Merge pull request #949 from GriffinRichards/doc-dome
Document Battle Dome and add facility party constants
This commit is contained in:
@@ -1,5 +1,3 @@
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@ TODO: Add explanatory comments to macros
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@ Initialize the Battle Dome challenge
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.macro dome_init
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setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT
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@@ -23,64 +21,64 @@
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special CallBattleDomeFunction
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.endm
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@
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@ Buffer the name of the current round to gStringVar1
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.macro dome_getroundtext
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setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_ROUND_TEXT
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special CallBattleDomeFunction
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.endm
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@
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@ Buffer the name of the opponent to gStringVar2 and the name of the round to gStringVar1
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.macro dome_getopponentname
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setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_OPPONENT_NAME
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special CallBattleDomeFunction
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.endm
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@
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@ Choose which of the opponents mons to use in battle and load them into the enemy party
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.macro dome_initopponentparty
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setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT_OPPONENT_PARTY
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special CallBattleDomeFunction
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.endm
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@
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@ Show the page that gives information on the next opponent
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.macro dome_showopponentinfo
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setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_OPPONENT_INFO
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special CallBattleDomeFunction
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.endm
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@
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@ Displays the tourney tree for the current tourney
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.macro dome_showtourneytree
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setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_TOURNEY_TREE
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special CallBattleDomeFunction
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.endm
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@
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.macro dome_showresultstree
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setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_PREV_RESULTS_TREE
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@ Displays the tourney tree for the results of the previous tourney. Before the player enters their first tourney this is a random tourney generated by dome_initresultstree
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.macro dome_showprevtourneytree
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setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_PREV_TOURNEY_TREE
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special CallBattleDomeFunction
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.endm
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@
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@ Sets gTrainerBattleOpponent_A to the trainer ID of the next opponent
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.macro dome_setopponent
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setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_OPPONENT_ID
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special CallBattleDomeFunction
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.endm
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@
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@ Set the object event gfx id for the opponent
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.macro dome_setopponentgfx
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setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_OPPONENT_GFX
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special CallBattleDomeFunction
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.endm
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@
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@ A non-interactive version of the tourney tree shown when a round is completed
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.macro dome_showstatictourneytree
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setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_STATIC_TOURNEY_TREE
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special CallBattleDomeFunction
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.endm
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@
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.macro dome_resolvewinners arg:req
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@ Decides the winners of NPC vs NPC matches, and eliminates either the player or their opponent depending on the playerStatus (DOME_PLAYER_*)
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.macro dome_resolvewinners playerStatus:req
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setvar VAR_0x8004, BATTLE_DOME_FUNC_RESOLVE_WINNERS
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setvar VAR_0x8005, \arg
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setvar VAR_0x8005, \playerStatus
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special CallBattleDomeFunction
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.endm
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@@ -97,7 +95,7 @@
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special CallBattleDomeFunction
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.endm
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@
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@ Sets the facility trainer/mon set pointers
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.macro dome_settrainers
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setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_TRAINERS
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special CallBattleDomeFunction
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@@ -109,19 +107,19 @@
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special CallBattleDomeFunction
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.endm
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@
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@ Reset the held items of the mons that just battled to what they were prior to battling
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.macro dome_restorehelditems
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setvar VAR_0x8004, BATTLE_DOME_FUNC_RESTORE_HELD_ITEMS
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special CallBattleDomeFunction
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.endm
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@
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@ Reduce the players party to the selected mons, used to reduce down to the 2 selected for battle
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.macro dome_reduceparty
