,
gMovementActionFuncs_JumpSpecialLeft, // MOVEMENT_ACTION_JUMP_SPECIAL_LEFT [MOVEMENT_ACTION_JUMP_SPECIAL_LEFT] = gMovementActionFuncs_JumpSpecialLeft,
gMovementActionFuncs_JumpSpecialRight, // MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT [MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT] = gMovementActionFuncs_JumpSpecialRight,
gMovementActionFuncs_FacePlayer, // MOVEMENT_ACTION_FACE_PLAYER [MOVEMENT_ACTION_FACE_PLAYER] = gMovementActionFuncs_FacePlayer,
gMovementActionFuncs_FaceAwayPlayer, // MOVEMENT_ACTION_FACE_AWAY_PLAYER [MOVEMENT_ACTION_FACE_AWAY_PLAYER] = gMovementActionFuncs_FaceAwayPlayer,
gMovementActionFuncs_LockFacingDirection, // MOVEMENT_ACTION_LOCK_FACING_DIRECTION [MOVEMENT_ACTION_LOCK_FACING_DIRECTION] = gMovementActionFuncs_LockFacingDirection,
gMovementActionFuncs_UnlockFacingDirection, // MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION [MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION] = gMovementActionFuncs_UnlockFacingDirection,
gMovementActionFuncs_JumpDown, // MOVEMENT_ACTION_JUMP_DOWN [MOVEMENT_ACTION_JUMP_DOWN] = gMovementActionFuncs_JumpDown,
gMovementActionFuncs_JumpUp, // MOVEMENT_ACTION_JUMP_UP [MOVEMENT_ACTION_JUMP_UP] = gMovementActionFuncs_JumpUp,
gMovementActionFuncs_JumpLeft, // MOVEMENT_ACTION_JUMP_LEFT [MOVEMENT_ACTION_JUMP_LEFT] = gMovementActionFuncs_JumpLeft,
gMovementActionFuncs_JumpRight, // MOVEMENT_ACTION_JUMP_RIGHT [MOVEMENT_ACTION_JUMP_RIGHT] = gMovementActionFuncs_JumpRight,
gMovementActionFuncs_JumpInPlaceDown, // MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN [MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN] = gMovementActionFuncs_JumpInPlaceDown,
gMovementActionFuncs_JumpInPlaceUp, // MOVEMENT_ACTION_JUMP_IN_PLACE_UP [MOVEMENT_ACTION_JUMP_IN_PLACE_UP] = gMovementActionFuncs_JumpInPlaceUp,
gMovementActionFuncs_JumpInPlaceLeft, // MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT [MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT] = gMovementActionFuncs_JumpInPlaceLeft,
gMovementActionFuncs_JumpInPlaceRight, // MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT [MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT] = gMovementActionFuncs_JumpInPlaceRight,
gMovementActionFuncs_JumpInPlaceDownUp, // MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP [MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP] = gMovementActionFuncs_JumpInPlaceDownUp,
gMovementActionFuncs_JumpInPlaceUpDown, // MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN [MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN] = gMovementActionFuncs_JumpInPlaceUpDown,
gMovementActionFuncs_JumpInPlaceLeftRight, // MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT [MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT] = gMovementActionFuncs_JumpInPlaceLeftRight,
gMovementActionFuncs_JumpInPlaceRightLeft, // MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT [MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT] = gMovementActionFuncs_JumpInPlaceRightLeft,
gMovementActionFuncs_FaceOriginalDirection, // MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION [MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION] = gMovementActionFuncs_FaceOriginalDirection,
gMovementActionFuncs_NurseJoyBowDown, // MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN [MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN] = gMovementActionFuncs_NurseJoyBowDown,
gMovementActionFuncs_EnableJumpLandingGroundEffect, // MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT [MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT] = gMovementActionFuncs_EnableJumpLandingGroundEffect,
gMovementActionFuncs_DisableJumpLandingGroundEffect, // MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT [MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT] = gMovementActionFuncs_DisableJumpLandingGroundEffect,
gMovementActionFuncs_DisableAnimation, // MOVEMENT_ACTION_DISABLE_ANIMATION [MOVEMENT_ACTION_DISABLE_ANIMATION] = gMovementActionFuncs_DisableAnimation,
gMovementActionFuncs_RestoreAnimation, // MOVEMENT_ACTION_RESTORE_ANIMATION [MOVEMENT_ACTION_RESTORE_ANIMATION] = gMovementActionFuncs_RestoreAnimation,
gMovementActionFuncs_SetInvisible, // MOVEMENT_ACTION_SET_INVISIBLE [MOVEMENT_ACTION_SET_INVISIBLE] = gMovementActionFuncs_SetInvisible,
gMovementActionFuncs_SetVisible, // MOVEMENT_ACTION_SET_VISIBLE [MOVEMENT_ACTION_SET_VISIBLE] = gMovementActionFuncs_SetVisible,
gMovementActionFuncs_EmoteExclamationMark, // MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK [MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK] = gMovementActionFuncs_EmoteExclamationMark,
gMovementActionFuncs_EmoteQuestionMark, // MOVEMENT_ACTION_EMOTE_QUESTION_MARK [MOVEMENT_ACTION_EMOTE_QUESTION_MARK] = gMovementActionFuncs_EmoteQuestionMark,
gMovementActionFuncs_EmoteHeart, // MOVEMENT_ACTION_EMOTE_HEART [MOVEMENT_ACTION_EMOTE_HEART] = gMovementActionFuncs_EmoteHeart,
gMovementActionFuncs_RevealTrainer, // MOVEMENT_ACTION_REVEAL_TRAINER [MOVEMENT_ACTION_REVEAL_TRAINER] = gMovementActionFuncs_RevealTrainer,
gMovementActionFuncs_RockSmashBreak, // MOVEMENT_ACTION_ROCK_SMASH_BREAK [MOVEMENT_ACTION_ROCK_SMASH_BREAK] = gMovementActionFuncs_RockSmashBreak,
gMovementActionFuncs_CutTree, // MOVEMENT_ACTION_CUT_TREE [MOVEMENT_ACTION_CUT_TREE] = gMovementActionFuncs_CutTree,
gMovementActionFuncs_SetFixedPriority, // MOVEMENT_ACTION_SET_FIXED_PRIORITY [MOVEMENT_ACTION_SET_FIXED_PRIORITY] = gMovementActionFuncs_SetFixedPriority,
gMovementActionFuncs_ClearFixedPriority, // MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY [MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY] = gMovementActionFuncs_ClearFixedPriority,
gMovementActionFuncs_InitAffineAnim, // MOVEMENT_ACTION_INIT_AFFINE_ANIM [MOVEMENT_ACTION_INIT_AFFINE_ANIM] = gMovementActionFuncs_InitAffineAnim,
gMovementActionFuncs_ClearAffineAnim, // MOVEMENT_ACTION_CLEAR_AFFINE_ANIM [MOVEMENT_ACTION_CLEAR_AFFINE_ANIM] = gMovementActionFuncs_ClearAffineAnim,
gMovementActionFuncs_Unknown1, // MOVEMENT_ACTION_UNKNOWN1 [MOVEMENT_ACTION_UNKNOWN1] = gMovementActionFuncs_Unknown1,
gMovementActionFuncs_Unknown2, // MOVEMENT_ACTION_UNKNOWN2 [MOVEMENT_ACTION_UNKNOWN2] = gMovementActionFuncs_Unknown2,
gMovementActionFuncs_WalkDownStartAffine, // MOVEMENT_ACTION_WALK_DOWN_START_AFFINE [MOVEMENT_ACTION_WALK_DOWN_START_AFFINE] = gMovementActionFuncs_WalkDownStartAffine,
gMovementActionFuncs_WalkDownAffine, // MOVEMENT_ACTION_WALK_DOWN_AFFINE [MOVEMENT_ACTION_WALK_DOWN_AFFINE] = gMovementActionFuncs_WalkDownAffine,
gMovementActionFuncs_AcroWheelieFaceDown, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN [MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN] = gMovementActionFuncs_AcroWheelieFaceDown,
gMovementActionFuncs_AcroWheelieFaceUp, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP [MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP] = gMovementActionFuncs_AcroWheelieFaceUp,
gMovementActionFuncs_AcroWheelieFaceLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT [MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT] = gMovementActionFuncs_AcroWheelieFaceLeft,
gMovementActionFuncs_AcroWheelieFaceRight, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT [MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT] = gMovementActionFuncs_AcroWheelieFaceRight,
gMovementActionFuncs_AcroPopWheelieDown, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN [MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN] = gMovementActionFuncs_AcroPopWheelieDown,
gMovementActionFuncs_AcroPopWheelieUp, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP [MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP] = gMovementActionFuncs_AcroPopWheelieUp,
gMovementActionFuncs_AcroPopWheelieLeft, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT [MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT] = gMovementActionFuncs_AcroPopWheelieLeft,
gMovementActionFuncs_AcroPopWheelieRight, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT [MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT] = gMovementActionFuncs_AcroPopWheelieRight,
gMovementActionFuncs_AcroEndWheelieFaceDown, // MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN [MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN] = gMovementActionFuncs_AcroEndWheelieFaceDown,
gMovementActionFuncs_AcroEndWheelieFaceUp, // MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP [MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP] = gMovementActionFuncs_AcroEndWheelieFaceUp,
gMovementActionFuncs_AcroEndWheelieFaceLeft, // MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT [MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT] = gMovementActionFuncs_AcroEndWheelieFaceLeft,
gMovementActionFuncs_AcroEndWheelieFaceRight, // MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT [MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT] = gMovementActionFuncs_AcroEndWheelieFaceRight,
gMovementActionFuncs_AcroWheelieHopFaceDown, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN] = gMovementActionFuncs_AcroWheelieHopFaceDown,
gMovementActionFuncs_AcroWheelieHopFaceUp, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP] = gMovementActionFuncs_AcroWheelieHopFaceUp,
gMovementActionFuncs_AcroWheelieHopFaceLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT] = gMovementActionFuncs_AcroWheelieHopFaceLeft,
gMovementActionFuncs_AcroWheelieHopFaceRight, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT] = gMovementActionFuncs_AcroWheelieHopFaceRight,
gMovementActionFuncs_AcroWheelieHopDown, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN] = gMovementActionFuncs_AcroWheelieHopDown,
gMovementActionFuncs_AcroWheelieHopUp, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP] = gMovementActionFuncs_AcroWheelieHopUp,
gMovementActionFuncs_AcroWheelieHopLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT] = gMovementActionFuncs_AcroWheelieHopLeft,
gMovementActionFuncs_AcroWheelieHopRight, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT] = gMovementActionFuncs_AcroWheelieHopRight,
gMovementActionFuncs_AcroWheelieJumpDown, // MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN [MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN] = gMovementActionFuncs_AcroWheelieJumpDown,
gMovementActionFuncs_AcroWheelieJumpUp, // MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP [MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP] = gMovementActionFuncs_AcroWheelieJumpUp,
gMovementActionFuncs_AcroWheelieJumpLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT [MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT] = gMovementActionFuncs_AcroWheelieJumpLeft,
gMovementActionFuncs_AcroWheelieJumpRight, // MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT [MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT] = gMovementActionFuncs_AcroWheelieJumpRight,
gMovementActionFuncs_AcroWheelieInPlaceDown, // MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN [MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN] = gMovementActionFuncs_AcroWheelieInPlaceDown,
gMovementActionFuncs_AcroWheelieInPlaceUp, // MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP [MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP] = gMovementActionFuncs_AcroWheelieInPlaceUp,
gMovementActionFuncs_AcroWheelieInPlaceLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT [MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT] = gMovementActionFuncs_AcroWheelieInPlaceLeft,
gMovementActionFuncs_AcroWheelieInPlaceRight, // MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT [MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT] = gMovementActionFuncs_AcroWheelieInPlaceRight,
gMovementActionFuncs_AcroPopWheelieMoveDown, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN [MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN] = gMovementActionFuncs_AcroPopWheelieMoveDown,
gMovementActionFuncs_AcroPopWheelieMoveUp, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP [MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP] = gMovementActionFuncs_AcroPopWheelieMoveUp,
gMovementActionFuncs_AcroPopWheelieMoveLeft, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT [MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT] = gMovementActionFuncs_AcroPopWheelieMoveLeft,
gMovementActionFuncs_AcroPopWheelieMoveRight, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT [MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT] = gMovementActionFuncs_AcroPopWheelieMoveRight,
gMovementActionFuncs_AcroWheelieMoveDown, // MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN [MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN] = gMovementActionFuncs_AcroWheelieMoveDown,
gMovementActionFuncs_AcroWheelieMoveUp, // MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP [MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP] = gMovementActionFuncs_AcroWheelieMoveUp,
gMovementActionFuncs_AcroWheelieMoveLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT [MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT] = gMovementActionFuncs_AcroWheelieMoveLeft,
gMovementActionFuncs_AcroWheelieMoveRight, // MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT [MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT] = gMovementActionFuncs_AcroWheelieMoveRight,
gMovementActionFuncs_AcroEndWheelieMoveDown, // MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN [MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN] = gMovementActionFuncs_AcroEndWheelieMoveDown,
gMovementActionFuncs_AcroEndWheelieMoveUp, // MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP [MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP] = gMovementActionFuncs_AcroEndWheelieMoveUp,
gMovementActionFuncs_AcroEndWheelieMoveLeft, // MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT [MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT] = gMovementActionFuncs_AcroEndWheelieMoveLeft,
gMovementActionFuncs_AcroEndWheelieMoveRight, // MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT [MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT] = gMovementActionFuncs_AcroEndWheelieMoveRight,
gMovementActionFuncs_WalkNormalDiagonalUpLeft, // MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_LEFT [MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_LEFT] = gMovementActionFuncs_WalkNormalDiagonalUpLeft,
gMovementActionFuncs_WalkNormalDiagonalUpRight, // MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_RIGHT [MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_RIGHT] = gMovementActionFuncs_WalkNormalDiagonalUpRight,
gMovementActionFuncs_WalkNormalDiagonalDownLeft, // MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_LEFT [MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_LEFT] = gMovementActionFuncs_WalkNormalDiagonalDownLeft,
gMovementActionFuncs_WalkNormalDiagonalDownRight, // MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_RIGHT [MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_RIGHT] = gMovementActionFuncs_WalkNormalDiagonalDownRight,
gMovementActionFuncs_WalkSlowDiagonalUpLeft, // MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_LEFT [MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_LEFT] = gMovementActionFuncs_WalkSlowDiagonalUpLeft,
gMovementActionFuncs_WalkSlowDiagonalUpRight, // MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_RIGHT [MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_RIGHT] = gMovementActionFuncs_WalkSlowDiagonalUpRight,
gMovementActionFuncs_WalkSlowDiagonalDownLeft, // MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_LEFT [MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_LEFT] = gMovementActionFuncs_WalkSlowDiagonalDownLeft,
gMovementActionFuncs_WalkSlowDiagonalDownRight, // MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_RIGHT [MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_RIGHT] = gMovementActionFuncs_WalkSlowDiagonalDownRight,
gMovementActionFuncs_StoreAndLockAnim, // MOVEMENT_ACTION_STORE_AND_LOCK_ANIM [MOVEMENT_ACTION_STORE_AND_LOCK_ANIM] = gMovementActionFuncs_StoreAndLockAnim,
gMovementActionFuncs_FreeAndUnlockAnim, // MOVEMENT_ACTION_FREE_AND_UNLOCK_ANIM [MOVEMENT_ACTION_FREE_AND_UNLOCK_ANIM] = gMovementActionFuncs_FreeAndUnlockAnim,
gMovementActionFuncs_WalkLeftAffine, // MOVEMENT_ACTION_WALK_LEFT_AFFINE [MOVEMENT_ACTION_WALK_LEFT_AFFINE] = gMovementActionFuncs_WalkLeftAffine,
gMovementActionFuncs_WalkRightAffine, // MOVEMENT_ACTION_WALK_RIGHT_AFFINE [MOVEMENT_ACTION_WALK_RIGHT_AFFINE] = gMovementActionFuncs_WalkRightAffine,
gMovementActionFuncs_Levitate, // MOVEMENT_ACTION_LEVITATE [MOVEMENT_ACTION_LEVITATE] = gMovementActionFuncs_Levitate,
gMovementActionFuncs_StopLevitate, // MOVEMENT_ACTION_STOP_LEVITATE [MOVEMENT_ACTION_STOP_LEVITATE] = gMovementActionFuncs_StopLevitate,
gMovementActionFuncs_DestroyExtraTaskIfAtTop, // MOVEMENT_ACTION_DESTROY_EXTRA_TASK_IF_AT_TOP [MOVEMENT_ACTION_DESTROY_EXTRA_TASK_IF_AT_TOP] = gMovementActionFuncs_DestroyExtraTaskIfAtTop,
gMovementActionFuncs_Figure8, // MOVEMENT_ACTION_FIGURE_8 [MOVEMENT_ACTION_FIGURE_8] = gMovementActionFuncs_Figure8,
gMovementActionFuncs_FlyUp, // MOVEMENT_ACTION_FLY_UP [MOVEMENT_ACTION_FLY_UP] = gMovementActionFuncs_FlyUp,
gMovementActionFuncs_FlyDown, // MOVEMENT_ACTION_FLY_DOWN [MOVEMENT_ACTION_FLY_DOWN] = gMovementActionFuncs_FlyDown,
}; };
u8 (*const gMovementActionFuncs_FaceDown[])(struct EventObject *, struct Sprite *) = { u8 (*const gMovementActionFuncs_FaceDown[])(struct EventObject *, struct Sprite *) = {
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#include "constants/species.h"
// This determines how much higher above the usual position the enemy Pokémon // This determines how much higher above the usual position the enemy Pokémon
// is during battle. Species that float or fly have nonzero values. // is during battle. Species that float or fly have nonzero values.