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setvar VAR_0x8004, BATTLE_DOME_FUNC_REDUCE_PARTY
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special CallBattleDomeFunction
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.endm
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@
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@ Compares the initial tournament ranking (seed) of the player to opponent A. Returns 1 if the player's seed is better, 2 if the opponent's seed is better.
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.macro dome_compareseeds
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setvar VAR_0x8004, BATTLE_DOME_FUNC_COMPARE_SEEDS
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special CallBattleDomeFunction
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@@ -133,13 +131,13 @@
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special CallBattleDomeFunction
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.endm
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@ TODO: Document this macro and its function
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.macro dome_21
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setvar VAR_0x8004, BATTLE_DOME_FUNC_21
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@ Performs a random tourney to initialize the results board before the player has entered a challenge
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.macro dome_initresultstree
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setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT_RESULTS_TREE
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special CallBattleDomeFunction
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.endm
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@
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@ Generates the tourney trainers and their parties, and seeds them in the tourney tree
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.macro dome_inittrainers
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setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT_TRAINERS
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special CallBattleDomeFunction
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@@ -2395,10 +2395,10 @@ AI_CV_Hail_ScoreDown1:
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AI_CV_Hail_End:
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end
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@ BUG: Facade score is increased if the target is statused, but should be if the user is. Replace AI_TARGET with AI_USER
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AI_CV_Facade:
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if_not_status AI_TARGET, STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON, AI_CV_Facade_End
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score +1
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AI_CV_Facade_End:
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end
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File diff suppressed because it is too large
Load Diff
@@ -1,48 +1,48 @@
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BattleFrontier_BattleDomeCorridor_MapScripts:: @ 824B0FE
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeCorridor_MapScript2_24B104
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeCorridor_OnFrame
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.byte 0
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BattleFrontier_BattleDomeCorridor_MapScript2_24B104: @ 824B104
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeCorridor_EventScript_24B10E
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BattleFrontier_BattleDomeCorridor_OnFrame: @ 824B104
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeCorridor_EventScript_EnterCorridor
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.2byte 0
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BattleFrontier_BattleDomeCorridor_EventScript_24B10E:: @ 824B10E
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BattleFrontier_BattleDomeCorridor_EventScript_EnterCorridor:: @ 824B10E
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delay 16
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setvar VAR_TEMP_0, 1
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frontier_get FRONTIER_DATA_LVL_MODE
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compare VAR_RESULT, FRONTIER_LVL_OPEN
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goto_if_eq BattleFrontier_BattleDomeCorridor_EventScript_24B161
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applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1B2
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1A1
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goto_if_eq BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen
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applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLv50
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLv50
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waitmovement 0
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opendoor 13, 3
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waitdooranim
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applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1BE
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1AE
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applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLv50
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLv50
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waitmovement 0
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closedoor 13, 3
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waitdooranim
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goto BattleFrontier_BattleDomeCorridor_EventScript_24B18F
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goto BattleFrontier_BattleDomeCorridor_EventScript_WarpToPreBattleRoom
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BattleFrontier_BattleDomeCorridor_EventScript_24B161:: @ 824B161
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applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1D6
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1C1
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BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen:: @ 824B161
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applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLvOpen
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLvOpen
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waitmovement 0
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opendoor 37, 3
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waitdooranim
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applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1E6
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1D2
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applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLvOpen
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLvOpen
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waitmovement 0
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closedoor 37, 3
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waitdooranim
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BattleFrontier_BattleDomeCorridor_EventScript_24B18F:: @ 824B18F
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BattleFrontier_BattleDomeCorridor_EventScript_WarpToPreBattleRoom:: @ 824B18F
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waitmovement 0
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setvar VAR_0x8006, 0
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warp MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 255, 5, 7
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waitstate
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end
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BattleFrontier_BattleDomeCorridor_Movement_24B1A1: @ 824B1A1
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BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLv50: @ 824B1A1