const u8 gEnemyMonElevation[] = const u8 gEnemyMonElevation[] =
{ {
0, // 0 [SPECIES_NONE] = 0,
0, // SPECIES_BULBASAUR [SPECIES_BULBASAUR] = 0,
0, // SPECIES_IVYSAUR [SPECIES_IVYSAUR] = 0,
0, // SPECIES_VENUSAUR [SPECIES_VENUSAUR] = 0,
0, // SPECIES_CHARMANDER [SPECIES_CHARMANDER] = 0,
0, // SPECIES_CHARMELEON [SPECIES_CHARMELEON] = 0,
0, // SPECIES_CHARIZARD [SPECIES_CHARIZARD] = 0,
0, // SPECIES_SQUIRTLE [SPECIES_SQUIRTLE] = 0,
0, // SPECIES_WARTORTLE [SPECIES_WARTORTLE] = 0,
0, // SPECIES_BLASTOISE [SPECIES_BLASTOISE] = 0,
0, // SPECIES_CATERPIE [SPECIES_CATERPIE] = 0,
0, // SPECIES_METAPOD [SPECIES_METAPOD] = 0,
8, // SPECIES_BUTTERFREE [SPECIES_BUTTERFREE] = 8,
0, // SPECIES_WEEDLE [SPECIES_WEEDLE] = 0,
0, // SPECIES_KAKUNA [SPECIES_KAKUNA] = 0,
8, // SPECIES_BEEDRILL [SPECIES_BEEDRILL] = 8,
16, // SPECIES_PIDGEY [SPECIES_PIDGEY] = 16,
0, // SPECIES_PIDGEOTTO [SPECIES_PIDGEOTTO] = 0,
4, // SPECIES_PIDGEOT [SPECIES_PIDGEOT] = 4,
0, // SPECIES_RATTATA [SPECIES_RATTATA] = 0,
0, // SPECIES_RATICATE [SPECIES_RATICATE] = 0,
0, // SPECIES_SPEAROW [SPECIES_SPEAROW] = 0,
6, // SPECIES_FEAROW [SPECIES_FEAROW] = 6,
0, // SPECIES_EKANS [SPECIES_EKANS] = 0,
0, // SPECIES_ARBOK [SPECIES_ARBOK] = 0,
0, // SPECIES_PIKACHU [SPECIES_PIKACHU] = 0,
0, // SPECIES_RAICHU [SPECIES_RAICHU] = 0,
0, // SPECIES_SANDSHREW [SPECIES_SANDSHREW] = 0,
0, // SPECIES_SANDSLASH [SPECIES_SANDSLASH] = 0,
0, // SPECIES_NIDORAN_F [SPECIES_NIDORAN_F] = 0,
0, // SPECIES_NIDORINA [SPECIES_NIDORINA] = 0,
0, // SPECIES_NIDOQUEEN [SPECIES_NIDOQUEEN] = 0,
0, // SPECIES_NIDORAN_M [SPECIES_NIDORAN_M] = 0,
0, // SPECIES_NIDORINO [SPECIES_NIDORINO] = 0,
0, // SPECIES_NIDOKING [SPECIES_NIDOKING] = 0,
0, // SPECIES_CLEFAIRY [SPECIES_CLEFAIRY] = 0,
0, // SPECIES_CLEFABLE [SPECIES_CLEFABLE] = 0,
0, // SPECIES_VULPIX [SPECIES_VULPIX] = 0,
0, // SPECIES_NINETALES [SPECIES_NINETALES] = 0,
0, // SPECIES_JIGGLYPUFF [SPECIES_JIGGLYPUFF] = 0,
0, // SPECIES_WIGGLYTUFF [SPECIES_WIGGLYTUFF] = 0,
8, // SPECIES_ZUBAT [SPECIES_ZUBAT] = 8,
8, // SPECIES_GOLBAT [SPECIES_GOLBAT] = 8,
0, // SPECIES_ODDISH [SPECIES_ODDISH] = 0,
0, // SPECIES_GLOOM [SPECIES_GLOOM] = 0,
0, // SPECIES_VILEPLUME [SPECIES_VILEPLUME] = 0,
0, // SPECIES_PARAS [SPECIES_PARAS] = 0,
0, // SPECIES_PARASECT [SPECIES_PARASECT] = 0,
0, // SPECIES_VENONAT [SPECIES_VENONAT] = 0,
8, // SPECIES_VENOMOTH [SPECIES_VENOMOTH] = 8,
0, // SPECIES_DIGLETT [SPECIES_DIGLETT] = 0,
0, // SPECIES_DUGTRIO [SPECIES_DUGTRIO] = 0,
0, // SPECIES_MEOWTH [SPECIES_MEOWTH] = 0,
0, // SPECIES_PERSIAN [SPECIES_PERSIAN] = 0,
0, // SPECIES_PSYDUCK [SPECIES_PSYDUCK] = 0,
0, // SPECIES_GOLDUCK [SPECIES_GOLDUCK] = 0,
0, // SPECIES_MANKEY [SPECIES_MANKEY] = 0,
0, // SPECIES_PRIMEAPE [SPECIES_PRIMEAPE] = 0,
0, // SPECIES_GROWLITHE [SPECIES_GROWLITHE] = 0,
0, // SPECIES_ARCANINE [SPECIES_ARCANINE] = 0,
0, // SPECIES_POLIWAG [SPECIES_POLIWAG] = 0,
0, // SPECIES_POLIWHIRL [SPECIES_POLIWHIRL] = 0,
0, // SPECIES_POLIWRATH [SPECIES_POLIWRATH] = 0,
0, // SPECIES_ABRA [SPECIES_ABRA] = 0,
0, // SPECIES_KADABRA [SPECIES_KADABRA] = 0,
0, // SPECIES_ALAKAZAM [SPECIES_ALAKAZAM] = 0,
0, // SPECIES_MACHOP [SPECIES_MACHOP] = 0,
0, // SPECIES_MACHOKE [SPECIES_MACHOKE] = 0,
0, // SPECIES_MACHAMP [SPECIES_MACHAMP] = 0,
0, // SPECIES_BELLSPROUT [SPECIES_BELLSPROUT] = 0,
0, // SPECIES_WEEPINBELL [SPECIES_WEEPINBELL] = 0,
0, // SPECIES_VICTREEBEL [SPECIES_VICTREEBEL] = 0,
0, // SPECIES_TENTACOOL [SPECIES_TENTACOOL] = 0,
0, // SPECIES_TENTACRUEL [SPECIES_TENTACRUEL] = 0,
16, // SPECIES_GEODUDE [SPECIES_GEODUDE] = 16,
0, // SPECIES_GRAVELER [SPECIES_GRAVELER] = 0,
0, // SPECIES_GOLEM [SPECIES_GOLEM] = 0,
0, // SPECIES_PONYTA [SPECIES_PONYTA] = 0,
0, // SPECIES_RAPIDASH [SPECIES_RAPIDASH] = 0,
0, // SPECIES_SLOWPOKE [SPECIES_SLOWPOKE] = 0,
0, // SPECIES_SLOWBRO [SPECIES_SLOWBRO] = 0,
16, // SPECIES_MAGNEMITE [SPECIES_MAGNEMITE] = 16,
8, // SPECIES_MAGNETON [SPECIES_MAGNETON] = 8,
0, // SPECIES_FARFETCHD [SPECIES_FARFETCHD] = 0,
0, // SPECIES_DODUO [SPECIES_DODUO] = 0,
0, // SPECIES_DODRIO [SPECIES_DODRIO] = 0,
0, // SPECIES_SEEL [SPECIES_SEEL] = 0,
0, // SPECIES_DEWGONG [SPECIES_DEWGONG] = 0,
0, // SPECIES_GRIMER [SPECIES_GRIMER] = 0,
0, // SPECIES_MUK [SPECIES_MUK] = 0,
0, // SPECIES_SHELLDER [SPECIES_SHELLDER] = 0,
0, // SPECIES_CLOYSTER [SPECIES_CLOYSTER] = 0,
4, // SPECIES_GASTLY [SPECIES_GASTLY] = 4,
4, // SPECIES_HAUNTER [SPECIES_HAUNTER] = 4,
0, // SPECIES_GENGAR [SPECIES_GENGAR] = 0,
0, // SPECIES_ONIX [SPECIES_ONIX] = 0,
0, // SPECIES_DROWZEE [SPECIES_DROWZEE] = 0,
0, // SPECIES_HYPNO [SPECIES_HYPNO] = 0,
0, // SPECIES_KRABBY [SPECIES_KRABBY] = 0,
0, // SPECIES_KINGLER [SPECIES_KINGLER] = 0,
10, // SPECIES_VOLTORB [SPECIES_VOLTORB] = 10,
12, // SPECIES_ELECTRODE [SPECIES_ELECTRODE] = 12,
0, // SPECIES_EXEGGCUTE [SPECIES_EXEGGCUTE] = 0,
0, // SPECIES_EXEGGUTOR [SPECIES_EXEGGUTOR] = 0,
0, // SPECIES_CUBONE [SPECIES_CUBONE] = 0,
0, // SPECIES_MAROWAK [SPECIES_MAROWAK] = 0,
0, // SPECIES_HITMONLEE [SPECIES_HITMONLEE] = 0,
0, // SPECIES_HITMONCHAN [SPECIES_HITMONCHAN] = 0,
0, // SPECIES_LICKITUNG [SPECIES_LICKITUNG] = 0,
8, // SPECIES_KOFFING [SPECIES_KOFFING] = 8,
6, // SPECIES_WEEZING [SPECIES_WEEZING] = 6,
0, // SPECIES_RHYHORN [SPECIES_RHYHORN] = 0,
0, // SPECIES_RHYDON [SPECIES_RHYDON] = 0,
0, // SPECIES_CHANSEY [SPECIES_CHANSEY] = 0,
0, // SPECIES_TANGELA [SPECIES_TANGELA] = 0,
0, // SPECIES_KANGASKHAN [SPECIES_KANGASKHAN] = 0,
0, // SPECIES_HORSEA [SPECIES_HORSEA] = 0,
0, // SPECIES_SEADRA [SPECIES_SEADRA] = 0,
0, // SPECIES_GOLDEEN [SPECIES_GOLDEEN] = 0,
0, // SPECIES_SEAKING [SPECIES_SEAKING] = 0,
0, // SPECIES_STARYU [SPECIES_STARYU] = 0,
0, // SPECIES_STARMIE [SPECIES_STARMIE] = 0,
0, // SPECIES_MR_MIME [SPECIES_MR_MIME] = 0,
0, // SPECIES_SCYTHER [SPECIES_SCYTHER] = 0,
0, // SPECIES_JYNX [SPECIES_JYNX] = 0,
0, // SPECIES_ELECTABUZZ [SPECIES_ELECTABUZZ] = 0,
0, // SPECIES_MAGMAR [SPECIES_MAGMAR] = 0,
0, // SPECIES_PINSIR [SPECIES_PINSIR] = 0,
0, // SPECIES_TAUROS [SPECIES_TAUROS] = 0,
0, // SPECIES_MAGIKARP [SPECIES_MAGIKARP] = 0,
0, // SPECIES_GYARADOS [SPECIES_GYARADOS] = 0,
0, // SPECIES_LAPRAS [SPECIES_LAPRAS] = 0,
0, // SPECIES_DITTO [SPECIES_DITTO] = 0,
0, // SPECIES_EEVEE [SPECIES_EEVEE] = 0,
0, // SPECIES_VAPOREON [SPECIES_VAPOREON] = 0,
0, // SPECIES_JOLTEON [SPECIES_JOLTEON] = 0,
0, // SPECIES_FLAREON [SPECIES_FLAREON] = 0,
0, // SPECIES_PORYGON [SPECIES_PORYGON] = 0,
0, // SPECIES_OMANYTE [SPECIES_OMANYTE] = 0,
0, // SPECIES_OMASTAR [SPECIES_OMASTAR] = 0,
0, // SPECIES_KABUTO [SPECIES_KABUTO] = 0,
0, // SPECIES_KABUTOPS [SPECIES_KABUTOPS] = 0,
7, // SPECIES_AERODACTYL [SPECIES_AERODACTYL] = 7,
0, // SPECIES_SNORLAX [SPECIES_SNORLAX] = 0,
6, // SPECIES_ARTICUNO [SPECIES_ARTICUNO] = 6,
8, // SPECIES_ZAPDOS [SPECIES_ZAPDOS] = 8,
5, // SPECIES_MOLTRES [SPECIES_MOLTRES] = 5,
0, // SPECIES_DRATINI [SPECIES_DRATINI] = 0,
0, // SPECIES_DRAGONAIR [SPECIES_DRAGONAIR] = 0,
6, // SPECIES_DRAGONITE [SPECIES_DRAGONITE] = 6,
0, // SPECIES_MEWTWO [SPECIES_MEWTWO] = 0,
8, // SPECIES_MEW [SPECIES_MEW] = 8,
0, // SPECIES_CHIKORITA [SPECIES_CHIKORITA] = 0,
0, // SPECIES_BAYLEEF [SPECIES_BAYLEEF] = 0,
0, // SPECIES_MEGANIUM [SPECIES_MEGANIUM] = 0,
0, // SPECIES_CYNDAQUIL [SPECIES_CYNDAQUIL] = 0,
0, // SPECIES_QUILAVA [SPECIES_QUILAVA] = 0,
0, // SPECIES_TYPHLOSION [SPECIES_TYPHLOSION] = 0,
0, // SPECIES_TOTODILE [SPECIES_TOTODILE] = 0,
0, // SPECIES_CROCONAW [SPECIES_CROCONAW] = 0,
0, // SPECIES_FERALIGATR [SPECIES_FERALIGATR] = 0,
0, // SPECIES_SENTRET [SPECIES_SENTRET] = 0,
0, // SPECIES_FURRET [SPECIES_FURRET] = 0,
0, // SPECIES_HOOTHOOT [SPECIES_HOOTHOOT] = 0,
0, // SPECIES_NOCTOWL [SPECIES_NOCTOWL] = 0,
0, // SPECIES_LEDYBA [SPECIES_LEDYBA] = 0,
8, // SPECIES_LEDIAN [SPECIES_LEDIAN] = 8,
0, // SPECIES_SPINARAK [SPECIES_SPINARAK] = 0,
0, // SPECIES_ARIADOS [SPECIES_ARIADOS] = 0,
6, // SPECIES_CROBAT [SPECIES_CROBAT] = 6,
0, // SPECIES_CHINCHOU [SPECIES_CHINCHOU] = 0,
0, // SPECIES_LANTURN [SPECIES_LANTURN] = 0,
0, // SPECIES_PICHU [SPECIES_PICHU] = 0,
0, // SPECIES_CLEFFA [SPECIES_CLEFFA] = 0,
0, // SPECIES_IGGLYBUFF [SPECIES_IGGLYBUFF] = 0,
0, // SPECIES_TOGEPI [SPECIES_TOGEPI] = 0,
0, // SPECIES_TOGETIC [SPECIES_TOGETIC] = 0,
0, // SPECIES_NATU [SPECIES_NATU] = 0,
0, // SPECIES_XATU [SPECIES_XATU] = 0,
0, // SPECIES_MAREEP [SPECIES_MAREEP] = 0,
0, // SPECIES_FLAAFFY [SPECIES_FLAAFFY] = 0,
0, // SPECIES_AMPHAROS [SPECIES_AMPHAROS] = 0,
0, // SPECIES_BELLOSSOM [SPECIES_BELLOSSOM] = 0,
0, // SPECIES_MARILL [SPECIES_MARILL] = 0,
0, // SPECIES_AZUMARILL [SPECIES_AZUMARILL] = 0,
0, // SPECIES_SUDOWOODO [SPECIES_SUDOWOODO] = 0,
0, // SPECIES_POLITOED [SPECIES_POLITOED] = 0,
11, // SPECIES_HOPPIP [SPECIES_HOPPIP] = 11,
12, // SPECIES_SKIPLOOM [SPECIES_SKIPLOOM] = 12,
9, // SPECIES_JUMPLUFF [SPECIES_JUMPLUFF] = 9,
0, // SPECIES_AIPOM [SPECIES_AIPOM] = 0,
0, // SPECIES_SUNKERN [SPECIES_SUNKERN] = 0,
0, // SPECIES_SUNFLORA [SPECIES_SUNFLORA] = 0,
8, // SPECIES_YANMA [SPECIES_YANMA] = 8,
0, // SPECIES_WOOPER [SPECIES_WOOPER] = 0,
0, // SPECIES_QUAGSIRE [SPECIES_QUAGSIRE] = 0,
0, // SPECIES_ESPEON [SPECIES_ESPEON] = 0,
0, // SPECIES_UMBREON [SPECIES_UMBREON] = 0,
0, // SPECIES_MURKROW [SPECIES_MURKROW] = 0,
0, // SPECIES_SLOWKING [SPECIES_SLOWKING] = 0,
8, // SPECIES_MISDREAVUS [SPECIES_MISDREAVUS] = 8,
8, // SPECIES_UNOWN [SPECIES_UNOWN] = 8,
0, // SPECIES_WOBBUFFET [SPECIES_WOBBUFFET] = 0,
0, // SPECIES_GIRAFARIG [SPECIES_GIRAFARIG] = 0,
0, // SPECIES_PINECO [SPECIES_PINECO] = 0,
0, // SPECIES_FORRETRESS [SPECIES_FORRETRESS] = 0,
0, // SPECIES_DUNSPARCE [SPECIES_DUNSPARCE] = 0,
6, // SPECIES_GLIGAR [SPECIES_GLIGAR] = 6,
0, // SPECIES_STEELIX [SPECIES_STEELIX] = 0,
0, // SPECIES_SNUBBULL [SPECIES_SNUBBULL] = 0,
0, // SPECIES_GRANBULL [SPECIES_GRANBULL] = 0,
0, // SPECIES_QWILFISH [SPECIES_QWILFISH] = 0,
0, // SPECIES_SCIZOR [SPECIES_SCIZOR] = 0,
0, // SPECIES_SHUCKLE [SPECIES_SHUCKLE] = 0,
0, // SPECIES_HERACROSS [SPECIES_HERACROSS] = 0,
0, // SPECIES_SNEASEL [SPECIES_SNEASEL] = 0,
0, // SPECIES_TEDDIURSA [SPECIES_TEDDIURSA] = 0,
0, // SPECIES_URSARING [SPECIES_URSARING] = 0,
0, // SPECIES_SLUGMA [SPECIES_SLUGMA] = 0,
0, // SPECIES_MAGCARGO [SPECIES_MAGCARGO] = 0,
0, // SPECIES_SWINUB [SPECIES_SWINUB] = 0,
0, // SPECIES_PILOSWINE [SPECIES_PILOSWINE] = 0,
0, // SPECIES_CORSOLA [SPECIES_CORSOLA] = 0,
0, // SPECIES_REMORAID [SPECIES_REMORAID] = 0,
0, // SPECIES_OCTILLERY [SPECIES_OCTILLERY] = 0,
0, // SPECIES_DELIBIRD [SPECIES_DELIBIRD] = 0,
0, // SPECIES_MANTINE [SPECIES_MANTINE] = 0,
0, // SPECIES_SKARMORY [SPECIES_SKARMORY] = 0,
0, // SPECIES_HOUNDOUR [SPECIES_HOUNDOUR] = 0,
0, // SPECIES_HOUNDOOM [SPECIES_HOUNDOOM] = 0,
0, // SPECIES_KINGDRA [SPECIES_KINGDRA] = 0,
0, // SPECIES_PHANPY [SPECIES_PHANPY] = 0,
0, // SPECIES_DONPHAN [SPECIES_DONPHAN] = 0,
0, // SPECIES_PORYGON2 [SPECIES_PORYGON2] = 0,
0, // SPECIES_STANTLER [SPECIES_STANTLER] = 0,
0, // SPECIES_SMEARGLE [SPECIES_SMEARGLE] = 0,
0, // SPECIES_TYROGUE [SPECIES_TYROGUE] = 0,
0, // SPECIES_HITMONTOP [SPECIES_HITMONTOP] = 0,
0, // SPECIES_SMOOCHUM [SPECIES_SMOOCHUM] = 0,
0, // SPECIES_ELEKID [SPECIES_ELEKID] = 0,
0, // SPECIES_MAGBY [SPECIES_MAGBY] = 0,
0, // SPECIES_MILTANK [SPECIES_MILTANK] = 0,
0, // SPECIES_BLISSEY [SPECIES_BLISSEY] = 0,
0, // SPECIES_RAIKOU [SPECIES_RAIKOU] = 0,
0, // SPECIES_ENTEI [SPECIES_ENTEI] = 0,
0, // SPECIES_SUICUNE [SPECIES_SUICUNE] = 0,
0, // SPECIES_LARVITAR [SPECIES_LARVITAR] = 0,
0, // SPECIES_PUPITAR [SPECIES_PUPITAR] = 0,
0, // SPECIES_TYRANITAR [SPECIES_TYRANITAR] = 0,
6, // SPECIES_LUGIA [SPECIES_LUGIA] = 6,
6, // SPECIES_HO_OH [SPECIES_HO_OH] = 6,
15, // SPECIES_CELEBI [SPECIES_CELEBI] = 15,
0, // 252 [252] = 0,
0, // 253 [253] = 0,
0, // 254 [254] = 0,
0, // 255 [255] = 0,
0, // 256 [256] = 0,
0, // 257 [257] = 0,
0, // 258 [258] = 0,
0, // 259 [259] = 0,
0, // 260 [260] = 0,
0, // 261 [261] = 0,
0, // 262 [262] = 0,
0, // 263 [263] = 0,
0, // 264 [264] = 0,
0, // 265 [265] = 0,
0, // 266 [266] = 0,
0, // 267 [267] = 0,
0, // 268 [268] = 0,
0, // 269 [269] = 0,
0, // 270 [270] = 0,
0, // 271 [271] = 0,
0, // 272 [272] = 0,
0, // 273 [273] = 0,
0, // 274 [274] = 0,
0, // 275 [275] = 0,
0, // 276 [276] = 0,
0, // SPECIES_TREECKO [SPECIES_TREECKO] = 0,
0, // SPECIES_GROVYLE [SPECIES_GROVYLE] = 0,
0, // SPECIES_SCEPTILE [SPECIES_SCEPTILE] = 0,
0, // SPECIES_TORCHIC [SPECIES_TORCHIC] = 0,
0, // SPECIES_COMBUSKEN [SPECIES_COMBUSKEN] = 0,
0, // SPECIES_BLAZIKEN [SPECIES_BLAZIKEN] = 0,
0, // SPECIES_MUDKIP [SPECIES_MUDKIP] = 0,
0, // SPECIES_MARSHTOMP [SPECIES_MARSHTOMP] = 0,
0, // SPECIES_SWAMPERT [SPECIES_SWAMPERT] = 0,
0, // SPECIES_POOCHYENA [SPECIES_POOCHYENA] = 0,
0, // SPECIES_MIGHTYENA [SPECIES_MIGHTYENA] = 0,
0, // SPECIES_ZIGZAGOON [SPECIES_ZIGZAGOON] = 0,
0, // SPECIES_LINOONE [SPECIES_LINOONE] = 0,
0, // SPECIES_WURMPLE [SPECIES_WURMPLE] = 0,
0, // SPECIES_SILCOON [SPECIES_SILCOON] = 0,
8, // SPECIES_BEAUTIFLY [SPECIES_BEAUTIFLY] = 8,
0, // SPECIES_CASCOON [SPECIES_CASCOON] = 0,
10, // SPECIES_DUSTOX [SPECIES_DUSTOX] = 10,
0, // SPECIES_LOTAD [SPECIES_LOTAD] = 0,
0, // SPECIES_LOMBRE [SPECIES_LOMBRE] = 0,
0, // SPECIES_LUDICOLO [SPECIES_LUDICOLO] = 0,
0, // SPECIES_SEEDOT [SPECIES_SEEDOT] = 0,
0, // SPECIES_NUZLEAF [SPECIES_NUZLEAF] = 0,
0, // SPECIES_SHIFTRY [SPECIES_SHIFTRY] = 0,
0, // SPECIES_NINCADA [SPECIES_NINCADA] = 0,
10, // SPECIES_NINJASK [SPECIES_NINJASK] = 10,
8, // SPECIES_SHEDINJA [SPECIES_SHEDINJA] = 8,
0, // SPECIES_TAILLOW [SPECIES_TAILLOW] = 0,
0, // SPECIES_SWELLOW [SPECIES_SWELLOW] = 0,
0, // SPECIES_SHROOMISH [SPECIES_SHROOMISH] = 0,
0, // SPECIES_BRELOOM [SPECIES_BRELOOM] = 0,
0, // SPECIES_SPINDA [SPECIES_SPINDA] = 0,
16, // SPECIES_WINGULL [SPECIES_WINGULL] = 16,
8, // SPECIES_PELIPPER [SPECIES_PELIPPER] = 8,
0, // SPECIES_SURSKIT [SPECIES_SURSKIT] = 0,
10, // SPECIES_MASQUERAIN [SPECIES_MASQUERAIN] = 10,
0, // SPECIES_WAILMER [SPECIES_WAILMER] = 0,
0, // SPECIES_WAILORD [SPECIES_WAILORD] = 0,
0, // SPECIES_SKITTY [SPECIES_SKITTY] = 0,
0, // SPECIES_DELCATTY [SPECIES_DELCATTY] = 0,
0, // SPECIES_KECLEON [SPECIES_KECLEON] = 0,
4, // SPECIES_BALTOY [SPECIES_BALTOY] = 4,
10, // SPECIES_CLAYDOL [SPECIES_CLAYDOL] = 10,
0, // SPECIES_NOSEPASS [SPECIES_NOSEPASS] = 0,
0, // SPECIES_TORKOAL [SPECIES_TORKOAL] = 0,
0, // SPECIES_SABLEYE [SPECIES_SABLEYE] = 0,
0, // SPECIES_BARBOACH [SPECIES_BARBOACH] = 0,
0, // SPECIES_WHISCASH [SPECIES_WHISCASH] = 0,
0, // SPECIES_LUVDISC [SPECIES_LUVDISC] = 0,
0, // SPECIES_CORPHISH [SPECIES_CORPHISH] = 0,
0, // SPECIES_CRAWDAUNT [SPECIES_CRAWDAUNT] = 0,
0, // SPECIES_FEEBAS [SPECIES_FEEBAS] = 0,
0, // SPECIES_MILOTIC [SPECIES_MILOTIC] = 0,
0, // SPECIES_CARVANHA [SPECIES_CARVANHA] = 0,
0, // SPECIES_SHARPEDO [SPECIES_SHARPEDO] = 0,
0, // SPECIES_TRAPINCH [SPECIES_TRAPINCH] = 0,
0, // SPECIES_VIBRAVA [SPECIES_VIBRAVA] = 0,
7, // SPECIES_FLYGON [SPECIES_FLYGON] = 7,
0, // SPECIES_MAKUHITA [SPECIES_MAKUHITA] = 0,
0, // SPECIES_HARIYAMA [SPECIES_HARIYAMA] = 0,
0, // SPECIES_ELECTRIKE [SPECIES_ELECTRIKE] = 0,
0, // SPECIES_MANECTRIC [SPECIES_MANECTRIC] = 0,
0, // SPECIES_NUMEL [SPECIES_NUMEL] = 0,
0, // SPECIES_CAMERUPT [SPECIES_CAMERUPT] = 0,
0, // SPECIES_SPHEAL [SPECIES_SPHEAL] = 0,
0, // SPECIES_SEALEO [SPECIES_SEALEO] = 0,
0, // SPECIES_WALREIN [SPECIES_WALREIN] = 0,
0, // SPECIES_CACNEA [SPECIES_CACNEA] = 0,
0, // SPECIES_CACTURNE [SPECIES_CACTURNE] = 0,
0, // SPECIES_SNORUNT [SPECIES_SNORUNT] = 0,
12, // SPECIES_GLALIE [SPECIES_GLALIE] = 12,
13, // SPECIES_LUNATONE [SPECIES_LUNATONE] = 13,
4, // SPECIES_SOLROCK [SPECIES_SOLROCK] = 4,
0, // SPECIES_AZURILL [SPECIES_AZURILL] = 0,
0, // SPECIES_SPOINK [SPECIES_SPOINK] = 0,
0, // SPECIES_GRUMPIG [SPECIES_GRUMPIG] = 0,
0, // SPECIES_PLUSLE [SPECIES_PLUSLE] = 0,
0, // SPECIES_MINUN [SPECIES_MINUN] = 0,
0, // SPECIES_MAWILE [SPECIES_MAWILE] = 0,
0, // SPECIES_MEDITITE [SPECIES_MEDITITE] = 0,
0, // SPECIES_MEDICHAM [SPECIES_MEDICHAM] = 0,
12, // SPECIES_SWABLU [SPECIES_SWABLU] = 12,
8, // SPECIES_ALTARIA [SPECIES_ALTARIA] = 8,
0, // SPECIES_WYNAUT [SPECIES_WYNAUT] = 0,
9, // SPECIES_DUSKULL [SPECIES_DUSKULL] = 9,
0, // SPECIES_DUSCLOPS [SPECIES_DUSCLOPS] = 0,
0, // SPECIES_ROSELIA [SPECIES_ROSELIA] = 0,
0, // SPECIES_SLAKOTH [SPECIES_SLAKOTH] = 0,
0, // SPECIES_VIGOROTH [SPECIES_VIGOROTH] = 0,
0, // SPECIES_SLAKING [SPECIES_SLAKING] = 0,
0, // SPECIES_GULPIN [SPECIES_GULPIN] = 0,
0, // SPECIES_SWALOT [SPECIES_SWALOT] = 0,
0, // SPECIES_TROPIUS [SPECIES_TROPIUS] = 0,
0, // SPECIES_WHISMUR [SPECIES_WHISMUR] = 0,
0, // SPECIES_LOUDRED [SPECIES_LOUDRED] = 0,
0, // SPECIES_EXPLOUD [SPECIES_EXPLOUD] = 0,
0, // SPECIES_CLAMPERL [SPECIES_CLAMPERL] = 0,
0, // SPECIES_HUNTAIL [SPECIES_HUNTAIL] = 0,
0, // SPECIES_GOREBYSS [SPECIES_GOREBYSS] = 0,
0, // SPECIES_ABSOL [SPECIES_ABSOL] = 0,
12, // SPECIES_SHUPPET [SPECIES_SHUPPET] = 12,
8, // SPECIES_BANETTE [SPECIES_BANETTE] = 8,
0, // SPECIES_SEVIPER [SPECIES_SEVIPER] = 0,
0, // SPECIES_ZANGOOSE [SPECIES_ZANGOOSE] = 0,
0, // SPECIES_RELICANTH [SPECIES_RELICANTH] = 0,
0, // SPECIES_ARON [SPECIES_ARON] = 0,
0, // SPECIES_LAIRON [SPECIES_LAIRON] = 0,
0, // SPECIES_AGGRON [SPECIES_AGGRON] = 0,
16, // SPECIES_CASTFORM [SPECIES_CASTFORM] = 16,
0, // SPECIES_VOLBEAT [SPECIES_VOLBEAT] = 0,
0, // SPECIES_ILLUMISE [SPECIES_ILLUMISE] = 0,
0, // SPECIES_LILEEP [SPECIES_LILEEP] = 0,
0, // SPECIES_CRADILY [SPECIES_CRADILY] = 0,
0, // SPECIES_ANORITH [SPECIES_ANORITH] = 0,
0, // SPECIES_ARMALDO [SPECIES_ARMALDO] = 0,
0, // SPECIES_RALTS [SPECIES_RALTS] = 0,
0, // SPECIES_KIRLIA [SPECIES_KIRLIA] = 0,
0, // SPECIES_GARDEVOIR [SPECIES_GARDEVOIR] = 0,
0, // SPECIES_BAGON [SPECIES_BAGON] = 0,
0, // SPECIES_SHELGON [SPECIES_SHELGON] = 0,
0, // SPECIES_SALAMENCE [SPECIES_SALAMENCE] = 0,
8, // SPECIES_BELDUM [SPECIES_BELDUM] = 8,
0, // SPECIES_METANG [SPECIES_METANG] = 0,
0, // SPECIES_METAGROSS [SPECIES_METAGROSS] = 0,
0, // SPECIES_REGIROCK [SPECIES_REGIROCK] = 0,
0, // SPECIES_REGICE [SPECIES_REGICE] = 0,
0, // SPECIES_REGISTEEL [SPECIES_REGISTEEL] = 0,
0, // SPECIES_KYOGRE [SPECIES_KYOGRE] = 0,
0, // SPECIES_GROUDON [SPECIES_GROUDON] = 0,
6, // SPECIES_RAYQUAZA [SPECIES_RAYQUAZA] = 6,
6, // SPECIES_LATIAS [SPECIES_LATIAS] = 6,
6, // SPECIES_LATIOS [SPECIES_LATIOS] = 6,
12, // SPECIES_JIRACHI [SPECIES_JIRACHI] = 12,
8, // SPECIES_DEOXYS [SPECIES_DEOXYS] = 8,
12, // SPECIES_CHIMECHO [SPECIES_CHIMECHO] = 12,
}; };
File diff suppressed because it is too large Load Diff
+8 -8
View File
@@ -251,7 +251,7 @@ static void ApplyDaycareExperience(struct Pokemon *mon)
while ((learnedMove = MonTryLearningNewMove(mon, firstMove)) != 0) while ((learnedMove = MonTryLearningNewMove(mon, firstMove)) != 0)
{ {
firstMove = FALSE; firstMove = FALSE;
if (learnedMove == INVALID_U16) if (learnedMove == 0xFFFF)
{ {
// Mon already knows 4 moves. // Mon already knows 4 moves.
DeleteFirstMoveAndGiveMoveToMon(mon, gMoveToLearn); DeleteFirstMoveAndGiveMoveToMon(mon, gMoveToLearn);
@@ -535,7 +535,7 @@ static void RemoveIVIndexFromList(u8 *ivs, u8 selectedIv)
s32 i, j; s32 i, j;
u8 temp[NUM_STATS]; u8 temp[NUM_STATS];
ivs[selectedIv] = INVALID_U8; ivs[selectedIv] = 0xFF;
for (i = 0; i < NUM_STATS; i++) for (i = 0; i < NUM_STATS; i++)
{ {
temp[i] = ivs[i]; temp[i] = ivs[i];
@@ -544,7 +544,7 @@ static void RemoveIVIndexFromList(u8 *ivs, u8 selectedIv)
j = 0; j = 0;
for (i = 0; i < NUM_STATS; i++) for (i = 0; i < NUM_STATS; i++)
{ {
if (temp[i] != INVALID_U8) if (temp[i] != 0xFF)
ivs[j++] = temp[i]; ivs[j++] = temp[i];
} }
} }
@@ -684,7 +684,7 @@ static void BuildEggMoveset(struct Pokemon *egg, struct BoxPokemon *father, stru
{ {
if (sHatchedEggFatherMoves[i] == sHatchedEggEggMoves[j]) if (sHatchedEggFatherMoves[i] == sHatchedEggEggMoves[j])
{ {
if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == INVALID_U16) if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == 0xFFFF)
DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFatherMoves[i]); DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFatherMoves[i]);
break; break;
} }
@@ -703,7 +703,7 @@ static void BuildEggMoveset(struct Pokemon *egg, struct BoxPokemon *father, stru
{ {
if (sHatchedEggFatherMoves[i] == ItemIdToBattleMoveId(ITEM_TM01_FOCUS_PUNCH + j) && CanMonLearnTMHM(egg, j)) if (sHatchedEggFatherMoves[i] == ItemIdToBattleMoveId(ITEM_TM01_FOCUS_PUNCH + j) && CanMonLearnTMHM(egg, j))
{ {
if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == INVALID_U16) if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == 0xFFFF)
DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFatherMoves[i]); DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFatherMoves[i]);
} }
} }
@@ -728,7 +728,7 @@ static void BuildEggMoveset(struct Pokemon *egg, struct BoxPokemon *father, stru
{ {
if (sHatchedEggLevelUpMoves[j] != MOVE_NONE && sHatchedEggFinalMoves[i] == sHatchedEggLevelUpMoves[j]) if (sHatchedEggLevelUpMoves[j] != MOVE_NONE && sHatchedEggFinalMoves[i] == sHatchedEggLevelUpMoves[j])
{ {
if (GiveMoveToMon(egg, sHatchedEggFinalMoves[i]) == INVALID_U16) if (GiveMoveToMon(egg, sHatchedEggFinalMoves[i]) == 0xFFFF)
DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFinalMoves[i]); DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFinalMoves[i]);
break; break;
} }
@@ -773,7 +773,7 @@ static void GiveVoltTackleIfLightBall(struct Pokemon *mon, struct DayCare *dayca
if (motherItem == ITEM_LIGHT_BALL || fatherItem == ITEM_LIGHT_BALL) if (motherItem == ITEM_LIGHT_BALL || fatherItem == ITEM_LIGHT_BALL)
{ {
if (GiveMoveToMon(mon, MOVE_VOLT_TACKLE) == INVALID_U16) if (GiveMoveToMon(mon, MOVE_VOLT_TACKLE) == 0xFFFF)
DeleteFirstMoveAndGiveMoveToMon(mon, MOVE_VOLT_TACKLE); DeleteFirstMoveAndGiveMoveToMon(mon, MOVE_VOLT_TACKLE);
} }
} }
@@ -909,7 +909,7 @@ static bool8 _DoEggActions_CheckHatch(struct DayCare *daycare)
} }
// try to trigger poke sex // try to trigger poke sex
if (daycare->offspringPersonality == 0 && validEggs == 2 && (daycare->mons[1].steps & 0xFF) == INVALID_U8) if (daycare->offspringPersonality == 0 && validEggs == 2 && (daycare->mons[1].steps & 0xFF) == 0xFF)
{ {
u8 loveScore = GetDaycareCompatibilityScore(daycare); u8 loveScore = GetDaycareCompatibilityScore(daycare);
if (loveScore > (Random() * 100u) / USHRT_MAX) if (loveScore > (Random() * 100u) / USHRT_MAX)
+7 -7
View File
@@ -312,7 +312,7 @@ const struct SpriteFrameImage sDecorSelectorSpriteFrameImages = {
}; };
const struct SpriteTemplate sDecorSelectorSpriteTemplate = { const struct SpriteTemplate sDecorSelectorSpriteTemplate = {
INVALID_U16, 0xFFFF,
OVERWORLD_PLACE_DECOR_SELECTOR_PAL_TAG, OVERWORLD_PLACE_DECOR_SELECTOR_PAL_TAG,
&sDecorSelectorOam, &sDecorSelectorOam,
sDecorSelectorAnims, sDecorSelectorAnims,
@@ -409,7 +409,7 @@ const struct SpriteFrameImage Unknown_085A73FC = {
}; };
const struct SpriteTemplate gUnknown_085A7404 = { const struct SpriteTemplate gUnknown_085A7404 = {
INVALID_U16, 0xFFFF,
OVERWORLD_PLACE_DECOR_PLAYER_PAL_TAG, OVERWORLD_PLACE_DECOR_PLAYER_PAL_TAG,
&Unknown_085A73E8, &Unknown_085A73E8,
Unknown_085A73F8, Unknown_085A73F8,
@@ -881,7 +881,7 @@ void sub_81274A0(u8 a0, s32 a1, u8 a2)
void sub_8127500(void) void sub_8127500(void)
{ {
if (sDecorPCBuffer->unk_522 == INVALID_U8) if (sDecorPCBuffer->unk_522 == 0xFF)
{ {
sDecorPCBuffer->unk_522 = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 0x3c, 0x0c, 0x94, sDecorPCBuffer->unk_520 - sDecorPCBuffer->unk_521, 0x6e, 0x6e, &sSecretBasePCSelectDecorPageNo); sDecorPCBuffer->unk_522 = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 0x3c, 0x0c, 0x94, sDecorPCBuffer->unk_520 - sDecorPCBuffer->unk_521, 0x6e, 0x6e, &sSecretBasePCSelectDecorPageNo);
} }
@@ -889,10 +889,10 @@ void sub_8127500(void)
void sub_8127554(void) void sub_8127554(void)
{ {
if (sDecorPCBuffer->unk_522 != INVALID_U8) if (sDecorPCBuffer->unk_522 != 0xFF)
{ {
RemoveScrollIndicatorArrowPair(sDecorPCBuffer->unk_522); RemoveScrollIndicatorArrowPair(sDecorPCBuffer->unk_522);
sDecorPCBuffer->unk_522 = INVALID_U8; sDecorPCBuffer->unk_522 = 0xFF;
} }
} }
@@ -910,7 +910,7 @@ void sub_812759C(u8 taskId)
sub_81269D4(3); sub_81269D4(3);
sub_8127718(sCurDecorationCategory); sub_8127718(sCurDecorationCategory);
sDecorPCBuffer = calloc(1, sizeof(struct DecorPCBuffer)); sDecorPCBuffer = calloc(1, sizeof(struct DecorPCBuffer));
sDecorPCBuffer->unk_522 = INVALID_U8; sDecorPCBuffer->unk_522 = 0xFF;
sub_8127284(); sub_8127284();
sub_81272C8(); sub_81272C8();
sub_81272F8(); sub_81272F8();
@@ -1188,7 +1188,7 @@ void sub_8127B90(u16 mapX, u16 mapY, u8 decWidth, u8 decHeight, u16 decor)
v0 = 0; v0 = 0;
} }
v1 = sub_8127B54(gDecorations[decor].id, i * decWidth + j); v1 = sub_8127B54(gDecorations[decor].id, i * decWidth + j);
if (v1 != INVALID_U16) if (v1 != 0xFFFF)
{ {
MapGridSetMetatileEntryAt(decLeft, decBottom, (gDecorations[decor].tiles[i * decWidth + j] + (0x200 | v0)) | flags | v1); MapGridSetMetatileEntryAt(decLeft, decBottom, (gDecorations[decor].tiles[i * decWidth + j] + (0x200 | v0)) | flags | v1);
} }
File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -748,7 +748,7 @@ static void Task_EvolutionScene(u8 taskID)
GetMonData(mon, MON_DATA_NICKNAME, text); GetMonData(mon, MON_DATA_NICKNAME, text);
StringCopy10(gBattleTextBuff1, text); StringCopy10(gBattleTextBuff1, text);
if (var == INVALID_U16) // no place to learn it if (var == 0xFFFF) // no place to learn it
gTasks[taskID].tState = 22; gTasks[taskID].tState = 22;
else if (var == 0xFFFE) // it already knows that move else if (var == 0xFFFE) // it already knows that move
break; break;
@@ -1105,7 +1105,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
GetMonData(mon, MON_DATA_NICKNAME, text); GetMonData(mon, MON_DATA_NICKNAME, text);
StringCopy10(gBattleTextBuff1, text); StringCopy10(gBattleTextBuff1, text);
if (var == INVALID_U16) if (var == 0xFFFF)
gTasks[taskID].tState = 20; gTasks[taskID].tState = 20;
else if (var == 0xFFFE) else if (var == 0xFFFE)
break; break;
+3 -3
View File
@@ -266,7 +266,7 @@ const u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatil
else else
eventObjectId = GetEventObjectIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height); eventObjectId = GetEventObjectIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height);
if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == INVALID_U8) if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == 0xFF)
return NULL; return NULL;
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
@@ -287,14 +287,14 @@ static const u8 *GetInteractedEventObjectScript(struct MapPosition *position, u8
const u8 *script; const u8 *script;
eventObjectId = GetEventObjectIdByXYZ(position->x, position->y, position->height); eventObjectId = GetEventObjectIdByXYZ(position->x, position->y, position->height);
if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == INVALID_U8) if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == 0xFF)
{ {
if (MetatileBehavior_IsCounter(metatileBehavior) != TRUE) if (MetatileBehavior_IsCounter(metatileBehavior) != TRUE)
return NULL; return NULL;
// Look for an event object on the other side of the counter. // Look for an event object on the other side of the counter.
eventObjectId = GetEventObjectIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height); eventObjectId = GetEventObjectIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height);
if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == INVALID_U8) if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == 0xFF)
return NULL; return NULL;
} }
+1 -1
View File
@@ -695,7 +695,7 @@ static void DrawClosedDoorTiles(const struct DoorGraphics *gfx, u32 x, u32 y)
static void DrawDoor(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frame, u32 x, u32 y) static void DrawDoor(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frame, u32 x, u32 y)
{ {
if (frame->offset == INVALID_U16) if (frame->offset == 0xFFFF)
{ {
DrawClosedDoorTiles(gfx, x, y); DrawClosedDoorTiles(gfx, x, y);
if (sub_808A964()) if (sub_808A964())
+11 -11
View File
@@ -305,7 +305,7 @@ const union AnimCmd *const gNewGameBirchImageAnimTable[] = {
}; };
const struct SpriteTemplate gNewGameBirchObjectTemplate = { const struct SpriteTemplate gNewGameBirchObjectTemplate = {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 4102, .paletteTag = 4102,
.oam = &gNewGameBirchOamAttributes, .oam = &gNewGameBirchOamAttributes,
.anims = gNewGameBirchImageAnimTable, .anims = gNewGameBirchImageAnimTable,
@@ -383,7 +383,7 @@ const union AnimCmd *const gSpriteAnimTable_855C300[] = {
}; };
const struct SpriteTemplate gSpriteTemplate_855C304 = { const struct SpriteTemplate gSpriteTemplate_855C304 = {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 4103, .paletteTag = 4103,
.oam = &gOamData_855C218, .oam = &gOamData_855C218,
.anims = gSpriteAnimTable_855C2F8, .anims = gSpriteAnimTable_855C2F8,
@@ -393,7 +393,7 @@ const struct SpriteTemplate gSpriteTemplate_855C304 = {
}; };
const struct SpriteTemplate gSpriteTemplate_855C31C = { const struct SpriteTemplate gSpriteTemplate_855C31C = {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 4100, .paletteTag = 4100,
.oam = &gOamData_855C220, .oam = &gOamData_855C220,
.anims = gSpriteAnimTable_855C2F8, .anims = gSpriteAnimTable_855C2F8,
@@ -403,7 +403,7 @@ const struct SpriteTemplate gSpriteTemplate_855C31C = {
}; };
const struct SpriteTemplate gSpriteTemplate_855C334 = { const struct SpriteTemplate gSpriteTemplate_855C334 = {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 4112, .paletteTag = 4112,
.oam = &gOamData_855C220, .oam = &gOamData_855C220,
.anims = gSpriteAnimTable_855C300, .anims = gSpriteAnimTable_855C300,
@@ -413,7 +413,7 @@ const struct SpriteTemplate gSpriteTemplate_855C334 = {
}; };
const struct SpriteTemplate gSpriteTemplate_855C34C = { const struct SpriteTemplate gSpriteTemplate_855C34C = {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 4112, .paletteTag = 4112,
.oam = &gOamData_855C26C, .oam = &gOamData_855C26C,
.anims = gSpriteAnimTable_855C300, .anims = gSpriteAnimTable_855C300,
@@ -618,7 +618,7 @@ u32 FieldEffectScript_ReadWord(u8 **script)
void FieldEffectScript_LoadTiles(u8 **script) void FieldEffectScript_LoadTiles(u8 **script)
{ {
struct SpriteSheet *sheet = (struct SpriteSheet *)FieldEffectScript_ReadWord(script); struct SpriteSheet *sheet = (struct SpriteSheet *)FieldEffectScript_ReadWord(script);
if (GetSpriteTileStartByTag(sheet->tag) == INVALID_U16) if (GetSpriteTileStartByTag(sheet->tag) == 0xFFFF)
LoadSpriteSheet(sheet); LoadSpriteSheet(sheet);
(*script) += 4; (*script) += 4;
} }
@@ -665,7 +665,7 @@ void FieldEffectFreeTilesIfUnused(u16 tileStart)
u8 i; u8 i;
u16 tag = GetSpriteTileTagByTileStart(tileStart); u16 tag = GetSpriteTileTagByTileStart(tileStart);
if (tag != INVALID_U16) if (tag != 0xFFFF)
{ {
for (i = 0; i < MAX_SPRITES; i++) for (i = 0; i < MAX_SPRITES; i++)
if (gSprites[i].inUse && gSprites[i].usingSheet && tileStart == gSprites[i].sheetTileStart) if (gSprites[i].inUse && gSprites[i].usingSheet && tileStart == gSprites[i].sheetTileStart)
@@ -679,7 +679,7 @@ void FieldEffectFreePaletteIfUnused(u8 paletteNum)
u8 i; u8 i;
u16 tag = GetSpritePaletteTagByPaletteNum(paletteNum); u16 tag = GetSpritePaletteTagByPaletteNum(paletteNum);
if (tag != INVALID_U16) if (tag != 0xFFFF)
{ {
for (i = 0; i < MAX_SPRITES; i++) for (i = 0; i < MAX_SPRITES; i++)
if (gSprites[i].inUse && gSprites[i].oam.paletteNum == paletteNum) if (gSprites[i].inUse && gSprites[i].oam.paletteNum == paletteNum)
@@ -761,7 +761,7 @@ u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority)
{ {
s32 spriteId = CreateMonPicSprite_HandleDeoxys(species, 0, 0x8000, 1, x, y, 0, gMonPaletteTable[species].tag); s32 spriteId = CreateMonPicSprite_HandleDeoxys(species, 0, 0x8000, 1, x, y, 0, gMonPaletteTable[species].tag);
PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[species].tag) + 0x10); PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[species].tag) + 0x10);
if (spriteId == INVALID_U16) if (spriteId == 0xFFFF)
return MAX_SPRITES; return MAX_SPRITES;
else else
return spriteId; return spriteId;
@@ -772,7 +772,7 @@ u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subprio
const struct CompressedSpritePalette *spritePalette = GetMonSpritePalStructFromOtIdPersonality(species, d, g); const struct CompressedSpritePalette *spritePalette = GetMonSpritePalStructFromOtIdPersonality(species, d, g);
u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, d, g, 1, x, y, 0, spritePalette->tag); u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, d, g, 1, x, y, 0, spritePalette->tag);
PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10); PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10);
if (spriteId == INVALID_U16) if (spriteId == 0xFFFF)
return MAX_SPRITES; return MAX_SPRITES;
else else
return spriteId; return spriteId;
@@ -3591,7 +3591,7 @@ const union AnimCmd *const gSpriteAnimTable_855C5DC[] = {
}; };
const struct SpriteTemplate gUnknown_0855C5EC = { const struct SpriteTemplate gUnknown_0855C5EC = {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 4378, .paletteTag = 4378,
.oam = &gOamData_855C218, .oam = &gOamData_855C218,
.anims = gSpriteAnimTable_855C5DC, .anims = gSpriteAnimTable_855C5DC,
+9 -9
View File
@@ -1007,15 +1007,15 @@ void UpdateSurfBlobFieldEffect(struct Sprite *sprite)
static void SynchroniseSurfAnim(struct EventObject *eventObject, struct Sprite *sprite) static void SynchroniseSurfAnim(struct EventObject *eventObject, struct Sprite *sprite)
{ {
u8 surfBlobDirectionAnims[] = { u8 surfBlobDirectionAnims[] = {
0, // DIR_NONE [DIR_NONE] = 0,
0, // DIR_SOUTH [DIR_SOUTH] = 0,
1, // DIR_NORTH [DIR_NORTH] = 1,
2, // DIR_WEST [DIR_WEST] = 2,
3, // DIR_EAST [DIR_EAST] = 3,
0, [DIR_SOUTHWEST] = 0,
0, [DIR_SOUTHEAST] = 0,
1, [DIR_NORTHWEST] = 1,
1, [DIR_NORTHEAST] = 1,
}; };
if (sub_8155640(sprite) == 0) if (sub_8155640(sprite) == 0)
+1 -1
View File
@@ -53,7 +53,7 @@ void task_add_textbox(void)
void task_del_textbox(void) void task_del_textbox(void)
{ {
u8 taskId = FindTaskIdByFunc(sub_8098154); u8 taskId = FindTaskIdByFunc(sub_8098154);
if (taskId != INVALID_U8) if (taskId != 0xFF)
DestroyTask(taskId); DestroyTask(taskId);
} }
+1 -1
View File
@@ -1389,7 +1389,7 @@ void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender)
u8 eventObjectId; u8 eventObjectId;
struct EventObject *eventObject; struct EventObject *eventObject;
playerEventObjTemplate.localId = INVALID_U8; playerEventObjTemplate.localId = 0xFF;
playerEventObjTemplate.graphicsId = GetPlayerAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, gender); playerEventObjTemplate.graphicsId = GetPlayerAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, gender);
playerEventObjTemplate.x = x - 7; playerEventObjTemplate.x = x - 7;
playerEventObjTemplate.y = y - 7; playerEventObjTemplate.y = y - 7;
+10 -10
View File
@@ -1957,12 +1957,12 @@ void sub_8139D98(void)
bool32 warp0_in_pokecenter(void) bool32 warp0_in_pokecenter(void)
{ {
static const u16 gUnknown_085B2C2A[] = { 0x0202, 0x0301, 0x0405, 0x0504, 0x0604, 0x0700, 0x0804, 0x090b, 0x0a05, 0x0b05, 0x0c02, 0x0d06, 0x0e03, 0x0f02, 0x100c, 0x100a, 0x1a35, 0x193c, INVALID_U16 }; static const u16 gUnknown_085B2C2A[] = { 0x0202, 0x0301, 0x0405, 0x0504, 0x0604, 0x0700, 0x0804, 0x090b, 0x0a05, 0x0b05, 0x0c02, 0x0d06, 0x0e03, 0x0f02, 0x100c, 0x100a, 0x1a35, 0x193c, 0xFFFF };
int i; int i;
u16 map = (gLastUsedWarp.mapGroup << 8) + gLastUsedWarp.mapNum; u16 map = (gLastUsedWarp.mapGroup << 8) + gLastUsedWarp.mapNum;
for (i = 0; gUnknown_085B2C2A[i] != INVALID_U16; i++) for (i = 0; gUnknown_085B2C2A[i] != 0xFFFF; i++)
{ {
if (gUnknown_085B2C2A[i] == map) if (gUnknown_085B2C2A[i] == map)
return TRUE; return TRUE;
@@ -2946,10 +2946,10 @@ void sub_813AA44(void)
static void sub_813AA60(u16 a0, u16 a1) static void sub_813AA60(u16 a0, u16 a1)
{ {
static const u16 gUnknown_085B312C[] = { 0x004b, 0x0067, 0x0057, 0x004f, 0x0054, 0x0055, 0x0056, 0x0050, 0x0051, 0x0052, INVALID_U16 }; static const u16 gUnknown_085B312C[] = { 0x004b, 0x0067, 0x0057, 0x004f, 0x0054, 0x0055, 0x0056, 0x0050, 0x0051, 0x0052, 0xFFFF };
static const u16 gUnknown_085B3142[] = { 0x0071, 0x006f, 0x0072, 0x0073, 0x0074, INVALID_U16 }; static const u16 gUnknown_085B3142[] = { 0x0071, 0x006f, 0x0072, 0x0073, 0x0074, 0xFFFF };
static const u16 gUnknown_085B314E[] = { 0x0040, 0x0043, 0x0041, 0x0046, 0x0042, 0x003f, INVALID_U16 }; static const u16 gUnknown_085B314E[] = { 0x0040, 0x0043, 0x0041, 0x0046, 0x0042, 0x003f, 0xFFFF };
static const u16 gUnknown_085B315C[] = { 0x00c8, 0x00b4, 0x00b7, 0x00b9, 0x00b3, 0x00ba, 0x00bb, 0x00c4, 0x00c6, INVALID_U16 }; static const u16 gUnknown_085B315C[] = { 0x00c8, 0x00b4, 0x00b7, 0x00b9, 0x00b3, 0x00ba, 0x00bb, 0x00c4, 0x00c6, 0xFFFF };