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walk_up
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walk_left
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walk_left
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@@ -57,13 +57,13 @@ BattleFrontier_BattleDomeCorridor_Movement_24B1A1: @ 824B1A1
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walk_in_place_fastest_up
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1AE: @ 824B1AE
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BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLv50: @ 824B1AE
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walk_up
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walk_up
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set_invisible
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1B2: @ 824B1B2
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BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLv50: @ 824B1B2
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walk_left
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walk_left
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walk_left
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@@ -77,12 +77,12 @@ BattleFrontier_BattleDomeCorridor_Movement_24B1B2: @ 824B1B2
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walk_up
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1BE: @ 824B1BE
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BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLv50: @ 824B1BE
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walk_up
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set_invisible
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1C1: @ 824B1C1
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BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLvOpen: @ 824B1C1
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walk_up
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walk_right
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walk_right
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@@ -101,13 +101,13 @@ BattleFrontier_BattleDomeCorridor_Movement_24B1C1: @ 824B1C1
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walk_in_place_fastest_up
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1D2: @ 824B1D2
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BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLvOpen: @ 824B1D2
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walk_up
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walk_up
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set_invisible
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1D6: @ 824B1D6
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BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLvOpen: @ 824B1D6
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walk_right
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walk_right
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walk_right
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@@ -125,12 +125,13 @@ BattleFrontier_BattleDomeCorridor_Movement_24B1D6: @ 824B1D6
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walk_up
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1E6: @ 824B1E6
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BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLvOpen: @ 824B1E6
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walk_up
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set_invisible
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step_end
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BattleFrontier_BattleDomeCorridor_Movement_24B1E9: @ 824B1E9
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@ Unused
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BattleFrontier_BattleDomeCorridor_Movement_WalkToBattleRoomMidRight: @ 824B1E9
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walk_up
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walk_right
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walk_right
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@@ -24,7 +24,7 @@
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"movement_range_y": 1,
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"trainer_type": "0",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_249A35",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendant",
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"flag": "0"
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},
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{
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@@ -37,7 +37,7 @@
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"movement_range_y": 1,
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"trainer_type": "0",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_249E10",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_Man",
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"flag": "0"
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},
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{
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@@ -50,7 +50,7 @@
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"movement_range_y": 1,
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"trainer_type": "0",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_249DFE",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_Lass",
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"flag": "0"
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},
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{
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@@ -63,7 +63,7 @@
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"movement_range_y": 1,
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"trainer_type": "0",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_249E07",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_FatMan",
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"flag": "0"
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},
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{
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@@ -76,7 +76,7 @@
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"movement_range_y": 1,
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"trainer_type": "0",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_249DED",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_Maniac",
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"flag": "0"
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},
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{
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@@ -89,7 +89,7 @@
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"movement_range_y": 1,
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"trainer_type": "0",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_249A47",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendant",
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"flag": "0"
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}
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],
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@@ -117,7 +117,7 @@
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"y": 10,
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"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_249D52"
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"script": "BattleFrontier_BattleDomeLobby_EventScript_ShowSinglesResults"
|
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},
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{
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"type": "sign",
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@@ -125,7 +125,7 @@
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"y": 10,
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"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_249D84"
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"script": "BattleFrontier_BattleDomeLobby_EventScript_ShowPrevTourneyTree"
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},