static const u8 *const gUnknown_085B3170[] = { static const u8 *const gUnknown_085B3170[] = {
BattleFrontier_BattlePointExchangeServiceCorner_Text_2601AA, BattleFrontier_BattlePointExchangeServiceCorner_Text_2601AA,
@@ -3004,7 +3004,7 @@ static void sub_813AA60(u16 a0, u16 a1)
{ {
case 3: case 3:
AddTextPrinterParameterized2(0, 1, gUnknown_085B3170[a1], 0, NULL, 2, 1, 3); AddTextPrinterParameterized2(0, 1, gUnknown_085B3170[a1], 0, NULL, 2, 1, 3);
if (gUnknown_085B312C[a1] == INVALID_U16) if (gUnknown_085B312C[a1] == 0xFFFF)
{ {
sub_813ABD4(gUnknown_085B312C[a1]); sub_813ABD4(gUnknown_085B312C[a1]);
} }
@@ -3017,7 +3017,7 @@ static void sub_813AA60(u16 a0, u16 a1)
break; break;
case 4: case 4:
AddTextPrinterParameterized2(0, 1, gUnknown_085B319C[a1], 0, NULL, 2, 1, 3); AddTextPrinterParameterized2(0, 1, gUnknown_085B319C[a1], 0, NULL, 2, 1, 3);
if (gUnknown_085B3142[a1] == INVALID_U16) if (gUnknown_085B3142[a1] == 0xFFFF)
{ {
sub_813ABD4(gUnknown_085B3142[a1]); sub_813ABD4(gUnknown_085B3142[a1]);
} }
@@ -3841,13 +3841,13 @@ bool32 sub_813B9C0(void)
MAP_TRADE_CENTER, MAP_TRADE_CENTER,
MAP_RECORD_CORNER, MAP_RECORD_CORNER,
MAP_DOUBLE_BATTLE_COLOSSEUM, MAP_DOUBLE_BATTLE_COLOSSEUM,
INVALID_U16 0xFFFF
}; };
int i; int i;
u16 map = (gSaveBlock1Ptr->location.mapGroup << 8) + gSaveBlock1Ptr->location.mapNum; u16 map = (gSaveBlock1Ptr->location.mapGroup << 8) + gSaveBlock1Ptr->location.mapNum;
for (i = 0; gUnknown_085B3444[i] != INVALID_U16; i++) for (i = 0; gUnknown_085B3444[i] != 0xFFFF; i++)
{ {
if (gUnknown_085B3444[i] == map) if (gUnknown_085B3444[i] == map)
{ {
+2 -2
View File
@@ -496,7 +496,7 @@ u16 GetBehaviorByMetatileId(u16 metatile)
} }
else else
{ {
return INVALID_U8; return 0xFF;
} }
} }
@@ -922,7 +922,7 @@ void sub_8088B94(int x, int y, int a2)
bool8 sub_8088BF0(u16* a0, u16 a1, u8 a2) bool8 sub_8088BF0(u16* a0, u16 a1, u8 a2)
{ {
if (a2 == INVALID_U8) if (a2 == 0xFF)
return FALSE; return FALSE;
if (a2 == 0) if (a2 == 0)
+1 -1
View File
@@ -164,7 +164,7 @@ const struct SpritePalette gFieldEffectObjectPaletteInfo6 = {gFieldEffectObjectP
static const struct SpriteTemplate sSpriteTemplate_CutGrass = static const struct SpriteTemplate sSpriteTemplate_CutGrass =
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0x1000, .paletteTag = 0x1000,
.oam = &sOamData_CutGrass, .oam = &sOamData_CutGrass,
.anims = sSpriteAnimTable_CutGrass, .anims = sSpriteAnimTable_CutGrass,
+1 -1
View File
@@ -236,7 +236,7 @@ static void sub_81BE968(void)
u8 taskId; u8 taskId;
taskId = FindTaskIdByFunc(sub_81BE9C0); taskId = FindTaskIdByFunc(sub_81BE9C0);
if(taskId != INVALID_U8) if(taskId != 0xFF)
gTasks[taskId].data[0]++; gTasks[taskId].data[0]++;
} }
+1 -1
View File
@@ -302,7 +302,7 @@ static void sub_81BED50(u8 taskId)
case 4: case 4:
UnsetBgTilemapBuffer(0); UnsetBgTilemapBuffer(0);
anotherTaskId = FindTaskIdByFunc(sub_81BEBB4); anotherTaskId = FindTaskIdByFunc(sub_81BEBB4);
if (anotherTaskId != INVALID_U8) if (anotherTaskId != 0xFF)
DestroyTask(anotherTaskId); DestroyTask(anotherTaskId);
sUnknown_0203CF14[1] = sUnknown_0203CF14[0] = 0; sUnknown_0203CF14[1] = sUnknown_0203CF14[0] = 0;
sub_81BEB90(); sub_81BEB90();
+6 -6
View File
@@ -681,7 +681,7 @@ static const u8 sFacilityToBrainEventObjGfx[][2] =
const u16 gFrontierBannedSpecies[] = const u16 gFrontierBannedSpecies[] =
{ {
SPECIES_MEW, SPECIES_MEWTWO, SPECIES_HO_OH, SPECIES_LUGIA, SPECIES_CELEBI, SPECIES_MEW, SPECIES_MEWTWO, SPECIES_HO_OH, SPECIES_LUGIA, SPECIES_CELEBI,
SPECIES_KYOGRE, SPECIES_GROUDON, SPECIES_RAYQUAZA, SPECIES_JIRACHI, SPECIES_DEOXYS, INVALID_U16 SPECIES_KYOGRE, SPECIES_GROUDON, SPECIES_RAYQUAZA, SPECIES_JIRACHI, SPECIES_DEOXYS, 0xFFFF
}; };
static const u8 *const gUnknown_08611CB0[][2] = static const u8 *const gUnknown_08611CB0[][2] =
@@ -1829,7 +1829,7 @@ void sub_81A3ACC(void)
s32 i; s32 i;
for (i = 0; i < 20; i++) for (i = 0; i < 20; i++)
gSaveBlock2Ptr->frontier.field_CB4[i] |= INVALID_U16; gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF;
} }
static void sub_81A3B00(void) static void sub_81A3B00(void)
@@ -1974,10 +1974,10 @@ static void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monL
if (species == SPECIES_EGG || species == SPECIES_NONE) if (species == SPECIES_EGG || species == SPECIES_NONE)
return; return;
for (i = 0; gFrontierBannedSpecies[i] != INVALID_U16 && gFrontierBannedSpecies[i] != species; i++) for (i = 0; gFrontierBannedSpecies[i] != 0xFFFF && gFrontierBannedSpecies[i] != species; i++)
; ;
if (gFrontierBannedSpecies[i] != INVALID_U16) if (gFrontierBannedSpecies[i] != 0xFFFF)
return; return;
if (lvlMode == FRONTIER_LVL_50 && monLevel > 50) if (lvlMode == FRONTIER_LVL_50 && monLevel > 50)
return; return;
@@ -2060,7 +2060,7 @@ static void sub_81A3FD4(void)
s32 i; s32 i;
s32 caughtBannedMons = 0; s32 caughtBannedMons = 0;
s32 species = gFrontierBannedSpecies[0]; s32 species = gFrontierBannedSpecies[0];
for (i = 0; species != INVALID_U16; i++, species = gFrontierBannedSpecies[i]) for (i = 0; species != 0xFFFF; i++, species = gFrontierBannedSpecies[i])
{ {
if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT)) if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT))
caughtBannedMons++; caughtBannedMons++;
@@ -2068,7 +2068,7 @@ static void sub_81A3FD4(void)
gStringVar1[0] = EOS; gStringVar1[0] = EOS;
gSpecialVar_0x8004 = 1; gSpecialVar_0x8004 = 1;
count = 0; count = 0;
for (i = 0; gFrontierBannedSpecies[i] != INVALID_U16; i++) for (i = 0; gFrontierBannedSpecies[i] != 0xFFFF; i++)
count = sub_81A3DD0(gFrontierBannedSpecies[i], count, caughtBannedMons); count = sub_81A3DD0(gFrontierBannedSpecies[i], count, caughtBannedMons);
if (count == 0) if (count == 0)
+1 -1
View File
@@ -588,7 +588,7 @@ void sub_81152DC(u8 taskId)
break; break;
default: default:
task->data[9] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); task->data[9] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
if (task->data[9] == INVALID_U8) if (task->data[9] == 0xFF)
{ {
DestroyAnimVisualTask(taskId); DestroyAnimVisualTask(taskId);
} }
+21 -21
View File
@@ -467,11 +467,11 @@ static void Task_Hof_InitMonData(u8 taskId)
sUnknown_0203BCD4 = 0; sUnknown_0203BCD4 = 0;
gTasks[taskId].tDisplayedMonId = 0; gTasks[taskId].tDisplayedMonId = 0;
gTasks[taskId].tPlayerSpriteID = INVALID_U8; gTasks[taskId].tPlayerSpriteID = 0xFF;
for (i = 0; i < PARTY_SIZE; i++) for (i = 0; i < PARTY_SIZE; i++)
{ {
gTasks[taskId].tMonSpriteId(i) = INVALID_U8; gTasks[taskId].tMonSpriteId(i) = 0xFF;
} }
if (gTasks[taskId].tDontSaveData) if (gTasks[taskId].tDontSaveData)
@@ -522,7 +522,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
static void Task_Hof_TrySaveData(u8 taskId) static void Task_Hof_TrySaveData(u8 taskId)
{ {
gGameContinueCallback = CB2_DoHallOfFameScreenDontSaveData; gGameContinueCallback = CB2_DoHallOfFameScreenDontSaveData;
if (TrySavingData(SAVE_HALL_OF_FAME) == INVALID_U8 && gDamagedSaveSectors != 0) if (TrySavingData(SAVE_HALL_OF_FAME) == 0xFF && gDamagedSaveSectors != 0)
{ {
UnsetBgTilemapBuffer(1); UnsetBgTilemapBuffer(1);
UnsetBgTilemapBuffer(3); UnsetBgTilemapBuffer(3);
@@ -645,7 +645,7 @@ static void Task_Hof_PaletteFadeAndPrintWelcomeText(u8 taskId)
BeginNormalPaletteFade(0xFFFF0000, 0, 0, 0, RGB_BLACK); BeginNormalPaletteFade(0xFFFF0000, 0, 0, 0, RGB_BLACK);
for (i = 0; i < PARTY_SIZE; i++) for (i = 0; i < PARTY_SIZE; i++)
{ {
if (gTasks[taskId].tMonSpriteId(i) != INVALID_U8) if (gTasks[taskId].tMonSpriteId(i) != 0xFF)
gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 0; gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 0;
} }
@@ -668,7 +668,7 @@ static void sub_8173DC0(u8 taskId)
u16 i; u16 i;
for (i = 0; i < PARTY_SIZE; i++) for (i = 0; i < PARTY_SIZE; i++)
{ {
if (gTasks[taskId].tMonSpriteId(i) != INVALID_U8) if (gTasks[taskId].tMonSpriteId(i) != 0xFF)
gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 1; gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 1;
} }
BeginNormalPaletteFade(sUnknown_0203BCD4, 0, 12, 12, RGB(16, 29, 24)); BeginNormalPaletteFade(sUnknown_0203BCD4, 0, 12, 12, RGB(16, 29, 24));
@@ -752,7 +752,7 @@ static void Task_Hof_HandleExit(u8 taskId)
for (i = 0; i < PARTY_SIZE; i++) for (i = 0; i < PARTY_SIZE; i++)
{ {
u8 spriteId = gTasks[taskId].tMonSpriteId(i); u8 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != INVALID_U8) if (spriteId != 0xFF)
{ {
FreeOamMatrix(gSprites[spriteId].oam.matrixNum); FreeOamMatrix(gSprites[spriteId].oam.matrixNum);
FreeAndDestroyMonPicSprite(spriteId); FreeAndDestroyMonPicSprite(spriteId);
@@ -847,7 +847,7 @@ void CB2_DoHallOfFamePC(void)
for (i = 0; i < PARTY_SIZE; i++) for (i = 0; i < PARTY_SIZE; i++)
{ {
gTasks[taskId].tMonSpriteId(i) = INVALID_U8; gTasks[taskId].tMonSpriteId(i) = 0xFF;
} }
sHofMonPtr = AllocZeroed(0x2000); sHofMonPtr = AllocZeroed(0x2000);
@@ -937,7 +937,7 @@ static void Task_HofPC_DrawSpritesPrintText(u8 taskId)
} }
else else
{ {
gTasks[taskId].tMonSpriteId(i) = INVALID_U8; gTasks[taskId].tMonSpriteId(i) = 0xFF;
} }
} }
@@ -967,7 +967,7 @@ static void Task_HofPC_PrintMonInfo(u8 taskId)
for (i = 0; i < PARTY_SIZE; i++) for (i = 0; i < PARTY_SIZE; i++)
{ {
u16 spriteId = gTasks[taskId].tMonSpriteId(i); u16 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != INVALID_U8) if (spriteId != 0xFF)
gSprites[spriteId].oam.priority = 1; gSprites[spriteId].oam.priority = 1;
} }
@@ -999,10 +999,10 @@ static void Task_HofPC_HandleInput(u8 taskId)
for (i = 0; i < 6; i++) for (i = 0; i < 6; i++)
{ {
u8 spriteId = gTasks[taskId].tMonSpriteId(i); u8 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != INVALID_U8) if (spriteId != 0xFF)
{ {
FreeAndDestroyMonPicSprite(spriteId); FreeAndDestroyMonPicSprite(spriteId);
gTasks[taskId].tMonSpriteId(i) = INVALID_U8; gTasks[taskId].tMonSpriteId(i) = 0xFF;
} }
} }
if (gTasks[taskId].tCurrPageNo != 0) if (gTasks[taskId].tCurrPageNo != 0)
@@ -1060,10 +1060,10 @@ static void Task_HofPC_HandleExit(u8 taskId)
for (i = 0; i < PARTY_SIZE; i++) for (i = 0; i < PARTY_SIZE; i++)
{ {
u16 spriteId = gTasks[taskId].tMonSpriteId(i); u16 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != INVALID_U8) if (spriteId != 0xFF)
{ {
FreeAndDestroyMonPicSprite(spriteId); FreeAndDestroyMonPicSprite(spriteId);
gTasks[taskId].tMonSpriteId(i) = INVALID_U8; gTasks[taskId].tMonSpriteId(i) = 0xFF;
} }
} }
@@ -1130,7 +1130,7 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
{ {
stringPtr = StringCopy(text, gText_Number); stringPtr = StringCopy(text, gText_Number);
dexNumber = SpeciesToPokedexNum(currMon->species); dexNumber = SpeciesToPokedexNum(currMon->species);
if (dexNumber != INVALID_U16) if (dexNumber != 0xFFFF)
{ {
stringPtr[0] = (dexNumber / 100) + CHAR_0; stringPtr[0] = (dexNumber / 100) + CHAR_0;
stringPtr++; stringPtr++;
@@ -1417,7 +1417,7 @@ void sub_8175280(void)
gSpecialVar_0x8004 = 180; gSpecialVar_0x8004 = 180;
taskId = CreateTask(sub_8175364, 0); taskId = CreateTask(sub_8175364, 0);
if (taskId != INVALID_U8) if (taskId != 0xFF)
{ {
gTasks[taskId].data[1] = gSpecialVar_0x8004; gTasks[taskId].data[1] = gSpecialVar_0x8004;
gSpecialVar_0x8005 = taskId; gSpecialVar_0x8005 = taskId;
@@ -1428,7 +1428,7 @@ static void sub_81752C0(void)
{ {
u8 taskId; u8 taskId;
if ((taskId = FindTaskIdByFunc(sub_8175364)) != INVALID_U8) if ((taskId = FindTaskIdByFunc(sub_8175364)) != 0xFF)
DestroyTask(taskId); DestroyTask(taskId);
sub_8152254(); sub_8152254();
@@ -1473,7 +1473,7 @@ static void sub_8175364(u8 taskId)
{ {
DestroyTask(taskId); DestroyTask(taskId);
gSpecialVar_0x8004 = var; gSpecialVar_0x8004 = var;
gSpecialVar_0x8005 = INVALID_U16; gSpecialVar_0x8005 = 0xFFFF;
} }
LoadCompressedObjectPic(sHallOfFame_ConfettiSpriteSheet); LoadCompressedObjectPic(sHallOfFame_ConfettiSpriteSheet);
LoadCompressedObjectPalette(sHallOfFame_ConfettiSpritePalette); LoadCompressedObjectPalette(sHallOfFame_ConfettiSpritePalette);
@@ -1483,7 +1483,7 @@ static void sub_8175364(u8 taskId)
if (data[1] != 0 && data[1] % 3 == 0) if (data[1] != 0 && data[1] % 3 == 0)
{ {
var = sub_81524C4(&sOamData_85E53FC, 0x3E9, 0x3E9, Random() % 240, -(Random() % 8), Random() % 0x11, var); var = sub_81524C4(&sOamData_85E53FC, 0x3E9, 0x3E9, Random() % 240, -(Random() % 8), Random() % 0x11, var);
if (var != INVALID_U8) if (var != 0xFF)
{ {
sub_8152438(var, sub_81752F4); sub_8152438(var, sub_81752F4);
if ((Random() & 3) == 0) if ((Random() & 3) == 0)
@@ -1496,12 +1496,12 @@ static void sub_8175364(u8 taskId)
if (data[1] != 0) if (data[1] != 0)
data[1]--; data[1]--;
else if (data[15] == 0) else if (data[15] == 0)
data[0] = INVALID_U8; data[0] = 0xFF;
break; break;
case INVALID_U8: case 0xFF:
sub_81752C0(); sub_81752C0();
gSpecialVar_0x8004 = var; gSpecialVar_0x8004 = var;
gSpecialVar_0x8005 = INVALID_U16; gSpecialVar_0x8005 = 0xFFFF;
break; break;
} }
} }
+1 -1
View File
@@ -58,7 +58,7 @@ static void sub_817B7C4(struct Sprite *sprite);
static void nullsub_66(struct Sprite *sprite); static void nullsub_66(struct Sprite *sprite);
static const struct SpriteTemplate gUnknown_085F504C = { static const struct SpriteTemplate gUnknown_085F504C = {
2000, INVALID_U16, &gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_817B62C 2000, 0xFFFF, &gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_817B62C
}; };
static const struct CompressedSpriteSheet gUnknown_085F5064[] = { static const struct CompressedSpriteSheet gUnknown_085F5064[] = {
+1 -1
View File
@@ -161,7 +161,7 @@ u8 AddCustomItemIconSprite(struct SpriteTemplate *customSpriteTemplate, u16 tile
const void *GetItemIconPicOrPalette(u16 itemId, u8 which) const void *GetItemIconPicOrPalette(u16 itemId, u8 which)
{ {
if (itemId == INVALID_U16) if (itemId == 0xFFFF)
itemId = ITEM_FIELD_ARROW; itemId = ITEM_FIELD_ARROW;
else if (itemId >= ITEMS_COUNT) else if (itemId >= ITEMS_COUNT)
itemId = 0; itemId = 0;
+18 -18
View File
@@ -532,11 +532,11 @@ void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)
if (temp <= 1) if (temp <= 1)
gUnknown_0203CE54->unk81B = 1; gUnknown_0203CE54->unk81B = 1;
gUnknown_0203CE54->unk0 = 0; gUnknown_0203CE54->unk0 = 0;
gUnknown_0203CE54->unk81A = INVALID_U8; gUnknown_0203CE54->unk81A = 0xFF;
gUnknown_0203CE54->unk81E = -1; gUnknown_0203CE54->unk81E = -1;
gUnknown_0203CE54->unk81F = -1; gUnknown_0203CE54->unk81F = -1;
memset(gUnknown_0203CE54->unk804, INVALID_U8, sizeof(gUnknown_0203CE54->unk804)); memset(gUnknown_0203CE54->unk804, 0xFF, sizeof(gUnknown_0203CE54->unk804));
memset(gUnknown_0203CE54->unk810, INVALID_U8, 10); memset(gUnknown_0203CE54->unk810, 0xFF, 10);
SetMainCallback2(CB2_Bag); SetMainCallback2(CB2_Bag);
} }
} }
@@ -819,7 +819,7 @@ void bag_menu_change_item_callback(s32 a, bool8 b, struct ListMenu *unused)
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
ShakeBagVisual(); ShakeBagVisual();
} }
if (gUnknown_0203CE54->unk81A == INVALID_U8) if (gUnknown_0203CE54->unk81A == 0xFF)
{ {
RemoveBagItemIconSprite(1 ^ gUnknown_0203CE54->unk81B_1); RemoveBagItemIconSprite(1 ^ gUnknown_0203CE54->unk81B_1);
if (a != -2) if (a != -2)
@@ -840,7 +840,7 @@ void sub_81AB520(u8 rboxId, int item_index_in_pocket, u8 a)
int offset; int offset;
if (item_index_in_pocket != -2) if (item_index_in_pocket != -2)
{ {
if (gUnknown_0203CE54->unk81A != INVALID_U8) if (gUnknown_0203CE54->unk81A != 0xFF)
{ {
if (gUnknown_0203CE54->unk81A == (u8)item_index_in_pocket) if (gUnknown_0203CE54->unk81A == (u8)item_index_in_pocket)
bag_menu_print_cursor(a, 2); bag_menu_print_cursor(a, 2);
@@ -897,7 +897,7 @@ void bag_menu_print_cursor_(u8 a, u8 b)
void bag_menu_print_cursor(u8 a, u8 b) void bag_menu_print_cursor(u8 a, u8 b)
{ {
if (b == INVALID_U8) if (b == 0xFF)
FillWindowPixelRect(0, 0, 0, a, GetMenuCursorDimensionByFont(1, 0), GetMenuCursorDimensionByFont(1, 1)); FillWindowPixelRect(0, 0, 0, a, GetMenuCursorDimensionByFont(1, 0), GetMenuCursorDimensionByFont(1, 1));
else else
bag_menu_print(0, 1, gText_SelectorArrow2, 0, a, 0, 0, 0, b); bag_menu_print(0, 1, gText_SelectorArrow2, 0, a, 0, 0, 0, b);
@@ -906,32 +906,32 @@ void bag_menu_print_cursor(u8 a, u8 b)
void bag_menu_add_pocket_scroll_arrow_indicators_maybe(void) void bag_menu_add_pocket_scroll_arrow_indicators_maybe(void)
{ {
if (gUnknown_0203CE54->unk81E == INVALID_U8) if (gUnknown_0203CE54->unk81E == 0xFF)
gUnknown_0203CE54->unk81E = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 0xAC, 12, 0x94, gUnknown_0203CE54->unk829[gUnknown_0203CE58.pocket] - gUnknown_0203CE54->unk82E[gUnknown_0203CE58.pocket], 0x6E, 0x6E, &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket]); gUnknown_0203CE54->unk81E = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 0xAC, 12, 0x94, gUnknown_0203CE54->unk829[gUnknown_0203CE58.pocket] - gUnknown_0203CE54->unk82E[gUnknown_0203CE58.pocket], 0x6E, 0x6E, &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket]);
} }
void sub_81AB824(void) void sub_81AB824(void)
{ {
if (gUnknown_0203CE54->unk81E != INVALID_U8) if (gUnknown_0203CE54->unk81E != 0xFF)
{ {
RemoveScrollIndicatorArrowPair(gUnknown_0203CE54->unk81E); RemoveScrollIndicatorArrowPair(gUnknown_0203CE54->unk81E);
gUnknown_0203CE54->unk81E = INVALID_U8; gUnknown_0203CE54->unk81E = 0xFF;
} }
sub_81AB89C(); sub_81AB89C();
} }
void bag_menu_add_list_scroll_arrow_indicators_maybe(void) void bag_menu_add_list_scroll_arrow_indicators_maybe(void)
{ {
if (gUnknown_0203CE54->unk81B != 1 && gUnknown_0203CE54->unk81F == INVALID_U8) if (gUnknown_0203CE54->unk81B != 1 && gUnknown_0203CE54->unk81F == 0xFF)
gUnknown_0203CE54->unk81F = AddScrollIndicatorArrowPair(&gUnknown_08614094, &gUnknown_0203CE58.unk6); gUnknown_0203CE54->unk81F = AddScrollIndicatorArrowPair(&gUnknown_08614094, &gUnknown_0203CE58.unk6);
} }
void sub_81AB89C(void) void sub_81AB89C(void)
{ {
if (gUnknown_0203CE54->unk81F != INVALID_U8) if (gUnknown_0203CE54->unk81F != 0xFF)
{ {
RemoveScrollIndicatorArrowPair(gUnknown_0203CE54->unk81F); RemoveScrollIndicatorArrowPair(gUnknown_0203CE54->unk81F);
gUnknown_0203CE54->unk81F = INVALID_U8; gUnknown_0203CE54->unk81F = 0xFF;
} }
} }
@@ -2303,7 +2303,7 @@ u8 sub_81AE124(u8 a)
u8 bag_menu_add_window(u8 a) u8 bag_menu_add_window(u8 a)
{ {
u8 *ptr = &gUnknown_0203CE54->unk810[a]; u8 *ptr = &gUnknown_0203CE54->unk810[a];
if (*ptr == INVALID_U8) if (*ptr == 0xFF)
{ {
*ptr = AddWindow(&gUnknown_086141AC[a]); *ptr = AddWindow(&gUnknown_086141AC[a]);
SetWindowBorderStyle(*ptr, 0, 1, 14); SetWindowBorderStyle(*ptr, 0, 1, 14);
@@ -2315,20 +2315,20 @@ u8 bag_menu_add_window(u8 a)
void bag_menu_remove_window(u8 a) void bag_menu_remove_window(u8 a)
{ {
u8 *ptr = &gUnknown_0203CE54->unk810[a]; u8 *ptr = &gUnknown_0203CE54->unk810[a];
if (*ptr != INVALID_U8) if (*ptr != 0xFF)
{ {
sub_8198070(*ptr, 0); sub_8198070(*ptr, 0);
ClearWindowTilemap(*ptr); ClearWindowTilemap(*ptr);
RemoveWindow(*ptr); RemoveWindow(*ptr);
schedule_bg_copy_tilemap_to_vram(1); schedule_bg_copy_tilemap_to_vram(1);
*ptr = INVALID_U8; *ptr = 0xFF;
} }
} }
u8 AddItemMessageWindow(u8 a) u8 AddItemMessageWindow(u8 a)
{ {
u8 *ptr = &gUnknown_0203CE54->unk810[a]; u8 *ptr = &gUnknown_0203CE54->unk810[a];
if (*ptr == INVALID_U8) if (*ptr == 0xFF)
*ptr = AddWindow(&gUnknown_086141AC[a]); *ptr = AddWindow(&gUnknown_086141AC[a]);
return *ptr; return *ptr;
} }
@@ -2336,13 +2336,13 @@ u8 AddItemMessageWindow(u8 a)
void bag_menu_RemoveBagItem_message_window(u8 a) void bag_menu_RemoveBagItem_message_window(u8 a)
{ {
u8 *ptr = &gUnknown_0203CE54->unk810[a]; u8 *ptr = &gUnknown_0203CE54->unk810[a];
if (*ptr != INVALID_U8) if (*ptr != 0xFF)
{ {
sub_8197DF8(*ptr, 0); sub_8197DF8(*ptr, 0);
ClearWindowTilemap(*ptr); ClearWindowTilemap(*ptr);
RemoveWindow(*ptr); RemoveWindow(*ptr);
schedule_bg_copy_tilemap_to_vram(1); schedule_bg_copy_tilemap_to_vram(1);
*ptr = INVALID_U8; *ptr = 0xFF;
} }
} }
+4 -4
View File
@@ -301,7 +301,7 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FC74[] =
static const struct SpriteTemplate gUnknown_0857FC7C = static const struct SpriteTemplate gUnknown_0857FC7C =
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0x7544, .paletteTag = 0x7544,
.oam = &sOamData_857FBD0, .oam = &sOamData_857FBD0,
.anims = sSpriteAnimTable_857FBE0, .anims = sSpriteAnimTable_857FBE0,
@@ -410,13 +410,13 @@ static const struct SpriteTemplate gUnknown_0857FE10 =
void RemoveBagSprite(u8 id) void RemoveBagSprite(u8 id)
{ {
u8 *spriteId = &gUnknown_0203CE54->unk804[id]; u8 *spriteId = &gUnknown_0203CE54->unk804[id];
if (*spriteId != INVALID_U8) if (*spriteId != 0xFF)
{ {
FreeSpriteTilesByTag(id + 100); FreeSpriteTilesByTag(id + 100);
FreeSpritePaletteByTag(id + 100); FreeSpritePaletteByTag(id + 100);
FreeSpriteOamMatrix(&gSprites[*spriteId]); FreeSpriteOamMatrix(&gSprites[*spriteId]);
DestroySprite(&gSprites[*spriteId]); DestroySprite(&gSprites[*spriteId]);
*spriteId = INVALID_U8; *spriteId = 0xFF;
} }
} }
@@ -516,7 +516,7 @@ static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite)
void AddBagItemIconSprite(u16 itemId, u8 id) void AddBagItemIconSprite(u16 itemId, u8 id)
{ {
u8 *spriteId = &gUnknown_0203CE54->unk804[id + 2]; u8 *spriteId = &gUnknown_0203CE54->unk804[id + 2];
if (*spriteId == INVALID_U8) if (*spriteId == 0xFF)
{ {
u8 iconSpriteId; u8 iconSpriteId;
+9 -9
View File
@@ -381,7 +381,7 @@ static void LearnMoveMain(void)
if (selection == 0) if (selection == 0)
{ {
if (GiveMoveToMon(&gPlayerParty[sLearnMoveStruct->partyMon], GetCurrentItemId()) != INVALID_U16) if (GiveMoveToMon(&gPlayerParty[sLearnMoveStruct->partyMon], GetCurrentItemId()) != 0xFFFF)
{ {
sub_816084C(gText_PkmnLearnedMove4); sub_816084C(gText_PkmnLearnedMove4);
gSpecialVar_0x8004 = 1; gSpecialVar_0x8004 = 1;
@@ -727,12 +727,12 @@ static void CreateHearts(void)
static void AddScrollArrows(void) static void AddScrollArrows(void)
{ {
if (sLearnMoveStruct->scrollArrowTaskId2 == INVALID_U8) if (sLearnMoveStruct->scrollArrowTaskId2 == 0xFF)
{ {
sLearnMoveStruct->scrollArrowTaskId2 = AddScrollIndicatorArrowPair(&gUnknown_085CEBC0, &sLearnMoveStruct->scrollOffset); sLearnMoveStruct->scrollArrowTaskId2 = AddScrollIndicatorArrowPair(&gUnknown_085CEBC0, &sLearnMoveStruct->scrollOffset);
} }
if (sLearnMoveStruct->scrollArrowTaskId1 == INVALID_U8) if (sLearnMoveStruct->scrollArrowTaskId1 == 0xFF)
{ {
gTempScrollArrowTemplate = gUnknown_085CEBD0; gTempScrollArrowTemplate = gUnknown_085CEBD0;
gTempScrollArrowTemplate.fullyDownThreshold = sLearnMoveStruct->numMenuChoices - sLearnMoveStruct->numToShowAtOnce; gTempScrollArrowTemplate.fullyDownThreshold = sLearnMoveStruct->numMenuChoices - sLearnMoveStruct->numToShowAtOnce;
@@ -742,16 +742,16 @@ static void AddScrollArrows(void)
static void RemoveScrollArrows(void) static void RemoveScrollArrows(void)
{ {
if (sLearnMoveStruct->scrollArrowTaskId2 != INVALID_U8) if (sLearnMoveStruct->scrollArrowTaskId2 != 0xFF)
{ {
RemoveScrollIndicatorArrowPair(sLearnMoveStruct->scrollArrowTaskId2); RemoveScrollIndicatorArrowPair(sLearnMoveStruct->scrollArrowTaskId2);
sLearnMoveStruct->scrollArrowTaskId2 = INVALID_U8; sLearnMoveStruct->scrollArrowTaskId2 = 0xFF;
} }
if (sLearnMoveStruct->scrollArrowTaskId1 != INVALID_U8) if (sLearnMoveStruct->scrollArrowTaskId1 != 0xFF)
{ {
RemoveScrollIndicatorArrowPair(sLearnMoveStruct->scrollArrowTaskId1); RemoveScrollIndicatorArrowPair(sLearnMoveStruct->scrollArrowTaskId1);
sLearnMoveStruct->scrollArrowTaskId1 = INVALID_U8; sLearnMoveStruct->scrollArrowTaskId1 = 0xFF;
} }
} }
@@ -792,7 +792,7 @@ void ShowHideHearts(s32 item)
{ {
numHearts = (u8)(gContestEffects[gContestMoves[item].effect].appeal / 10); numHearts = (u8)(gContestEffects[gContestMoves[item].effect].appeal / 10);
if (numHearts == INVALID_U8) if (numHearts == 0xFF)
{ {
numHearts = 0; numHearts = 0;
} }
@@ -812,7 +812,7 @@ void ShowHideHearts(s32 item)
numHearts = (u8)(gContestEffects[gContestMoves[item].effect].jam / 10); numHearts = (u8)(gContestEffects[gContestMoves[item].effect].jam / 10);
if (numHearts == INVALID_U8) if (numHearts == 0xFF)
{ {
numHearts = 0; numHearts = 0;
} }
+1 -1
View File
@@ -64,7 +64,7 @@
v12 = (u16*)((u32)&sub_82E53F4 & ~1); v12 = (u16*)((u32)&sub_82E53F4 & ~1);
v13 = (u16*)gUnknown_03007898->unk_8; v13 = (u16*)gUnknown_03007898->unk_8;
for (i = 47; i != INVALID_U16; i--) for (i = 47; i != 0xFFFF; i--)
{ {
*v13 = *v12; *v13 = *v12;
++v12; ++v12;
+1 -1
View File
@@ -116,7 +116,7 @@ u16 STWI_read_status(u8 index)
case 3: case 3:
return gRfuState->activeCommand; return gRfuState->activeCommand;
default: default:
return INVALID_U16; return 0xFFFF;
} }
} }
+2 -2
View File
@@ -2250,7 +2250,7 @@ static bool8 DoHandshake(void)
u16 minRecv; u16 minRecv;
playerCount = 0; playerCount = 0;
minRecv = INVALID_U16; minRecv = 0xFFFF;
if (gLink.handshakeAsMaster == TRUE) if (gLink.handshakeAsMaster == TRUE)
{ {
REG_SIOMLT_SEND = MASTER_HANDSHAKE; REG_SIOMLT_SEND = MASTER_HANDSHAKE;
@@ -2274,7 +2274,7 @@ static bool8 DoHandshake(void)
} }
else else
{ {
if (gLink.tempRecvBuffer[i] != INVALID_U16) if (gLink.tempRecvBuffer[i] != 0xFFFF)
{ {
playerCount = 0; playerCount = 0;
} }
+17 -17
View File
@@ -276,7 +276,7 @@ const struct {
{ gBlockSendBuffer, 40 } { gBlockSendBuffer, 40 }
}; };
const u16 gUnknown_082ED6E0[] = { const u16 gUnknown_082ED6E0[] = {
0x0002, 0x7f7d, 0x0000, INVALID_U16 0x0002, 0x7f7d, 0x0000, 0xFFFF
}; };
const char sUnref_082ED6E8[][15] = { const char sUnref_082ED6E8[][15] = {
@@ -436,7 +436,7 @@ u8 sub_800C054(u8 r5, u16 r7, u16 r8, const u16 *r6)
} }
for (i = 0, buffer = r6; i < 16; i++) for (i = 0, buffer = r6; i < 16; i++)
{ {
if (*buffer++ == INVALID_U16) if (*buffer++ == 0xFFFF)
{ {
break; break;
} }
@@ -754,7 +754,7 @@ void sub_800C54C(u32 a0)
switch (gUnknown_03004140.unk_04) switch (gUnknown_03004140.unk_04)
{ {
case 23: case 23:
r2 = sub_800BEC0() == 0x8001 ? 0x44 : INVALID_U8; r2 = sub_800BEC0() == 0x8001 ? 0x44 : 0xFF;
gUnknown_03004140.unk_04 = gUnknown_03004140.unk_05 = 0; gUnknown_03004140.unk_04 = gUnknown_03004140.unk_05 = 0;
sub_800D30C(r2, 0); sub_800D30C(r2, 0);
break; break;
@@ -1168,7 +1168,7 @@ static void sub_800C7B4(u16 r8, u16 r6)
gUnknown_03004140.unk_00 &= ~gUnknown_03004140.unk_14; gUnknown_03004140.unk_00 &= ~gUnknown_03004140.unk_14;
if (gUnknown_03004140.unk_07) if (gUnknown_03004140.unk_07)
{ {
if (gUnknown_03007890->unk_00 == INVALID_U8) if (gUnknown_03007890->unk_00 == 0xFF)
{ {
if (gUnknown_03004140.unk_07 == 8) if (gUnknown_03004140.unk_07 == 8)
{ {
@@ -1183,7 +1183,7 @@ static void sub_800C7B4(u16 r8, u16 r6)
} }
} }
} }
if (gUnknown_03007890->unk_00 == INVALID_U8) if (gUnknown_03007890->unk_00 == 0xFF)
{ {
if (gUnknown_03004140.unk_04 == 0) if (gUnknown_03004140.unk_04 == 0)
{ {
@@ -1198,7 +1198,7 @@ static void sub_800C7B4(u16 r8, u16 r6)
break; break;
case 38: case 38:
sub_800D20C(); sub_800D20C();
if (gUnknown_03007890->unk_00 != INVALID_U8) if (gUnknown_03007890->unk_00 != 0xFF)
{ {
sub_800D30C(0x50, 0x00); sub_800D30C(0x50, 0x00);
} }
@@ -1241,7 +1241,7 @@ static void sub_800C7B4(u16 r8, u16 r6)
sub_800D610(); sub_800D610();
} }
} }
if (r8 == INVALID_U8) if (r8 == 0xFF)
{ {
sub_800D30C(0xf2, 0x00); sub_800D30C(0xf2, 0x00);
sub_800D610(); sub_800D610();
@@ -1322,7 +1322,7 @@ static void sub_800CF34(void)
if (gUnknown_03007880[i]->unk_61 == 1) if (gUnknown_03007880[i]->unk_61 == 1)
{ {
r5 = 0x02; r5 = 0x02;
for (ptr = gUnknown_03004140.unk_20; *ptr != INVALID_U16; ptr++) for (ptr = gUnknown_03004140.unk_20; *ptr != 0xFFFF; ptr++)
{ {
if (gUnknown_03007890->unk_14[i].unk_04 == *ptr) if (gUnknown_03007890->unk_14[i].unk_04 == *ptr)
{ {
@@ -1469,7 +1469,7 @@ static u8 sub_800D294(void)
for (i = 0; i < gUnknown_03007890->unk_08; i++) for (i = 0; i < gUnknown_03007890->unk_08; i++)
{ {
for (ptr = gUnknown_03004140.unk_20; *ptr != INVALID_U16; ptr++) for (ptr = gUnknown_03004140.unk_20; *ptr != 0xFFFF; ptr++)
{ {
if (gUnknown_03007890->unk_14[i].unk_04 == *ptr) if (gUnknown_03007890->unk_14[i].unk_04 == *ptr)
{ {
@@ -2242,12 +2242,12 @@ void sub_800E084(void)
void sub_800E0E8(void) void sub_800E0E8(void)
{ {
if (GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag) == INVALID_U16) if (GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag) == 0xFFFF)
{ {
LoadCompressedObjectPic(&sWirelessStatusIndicatorSpriteSheet); LoadCompressedObjectPic(&sWirelessStatusIndicatorSpriteSheet);
} }
LoadSpritePalette(&sWirelessStatusIndicatorSpritePalette); LoadSpritePalette(&sWirelessStatusIndicatorSpritePalette);
gWirelessStatusIndicatorSpriteId = INVALID_U8; gWirelessStatusIndicatorSpriteId = 0xFF;
} }
u8 sub_800E124(void) u8 sub_800E124(void)
@@ -2277,7 +2277,7 @@ void sub_800E15C(struct Sprite *sprite, s32 signalStrengthAnimNum)
void sub_800E174(void) void sub_800E174(void)
{ {
if (gWirelessStatusIndicatorSpriteId != INVALID_U8 && gSprites[gWirelessStatusIndicatorSpriteId].data[7] == 0x1234) if (gWirelessStatusIndicatorSpriteId != 0xFF && gSprites[gWirelessStatusIndicatorSpriteId].data[7] == 0x1234)
{ {
struct Sprite *sprite = &gSprites[gWirelessStatusIndicatorSpriteId]; struct Sprite *sprite = &gSprites[gWirelessStatusIndicatorSpriteId];
u8 signalStrength = 255; u8 signalStrength = 255;
@@ -2461,7 +2461,7 @@ void sub_800E604(void)
u8 unk_ee_bak = gUnknown_03005000.unk_ee; u8 unk_ee_bak = gUnknown_03005000.unk_ee;
CpuFill16(0, &gUnknown_03005000, sizeof gUnknown_03005000); CpuFill16(0, &gUnknown_03005000, sizeof gUnknown_03005000);
gUnknown_03005000.unk_ee = unk_ee_bak; gUnknown_03005000.unk_ee = unk_ee_bak;
gUnknown_03005000.unk_0c = INVALID_U8; gUnknown_03005000.unk_0c = 0xFF;
if (gUnknown_03005000.unk_ee != 4) if (gUnknown_03005000.unk_ee != 4)
{ {
gUnknown_03005000.unk_ee = 0; gUnknown_03005000.unk_ee = 0;
@@ -3077,7 +3077,7 @@ bool32 sub_800F1E0(void)
{ {
if (gUnknown_03005000.unk_14[i][1]) if (gUnknown_03005000.unk_14[i][1])
{ {
if (gUnknown_03005000.unk_cee[i] != INVALID_U8 && (gUnknown_03005000.unk_14[i][0] >> 5) != ((gUnknown_03005000.unk_cee[i] + 1) & 7)) if (gUnknown_03005000.unk_cee[i] != 0xFF && (gUnknown_03005000.unk_14[i][0] >> 5) != ((gUnknown_03005000.unk_cee[i] + 1) & 7))
{ {
if (++gUnknown_03005000.unk_cea[i] > 4) if (++gUnknown_03005000.unk_cea[i] > 4)
sub_8011170(0x8100); sub_8011170(0x8100);
@@ -3778,7 +3778,7 @@ bool32 sub_8010454(u32 a0)
s32 i; s32 i;
for (i = 0; gUnknown_082ED6E0[i] != a0; i++) for (i = 0; gUnknown_082ED6E0[i] != a0; i++)
{ {
if (gUnknown_082ED6E0[i] == INVALID_U16) if (gUnknown_082ED6E0[i] == 0xFFFF)
return FALSE; return FALSE;
} }
return TRUE; return TRUE;
@@ -3881,7 +3881,7 @@ bool32 sub_80105EC(void)
bool32 sub_801064C(u16 a0, const u8 *a1) bool32 sub_801064C(u16 a0, const u8 *a1)
{ {
u8 r1 = sub_8011CE4(a1, a0); u8 r1 = sub_8011CE4(a1, a0);
if (r1 == INVALID_U8) if (r1 == 0xFF)
return TRUE; return TRUE;
if (gUnknown_03005000.unk_cd1[r1] == 9) if (gUnknown_03005000.unk_cd1[r1] == 9)
return TRUE; return TRUE;
@@ -3906,7 +3906,7 @@ void sub_80106D4(void)
u32 sub_8010714(u16 a0, const u8 *a1) u32 sub_8010714(u16 a0, const u8 *a1)
{ {
u8 r0 = sub_8011CE4(a1, a0); u8 r0 = sub_8011CE4(a1, a0);
if (r0 == INVALID_U8) if (r0 == 0xFF)
return 2; return 2;
if (gUnknown_03007880[r0]->unk_0 == 0) if (gUnknown_03007880[r0]->unk_0 == 0)
return 1; return 1;
+3 -3
View File
@@ -392,7 +392,7 @@ u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenu
s32 i; s32 i;
u8 taskId = ListMenuInitInternal(listMenuTemplate, scrollOffset, selectedRow); u8 taskId = ListMenuInitInternal(listMenuTemplate, scrollOffset, selectedRow);
for (i = 0; rect[i].palNum != INVALID_U8; i++) for (i = 0; rect[i].palNum != 0xFF; i++)
{ {
PutWindowRectTilemapOverridePalette(listMenuTemplate->windowId, PutWindowRectTilemapOverridePalette(listMenuTemplate->windowId,
rect[i].x, rect[i].x,
@@ -465,7 +465,7 @@ s32 ListMenuHandleInputGetItemId(u8 listTaskId)
} }
} }
#define TASK_NONE INVALID_U8 #define TASK_NONE 0xFF
void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow) void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow)
{ {
@@ -1143,7 +1143,7 @@ static void Task_ScrollIndicatorArrowPair(u8 taskId)
struct ScrollIndicatorPair *data = (void*) gTasks[taskId].data; struct ScrollIndicatorPair *data = (void*) gTasks[taskId].data;
u16 currItem = (*data->scrollOffset); u16 currItem = (*data->scrollOffset);
if (currItem == data->fullyUpThreshold && currItem != INVALID_U16) if (currItem == data->fullyUpThreshold && currItem != 0xFFFF)
gSprites[data->topSpriteId].invisible = TRUE; gSprites[data->topSpriteId].invisible = TRUE;
else else
gSprites[data->topSpriteId].invisible = FALSE; gSprites[data->topSpriteId].invisible = FALSE;
+9 -9
View File
@@ -20,7 +20,7 @@ void ClearMailStruct(struct MailStruct *mail)
s32 i; s32 i;
for (i = 0; i < MAIL_WORDS_COUNT; i++) for (i = 0; i < MAIL_WORDS_COUNT; i++)
mail->words[i] = INVALID_U16; mail->words[i] = 0xFFFF;
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
mail->playerName[i] = EOS; mail->playerName[i] = EOS;
@@ -35,7 +35,7 @@ void ClearMailStruct(struct MailStruct *mail)
bool8 MonHasMail(struct Pokemon *mon) bool8 MonHasMail(struct Pokemon *mon)
{ {
u16 heldItem = GetMonData(mon, MON_DATA_HELD_ITEM); u16 heldItem = GetMonData(mon, MON_DATA_HELD_ITEM);
if (ItemIsMail(heldItem) && GetMonData(mon, MON_DATA_MAIL) != INVALID_U8) if (ItemIsMail(heldItem) && GetMonData(mon, MON_DATA_MAIL) != 0xFF)
return TRUE; return TRUE;
else else
return FALSE; return FALSE;
@@ -56,7 +56,7 @@ u8 GiveMailToMon(struct Pokemon *mon, u16 itemId)
if (gSaveBlock1Ptr->mail[id].itemId == 0) if (gSaveBlock1Ptr->mail[id].itemId == 0)
{ {
for (i = 0; i < MAIL_WORDS_COUNT; i++) for (i = 0; i < MAIL_WORDS_COUNT; i++)
gSaveBlock1Ptr->mail[id].words[i] = INVALID_U16; gSaveBlock1Ptr->mail[id].words[i] = 0xFFFF;
for (i = 0; i < PLAYER_NAME_LENGTH + 1 - 1; i++) for (i = 0; i < PLAYER_NAME_LENGTH + 1 - 1; i++)
gSaveBlock1Ptr->mail[id].playerName[i] = gSaveBlock2Ptr->playerName[i]; gSaveBlock1Ptr->mail[id].playerName[i] = gSaveBlock2Ptr->playerName[i];
@@ -76,7 +76,7 @@ u8 GiveMailToMon(struct Pokemon *mon, u16 itemId)
} }
} }
return INVALID_U8; return 0xFF;
} }
u16 SpeciesToMailSpecies(u16 species, u32 personality) u16 SpeciesToMailSpecies(u16 species, u32 personality)
@@ -113,8 +113,8 @@ u8 GiveMailToMon2(struct Pokemon *mon, struct MailStruct *mail)
u16 itemId = mail->itemId; u16 itemId = mail->itemId;
u8 mailId = GiveMailToMon(mon, itemId); u8 mailId = GiveMailToMon(mon, itemId);
if (mailId == INVALID_U8) if (mailId == 0xFF)
return INVALID_U8; return 0xFF;
gSaveBlock1Ptr->mail[mailId] = *mail; gSaveBlock1Ptr->mail[mailId] = *mail;
@@ -142,7 +142,7 @@ void TakeMailFromMon(struct Pokemon *mon)
{ {
mailId = GetMonData(mon, MON_DATA_MAIL); mailId = GetMonData(mon, MON_DATA_MAIL);
gSaveBlock1Ptr->mail[mailId].itemId = ITEM_NONE; gSaveBlock1Ptr->mail[mailId].itemId = ITEM_NONE;
mailId = INVALID_U8; mailId = 0xFF;
heldItem[0] = ITEM_NONE; heldItem[0] = ITEM_NONE;
heldItem[1] = ITEM_NONE << 8; heldItem[1] = ITEM_NONE << 8;
SetMonData(mon, MON_DATA_MAIL, &mailId); SetMonData(mon, MON_DATA_MAIL, &mailId);
@@ -163,7 +163,7 @@ u8 TakeMailFromMon2(struct Pokemon *mon)
newHeldItem[0] = ITEM_NONE; newHeldItem[0] = ITEM_NONE;
newHeldItem[1] = ITEM_NONE << 8; newHeldItem[1] = ITEM_NONE << 8;
newMailId = INVALID_U8; newMailId = 0xFF;
for (i = PARTY_SIZE; i < MAIL_COUNT; i++) for (i = PARTY_SIZE; i < MAIL_COUNT; i++)
{ {
@@ -177,7 +177,7 @@ u8 TakeMailFromMon2(struct Pokemon *mon)
} }
} }
return INVALID_U8; return 0xFF;
} }
bool8 ItemIsMail(u16 itemId) bool8 ItemIsMail(u16 itemId)
+3 -3
View File
@@ -250,7 +250,7 @@ void ScrSpecial_HipsterTeachWord(void)
{ {
u16 var = sub_811F01C(); u16 var = sub_811F01C();
if (var == INVALID_U16) if (var == 0xFFFF)
{ {
gSpecialVar_Result = FALSE; gSpecialVar_Result = FALSE;
} }
@@ -283,7 +283,7 @@ void ScrSpecial_GenerateGiddyLine(void)
if (giddy->taleCounter == 0) if (giddy->taleCounter == 0)
InitGiddyTaleList(); InitGiddyTaleList();
if (giddy->randomWords[giddy->taleCounter] != INVALID_U16) // is not the last element of the array? if (giddy->randomWords[giddy->taleCounter] != 0xFFFF) // is not the last element of the array?