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{
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"type": "sign",
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@@ -133,7 +133,7 @@
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"y": 10,
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"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_249D6B"
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"script": "BattleFrontier_BattleDomeLobby_EventScript_ShowDoublesResults"
|
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},
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{
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"type": "sign",
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@@ -141,7 +141,7 @@
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"y": 10,
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"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "BattleFrontier_BattleDomeLobby_EventScript_249E34"
|
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"script": "BattleFrontier_BattleDomeLobby_EventScript_RulesBoard"
|
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}
|
||||
]
|
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}
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@@ -1,171 +1,168 @@
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BattleFrontier_BattleDomeLobby_MapScripts:: @ 82497E2
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map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleDomeLobby_MapScript1_2497F2
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeLobby_MapScript2_24980F
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map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleDomeLobby_OnResume
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeLobby_OnFrame
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleDomeLobby_OnWarp
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.byte 0
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BattleFrontier_BattleDomeLobby_MapScript1_2497F2: @ 82497F2
|
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dome_21
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BattleFrontier_BattleDomeLobby_OnResume: @ 82497F2
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dome_initresultstree
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end
|
||||
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BattleFrontier_BattleDomeLobby_OnWarp: @ 82497FB
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map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleDomeLobby_EventScript_249805
|
||||
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleDomeLobby_EventScript_TurnPlayerNorth
|
||||
.2byte 0
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||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249805:: @ 8249805
|
||||
BattleFrontier_BattleDomeLobby_EventScript_TurnPlayerNorth:: @ 8249805
|
||||
setvar VAR_TEMP_1, 1
|
||||
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_MapScript2_24980F: @ 824980F
|
||||
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeLobby_EventScript_249839
|
||||
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattleDomeLobby_EventScript_249842
|
||||
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattleDomeLobby_EventScript_2499F9
|
||||
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattleDomeLobby_EventScript_24989B
|
||||
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattleDomeLobby_EventScript_249940
|
||||
BattleFrontier_BattleDomeLobby_OnFrame: @ 824980F
|
||||
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeLobby_EventScript_GetChallengeStatus
|
||||
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattleDomeLobby_EventScript_QuitWithoutSaving
|
||||
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattleDomeLobby_EventScript_ResumeChallenge
|
||||
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattleDomeLobby_EventScript_WonChallenge
|
||||
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattleDomeLobby_EventScript_LostChallenge
|
||||
.2byte 0
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249839:: @ 8249839
|
||||
BattleFrontier_BattleDomeLobby_EventScript_GetChallengeStatus:: @ 8249839
|
||||
frontier_getstatus
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842
|
||||
BattleFrontier_BattleDomeLobby_EventScript_QuitWithoutSaving:: @ 8249842
|
||||
lockall
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A45F, MSGBOX_DEFAULT
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_DidntSaveBeforeQuitting, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
dome_set DOME_DATA_WIN_STREAK, 0
|
||||
dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
|
||||
dome_set DOME_DATA_6, 1
|
||||
dome_set DOME_DATA_ATTEMPTED_CHALLENGE, TRUE
|
||||
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
|
||||
setvar VAR_TEMP_0, 255
|
||||
releaseall
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_24989B:: @ 824989B
|
||||
BattleFrontier_BattleDomeLobby_EventScript_WonChallenge:: @ 824989B
|
||||
call BattleFrontier_EventScript_IncrementWinStreak
|
||||
lockall
|
||||
frontier_isbrain
|
||||
compare VAR_RESULT, TRUE
|
||||
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_2498C1
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A4E9, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_2498C9
|
||||
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_DefeatedAce
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_CongratsForWinningTourney, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_GiveBattlePoints
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_2498C1:: @ 82498C1
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24AD67, MSGBOX_DEFAULT
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24ADB1, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomeLobby_EventScript_DefeatedAce:: @ 82498C1
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_CongratsDefeatedTucker, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomeLobby_EventScript_GiveBattlePoints:: @ 82498C9
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_AwardTheseBattlePoints, MSGBOX_DEFAULT
|
||||
frontier_givepoints
|
||||
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
|
||||
message BattleFrontier_BattleDomeLobby_Text_24A5D6
|
||||
message BattleFrontier_BattleDomeLobby_Text_RecordWillBeSaved
|
||||
waitmessage
|
||||
special LoadPlayerParty
|
||||
frontier_setpartyorder FRONTIER_PARTY_SIZE
|
||||
frontier_checkairshow
|
||||
dome_set DOME_DATA_6, 1
|
||||
dome_set DOME_DATA_7, 1
|
||||
dome_set DOME_DATA_ATTEMPTED_CHALLENGE, TRUE
|
||||
dome_set DOME_DATA_HAS_WON_CHALLENGE, TRUE
|
||||
dome_set DOME_DATA_WIN_STREAK_ACTIVE, TRUE
|
||||
special LoadPlayerParty
|
||||
special HealPlayerParty
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_249991
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_AskRecordBattle
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249940:: @ 8249940
|
||||
BattleFrontier_BattleDomeLobby_EventScript_LostChallenge:: @ 8249940
|
||||
lockall
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A5BF, MSGBOX_DEFAULT
|
||||
message BattleFrontier_BattleDomeLobby_Text_24A5D6
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_ThankYouForPlaying, MSGBOX_DEFAULT
|
||||
message BattleFrontier_BattleDomeLobby_Text_RecordWillBeSaved
|
||||
waitmessage
|
||||
special LoadPlayerParty
|
||||
frontier_setpartyorder FRONTIER_PARTY_SIZE
|
||||
frontier_checkairshow
|
||||
dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
|
||||
dome_set DOME_DATA_6, 1
|
||||
dome_set DOME_DATA_ATTEMPTED_CHALLENGE, TRUE
|
||||
special LoadPlayerParty
|
||||
special HealPlayerParty
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249991:: @ 8249991
|
||||
BattleFrontier_BattleDomeLobby_EventScript_AskRecordBattle:: @ 8249991
|
||||
dome_save 0
|
||||
playse SE_SAVE
|
||||
waitse
|
||||
call BattleFrontier_EventScript_GetCantRecordBattle
|
||||
compare VAR_RESULT, TRUE
|
||||
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_2499E9
|
||||
message BattleFrontier_BattleDomeLobby_Text_24AE17
|
||||
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_EndChallenge
|
||||
message BattleFrontier_BattleDomeLobby_Text_RecordLastMatch
|
||||