{ {
u8 *stringPtr; u8 *stringPtr;
u32 adjective = Random(); u32 adjective = Random();
@@ -348,7 +348,7 @@ static void InitGiddyTaleList(void)
r1 = Random() % 10; r1 = Random() % 10;
if (r1 < 3 && r7 < 8) if (r1 < 3 && r7 < 8)
{ {
giddy->randomWords[i] = INVALID_U16; giddy->randomWords[i] = 0xFFFF;
r7++; r7++;
} }
else else
+14 -14
View File
@@ -140,8 +140,8 @@ extern void task_free_buf_after_copying_tile_data_to_vram(u8 taskId);
void sub_81971D0(void) void sub_81971D0(void)
{ {
InitWindows(gUnknown_0860F098); InitWindows(gUnknown_0860F098);
gStartMenuWindowId = INVALID_U8; gStartMenuWindowId = 0xFF;
gUnknown_0203CD8D = INVALID_U8; gUnknown_0203CD8D = 0xFF;
} }
void sub_81971F4(void) void sub_81971F4(void)
@@ -486,7 +486,7 @@ u8 GetPlayerTextSpeedDelay(void)
u8 sub_81979C4(u8 a1) u8 sub_81979C4(u8 a1)
{ {
if (gStartMenuWindowId == INVALID_U8) if (gStartMenuWindowId == 0xFF)
gStartMenuWindowId = sub_8198AA4(0, 0x16, 1, 7, (a1 * 2) + 2, 0xF, 0x139); gStartMenuWindowId = sub_8198AA4(0, 0x16, 1, 7, (a1 * 2) + 2, 0xF, 0x139);
return gStartMenuWindowId; return gStartMenuWindowId;
} }
@@ -498,10 +498,10 @@ u8 GetStartMenuWindowId(void)
void RemoveStartMenuWindow(void) void RemoveStartMenuWindow(void)
{ {
if (gStartMenuWindowId != INVALID_U8) if (gStartMenuWindowId != 0xFF)
{ {
RemoveWindow(gStartMenuWindowId); RemoveWindow(gStartMenuWindowId);
gStartMenuWindowId = INVALID_U8; gStartMenuWindowId = 0xFF;
} }
} }
@@ -517,7 +517,7 @@ u16 sub_8197A38(void)
u8 AddMapNamePopUpWindow(void) u8 AddMapNamePopUpWindow(void)
{ {
if (gUnknown_0203CD8D == INVALID_U8) if (gUnknown_0203CD8D == 0xFF)
gUnknown_0203CD8D = sub_8198AA4(0, 1, 1, 10, 3, 14, 0x107); gUnknown_0203CD8D = sub_8198AA4(0, 1, 1, 10, 3, 14, 0x107);
return gUnknown_0203CD8D; return gUnknown_0203CD8D;
} }
@@ -529,10 +529,10 @@ u8 GetMapNamePopUpWindowId(void)
void RemoveMapNamePopUpWindow(void) void RemoveMapNamePopUpWindow(void)
{ {
if (gUnknown_0203CD8D != INVALID_U8) if (gUnknown_0203CD8D != 0xFF)
{ {
RemoveWindow(gUnknown_0203CD8D); RemoveWindow(gUnknown_0203CD8D);
gUnknown_0203CD8D = INVALID_U8; gUnknown_0203CD8D = 0xFF;
} }
} }
@@ -808,7 +808,7 @@ void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram)
{ {
u16 width = 0; u16 width = 0;
if (gUnknown_0203CDA0 != INVALID_U8) if (gUnknown_0203CDA0 != 0xFF)
{ {
PutWindowTilemap(gUnknown_0203CDA0); PutWindowTilemap(gUnknown_0203CDA0);
FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF); FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF);
@@ -830,7 +830,7 @@ void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyTo
u8 color[3]; u8 color[3];
u16 width = 0; u16 width = 0;
if (gUnknown_0203CDA0 != INVALID_U8) if (gUnknown_0203CDA0 != 0xFF)
{ {
if (a3 != 0) if (a3 != 0)
{ {
@@ -865,13 +865,13 @@ void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyTo
void sub_81982D8(void) void sub_81982D8(void)
{ {
if (gUnknown_0203CDA0 != INVALID_U8) if (gUnknown_0203CDA0 != 0xFF)
CopyWindowToVram(gUnknown_0203CDA0, 3); CopyWindowToVram(gUnknown_0203CDA0, 3);
} }
void sub_81982F0(void) void sub_81982F0(void)
{ {
if (gUnknown_0203CDA0 != INVALID_U8) if (gUnknown_0203CDA0 != 0xFF)
{ {
FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF); FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF);
CopyWindowToVram(gUnknown_0203CDA0, 3); CopyWindowToVram(gUnknown_0203CDA0, 3);
@@ -880,13 +880,13 @@ void sub_81982F0(void)
void sub_8198314(void) void sub_8198314(void)
{ {
if (gUnknown_0203CDA0 != INVALID_U8) if (gUnknown_0203CDA0 != 0xFF)
{ {
FillWindowPixelBuffer(gUnknown_0203CDA0, 0); FillWindowPixelBuffer(gUnknown_0203CDA0, 0);
ClearWindowTilemap(gUnknown_0203CDA0); ClearWindowTilemap(gUnknown_0203CDA0);
CopyWindowToVram(gUnknown_0203CDA0, 3); CopyWindowToVram(gUnknown_0203CDA0, 3);
RemoveWindow(gUnknown_0203CDA0); RemoveWindow(gUnknown_0203CDA0);
gUnknown_0203CDA0 = INVALID_U8; gUnknown_0203CDA0 = 0xFF;
} }
} }
+240 -240
View File
@@ -10,246 +10,246 @@
// wonder what the third flag is supposed to do // wonder what the third flag is supposed to do
static const u8 sTileBitAttributes[] = static const u8 sTileBitAttributes[] =
{ {
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NORMAL [MB_NORMAL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_WALL [MB_SECRET_BASE_WALL] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_TALL_GRASS [MB_TALL_GRASS] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE),
TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_LONG_GRASS [MB_LONG_GRASS] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_04 [MB_UNUSED_04] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, TRUE), // MB_UNUSED_05 [MB_UNUSED_05] = TILE_ATTRIBUTES(FALSE, FALSE, TRUE),
TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_DEEP_SAND [MB_DEEP_SAND] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHORT_GRASS [MB_SHORT_GRASS] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_UNUSED_CAVE [MB_UNUSED_CAVE] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LONG_GRASS_SOUTH_EDGE [MB_LONG_GRASS_SOUTH_EDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NO_RUNNING [MB_NO_RUNNING] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_INDOOR_ENCOUNTER [MB_INDOOR_ENCOUNTER] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MOUNTAIN_TOP [MB_MOUNTAIN_TOP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BATTLE_PYRAMID_WARP [MB_BATTLE_PYRAMID_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MOSSDEEP_GYM_WARP [MB_MOSSDEEP_GYM_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MT_PYRE_HOLE [MB_MT_PYRE_HOLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_POND_WATER [MB_POND_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE),
TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEMI_DEEP_WATER [MB_SEMI_DEEP_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE),
TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_DEEP_WATER [MB_DEEP_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE),
TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATERFALL [MB_WATERFALL] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE),
TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_SOOTOPOLIS_DEEP_WATER [MB_SOOTOPOLIS_DEEP_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE),
TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_OCEAN_WATER [MB_OCEAN_WATER] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PUDDLE [MB_PUDDLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHALLOW_WATER [MB_SHALLOW_WATER] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_SOOTOPOLIS_DEEP_WATER [MB_UNUSED_SOOTOPOLIS_DEEP_WATER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_NO_SURFACING [MB_NO_SURFACING] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2 [MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_STAIRS_OUTSIDE_ABANDONED_SHIP [MB_STAIRS_OUTSIDE_ABANDONED_SHIP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SHOAL_CAVE_ENTRANCE [MB_SHOAL_CAVE_ENTRANCE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_1D [MB_UNUSED_1D] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_1E [MB_UNUSED_1E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_1F [MB_UNUSED_1F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ICE [MB_ICE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SAND [MB_SAND] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEAWEED [MB_SEAWEED] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_23 [MB_UNUSED_23] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_ASHGRASS [MB_ASHGRASS] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE),
TILE_ATTRIBUTES(TRUE, FALSE, TRUE), // MB_FOOTPRINTS [MB_FOOTPRINTS] = TILE_ATTRIBUTES(TRUE, FALSE, TRUE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_THIN_ICE [MB_THIN_ICE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_ICE [MB_CRACKED_ICE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_HOT_SPRINGS [MB_HOT_SPRINGS] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LAVARIDGE_GYM_B1F_WARP [MB_LAVARIDGE_GYM_B1F_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, TRUE, TRUE), // MB_SEAWEED_NO_SURFACING [MB_SEAWEED_NO_SURFACING] = TILE_ATTRIBUTES(TRUE, TRUE, TRUE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_REFLECTION_UNDER_BRIDGE [MB_REFLECTION_UNDER_BRIDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_2C [MB_UNUSED_2C] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_2D [MB_UNUSED_2D] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_2E [MB_UNUSED_2E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_2F [MB_UNUSED_2F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_EAST [MB_IMPASSABLE_EAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_WEST [MB_IMPASSABLE_WEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTH [MB_IMPASSABLE_NORTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTH [MB_IMPASSABLE_SOUTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTHEAST [MB_IMPASSABLE_NORTHEAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_NORTHWEST [MB_IMPASSABLE_NORTHWEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTHEAST [MB_IMPASSABLE_SOUTHEAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTHWEST [MB_IMPASSABLE_SOUTHWEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_EAST [MB_JUMP_EAST] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_WEST [MB_JUMP_WEST] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_NORTH [MB_JUMP_NORTH] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_JUMP_SOUTH [MB_JUMP_SOUTH] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_NORTHEAST [MB_JUMP_NORTHEAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_NORTHWEST [MB_JUMP_NORTHWEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_SOUTHEAST [MB_JUMP_SOUTHEAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_JUMP_SOUTHWEST [MB_JUMP_SOUTHWEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_EAST [MB_WALK_EAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_WEST [MB_WALK_WEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_NORTH [MB_WALK_NORTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WALK_SOUTH [MB_WALK_SOUTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_EAST [MB_SLIDE_EAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_WEST [MB_SLIDE_WEST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_NORTH [MB_SLIDE_NORTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SLIDE_SOUTH [MB_SLIDE_SOUTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_TRICK_HOUSE_PUZZLE_8_FLOOR [MB_TRICK_HOUSE_PUZZLE_8_FLOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_49 [MB_UNUSED_49] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_4A [MB_UNUSED_4A] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4B [MB_UNUSED_4B] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4C [MB_UNUSED_4C] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4D [MB_UNUSED_4D] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4E [MB_UNUSED_4E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_4F [MB_UNUSED_4F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_EASTWARD_CURRENT [MB_EASTWARD_CURRENT] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE),
TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WESTWARD_CURRENT [MB_WESTWARD_CURRENT] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE),
TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_NORTHWARD_CURRENT [MB_NORTHWARD_CURRENT] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE),
TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_SOUTHWARD_CURRENT [MB_SOUTHWARD_CURRENT] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_54 [MB_UNUSED_54] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_55 [MB_UNUSED_55] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_56 [MB_UNUSED_56] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_57 [MB_UNUSED_57] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_58 [MB_UNUSED_58] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_59 [MB_UNUSED_59] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5A [MB_UNUSED_5A] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5B [MB_UNUSED_5B] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5C [MB_UNUSED_5C] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5D [MB_UNUSED_5D] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5E [MB_UNUSED_5E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_5F [MB_UNUSED_5F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NON_ANIMATED_DOOR [MB_NON_ANIMATED_DOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LADDER [MB_LADDER] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_EAST_ARROW_WARP [MB_EAST_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_WEST_ARROW_WARP [MB_WEST_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_NORTH_ARROW_WARP [MB_NORTH_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SOUTH_ARROW_WARP [MB_SOUTH_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_FLOOR_HOLE [MB_CRACKED_FLOOR_HOLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_AQUA_HIDEOUT_WARP [MB_AQUA_HIDEOUT_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LAVARIDGE_GYM_1F_WARP [MB_LAVARIDGE_GYM_1F_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ANIMATED_DOOR [MB_ANIMATED_DOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UP_ESCALATOR [MB_UP_ESCALATOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_DOWN_ESCALATOR [MB_DOWN_ESCALATOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATER_DOOR [MB_WATER_DOOR] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE),
TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_WATER_SOUTH_ARROW_WARP [MB_WATER_SOUTH_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_DEEP_SOUTH_WARP [MB_DEEP_SOUTH_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, TRUE, FALSE), // MB_UNUSED_6F [MB_UNUSED_6F] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_WARP_OR_BRIDGE [MB_WARP_OR_BRIDGE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_71 [MB_UNUSED_71] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_1 [MB_ROUTE120_NORTH_BRIDGE_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_2 [MB_ROUTE120_NORTH_BRIDGE_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_VERTICAL_LOG_1 [MB_PACIFIDLOG_VERTICAL_LOG_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_VERTICAL_LOG_2 [MB_PACIFIDLOG_VERTICAL_LOG_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_HORIZONTAL_LOG_1 [MB_PACIFIDLOG_HORIZONTAL_LOG_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PACIFIDLOG_HORIZONTAL_LOG_2 [MB_PACIFIDLOG_HORIZONTAL_LOG_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_FORTREE_BRIDGE [MB_FORTREE_BRIDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_79 [MB_UNUSED_79] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_SOUTH_BRIDGE_1 [MB_ROUTE120_SOUTH_BRIDGE_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_SOUTH_BRIDGE_2 [MB_ROUTE120_SOUTH_BRIDGE_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_3 [MB_ROUTE120_NORTH_BRIDGE_3] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE120_NORTH_BRIDGE_4 [MB_ROUTE120_NORTH_BRIDGE_4] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_UNUSED_7E [MB_UNUSED_7E] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ROUTE110_BRIDGE [MB_ROUTE110_BRIDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_COUNTER [MB_COUNTER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_81 [MB_UNUSED_81] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_82 [MB_UNUSED_82] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PC [MB_PC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CABLE_BOX_RESULTS_1 [MB_CABLE_BOX_RESULTS_1] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_REGION_MAP [MB_REGION_MAP] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TELEVISION [MB_TELEVISION] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_POKEBLOCK_FEEDER [MB_POKEBLOCK_FEEDER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_88 [MB_UNUSED_88] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SLOT_MACHINE [MB_SLOT_MACHINE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_ROULETTE [MB_ROULETTE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CLOSED_SOOTOPOLIS_DOOR [MB_CLOSED_SOOTOPOLIS_DOOR] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRICK_HOUSE_PUZZLE_DOOR [MB_TRICK_HOUSE_PUZZLE_DOOR] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PETALBURG_GYM_DOOR [MB_PETALBURG_GYM_DOOR] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_RUNNING_SHOES_INSTRUCTION [MB_RUNNING_SHOES_INSTRUCTION] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_QUESTIONNAIRE [MB_QUESTIONNAIRE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_RED_CAVE [MB_SECRET_BASE_SPOT_RED_CAVE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_RED_CAVE_OPEN [MB_SECRET_BASE_SPOT_RED_CAVE_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BROWN_CAVE [MB_SECRET_BASE_SPOT_BROWN_CAVE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN [MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_YELLOW_CAVE [MB_SECRET_BASE_SPOT_YELLOW_CAVE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN [MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_LEFT [MB_SECRET_BASE_SPOT_TREE_LEFT] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN [MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_SHRUB [MB_SECRET_BASE_SPOT_SHRUB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_SHRUB_OPEN [MB_SECRET_BASE_SPOT_SHRUB_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BLUE_CAVE [MB_SECRET_BASE_SPOT_BLUE_CAVE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN [MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_RIGHT [MB_SECRET_BASE_SPOT_TREE_RIGHT] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN [MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_9E [MB_UNUSED_9E] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_9F [MB_UNUSED_9F] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BERRY_TREE_SOIL [MB_BERRY_TREE_SOIL] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A1 [MB_UNUSED_A1] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A2 [MB_UNUSED_A2] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A3 [MB_UNUSED_A3] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A4 [MB_UNUSED_A4] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A5 [MB_UNUSED_A5] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A6 [MB_UNUSED_A6] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A7 [MB_UNUSED_A7] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A8 [MB_UNUSED_A8] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_A9 [MB_UNUSED_A9] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AA [MB_UNUSED_AA] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AB [MB_UNUSED_AB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AC [MB_UNUSED_AC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AD [MB_UNUSED_AD] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AE [MB_UNUSED_AE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_AF [MB_UNUSED_AF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_PC [MB_SECRET_BASE_PC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_REGISTER_PC [MB_SECRET_BASE_REGISTER_PC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_UNUSED [MB_SECRET_BASE_UNUSED] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BLOCK_DECORATION [MB_BLOCK_DECORATION] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_DECORATION [MB_SECRET_BASE_DECORATION] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_LARGE_MAT_EDGE [MB_SECRET_BASE_LARGE_MAT_EDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_B6 [MB_UNUSED_B6] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_NORTH_WALL [MB_SECRET_BASE_NORTH_WALL] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_BALLOON [MB_SECRET_BASE_BALLOON] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_IMPASSABLE [MB_SECRET_BASE_IMPASSABLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_GLITTER_MAT [MB_SECRET_BASE_GLITTER_MAT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_JUMP_MAT [MB_SECRET_BASE_JUMP_MAT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_SPIN_MAT [MB_SECRET_BASE_SPIN_MAT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_SOUND_MAT [MB_SECRET_BASE_SOUND_MAT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_BREAKABLE_DOOR [MB_SECRET_BASE_BREAKABLE_DOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_SAND_ORNAMENT [MB_SECRET_BASE_SAND_ORNAMENT] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_SOUTH_AND_NORTH [MB_IMPASSABLE_SOUTH_AND_NORTH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_IMPASSABLE_WEST_AND_EAST [MB_IMPASSABLE_WEST_AND_EAST] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_HOLE [MB_SECRET_BASE_HOLE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_LARGE_MAT_CENTER [MB_LARGE_MAT_CENTER] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_SECRET_BASE_TV_SHIELD [MB_SECRET_BASE_TV_SHIELD] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_PLAYER_ROOM_PC_ON [MB_PLAYER_ROOM_PC_ON] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_C6 [MB_C6] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SECRET_BASE_POSTER [MB_SECRET_BASE_POSTER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_C8 [MB_UNUSED_C8] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_C9 [MB_UNUSED_C9] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CA [MB_UNUSED_CA] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CB [MB_UNUSED_CB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CC [MB_UNUSED_CC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CD [MB_UNUSED_CD] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CE [MB_UNUSED_CE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_CF [MB_UNUSED_CF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_MUDDY_SLOPE [MB_MUDDY_SLOPE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_BUMPY_SLOPE [MB_BUMPY_SLOPE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_CRACKED_FLOOR [MB_CRACKED_FLOOR] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ISOLATED_VERTICAL_RAIL [MB_ISOLATED_VERTICAL_RAIL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_ISOLATED_HORIZONTAL_RAIL [MB_ISOLATED_HORIZONTAL_RAIL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_VERTICAL_RAIL [MB_VERTICAL_RAIL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(TRUE, FALSE, FALSE), // MB_HORIZONTAL_RAIL [MB_HORIZONTAL_RAIL] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_D7 [MB_UNUSED_D7] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_D8 [MB_UNUSED_D8] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_D9 [MB_UNUSED_D9] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DA [MB_UNUSED_DA] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DB [MB_UNUSED_DB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DC [MB_UNUSED_DC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DD [MB_UNUSED_DD] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DE [MB_UNUSED_DE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_DF [MB_UNUSED_DF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_PICTURE_BOOK_SHELF [MB_PICTURE_BOOK_SHELF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BOOKSHELF [MB_BOOKSHELF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_POKEMON_CENTER_BOOKSHELF [MB_POKEMON_CENTER_BOOKSHELF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_VASE [MB_VASE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRASH_CAN [MB_TRASH_CAN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_SHOP_SHELF [MB_SHOP_SHELF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_BLUEPRINT [MB_BLUEPRINT] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_CABLE_BOX_RESULTS_2 [MB_CABLE_BOX_RESULTS_2] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_WIRELESS_BOX_RESULTS [MB_WIRELESS_BOX_RESULTS] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_TRAINER_HILL_TIMER [MB_TRAINER_HILL_TIMER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNKNOWN_CLOSED_DOOR [MB_UNKNOWN_CLOSED_DOOR] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_EB [MB_UNUSED_EB] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_EC [MB_UNUSED_EC] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_ED [MB_UNUSED_ED] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_EE [MB_UNUSED_EE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // MB_UNUSED_EF [MB_UNUSED_EF] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE),
}; };
bool8 MetatileBehavior_IsATile(u8 metatileBehavior) bool8 MetatileBehavior_IsATile(u8 metatileBehavior)
+1 -1
View File
@@ -2141,7 +2141,7 @@ static const struct SpriteTemplate sSpriteTemplate_Underscore =
static const struct SpriteTemplate gUnknown_0858C180 = static const struct SpriteTemplate gUnknown_0858C180 =
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0x0000, .paletteTag = 0x0000,
.oam = &gOamData_858BFEC, .oam = &gOamData_858BFEC,
.anims = gSpriteAnimTable_858C0BC, .anims = gSpriteAnimTable_858C0BC,
+48 -12
View File
@@ -296,15 +296,51 @@ static const u8 sUnusedData[] =
const struct UCoords32 gDirectionToVectors[] = const struct UCoords32 gDirectionToVectors[] =
{ {
{ 0, 0}, // DIR_NONE [DIR_NONE] =
{ 0, 1}, // DIR_SOUTH {
{ 0, -1}, // DIR_NORTH .x = 0,
{-1, 0}, // DIR_WEST .y = 0,
{ 1, 0}, // DIR_EAST },
{-1, 1}, // DIR_SOUTHWEST [DIR_SOUTH] =
{ 1, 1}, // DIR_SOUTHEAST {
{-1, -1}, // DIR_NORTHWEST .x = 0,
{ 1, -1}, // DIR_NORTHEAST .y = 1,
},
[DIR_NORTH] =
{
.x = 0,
.y = -1,
},
[DIR_WEST] =
{
.x = -1,
.y = 0,
},
[DIR_EAST] =
{
.x = 1,
.y = 0,
},
[DIR_SOUTHWEST] =
{
.x = -1,
.y = 1,
},
[DIR_SOUTHEAST] =
{
.x = 1,
.y = 1,
},
[DIR_NORTHWEST] =
{
.x = -1,
.y = -1,
},
[DIR_NORTHEAST] =
{
.x = 1,
.y = -1,
},
}; };
static const struct BgTemplate gUnknown_08339DAC[] = static const struct BgTemplate gUnknown_08339DAC[] =
@@ -1110,7 +1146,7 @@ static bool16 IsInflitratedSpaceCenter(struct WarpData *warp)
u16 GetLocationMusic(struct WarpData *warp) u16 GetLocationMusic(struct WarpData *warp)
{ {
if (NoMusicInSotopolisWithLegendaries(warp) == TRUE) if (NoMusicInSotopolisWithLegendaries(warp) == TRUE)
return INVALID_U16; return 0xFFFF;
else if (ShouldLegendaryMusicPlayAtLocation(warp) == TRUE) else if (ShouldLegendaryMusicPlayAtLocation(warp) == TRUE)
return MUS_OOAME; return MUS_OOAME;
else if (IsInflitratedSpaceCenter(warp) == TRUE) else if (IsInflitratedSpaceCenter(warp) == TRUE)
@@ -1171,7 +1207,7 @@ void Overworld_PlaySpecialMapMusic(void)
{ {
u16 music = GetCurrLocationDefaultMusic(); u16 music = GetCurrLocationDefaultMusic();
if (music != MUS_OOAME && music != INVALID_U16) if (music != MUS_OOAME && music != 0xFFFF)
{ {
if (gSaveBlock1Ptr->savedMusic) if (gSaveBlock1Ptr->savedMusic)
music = gSaveBlock1Ptr->savedMusic; music = gSaveBlock1Ptr->savedMusic;
@@ -1201,7 +1237,7 @@ static void sub_8085810(void)
{ {
u16 newMusic = GetWarpDestinationMusic(); u16 newMusic = GetWarpDestinationMusic();
u16 currentMusic = GetCurrentMapMusic(); u16 currentMusic = GetCurrentMapMusic();
if (newMusic != MUS_OOAME && newMusic != INVALID_U16) if (newMusic != MUS_OOAME && newMusic != 0xFFFF)
{ {
if (currentMusic == MUS_DEEPDEEP || currentMusic == MUS_NAMINORI) if (currentMusic == MUS_DEEPDEEP || currentMusic == MUS_NAMINORI)
return; return;
+1 -1
View File
@@ -63,7 +63,7 @@ static EWRAM_DATA u32 sPlttBufferTransferPending = 0;
EWRAM_DATA u8 gPaletteDecompressionBuffer[PLTT_DECOMP_BUFFER_SIZE] = {0}; EWRAM_DATA u8 gPaletteDecompressionBuffer[PLTT_DECOMP_BUFFER_SIZE] = {0};
static const struct PaletteStructTemplate gDummyPaletteStructTemplate = { static const struct PaletteStructTemplate gDummyPaletteStructTemplate = {
.uid = INVALID_U16, .uid = 0xFFFF,
.pst_field_B_5 = 1 .pst_field_B_5 = 1
}; };
+5 -5
View File
@@ -435,7 +435,7 @@ void OpenPokeblockCase(u8 caseId, void (*callback)(void))
sPokeblockMenu = Alloc(sizeof(*sPokeblockMenu)); sPokeblockMenu = Alloc(sizeof(*sPokeblockMenu));
sPokeblockMenu->caseId = caseId; sPokeblockMenu->caseId = caseId;
sPokeblockMenu->callbackOnUse = NULL; sPokeblockMenu->callbackOnUse = NULL;
sPokeblockMenu->unkTaskId = INVALID_U8; sPokeblockMenu->unkTaskId = 0xFF;
sPokeblockMenu->isSwapping = FALSE; sPokeblockMenu->isSwapping = FALSE;
sSavedPokeblockData.callback = callback; sSavedPokeblockData.callback = callback;
@@ -901,7 +901,7 @@ static void sub_8136344(void)
static void sub_81363BC(void) static void sub_81363BC(void)
{ {
if (sPokeblockMenu->unkTaskId == INVALID_U8) if (sPokeblockMenu->unkTaskId == 0xFF)
{ {
sPokeblockMenu->unkTaskId = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 0xB0, 8, 0x98, sPokeblockMenu->itemsNo - sPokeblockMenu->maxShowed, sPokeblockMenu->unkTaskId = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 0xB0, 8, 0x98, sPokeblockMenu->itemsNo - sPokeblockMenu->maxShowed,
0x456, 0x456, &sSavedPokeblockData.lastItemPage); 0x456, 0x456, &sSavedPokeblockData.lastItemPage);
@@ -910,10 +910,10 @@ static void sub_81363BC(void)
static void sub_8136418(void) static void sub_8136418(void)
{ {
if (sPokeblockMenu->unkTaskId != INVALID_U8) if (sPokeblockMenu->unkTaskId != 0xFF)
{ {
RemoveScrollIndicatorArrowPair(sPokeblockMenu->unkTaskId); RemoveScrollIndicatorArrowPair(sPokeblockMenu->unkTaskId);
sPokeblockMenu->unkTaskId = INVALID_U8; sPokeblockMenu->unkTaskId = 0xFF;
} }
} }
@@ -1016,7 +1016,7 @@ static void Task_HandlePokeblockMenuInput(u8 taskId)
break; break;
case LIST_B_PRESSED: case LIST_B_PRESSED:
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gSpecialVar_Result = INVALID_U16; gSpecialVar_Result = 0xFFFF;
gSpecialVar_ItemId = 0; gSpecialVar_ItemId = 0;
FadePaletteAndSetTaskToClosePokeblockCase(taskId); FadePaletteAndSetTaskToClosePokeblockCase(taskId);
break; break;
+25 -25
View File
@@ -88,31 +88,31 @@ EWRAM_DATA static struct CompressedSpritePalette sPokeblockSpritePal = {0};
// const rom data // const rom data
static const u8 sNatureToMonPokeblockAnim[][2] = static const u8 sNatureToMonPokeblockAnim[][2] =
{ {
{ 0, 0 }, // HARDY [NATURE_HARDY] = { 0, 0 },
{ 3, 0 }, // LONELY [NATURE_LONELY] = { 3, 0 },
{ 4, 1 }, // BRAVE [NATURE_BRAVE] = { 4, 1 },
{ 5, 0 }, // ADAMANT [NATURE_ADAMANT] = { 5, 0 },
{ 10, 0 }, // NAUGHTY [NATURE_NAUGHTY] = { 10, 0 },
{ 13, 0 }, // BOLD [NATURE_BOLD] = { 13, 0 },
{ 15, 0 }, // DOCILE [NATURE_DOCILE] = { 15, 0 },
{ 16, 2 }, // RELAXED [NATURE_RELAXED] = { 16, 2 },
{ 18, 0 }, // IMPISH [NATURE_IMPISH] = { 18, 0 },
{ 19, 0 }, // LAX [NATURE_LAX] = { 19, 0 },
{ 20, 0 }, // TIMID [NATURE_TIMID] = { 20, 0 },
{ 25, 0 }, // HASTY [NATURE_HASTY] = { 25, 0 },
{ 27, 3 }, // SERIOUS [NATURE_SERIOUS] = { 27, 3 },
{ 28, 0 }, // JOLLY [NATURE_JOLLY] = { 28, 0 },
{ 29, 0 }, // NAIVE [NATURE_NAIVE] = { 29, 0 },
{ 33, 4 }, // MODEST [NATURE_MODEST] = { 33, 4 },
{ 36, 0 }, // MILD [NATURE_MILD] = { 36, 0 },
{ 37, 0 }, // QUIET [NATURE_QUIET] = { 37, 0 },
{ 39, 0 }, // BASHFUL [NATURE_BASHFUL] = { 39, 0 },
{ 42, 0 }, // RASH [NATURE_RASH] = { 42, 0 },
{ 45, 0 }, // CALM [NATURE_CALM] = { 45, 0 },
{ 46, 5 }, // GENTLE [NATURE_GENTLE] = { 46, 5 },
{ 47, 6 }, // SASSY [NATURE_SASSY] = { 47, 6 },
{ 48, 0 }, // CAREFUL [NATURE_CAREFUL] = { 48, 0 },
{ 53, 0 }, // QUIRKY [NATURE_QUIRKY] = { 53, 0 },
}; };
static const s16 sMonPokeblockAnims[][10] = static const s16 sMonPokeblockAnims[][10] =
+18 -19
View File
@@ -1271,7 +1271,7 @@ static void ResetPokedexView(struct PokedexView *pokedexView)
pokedexView->seenCount = 0; pokedexView->seenCount = 0;
pokedexView->ownCount = 0; pokedexView->ownCount = 0;
for (i = 0; i <= 3; i++) for (i = 0; i <= 3; i++)
pokedexView->unk61E[i] |= INVALID_U16; pokedexView->unk61E[i] |= 0xFFFF;
pokedexView->unk628 = 0; pokedexView->unk628 = 0;
pokedexView->unk62A = 0; pokedexView->unk62A = 0;
pokedexView->unk62C = 0; pokedexView->unk62C = 0;
@@ -2459,7 +2459,7 @@ u32 sub_80BDACC(u16 num, s16 x, s16 y)
return spriteId; return spriteId;
} }
} }
return INVALID_U16; return 0xFFFF;
} }
static void CreateInterfaceSprites(u8 a) static void CreateInterfaceSprites(u8 a)
@@ -2717,8 +2717,8 @@ void sub_80BE4E0(struct Sprite *sprite)
sprite->pos2.y = gSineTable[(u8)sprite->data[5]] * 76 / 256; sprite->pos2.y = gSineTable[(u8)sprite->data[5]] * 76 / 256;
var = 0x10000 / gSineTable[sprite->data[5] + 0x40]; var = 0x10000 / gSineTable[sprite->data[5] + 0x40];
if (var > INVALID_U16) if (var > 0xFFFF)
var = INVALID_U16; var = 0xFFFF;
SetOamMatrix(sprite->data[1] + 1, 0x100, 0, 0, var); SetOamMatrix(sprite->data[1] + 1, 0x100, 0, 0, var);
sprite->oam.matrixNum = data1 + 1; sprite->oam.matrixNum = data1 + 1;
@@ -4627,12 +4627,12 @@ u32 sub_80C0E68(u16 a)
u16 sub_80C0E9C(u16 num, s16 x, s16 y, u16 paletteSlot) u16 sub_80C0E9C(u16 num, s16 x, s16 y, u16 paletteSlot)
{ {
num = NationalPokedexNumToSpecies(num); num = NationalPokedexNumToSpecies(num);
return CreateMonPicSprite_HandleDeoxys(num, 8, sub_80C0E68(num), TRUE, x, y, paletteSlot, INVALID_U16); return CreateMonPicSprite_HandleDeoxys(num, 8, sub_80C0E68(num), TRUE, x, y, paletteSlot, 0xFFFF);
} }
u16 sub_80C0EF8(u16 species, s16 x, s16 y, s8 paletteSlot) u16 sub_80C0EF8(u16 species, s16 x, s16 y, s8 paletteSlot)
{ {
return CreateTrainerPicSprite(species, TRUE, x, y, paletteSlot, INVALID_U16); return CreateTrainerPicSprite(species, TRUE, x, y, paletteSlot, 0xFFFF);
} }
int sub_80C0F30(u8 dexMode, u8 sortMode, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) int sub_80C0F30(u8 dexMode, u8 sortMode, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2)
@@ -4655,7 +4655,7 @@ int sub_80C0F30(u8 dexMode, u8 sortMode, u8 abcGroup, u8 bodyColor, u8 type1, u8
sPokedexView->pokemonListCount = resultsCount; sPokedexView->pokemonListCount = resultsCount;
// Search by name // Search by name
if (abcGroup != INVALID_U8) if (abcGroup != 0xFF)
{ {
for (i = 0, resultsCount = 0; i < sPokedexView->pokemonListCount; i++) for (i = 0, resultsCount = 0; i < sPokedexView->pokemonListCount; i++)
{ {
@@ -4674,7 +4674,7 @@ int sub_80C0F30(u8 dexMode, u8 sortMode, u8 abcGroup, u8 bodyColor, u8 type1, u8
} }
// Search by body color // Search by body color
if (bodyColor != INVALID_U8) if (bodyColor != 0xFF)
{ {
for (i = 0, resultsCount = 0; i < sPokedexView->pokemonListCount; i++) for (i = 0, resultsCount = 0; i < sPokedexView->pokemonListCount; i++)
{ {
@@ -4690,15 +4690,15 @@ int sub_80C0F30(u8 dexMode, u8 sortMode, u8 abcGroup, u8 bodyColor, u8 type1, u8
} }
// Search by type // Search by type
if (type1 != INVALID_U8 || type2 != INVALID_U8) if (type1 != 0xFF || type2 != 0xFF)
{ {
if (type1 == INVALID_U8) if (type1 == 0xFF)
{ {
type1 = type2; type1 = type2;
type2 = INVALID_U8; type2 = 0xFF;
} }
if (type2 == INVALID_U8) if (type2 == 0xFF)
{ {
for (i = 0, resultsCount = 0; i < sPokedexView->pokemonListCount; i++) for (i = 0, resultsCount = 0; i < sPokedexView->pokemonListCount; i++)
{ {
@@ -4744,7 +4744,6 @@ int sub_80C0F30(u8 dexMode, u8 sortMode, u8 abcGroup, u8 bodyColor, u8 type1, u8
sPokedexView->pokedexList[i].dexNum = 0xFFFF; sPokedexView->pokedexList[i].dexNum = 0xFFFF;
sPokedexView->pokedexList[i].seen = FALSE; sPokedexView->pokedexList[i].seen = FALSE;
sPokedexView->pokedexList[i].owned = FALSE; sPokedexView->pokedexList[i].owned = FALSE;
} }
} }
@@ -4987,7 +4986,7 @@ void sub_80C170C(u8 taskId)
return; return;
} }
if ((gMain.newKeys & DPAD_LEFT) && r6[gTasks[taskId].data[1]][0] != INVALID_U8) if ((gMain.newKeys & DPAD_LEFT) && r6[gTasks[taskId].data[1]][0] != 0xFF)
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][0]; gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][0];
@@ -4995,7 +4994,7 @@ void sub_80C170C(u8 taskId)
CopyWindowToVram(0, 2); CopyWindowToVram(0, 2);
CopyBgTilemapBufferToVram(3); CopyBgTilemapBufferToVram(3);
} }
if ((gMain.newKeys & DPAD_RIGHT) && r6[gTasks[taskId].data[1]][1] != INVALID_U8) if ((gMain.newKeys & DPAD_RIGHT) && r6[gTasks[taskId].data[1]][1] != 0xFF)
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][1]; gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][1];
@@ -5003,7 +5002,7 @@ void sub_80C170C(u8 taskId)
CopyWindowToVram(0, 2); CopyWindowToVram(0, 2);
CopyBgTilemapBufferToVram(3); CopyBgTilemapBufferToVram(3);
} }
if ((gMain.newKeys & DPAD_UP) && r6[gTasks[taskId].data[1]][2] != INVALID_U8) if ((gMain.newKeys & DPAD_UP) && r6[gTasks[taskId].data[1]][2] != 0xFF)
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][2]; gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][2];
@@ -5011,7 +5010,7 @@ void sub_80C170C(u8 taskId)
CopyWindowToVram(0, 2); CopyWindowToVram(0, 2);
CopyBgTilemapBufferToVram(3); CopyBgTilemapBufferToVram(3);
} }
if ((gMain.newKeys & DPAD_DOWN) && r6[gTasks[taskId].data[1]][3] != INVALID_U8) if ((gMain.newKeys & DPAD_DOWN) && r6[gTasks[taskId].data[1]][3] != 0xFF)
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][3]; gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][3];
@@ -5475,12 +5474,12 @@ u8 sub_80C2318(u8 taskId, u8 b)
return gUnknown_0856EFAE[r2]; return gUnknown_0856EFAE[r2];
case 0: case 0:
if (r2 == 0) if (r2 == 0)
return INVALID_U8; return 0xFF;
else else
return r2; return r2;
case 1: case 1:
if (r2 == 0) if (r2 == 0)
return INVALID_U8; return 0xFF;
else else
return r2 - 1; return r2 - 1;
case 2: case 2:
+1 -1
View File
@@ -4,7 +4,7 @@
#include "gpu_regs.h" #include "gpu_regs.h"
#include "graphics.h" #include "graphics.h"
#include "main.h" #include "main.h"
#include "malloc.h" #include "alloc.h"
#include "menu.h" #include "menu.h"
#include "overworld.h" #include "overworld.h"
#include "palette.h" #include "palette.h"
+23 -23
View File
@@ -2300,7 +2300,7 @@ static const u8 sHoldEffectToType[][2] =
const struct SpriteTemplate gUnknown_08329D98[MAX_BATTLERS_COUNT] = const struct SpriteTemplate gUnknown_08329D98[MAX_BATTLERS_COUNT] =
{ {
{ // B_POSITION_PLAYER_LEFT { // B_POSITION_PLAYER_LEFT
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0, .paletteTag = 0,
.oam = &gUnknown_0831ACB0, .oam = &gUnknown_0831ACB0,
.anims = NULL, .anims = NULL,
@@ -2309,7 +2309,7 @@ const struct SpriteTemplate gUnknown_08329D98[MAX_BATTLERS_COUNT] =
.callback = sub_8039BB4, .callback = sub_8039BB4,
}, },
{ // B_POSITION_OPPONENT_LEFT { // B_POSITION_OPPONENT_LEFT
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0, .paletteTag = 0,
.oam = &gUnknown_0831ACA8, .oam = &gUnknown_0831ACA8,
.anims = NULL, .anims = NULL,
@@ -2318,7 +2318,7 @@ const struct SpriteTemplate gUnknown_08329D98[MAX_BATTLERS_COUNT] =
.callback = oac_poke_opponent, .callback = oac_poke_opponent,
}, },
{ // B_POSITION_PLAYER_RIGHT { // B_POSITION_PLAYER_RIGHT
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0, .paletteTag = 0,
.oam = &gUnknown_0831ACB0, .oam = &gUnknown_0831ACB0,
.anims = NULL, .anims = NULL,
@@ -2327,7 +2327,7 @@ const struct SpriteTemplate gUnknown_08329D98[MAX_BATTLERS_COUNT] =
.callback = sub_8039BB4, .callback = sub_8039BB4,
}, },
{ // B_POSITION_OPPONENT_RIGHT { // B_POSITION_OPPONENT_RIGHT
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0, .paletteTag = 0,
.oam = &gUnknown_0831ACA8, .oam = &gUnknown_0831ACA8,
.anims = NULL, .anims = NULL,
@@ -2340,7 +2340,7 @@ const struct SpriteTemplate gUnknown_08329D98[MAX_BATTLERS_COUNT] =
static const struct SpriteTemplate gUnknown_08329DF8[] = static const struct SpriteTemplate gUnknown_08329DF8[] =
{ {
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0, .paletteTag = 0,
.oam = &gUnknown_0831ACB0, .oam = &gUnknown_0831ACB0,
.anims = NULL, .anims = NULL,
@@ -2349,7 +2349,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4, .callback = sub_8039BB4,
}, },
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0, .paletteTag = 0,
.oam = &gUnknown_0831ACB0, .oam = &gUnknown_0831ACB0,
.anims = NULL, .anims = NULL,
@@ -2358,7 +2358,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4, .callback = sub_8039BB4,
}, },
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0, .paletteTag = 0,
.oam = &gUnknown_0831ACB0, .oam = &gUnknown_0831ACB0,
.anims = NULL, .anims = NULL,
@@ -2367,7 +2367,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4, .callback = sub_8039BB4,
}, },
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0, .paletteTag = 0,
.oam = &gUnknown_0831ACB0, .oam = &gUnknown_0831ACB0,
.anims = NULL, .anims = NULL,
@@ -2376,7 +2376,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4, .callback = sub_8039BB4,
}, },
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0, .paletteTag = 0,
.oam = &gUnknown_0831ACB0, .oam = &gUnknown_0831ACB0,
.anims = NULL, .anims = NULL,
@@ -2385,7 +2385,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4, .callback = sub_8039BB4,
}, },
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0, .paletteTag = 0,
.oam = &gUnknown_0831ACB0, .oam = &gUnknown_0831ACB0,
.anims = NULL, .anims = NULL,
@@ -2394,7 +2394,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4, .callback = sub_8039BB4,
}, },
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0, .paletteTag = 0,
.oam = &gUnknown_0831ACB0, .oam = &gUnknown_0831ACB0,
.anims = NULL, .anims = NULL,
@@ -2403,7 +2403,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.callback = sub_8039BB4, .callback = sub_8039BB4,
}, },
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0, .paletteTag = 0,
.oam = &gUnknown_0831ACB0, .oam = &gUnknown_0831ACB0,
.anims = NULL, .anims = NULL,
@@ -2450,7 +2450,7 @@ static const s8 gUnknown_08329ECE[][3] =
static const u16 sHMMoves[] = static const u16 sHMMoves[] =
{ {
MOVE_CUT, MOVE_FLY, MOVE_SURF, MOVE_STRENGTH, MOVE_FLASH, MOVE_CUT, MOVE_FLY, MOVE_SURF, MOVE_STRENGTH, MOVE_FLASH,
MOVE_ROCK_SMASH, MOVE_WATERFALL, MOVE_DIVE, INVALID_U16 MOVE_ROCK_SMASH, MOVE_WATERFALL, MOVE_DIVE, 0xFFFF
}; };
static const struct SpeciesItem sAlteringCaveWildMonHeldItems[] = static const struct SpeciesItem sAlteringCaveWildMonHeldItems[] =
@@ -2485,8 +2485,8 @@ static const struct OamData sOamData_8329F20 =
static const struct SpriteTemplate gUnknown_08329F28 = static const struct SpriteTemplate gUnknown_08329F28 =
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = INVALID_U16, .paletteTag = 0xFFFF,
.oam = &sOamData_8329F20, .oam = &sOamData_8329F20,
.anims = gDummySpriteAnimTable, .anims = gDummySpriteAnimTable,
.images = NULL, .images = NULL,
@@ -3286,7 +3286,7 @@ u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move)
if (existingMove == move) if (existingMove == move)
return -2; return -2;
} }
return INVALID_U16; return 0xFFFF;
} }
u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move) u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move)
@@ -3303,7 +3303,7 @@ u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move)
} }
} }
return INVALID_U16; return 0xFFFF;
} }
void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot) void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot)
@@ -3341,7 +3341,7 @@ void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon)
move = (gLevelUpLearnsets[species][i] & 0x1FF); move = (gLevelUpLearnsets[species][i] & 0x1FF);
if (GiveMoveToBoxMon(boxMon, move) == INVALID_U16) if (GiveMoveToBoxMon(boxMon, move) == 0xFFFF)
DeleteFirstMoveAndGiveMoveToBoxMon(boxMon, move); DeleteFirstMoveAndGiveMoveToBoxMon(boxMon, move);
} }
} }
@@ -6495,7 +6495,7 @@ u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves)
{ {
u16 moveLevel; u16 moveLevel;
if (gLevelUpLearnsets[species][i] == INVALID_U16) if (gLevelUpLearnsets[species][i] == 0xFFFF)
break; break;
moveLevel = gLevelUpLearnsets[species][i] & 0xFE00; moveLevel = gLevelUpLearnsets[species][i] & 0xFE00;
@@ -6524,7 +6524,7 @@ u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves)
u8 numMoves = 0; u8 numMoves = 0;
int i; int i;
for (i = 0; i < 20 && gLevelUpLearnsets[species][i] != INVALID_U16; i++) for (i = 0; i < 20 && gLevelUpLearnsets[species][i] != 0xFFFF; i++)
moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF; moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
return numMoves; return numMoves;