waitmessage
|
||||
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
|
||||
switch VAR_RESULT
|
||||
case 1, BattleFrontier_BattleDomeLobby_EventScript_2499E9
|
||||
case 0, BattleFrontier_BattleDomeLobby_EventScript_2499E4
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_2499E9
|
||||
case 1, BattleFrontier_BattleDomeLobby_EventScript_EndChallenge
|
||||
case 0, BattleFrontier_BattleDomeLobby_EventScript_RecordBattle
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_EndChallenge
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_2499E4:: @ 82499E4
|
||||
BattleFrontier_BattleDomeLobby_EventScript_RecordBattle:: @ 82499E4
|
||||
call BattleFrontier_EventScript_SaveBattle
|
||||
BattleFrontier_BattleDomeLobby_EventScript_2499E9:: @ 82499E9
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_249F74, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomeLobby_EventScript_EndChallenge:: @ 82499E9
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_HopeToSeeYouAgain, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
setvar VAR_TEMP_0, 255
|
||||
releaseall
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_2499F9:: @ 82499F9
|
||||
BattleFrontier_BattleDomeLobby_EventScript_ResumeChallenge:: @ 82499F9
|
||||
lockall
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A5FE, MSGBOX_DEFAULT
|
||||
message BattleFrontier_BattleDomeLobby_Text_24A61A
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_WeveBeenWaitingForYou, MSGBOX_DEFAULT
|
||||
message BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge2
|
||||
waitmessage
|
||||
dome_save CHALLENGE_STATUS_SAVING
|
||||
playse SE_SAVE
|
||||
waitse
|
||||
frontier_set FRONTIER_DATA_PAUSED, FALSE
|
||||
setvar VAR_TEMP_0, 255
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_249BC2
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_EnterChallenge
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249A35:: @ 8249A35
|
||||
BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendant:: @ 8249A35
|
||||
lock
|
||||
faceplayer
|
||||
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOME
|
||||
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_249A59
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_AttendantWelcome
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249A47:: @ 8249A47
|
||||
BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendant:: @ 8249A47
|
||||
lock
|
||||
faceplayer
|
||||
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOME
|
||||
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_249A59
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_AttendantWelcome
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249A59:: @ 8249A59
|
||||
BattleFrontier_BattleDomeLobby_EventScript_AttendantWelcome:: @ 8249A59
|
||||
special SavePlayerParty
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CFD
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_WelcomeSingles
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D06
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249A72:: @ 8249A72
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_WelcomeDoubles
|
||||
BattleFrontier_BattleDomeLobby_EventScript_AskTakeChallenge:: @ 8249A72
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D0F
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_TakeSinglesChallenge
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D15
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_TakeDoublesChallenge
|
||||
waitmessage
|
||||
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
|
||||
switch VAR_RESULT
|
||||
case 0, BattleFrontier_BattleDomeLobby_EventScript_249ABF
|
||||
case 1, BattleFrontier_BattleDomeLobby_EventScript_249BFA
|
||||
case 2, BattleFrontier_BattleDomeLobby_EventScript_249C64
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_249C64
|
||||
case 0, BattleFrontier_BattleDomeLobby_EventScript_TryEnterChallenge
|
||||
case 1, BattleFrontier_BattleDomeLobby_EventScript_ExplainChallenge
|
||||
case 2, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF
|
||||
message BattleFrontier_BattleDomeLobby_Text_24A210
|
||||
BattleFrontier_BattleDomeLobby_EventScript_TryEnterChallenge:: @ 8249ABF
|
||||
message BattleFrontier_BattleDomeLobby_Text_WhichLevelMode
|
||||
waitmessage
|
||||
multichoice 17, 6, MULTI_LEVEL_MODE, 0
|
||||
switch VAR_RESULT
|
||||
case FRONTIER_LVL_TENT, BattleFrontier_BattleDomeLobby_EventScript_249C64
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_249C64
|
||||
case FRONTIER_LVL_TENT, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
|
||||
frontier_checkineligible
|
||||
compare VAR_0x8004, TRUE
|
||||
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_249C15
|
||||
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMons
|
||||
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A26E, MSGBOX_DEFAULT
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_SelectThreeMons, MSGBOX_DEFAULT
|
||||
fadescreen FADE_TO_BLACK
|
||||
call BattleFrontier_EventScript_GetLvlMode
|
||||
copyvar VAR_0x8004, VAR_RESULT
|
||||
@@ -173,14 +170,14 @@ BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF
|
||||
special ChoosePartyForBattleFrontier
|
||||
waitstate
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_249C61
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A1C6, MSGBOX_YESNO
|
||||
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge, MSGBOX_YESNO
|
||||
switch VAR_RESULT
|
||||
case NO, BattleFrontier_BattleDomeLobby_EventScript_249C61
|
||||
case YES, BattleFrontier_BattleDomeLobby_EventScript_249B60
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_249C61
|
||||
case NO, BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge
|
||||
case YES, BattleFrontier_BattleDomeLobby_EventScript_SaveBeforeChallenge
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
|
||||
BattleFrontier_BattleDomeLobby_EventScript_SaveBeforeChallenge:: @ 8249B60
|
||||
setvar VAR_TEMP_0, 0
|
||||
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
|
||||
dome_init
|
||||
@@ -192,137 +189,135 @@ BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
|
||||
call Common_EventScript_SaveGame
|
||||
setvar VAR_TEMP_0, 255
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_249C4A
|
||||
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_CancelChallengeSaveFailed
|
||||
dome_inittrainers
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2
|
||||
BattleFrontier_BattleDomeLobby_EventScript_EnterChallenge:: @ 8249BC2
|
||||
special SavePlayerParty
|
||||
frontier_setpartyorder FRONTIER_PARTY_SIZE
|
||||
dome_settrainers
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A437, MSGBOX_DEFAULT
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_ShowYouToBattleDome, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
call BattleFrontier_BattleDomeLobby_EventScript_249C6E
|
||||
call BattleFrontier_BattleDomeLobby_EventScript_WalkToDoor
|
||||
special HealPlayerParty
|
||||
warp MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR, 255, 23, 6
|
||||
setvar VAR_TEMP_0, 0
|
||||
waitstate
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249BFA:: @ 8249BFA
|
||||
BattleFrontier_BattleDomeLobby_EventScript_ExplainChallenge:: @ 8249BFA
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D1B
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_ExplainSinglesChallenge
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D24
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_249A72
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_ExplainDoublesChallenge
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_AskTakeChallenge
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249C15:: @ 8249C15
|
||||
BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMons:: @ 8249C15
|
||||
switch VAR_RESULT
|
||||
case FRONTIER_LVL_50, BattleFrontier_BattleDomeLobby_EventScript_249C30
|
||||
case FRONTIER_LVL_OPEN, BattleFrontier_BattleDomeLobby_EventScript_249C3D
|
||||
case FRONTIER_LVL_50, BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLv50
|
||||
case FRONTIER_LVL_OPEN, BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLvOpen
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249C30:: @ 8249C30
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A353, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_249C6C
|
||||
BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLv50:: @ 8249C30
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_EndCancelChallenge
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249C3D:: @ 8249C3D
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A2AB, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_249C6C
|
||||
BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLvOpen:: @ 8249C3D
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_EndCancelChallenge
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249C4A:: @ 8249C4A
|
||||
BattleFrontier_BattleDomeLobby_EventScript_CancelChallengeSaveFailed:: @ 8249C4A
|
||||
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_249C64
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249C61:: @ 8249C61
|
||||
BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge:: @ 8249C61
|
||||
special LoadPlayerParty
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249C64:: @ 8249C64
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_249F74, MSGBOX_DEFAULT
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249C6C:: @ 8249C6C
|
||||
BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge:: @ 8249C64
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_HopeToSeeYouAgain, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomeLobby_EventScript_EndCancelChallenge:: @ 8249C6C
|
||||
release
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249C6E:: @ 8249C6E
|
||||
BattleFrontier_BattleDomeLobby_EventScript_WalkToDoor:: @ 8249C6E
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CDD
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantWalkToDoor
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CE5
|
||||
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_249D45
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantWalkToDoor
|
||||
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
|
||||
waitmovement 0
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D2D
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_OpenSinglesDoor
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D33
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_OpenDoublesDoor
|
||||
waitdooranim
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CED
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantEnterDoor
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CF5
|
||||
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_249D4E
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantEnterDoor
|
||||
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_PlayerEnterDoor
|
||||
waitmovement 0
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D39
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_CloseSinglesDoor
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D3F
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_CloseDoublesDoor
|
||||
waitdooranim
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249CDD:: @ 8249CDD
|
||||
applymovement 1, BattleFrontier_BattleDomeLobby_Movement_249D45
|
||||
BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantWalkToDoor:: @ 8249CDD
|
||||
applymovement 1, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249CE5:: @ 8249CE5
|
||||
applymovement 6, BattleFrontier_BattleDomeLobby_Movement_249D45
|
||||
BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantWalkToDoor:: @ 8249CE5
|
||||
applymovement 6, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249CED:: @ 8249CED
|
||||
applymovement 1, BattleFrontier_BattleDomeLobby_Movement_249D4B
|
||||
BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantEnterDoor:: @ 8249CED
|
||||
applymovement 1, BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249CF5:: @ 8249CF5
|
||||
applymovement 6, BattleFrontier_BattleDomeLobby_Movement_249D4B
|
||||
BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantEnterDoor:: @ 8249CF5
|
||||
applymovement 6, BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249CFD:: @ 8249CFD
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_249EB7, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomeLobby_EventScript_WelcomeSingles:: @ 8249CFD
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_WelcomeSingleBattle, MSGBOX_DEFAULT
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249D06:: @ 8249D06
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A664, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomeLobby_EventScript_WelcomeDoubles:: @ 8249D06
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_WelcomeDoubleBattle, MSGBOX_DEFAULT
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249D0F:: @ 8249D0F
|
||||
message BattleFrontier_BattleDomeLobby_Text_249F3A
|
||||
BattleFrontier_BattleDomeLobby_EventScript_TakeSinglesChallenge:: @ 8249D0F
|
||||
message BattleFrontier_BattleDomeLobby_Text_TakeSinglesChallenge
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249D15:: @ 8249D15
|
||||
message BattleFrontier_BattleDomeLobby_Text_24A6E7
|
||||
BattleFrontier_BattleDomeLobby_EventScript_TakeDoublesChallenge:: @ 8249D15
|
||||
message BattleFrontier_BattleDomeLobby_Text_TakeDoublesChallenge
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249D1B:: @ 8249D1B
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_249F8E, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomeLobby_EventScript_ExplainSinglesChallenge:: @ 8249D1B
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainSinglesChallenge, MSGBOX_DEFAULT
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249D24:: @ 8249D24
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A721, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomeLobby_EventScript_ExplainDoublesChallenge:: @ 8249D24
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainDoublesChallenge, MSGBOX_DEFAULT
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249D2D:: @ 8249D2D
|
||||
BattleFrontier_BattleDomeLobby_EventScript_OpenSinglesDoor:: @ 8249D2D
|
||||
opendoor 5, 4
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249D33:: @ 8249D33
|
||||
BattleFrontier_BattleDomeLobby_EventScript_OpenDoublesDoor:: @ 8249D33
|
||||
opendoor 17, 4
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249D39:: @ 8249D39
|
||||
BattleFrontier_BattleDomeLobby_EventScript_CloseSinglesDoor:: @ 8249D39
|
||||
closedoor 5, 4
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249D3F:: @ 8249D3F
|
||||
BattleFrontier_BattleDomeLobby_EventScript_CloseDoublesDoor:: @ 8249D3F
|
||||
closedoor 17, 4
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Movement_249D45: @ 8249D45
|
||||
BattleFrontier_BattleDomeLobby_Movement_WalkToDoor: @ 8249D45
|
||||
walk_up
|
||||
walk_up
|
||||
walk_up
|
||||
@@ -330,18 +325,18 @@ BattleFrontier_BattleDomeLobby_Movement_249D45: @ 8249D45
|
||||
walk_up
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Movement_249D4B: @ 8249D4B
|
||||
BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor: @ 8249D4B
|
||||
walk_up
|
||||
set_invisible
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Movement_249D4E: @ 8249D4E
|
||||
BattleFrontier_BattleDomeLobby_Movement_PlayerEnterDoor: @ 8249D4E
|
||||
walk_up
|
||||
walk_up
|
||||
set_invisible
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249D52:: @ 8249D52
|
||||
BattleFrontier_BattleDomeLobby_EventScript_ShowSinglesResults:: @ 8249D52
|
||||
lockall
|
||||
frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_SINGLES
|
||||
waitbuttonpress
|
||||
@@ -349,7 +344,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249D52:: @ 8249D52
|
||||
releaseall
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249D6B:: @ 8249D6B
|
||||
BattleFrontier_BattleDomeLobby_EventScript_ShowDoublesResults:: @ 8249D6B
|
||||
lockall
|
||||
frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_DOUBLES
|
||||
waitbuttonpress
|
||||
@@ -357,119 +352,121 @@ BattleFrontier_BattleDomeLobby_EventScript_249D6B:: @ 8249D6B
|
||||
releaseall
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249D84:: @ 8249D84
|
||||
dome_get DOME_DATA_9
|
||||
BattleFrontier_BattleDomeLobby_EventScript_ShowPrevTourneyTree:: @ 8249D84
|
||||
dome_get DOME_DATA_PREV_TOURNEY_TYPE
|
||||
compare VAR_RESULT, 0
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DC9