@@ -6549,7 +6549,7 @@ u8 GetNumberOfRelearnableMoves(struct Pokemon *mon)
{ {
u16 moveLevel; u16 moveLevel;
if (gLevelUpLearnsets[species][i] == INVALID_U16) if (gLevelUpLearnsets[species][i] == 0xFFFF)
break; break;
moveLevel = gLevelUpLearnsets[species][i] & 0xFE00; moveLevel = gLevelUpLearnsets[species][i] & 0xFE00;
@@ -6584,7 +6584,7 @@ u16 SpeciesToPokedexNum(u16 species)
species = SpeciesToHoennPokedexNum(species); species = SpeciesToHoennPokedexNum(species);
if (species <= 202) if (species <= 202)
return species; return species;
return INVALID_U16; return 0xFFFF;
} }
} }
@@ -6747,7 +6747,7 @@ const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u
bool32 IsHMMove2(u16 move) bool32 IsHMMove2(u16 move)
{ {
int i = 0; int i = 0;
while (sHMMoves[i] != INVALID_U16) while (sHMMoves[i] != 0xFFFF)
{ {
if (sHMMoves[i++] == move) if (sHMMoves[i++] == move)
return TRUE; return TRUE;
+10 -10
View File
@@ -588,7 +588,7 @@ static const u8 sUnknown_0860AA64[][2] =
{0, 2}, {0, 2},
{1, 2}, {1, 2},
{0, 2}, {0, 2},
{0, INVALID_U8} {0, 0xFF}
}; };
static const u8 sUnknown_0860AA80[][2] = static const u8 sUnknown_0860AA80[][2] =
@@ -1666,7 +1666,7 @@ static void sub_818031C(struct Sprite *sprite)
else else
amplitude = 0; amplitude = 0;
if (var5 == INVALID_U8) if (var5 == 0xFF)
{ {
sprite->callback = SpriteCB_SetDummyOnAnimEnd; sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.y = 0; sprite->pos2.y = 0;
@@ -2570,7 +2570,7 @@ static void pokemonanimfunc_2C(struct Sprite *sprite)
sprite->data[4] = 0; sprite->data[4] = 0;
} }
if (sUnknown_0860AA64[sprite->data[6]][1] == INVALID_U8) if (sUnknown_0860AA64[sprite->data[6]][1] == 0xFF)
{ {
sprite->callback = SpriteCB_SetDummyOnAnimEnd; sprite->callback = SpriteCB_SetDummyOnAnimEnd;
} }
@@ -4157,17 +4157,17 @@ static void sub_8183574(struct Sprite *sprite)
u8 var9 = sprite->data[6]; u8 var9 = sprite->data[6];
u8 var5 = sUnknown_0860AA80[sprite->data[5]][0]; u8 var5 = sUnknown_0860AA80[sprite->data[5]][0];
u8 var2 = var5; u8 var2 = var5;
if (var5 != INVALID_U8) if (var5 != 0xFF)
var5 = sprite->data[7]; var5 = sprite->data[7];
else else
var5 = INVALID_U8; // needed to match var5 = 0xFF; // needed to match
var6 = sUnknown_0860AA80[sprite->data[5]][1]; var6 = sUnknown_0860AA80[sprite->data[5]][1];
var7 = 0; var7 = 0;
if (var2 != 0xFE) if (var2 != 0xFE)
var7 = (var6 - var9) * var5 / var6; var7 = (var6 - var9) * var5 / var6;
if (var5 == INVALID_U8) if (var5 == 0xFF)
{ {
sprite->callback = SpriteCB_SetDummyOnAnimEnd; sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.y = 0; sprite->pos2.y = 0;
@@ -5278,7 +5278,7 @@ static const struct YellowBlendStruct sUnknown_0860ADCC[] =
{0, 1}, {0, 1},
{1, 1}, {1, 1},
{0, 1}, {0, 1},
{0, INVALID_U8} {0, 0xFF}
}; };
static const struct YellowBlendStruct sUnknown_0860AE1C[] = static const struct YellowBlendStruct sUnknown_0860AE1C[] =
@@ -5296,7 +5296,7 @@ static const struct YellowBlendStruct sUnknown_0860AE1C[] =
{0, 2}, {0, 2},
{1, 2}, {1, 2},
{0, 2}, {0, 2},
{0, INVALID_U8} {0, 0xFF}
}; };
static const struct YellowBlendStruct sUnknown_0860AE54[] = static const struct YellowBlendStruct sUnknown_0860AE54[] =
@@ -5310,7 +5310,7 @@ static const struct YellowBlendStruct sUnknown_0860AE54[] =
{0, 20}, {0, 20},
{1, 1}, {1, 1},
{0, 1}, {0, 1},
{0, INVALID_U8} {0, 0xFF}
}; };
static const struct YellowBlendStruct *const sUnknown_0860AE7C[] = static const struct YellowBlendStruct *const sUnknown_0860AE7C[] =
@@ -5324,7 +5324,7 @@ static void BackAnimBlendYellow(struct Sprite *sprite)
{ {
const struct YellowBlendStruct *array = sUnknown_0860AE7C[sprite->data[3]]; const struct YellowBlendStruct *array = sUnknown_0860AE7C[sprite->data[3]];
sub_8184770(sprite); sub_8184770(sprite);
if (array[sprite->data[6]].field_1 == INVALID_U8) if (array[sprite->data[6]].field_1 == 0xFF)
{ {
sprite->pos2.x = 0; sprite->pos2.x = 0;
sprite->callback = SpriteCB_SetDummyOnAnimEnd; sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+3 -3
View File
@@ -1153,14 +1153,14 @@ void SafeLoadMonIconPalette(u16 species)
if (species > SPECIES_EGG) if (species > SPECIES_EGG)
species = 260; species = 260;
palIndex = gMonIconPaletteIndices[species]; palIndex = gMonIconPaletteIndices[species];
if (IndexOfSpritePaletteTag(gMonIconPaletteTable[palIndex].tag) == INVALID_U8) if (IndexOfSpritePaletteTag(gMonIconPaletteTable[palIndex].tag) == 0xFF)
LoadSpritePalette(&gMonIconPaletteTable[palIndex]); LoadSpritePalette(&gMonIconPaletteTable[palIndex]);
} }
void LoadMonIconPalette(u16 species) void LoadMonIconPalette(u16 species)
{ {
u8 palIndex = gMonIconPaletteIndices[species]; u8 palIndex = gMonIconPaletteIndices[species];
if (IndexOfSpritePaletteTag(gMonIconPaletteTable[palIndex].tag) == INVALID_U8) if (IndexOfSpritePaletteTag(gMonIconPaletteTable[palIndex].tag) == 0xFF)
LoadSpritePalette(&gMonIconPaletteTable[palIndex]); LoadSpritePalette(&gMonIconPaletteTable[palIndex]);
} }
@@ -1287,7 +1287,7 @@ static u8 CreateMonIconSprite(struct MonIconSpriteTemplate *iconTemplate, s16 x,
struct SpriteTemplate spriteTemplate = struct SpriteTemplate spriteTemplate =
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = iconTemplate->paletteTag, .paletteTag = iconTemplate->paletteTag,
.oam = iconTemplate->oam, .oam = iconTemplate->oam,
.anims = iconTemplate->anims, .anims = iconTemplate->anims,
+1 -1
View File
@@ -109,7 +109,7 @@ static void FormatMonSizeRecord(u8 *string, u32 size)
static u8 CompareMonSize(u16 species, u16 *sizeRecord) static u8 CompareMonSize(u16 species, u16 *sizeRecord)
{ {
if (gSpecialVar_Result == INVALID_U8) if (gSpecialVar_Result == 0xFF)
{ {
return 0; return 0;
} }
+2 -2
View File
@@ -134,7 +134,7 @@ s16 GetFirstFreeBoxSpot(u8 boxId)
return i; return i;
} }
return INVALID_S16; // all spots are taken return -1; // all spots are taken
} }
u8 CountPartyNonEggMons(void) u8 CountPartyNonEggMons(void)
@@ -426,7 +426,7 @@ s16 StorageSystemGetNextMonIndex(struct BoxPokemon *box, s8 startIdx, u8 stopIdx
return i; return i;
} }
} }
return INVALID_S16; return -1;
} }
void ResetPokemonStorageSystem(void) void ResetPokemonStorageSystem(void)
+29 -29
View File
@@ -1152,7 +1152,7 @@ static bool8 SummaryScreen_LoadGraphics(void)
break; break;
case 17: case 17:
pssData->spriteIds[0] = sub_81C45F4(&pssData->currentMon, &pssData->unk40F0); pssData->spriteIds[0] = sub_81C45F4(&pssData->currentMon, &pssData->unk40F0);
if (pssData->spriteIds[0] != INVALID_U8) if (pssData->spriteIds[0] != 0xFF)
{ {
pssData->unk40F0 = 0; pssData->unk40F0 = 0;
gMain.state++; gMain.state++;
@@ -1509,7 +1509,7 @@ static void sub_81C0604(u8 taskId, s8 a)
r4_2 = sub_81C08F8(a); r4_2 = sub_81C08F8(a);
} }
if (r4_2 != INVALID_S8) if (r4_2 != -1)
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
if (pssData->summary.unk7 != 0) if (pssData->summary.unk7 != 0)
@@ -1564,7 +1564,7 @@ static void sub_81C0704(u8 taskId)
break; break;
case 8: case 8:
pssData->spriteIds[0] = sub_81C45F4(&pssData->currentMon, &data[1]); pssData->spriteIds[0] = sub_81C45F4(&pssData->currentMon, &data[1]);
if (pssData->spriteIds[0] == INVALID_U8) if (pssData->spriteIds[0] == 0xFF)
return; return;
gSprites[pssData->spriteIds[0]].data[2] = 1; gSprites[pssData->spriteIds[0]].data[2] = 1;
sub_81C0E24(); sub_81C0E24();
@@ -1601,9 +1601,9 @@ static s8 sub_81C08F8(s8 a)
if (pssData->currPageIndex == PSS_PAGE_INFO) if (pssData->currPageIndex == PSS_PAGE_INFO)
{ {
if (a == -1 && pssData->curMonIndex == 0) if (a == -1 && pssData->curMonIndex == 0)
return INVALID_S8; return -1;
else if (a == 1 && pssData->curMonIndex >= pssData->maxMonIndex) else if (a == 1 && pssData->curMonIndex >= pssData->maxMonIndex)
return INVALID_S8; return -1;
else else
return pssData->curMonIndex + a; return pssData->curMonIndex + a;
} }
@@ -1615,7 +1615,7 @@ static s8 sub_81C08F8(s8 a)
{ {
index += a; index += a;
if (index < 0 || index > pssData->maxMonIndex) if (index < 0 || index > pssData->maxMonIndex)
return INVALID_S8; return -1;
} while (GetMonData(&mon[index], MON_DATA_IS_EGG) != 0); } while (GetMonData(&mon[index], MON_DATA_IS_EGG) != 0);
return index; return index;
} }
@@ -1643,7 +1643,7 @@ static s8 sub_81C09B4(s8 a)
r5 += a; r5 += a;
if (r5 < 0 || r5 >= 6) if (r5 < 0 || r5 >= 6)
return INVALID_S8; return -1;
b = c[r5]; b = c[r5];
if (sub_81C0A50(&mon[b]) == TRUE) if (sub_81C0A50(&mon[b]) == TRUE)
return b; return b;
@@ -2341,7 +2341,7 @@ static void sub_81C1DA4(u16 a, s16 b)
else else
{ {
u8 taskId = FindTaskIdByFunc(sub_81C1E20); u8 taskId = FindTaskIdByFunc(sub_81C1E20);
if (taskId == INVALID_U8) if (taskId == 0xFF)
{ {
taskId = CreateTask(sub_81C1E20, 8); taskId = CreateTask(sub_81C1E20, 8);
} }
@@ -2392,7 +2392,7 @@ static void sub_81C1EFC(u16 a, s16 b, u16 move)
else else
{ {
u8 taskId = FindTaskIdByFunc(sub_81C1F80); u8 taskId = FindTaskIdByFunc(sub_81C1F80);
if (taskId == INVALID_U8) if (taskId == 0xFF)
taskId = CreateTask(sub_81C1F80, 8); taskId = CreateTask(sub_81C1F80, 8);
gTasks[taskId].data[0] = b; gTasks[taskId].data[0] = b;
gTasks[taskId].data[1] = a; gTasks[taskId].data[1] = a;
@@ -2580,12 +2580,12 @@ static void sub_81C240C(u16 move)
{ {
effectValue = gContestEffects[gContestMoves[move].effect].appeal; effectValue = gContestEffects[gContestMoves[move].effect].appeal;
if (effectValue != INVALID_U8) if (effectValue != 0xFF)
effectValue /= 10; effectValue /= 10;
for (i = 0; i < 8; i++) for (i = 0; i < 8; i++)
{ {
if (effectValue != INVALID_U8 && i < effectValue) if (effectValue != 0xFF && i < effectValue)
{ {
tilemap[(i / 4 * 32) + (i & 3) + 0x1E6] = 0x103A; tilemap[(i / 4 * 32) + (i & 3) + 0x1E6] = 0x103A;
} }
@@ -2597,12 +2597,12 @@ static void sub_81C240C(u16 move)
effectValue = gContestEffects[gContestMoves[move].effect].jam; effectValue = gContestEffects[gContestMoves[move].effect].jam;
if (effectValue != INVALID_U8) if (effectValue != 0xFF)
effectValue /= 10; effectValue /= 10;
for (i = 0; i < 8; i++) for (i = 0; i < 8; i++)
{ {
if (effectValue != INVALID_U8 && i < effectValue) if (effectValue != 0xFF && i < effectValue)
{ {
tilemap[(i / 4 * 32) + (i & 3) + 0x226] = 0x103C; tilemap[(i / 4 * 32) + (i & 3) + 0x226] = 0x103C;
} }
@@ -2634,7 +2634,7 @@ static void sub_81C2554(void)
} }
for (i = 0; i < 8; i++) for (i = 0; i < 8; i++)
{ {
pssData->windowIds[i] = INVALID_U8; pssData->windowIds[i] = 0xFF;
} }
} }
@@ -2661,7 +2661,7 @@ static void sub_81C2628(void)
struct Pokemon *mon = &pssData->currentMon; struct Pokemon *mon = &pssData->currentMon;
struct PokeSummary *summary = &pssData->summary; struct PokeSummary *summary = &pssData->summary;
u16 dexNum = SpeciesToPokedexNum(summary->species); u16 dexNum = SpeciesToPokedexNum(summary->species);
if (dexNum != INVALID_U16) if (dexNum != 0xFFFF)
{ {
StringCopy(gStringVar1, &gText_UnkCtrlF908Clear01[0]); StringCopy(gStringVar1, &gText_UnkCtrlF908Clear01[0]);
ConvertIntToDecimalStringN(gStringVar2, dexNum, 2, 3); ConvertIntToDecimalStringN(gStringVar2, dexNum, 2, 3);
@@ -2895,7 +2895,7 @@ static void sub_81C2C38(u8 a)
static u8 AddWindowFromTemplateList(const struct WindowTemplate *template, u8 templateId) static u8 AddWindowFromTemplateList(const struct WindowTemplate *template, u8 templateId)
{ {
u8 *windowIdPtr = &(pssData->windowIds[templateId]); u8 *windowIdPtr = &(pssData->windowIds[templateId]);
if (*windowIdPtr == INVALID_U8) if (*windowIdPtr == 0xFF)
{ {
*windowIdPtr = AddWindow(&template[templateId]); *windowIdPtr = AddWindow(&template[templateId]);
FillWindowPixelBuffer(*windowIdPtr, 0); FillWindowPixelBuffer(*windowIdPtr, 0);
@@ -2906,11 +2906,11 @@ static u8 AddWindowFromTemplateList(const struct WindowTemplate *template, u8 te
static void SummaryScreen_RemoveWindowByIndex(u8 windowIndex) static void SummaryScreen_RemoveWindowByIndex(u8 windowIndex)
{ {
u8 *windowIdPtr = &(pssData->windowIds[windowIndex]); u8 *windowIdPtr = &(pssData->windowIds[windowIndex]);
if (*windowIdPtr != INVALID_U8) if (*windowIdPtr != 0xFF)
{ {
ClearWindowTilemap(*windowIdPtr); ClearWindowTilemap(*windowIdPtr);
RemoveWindow(*windowIdPtr); RemoveWindow(*windowIdPtr);
*windowIdPtr = INVALID_U8; *windowIdPtr = 0xFF;
} }
} }
@@ -2919,7 +2919,7 @@ static void sub_81C2D9C(u8 pageIndex)
u16 i; u16 i;
for (i = 0; i < 8; i++) for (i = 0; i < 8; i++)
{ {
if (pssData->windowIds[i] != INVALID_U8) if (pssData->windowIds[i] != 0xFF)
FillWindowPixelBuffer(pssData->windowIds[i], 0); FillWindowPixelBuffer(pssData->windowIds[i], 0);
} }
gUnknown_0861CE54[pageIndex](); gUnknown_0861CE54[pageIndex]();
@@ -3651,16 +3651,16 @@ static void sub_81C4190(void)
for (i = 0; i < 28; i++) for (i = 0; i < 28; i++)
{ {
pssData->spriteIds[i] = INVALID_U8; pssData->spriteIds[i] = 0xFF;
} }
} }
static void DestroySpriteInArray(u8 spriteArrayId) static void DestroySpriteInArray(u8 spriteArrayId)
{ {
if (pssData->spriteIds[spriteArrayId] != INVALID_U8) if (pssData->spriteIds[spriteArrayId] != 0xFF)
{ {
DestroySprite(&gSprites[pssData->spriteIds[spriteArrayId]]); DestroySprite(&gSprites[pssData->spriteIds[spriteArrayId]]);
pssData->spriteIds[spriteArrayId] = INVALID_U8; pssData->spriteIds[spriteArrayId] = 0xFF;
} }
} }
@@ -3675,7 +3675,7 @@ static void sub_81C424C(void)
for (i = 3; i < 28; i++) for (i = 3; i < 28; i++)
{ {
if (pssData->spriteIds[i] != INVALID_U8) if (pssData->spriteIds[i] != 0xFF)
sub_81C4204(i, TRUE); sub_81C4204(i, TRUE);
} }
} }
@@ -3704,7 +3704,7 @@ static void sub_81C42C8(void)
for (i = 3; i < 8; i++) for (i = 3; i < 8; i++)
{ {
if (pssData->spriteIds[i] == INVALID_U8) if (pssData->spriteIds[i] == 0xFF)
pssData->spriteIds[i] = CreateSprite(&sSpriteTemplate_MoveTypes, 0, 0, 2); pssData->spriteIds[i] = CreateSprite(&sSpriteTemplate_MoveTypes, 0, 0, 2);
sub_81C4204(i, TRUE); sub_81C4204(i, TRUE);
@@ -3851,13 +3851,13 @@ static u8 sub_81C45F4(struct Pokemon *mon, s16 *a1)
} }
} }
(*a1)++; (*a1)++;
return INVALID_S8; return -1;
case 1: case 1:
pal = GetMonSpritePalStructFromOtIdPersonality(summary->species2, summary->OTID, summary->pid); pal = GetMonSpritePalStructFromOtIdPersonality(summary->species2, summary->OTID, summary->pid);
LoadCompressedObjectPalette(pal); LoadCompressedObjectPalette(pal);
SetMultiuseSpriteTemplateToPokemon(pal->tag, 1); SetMultiuseSpriteTemplateToPokemon(pal->tag, 1);
(*a1)++; (*a1)++;
return INVALID_S8; return -1;
} }
} }
@@ -3921,10 +3921,10 @@ void SummaryScreen_SetUnknownTaskId(u8 a0)
void SummaryScreen_DestroyUnknownTask(void) void SummaryScreen_DestroyUnknownTask(void)
{ {
if (sUnknownTaskId != INVALID_U8) if (sUnknownTaskId != 0xFF)
{ {
DestroyTask(sUnknownTaskId); DestroyTask(sUnknownTaskId);
sUnknownTaskId = INVALID_U8; sUnknownTaskId = 0xFF;
} }
} }
@@ -3994,7 +3994,7 @@ static void CreateSetStatusSprite(void)
u8 *spriteId = &pssData->spriteIds[2]; u8 *spriteId = &pssData->spriteIds[2];
u8 anim; u8 anim;
if (*spriteId == INVALID_U8) if (*spriteId == 0xFF)
{ {
*spriteId = CreateSprite(&sSpriteTemplate_StatusCondition, 64, 152, 0); *spriteId = CreateSprite(&sSpriteTemplate_StatusCondition, 64, 152, 0);
} }
+7 -7
View File
@@ -89,13 +89,13 @@ static void sub_81D9868(struct Sprite *sprite, u8 animNum, s16 x, s16 y);
// const rom data // const rom data
static const TaskFunc sTasksForAnimations[] = static const TaskFunc sTasksForAnimations[] =
{ {
Task_DuoFightAnim, // RAY_ANIM_DUO_FIGHT_PRE [RAY_ANIM_DUO_FIGHT_PRE] = Task_DuoFightAnim,
Task_DuoFightAnim, // RAY_ANIM_DUO_FIGHT [RAY_ANIM_DUO_FIGHT] = Task_DuoFightAnim,
Task_RayTakesFlightAnim, // RAY_ANIM_TAKES_FLIGHT [RAY_ANIM_TAKES_FLIGHT] = Task_RayTakesFlightAnim,
Task_RayDescendsAnim, // RAY_ANIM_DESCENDS [RAY_ANIM_DESCENDS] = Task_RayDescendsAnim,
Task_RayChargesAnim, // RAY_ANIM_CHARGES [RAY_ANIM_CHARGES] = Task_RayChargesAnim,
Task_RayChasesAwayAnim, // RAY_ANIM_CHACES_AWAY [RAY_ANIM_CHACES_AWAY] = Task_RayChasesAwayAnim,
Task_EndAfterFadeScreen // RAY_ANIM_END [RAY_ANIM_END] = Task_EndAfterFadeScreen,
}; };
static const struct OamData sOamData_862A6BC = static const struct OamData sOamData_862A6BC =
+2 -2
View File
@@ -1763,7 +1763,7 @@ static void sub_80E8880(struct RankingHall1P *arg0, struct RankingHall1P *arg1)
for (i = 0; i < 3; i++) for (i = 0; i < 3; i++)
{ {
s32 highestWinStreak = 0; s32 highestWinStreak = 0;
s32 highestId = INVALID_S32; s32 highestId = -1;
for (j = 0; j < 6; j++) for (j = 0; j < 6; j++)
{ {
if (arg1[j].winStreak > highestWinStreak) if (arg1[j].winStreak > highestWinStreak)
@@ -1788,7 +1788,7 @@ static void sub_80E88CC(struct RankingHall2P *arg0, struct RankingHall2P *arg1)
for (i = 0; i < 3; i++) for (i = 0; i < 3; i++)
{ {
s32 highestWinStreak = 0; s32 highestWinStreak = 0;
s32 highestId = INVALID_S32; s32 highestId = -1;
for (j = 0; j < 6; j++) for (j = 0; j < 6; j++)
{ {
if (arg1[j].winStreak > highestWinStreak) if (arg1[j].winStreak > highestWinStreak)
+1 -1
View File
@@ -221,7 +221,7 @@ u8 RecordedBattle_GetBattlerAction(u8 battlerId)
ResetPaletteFadeControl(); ResetPaletteFadeControl();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
SetMainCallback2(CB2_QuitRecordedBattle); SetMainCallback2(CB2_QuitRecordedBattle);
return INVALID_U8; return 0xFF;
} }
else else
{ {
+1 -1
View File
@@ -160,7 +160,7 @@ static const union AnimCmd *const sSpriteAnimTable_85104E4[] =
static const struct SpriteTemplate sSpriteTemplate_85104F0 = static const struct SpriteTemplate sSpriteTemplate_85104F0 =
{ {
.tileTag = INVALID_U16, .tileTag = 0xFFFF,
.paletteTag = 0x1000, .paletteTag = 0x1000,
.oam = &sOamData_08510464, .oam = &sOamData_08510464,
.anims = sSpriteAnimTable_85104E4, .anims = sSpriteAnimTable_85104E4,
+1 -1
View File
@@ -738,7 +738,7 @@ void sub_811131C(struct Sprite *sprite)
if (TranslateAnimArc(sprite)) if (TranslateAnimArc(sprite))
{ {
u8 taskId = FindTaskIdByFunc(sub_81110A4); u8 taskId = FindTaskIdByFunc(sub_81110A4);
if (taskId != INVALID_U8) if (taskId != 0xFF)
gTasks[taskId].data[11]--; gTasks[taskId].data[11]--;
DestroySprite(sprite); DestroySprite(sprite);
+8 -8
View File
@@ -961,7 +961,7 @@ u8 sub_80132D4(struct UnkStruct_Main0 *arg0)
if (var == 1) if (var == 1)
{ {
id = sub_80176E4(&data->field_0->arr[i], data->field_4->arr); id = sub_80176E4(&data->field_0->arr[i], data->field_4->arr);
if (id != INVALID_U8) if (id != 0xFF)
{ {
data->field_0->arr[i].unk = data->field_4->arr[id].unk0; data->field_0->arr[i].unk = data->field_4->arr[id].unk0;
data->field_0->arr[i].field_18 = var; data->field_0->arr[i].field_18 = var;
@@ -1382,7 +1382,7 @@ void sub_8013C7C(u8 taskId)
case 3: case 3:
if (sub_8013E44() == 1) if (sub_8013E44() == 1)
PlaySE(SE_PC_LOGIN); PlaySE(SE_PC_LOGIN);
if (gTasks[taskId].data[15] == INVALID_U8) if (gTasks[taskId].data[15] == 0xFF)
data->state = 10; data->state = 10;
break; break;
case 10: case 10:
@@ -1401,14 +1401,14 @@ void sub_8013C7C(u8 taskId)
bool32 sub_8013D88(u32 arg0, u32 id) bool32 sub_8013D88(u32 arg0, u32 id)
{ {
if (id == INVALID_U8) if (id == 0xFF)
return TRUE; return TRUE;
if (id <= ARRAY_COUNT(gUnknown_082F04D8)) // UB: <= may access data outside the array if (id <= ARRAY_COUNT(gUnknown_082F04D8)) // UB: <= may access data outside the array
{ {
const u8 *bytes = gUnknown_082F04D8[id]; const u8 *bytes = gUnknown_082F04D8[id];
while ((*(bytes) != INVALID_U8)) while ((*(bytes) != 0xFF))
{ {
if ((*bytes) == arg0) if ((*bytes) == arg0)
return TRUE; return TRUE;
@@ -1454,7 +1454,7 @@ u8 sub_8013E44(void)
if (data->field_0->arr[i].field_1A_0 != 0) if (data->field_0->arr[i].field_1A_0 != 0)
{ {
id = sub_80176E4(&data->field_0->arr[i], data->field_4->arr); id = sub_80176E4(&data->field_0->arr[i], data->field_4->arr);
if (id != INVALID_U8) if (id != 0xFF)
{ {
if (data->field_0->arr[i].field_1A_0 == 1) if (data->field_0->arr[i].field_1A_0 == 1)
{ {
@@ -1500,7 +1500,7 @@ u8 sub_8013E44(void)
for (id = 0; id < 4; id++) for (id = 0; id < 4; id++)
{ {
if (sub_8017734(data->field_0->arr, &data->field_4->arr[id].unk0, 16) != INVALID_U8) if (sub_8017734(data->field_0->arr, &data->field_4->arr[id].unk0, 16) != 0xFF)
ret = 1; ret = 1;
} }
@@ -2178,7 +2178,7 @@ void sub_8014F48(u8 taskId)
break; break;
case 0: case 0:
id = ListMenuHandleInputGetItemId(data->listTaskId); id = ListMenuHandleInputGetItemId(data->listTaskId);
if (gMain.newKeys & A_BUTTON && id != INVALID_S32) if (gMain.newKeys & A_BUTTON && id != -1)
{ {
// this unused variable along with the assignment is needed to match // this unused variable along with the assignment is needed to match
u32 unusedVar; u32 unusedVar;
@@ -2732,7 +2732,7 @@ void sub_80156E0(u8 taskId)
break; break;
case 6: case 6:
var5 = sub_8017178(&data->textState, &data->field_1B, &data->field_1C, &gUnknown_082F021C, &gUnknown_082F0244); var5 = sub_8017178(&data->textState, &data->field_1B, &data->field_1C, &gUnknown_082F021C, &gUnknown_082F0244);
if (var5 != INVALID_S32) if (var5 != -1)
{ {
if (gReceivedRemoteLinkPlayers == 0) if (gReceivedRemoteLinkPlayers == 0)
{ {
+3 -3
View File
@@ -255,7 +255,7 @@ static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
u32 r5 = arg0->field_14; u32 r5 = arg0->field_14;
gUnknown_03000DD4 = arg0->firstOamId; gUnknown_03000DD4 = arg0->firstOamId;
gUnknown_03000DD8 = 0; gUnknown_03000DD8 = 0;
gUnknown_03000DDC = INVALID_S32; gUnknown_03000DDC = -1;
while (r5 != 0) while (r5 != 0)
{ {
@@ -263,12 +263,12 @@ static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
arg1 -= (r4 * r5); arg1 -= (r4 * r5);
r5 /= 10; r5 /= 10;
if (r4 != 0 || gUnknown_03000DDC != INVALID_S32 || r5 == 0) if (r4 != 0 || gUnknown_03000DDC != -1 || r5 == 0)
{ {
gMain.oamBuffer[gUnknown_03000DD4].tileNum = (r4 * arg0->field_9) + arg0->tileStart; gMain.oamBuffer[gUnknown_03000DD4].tileNum = (r4 * arg0->field_9) + arg0->tileStart;
gMain.oamBuffer[gUnknown_03000DD4].affineMode = 0; gMain.oamBuffer[gUnknown_03000DD4].affineMode = 0;
if (gUnknown_03000DDC == INVALID_S32) if (gUnknown_03000DDC == -1)
gUnknown_03000DDC = gUnknown_03000DD8; gUnknown_03000DDC = gUnknown_03000DD8;
} }
else else

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