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLv50
|
||||
compare VAR_RESULT, 1
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DD2
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLv50
|
||||
compare VAR_RESULT, 2
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DDB
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLvOpen
|
||||
compare VAR_RESULT, 3
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DE4
|
||||
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLvOpen
|
||||
fadescreen FADE_TO_BLACK
|
||||
dome_showresultstree
|
||||
dome_showprevtourneytree
|
||||
waitstate
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249DC9:: @ 8249DC9
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A966, MSGBOX_SIGN
|
||||
BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLv50:: @ 8249DC9
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLv50, MSGBOX_SIGN
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249DD2:: @ 8249DD2
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A9A9, MSGBOX_SIGN
|
||||
BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLv50:: @ 8249DD2
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLv50, MSGBOX_SIGN
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249DDB:: @ 8249DDB
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24A9EC, MSGBOX_SIGN
|
||||
BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLvOpen:: @ 8249DDB
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLvOpen, MSGBOX_SIGN
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249DE4:: @ 8249DE4
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24AA31, MSGBOX_SIGN
|
||||
BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLvOpen:: @ 8249DE4
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLvOpen, MSGBOX_SIGN
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249DED:: @ 8249DED
|
||||
BattleFrontier_BattleDomeLobby_EventScript_Maniac:: @ 8249DED
|
||||
dome_getwinnersname
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24AA76, MSGBOX_NPC
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_LastWinnerWasTough, MSGBOX_NPC
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249DFE:: @ 8249DFE
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24AB94, MSGBOX_NPC
|
||||
BattleFrontier_BattleDomeLobby_EventScript_Lass:: @ 8249DFE
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_WinnersGainReputation, MSGBOX_NPC
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249E07:: @ 8249E07
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24AC76, MSGBOX_NPC
|
||||
BattleFrontier_BattleDomeLobby_EventScript_FatMan:: @ 8249E07
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_TrashedInFirstRound, MSGBOX_NPC
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249E10:: @ 8249E10
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24ACD3, MSGBOX_NPC
|
||||
BattleFrontier_BattleDomeLobby_EventScript_Man:: @ 8249E10
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_NeedToCheckOpponentCarefully, MSGBOX_NPC
|
||||
end
|
||||
|
||||
@ A few OutsideWest event scripts are inserted here instead, two of which are unused
|
||||
BattleFrontier_OutsideWest_EventScript_Man3:: @ 8249E19
|
||||
msgbox BattleFrontier_OutsideWest_Text_24AB06, MSGBOX_NPC
|
||||
msgbox BattleFrontier_OutsideWest_Text_LongDreamedAboutBattleFrontier, MSGBOX_NPC
|
||||
end
|
||||
|
||||
@ Unused
|
||||
BattleFrontier_OutsideWest_EventScript_BattleDomeSign2:: @ 8249E22
|
||||
msgbox BattleFrontier_OutsideWest_Text_BattleDomeSign2, MSGBOX_NPC
|
||||
end
|
||||
|
||||
@ Unused
|
||||
BattleFrontier_OutsideWest_EventScript_UnderConstructionSign:: @ 8249E2B
|
||||
msgbox BattleFrontier_OutsideWest_Text_QuestionMarkUnderConstruction, MSGBOX_NPC
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249E34:: @ 8249E34
|
||||
BattleFrontier_BattleDomeLobby_EventScript_RulesBoard:: @ 8249E34
|
||||
lockall
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24AE63, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_249E43
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_RulesAreListed, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249E43:: @ 8249E43
|
||||
message BattleFrontier_BattleDomeLobby_Text_24AE8B
|
||||
BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard:: @ 8249E43
|
||||
message BattleFrontier_BattleDomeLobby_Text_ReadWhichHeading
|
||||
waitmessage
|
||||
multichoice 17, 4, MULTI_BATTLE_DOME_RULES, 0
|
||||
switch VAR_RESULT
|
||||
case 0, BattleFrontier_BattleDomeLobby_EventScript_249E8B
|
||||
case 1, BattleFrontier_BattleDomeLobby_EventScript_249E99
|
||||
case 2, BattleFrontier_BattleDomeLobby_EventScript_249EA7
|
||||
case 3, BattleFrontier_BattleDomeLobby_EventScript_249EB5
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_249EB5
|
||||
case 0, BattleFrontier_BattleDomeLobby_EventScript_RulesMatchup
|
||||
case 1, BattleFrontier_BattleDomeLobby_EventScript_RulesTourneyTree
|
||||
case 2, BattleFrontier_BattleDomeLobby_EventScript_RulesDoubleKO
|
||||
case 3, BattleFrontier_BattleDomeLobby_EventScript_ExitRules
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_ExitRules
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249E8B:: @ 8249E8B
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24AEAE, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_249E43
|
||||
BattleFrontier_BattleDomeLobby_EventScript_RulesMatchup:: @ 8249E8B
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainMatchupRules, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249E99:: @ 8249E99
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24AF4C, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_249E43
|
||||
BattleFrontier_BattleDomeLobby_EventScript_RulesTourneyTree:: @ 8249E99
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainTourneyTree, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249EA7:: @ 8249EA7
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_24B073, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_249E43
|
||||
BattleFrontier_BattleDomeLobby_EventScript_RulesDoubleKO:: @ 8249EA7
|
||||
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainDoubleKORules, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_EventScript_249EB5:: @ 8249EB5
|
||||
BattleFrontier_BattleDomeLobby_EventScript_ExitRules:: @ 8249EB5
|
||||
releaseall
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_249EB7: @ 8249EB7
|
||||
BattleFrontier_BattleDomeLobby_Text_WelcomeSingleBattle: @ 8249EB7
|
||||
.string "Where the strategies of TRAINERS\n"
|
||||
.string "are put to the test!\p"
|
||||
.string "Welcome to the BATTLE DOME!\p"
|
||||
.string "I am your guide to the SINGLE BATTLE\n"
|
||||
.string "Tournament.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_249F3A: @ 8249F3A
|
||||
BattleFrontier_BattleDomeLobby_Text_TakeSinglesChallenge: @ 8249F3A
|
||||
.string "Would you like to challenge\n"
|
||||
.string "the SINGLE BATTLE Tournament?$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_249F74: @ 8249F74
|
||||
BattleFrontier_BattleDomeLobby_Text_HopeToSeeYouAgain: @ 8249F74
|
||||
.string "We hope to see you again.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_249F8E: @ 8249F8E
|
||||
BattleFrontier_BattleDomeLobby_Text_ExplainSinglesChallenge: @ 8249F8E
|
||||
.string "The SINGLE BATTLE Tournament\n"
|
||||
.string "is exactly as the name suggests--\l"
|
||||
.string "a tournament of SINGLE BATTLES.\p"
|
||||
@@ -490,20 +487,20 @@ BattleFrontier_BattleDomeLobby_Text_249F8E: @ 8249F8E
|
||||
.string "If you don't save before interrupting,\n"
|
||||
.string "you will be disqualified.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A1C6: @ 824A1C6
|
||||
BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge: @ 824A1C6
|
||||
.string "Before I show you to the BATTLE DOME,\n"
|
||||
.string "I must save the data. Is that okay?$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A210: @ 824A210
|
||||
BattleFrontier_BattleDomeLobby_Text_WhichLevelMode: @ 824A210
|
||||
.string "The tournament offers two levels\n"
|
||||
.string "of challenge, Level 50 and Open Level.\l"
|
||||
.string "Which is your choice?$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A26E: @ 824A26E
|
||||
BattleFrontier_BattleDomeLobby_Text_SelectThreeMons: @ 824A26E
|
||||
.string "Now select the three POKéMON that\n"
|
||||
.string "you wish to enter, please.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A2AB: @ 824A2AB
|
||||
BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLvOpen: @ 824A2AB
|
||||
.string "Excuse me!\p"
|
||||
.string "You don't have three eligible POKéMON.\p"
|
||||
.string "Also, the POKéMON must be holding\n"
|
||||
@@ -511,7 +508,7 @@ BattleFrontier_BattleDomeLobby_Text_24A2AB: @ 824A2AB
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "Please come see me when you are ready.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A353: @ 824A353
|
||||
BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLv50: @ 824A353
|
||||
.string "Excuse me!\p"
|
||||
.string "You don't have three eligible POKéMON.\p"
|
||||
.string "You must have three different POKéMON\n"
|
||||
@@ -521,25 +518,27 @@ BattleFrontier_BattleDomeLobby_Text_24A353: @ 824A353
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "Please come see me when you are ready.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A437: @ 824A437
|
||||
BattleFrontier_BattleDomeLobby_Text_ShowYouToBattleDome: @ 824A437
|
||||
.string "I will now show you to\n"
|
||||
.string "the BATTLE DOME.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A45F: @ 824A45F
|
||||
BattleFrontier_BattleDomeLobby_Text_DidntSaveBeforeQuitting: @ 824A45F
|
||||
.string "Excuse me!\p"
|
||||
.string "You didn't save before you quit your\n"
|
||||
.string "challenge last time.\p"
|
||||
.string "Because of that, your challenge so far\n"
|
||||
.string "has been disqualified. Sorry!$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A4E9: @ 824A4E9
|
||||
BattleFrontier_BattleDomeLobby_Text_CongratsForWinningTourney: @ 824A4E9
|
||||
.string "Congratulations for winning\n"
|
||||
.string "your Battle Tournament!$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A51D: @ 824A51D
|
||||
@ Unused
|
||||
BattleFrontier_BattleDomeLobby_Text_HereIsYourPrize: @ 824A51D
|
||||
.string "Here is your prize for your Battle\n"
|
||||
.string "Tournament victory.$"
|
||||
|
||||
@ Used by Verdanturf Tent
|
||||
BattleFrontier_BattleDomeLobby_Text_ReceivedPrize: @ 824A554
|
||||
.string "{PLAYER} received the prize\n"
|
||||
.string "{STR_VAR_1}.$"
|
||||
@@ -550,32 +549,32 @@ BattleFrontier_BattleDomeLobby_Text_BagFullMakeRoom: @ 824A56E
|
||||
.string "Please make room in your BAG, then come\n"
|
||||
.string "see me.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A5BF: @ 824A5BF
|
||||
BattleFrontier_BattleDomeLobby_Text_ThankYouForPlaying: @ 824A5BF
|
||||
.string "Thank you for playing!$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A5D6: @ 824A5D6
|
||||
BattleFrontier_BattleDomeLobby_Text_RecordWillBeSaved: @ 824A5D6
|
||||
.string "Your record will be saved.\n"
|
||||
.string "Please wait.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A5FE: @ 824A5FE
|
||||
BattleFrontier_BattleDomeLobby_Text_WeveBeenWaitingForYou: @ 824A5FE
|
||||
.string "We've been waiting for you!$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A61A: @ 824A61A
|
||||
BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge2: @ 824A61A
|
||||
.string "Before I show you to the BATTLE DOME,\n"
|
||||
.string "I must save the data. Is that okay?$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A664: @ 824A664
|
||||
BattleFrontier_BattleDomeLobby_Text_WelcomeDoubleBattle: @ 824A664
|
||||
.string "Where the strategies of TRAINERS\n"
|
||||
.string "are put to the test!\p"
|
||||
.string "Welcome to the BATTLE DOME!\p"
|
||||
.string "I am your guide to the DOUBLE BATTLE\n"
|
||||
.string "Tournament.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A6E7: @ 824A6E7
|
||||
BattleFrontier_BattleDomeLobby_Text_TakeDoublesChallenge: @ 824A6E7
|
||||
.string "Would you like to challenge\n"
|
||||
.string "the DOUBLE BATTLE Tournament?$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A721: @ 824A721
|
||||
BattleFrontier_BattleDomeLobby_Text_ExplainDoublesChallenge: @ 824A721
|
||||
.string "The DOUBLE BATTLE Tournament\n"
|
||||
.string "is exactly as the name suggests--\l"
|
||||
.string "a tournament of DOUBLE BATTLES.\p"
|
||||
@@ -596,23 +595,23 @@ BattleFrontier_BattleDomeLobby_Text_24A721: @ 824A721
|
||||
.string "If you don't save before interrupting,\n"
|
||||
.string "you will be disqualified.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A966: @ 824A966
|
||||
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLv50: @ 824A966
|
||||
.string "They're the results of the last\n"
|
||||
.string "Level 50 SINGLE BATTLE Tournament.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A9A9: @ 824A9A9
|
||||
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLv50: @ 824A9A9
|
||||
.string "They're the results of the last\n"
|
||||
.string "Level 50 DOUBLE BATTLE Tournament.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24A9EC: @ 824A9EC
|
||||
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLvOpen: @ 824A9EC
|
||||
.string "They're the results of the last\n"
|
||||
.string "Open Level SINGLE BATTLE Tournament.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24AA31: @ 824AA31
|
||||
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLvOpen: @ 824AA31
|
||||
.string "They're the results of the last\n"
|
||||
.string "Open Level DOUBLE BATTLE Tournament.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24AA76: @ 824AA76
|
||||
BattleFrontier_BattleDomeLobby_Text_LastWinnerWasTough: @ 824AA76
|
||||
.string "Did you see it?\n"
|
||||
.string "The last Battle Tournament?\p"
|
||||
.string "The winner, {STR_VAR_1}, was seriously\n"
|
||||
@@ -620,19 +619,21 @@ BattleFrontier_BattleDomeLobby_Text_24AA76: @ 824AA76
|
||||
.string "You should check out the results\n"
|
||||
.string "on the monitor beside the PC.$"
|
||||
|
||||
BattleFrontier_OutsideWest_Text_24AB06: @ 824AB06
|
||||
BattleFrontier_OutsideWest_Text_LongDreamedAboutBattleFrontier: @ 824AB06
|
||||
.string "The BATTLE FRONTIER…\n"
|
||||
.string "I've long dreamed about a place like it.$"
|
||||
|
||||
@ Functionally unused
|
||||
BattleFrontier_OutsideWest_Text_BattleDomeSign2: @ 824AB44
|
||||
.string "The BATTLE DOME\n"
|
||||
.string "Become the Unbeatable Superstar!$"
|
||||
|
||||
@ Functionally unused
|
||||
BattleFrontier_OutsideWest_Text_QuestionMarkUnderConstruction: @ 824AB75
|
||||
.string "The ??????\n"
|
||||
.string "Under Construction!$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24AB94: @ 824AB94
|
||||
BattleFrontier_BattleDomeLobby_Text_WinnersGainReputation: @ 824AB94
|
||||
.string "When a TRAINER chains tournament\n"
|
||||
.string "wins at the BATTLE DOME, he or she\l"
|
||||
.string "gains a reputation as a star.\p"
|
||||
@@ -641,48 +642,48 @@ BattleFrontier_BattleDomeLobby_Text_24AB94: @ 824AB94
|
||||
.string "A true superstar is a TRAINER who\n"
|
||||
.string "can keep winning tournaments.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24AC76: @ 824AC76
|
||||
BattleFrontier_BattleDomeLobby_Text_TrashedInFirstRound: @ 824AC76
|
||||
.string "I ran into one of the tournament\n"
|
||||
.string "favorites in the very first round.\p"
|
||||
.string "Of course I got trashed…$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24ACD3: @ 824ACD3
|
||||
BattleFrontier_BattleDomeLobby_Text_NeedToCheckOpponentCarefully: @ 824ACD3
|
||||
.string "I would've won if I'd kept this POKéMON\n"
|
||||
.string "held in reserve.\p"
|
||||
.string "You need to check your opponent's\n"
|
||||
.string "POKéMON carefully before choosing\l"
|
||||
.string "your battling POKéMON.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24AD67: @ 824AD67
|
||||
BattleFrontier_BattleDomeLobby_Text_CongratsDefeatedTucker: @ 824AD67
|
||||
.string "Congratulations!\p"
|
||||
.string "You defeated the DOME ACE and won\n"
|
||||
.string "the Battle Tournament!$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24ADB1: @ 824ADB1
|
||||
BattleFrontier_BattleDomeLobby_Text_AwardTheseBattlePoints: @ 824ADB1
|
||||
.string "In recognition of your strategy--\n"
|
||||
.string "a thing of beauty it was, too--\l"
|
||||
.string "we award you these Battle Point(s)!$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24AE17: @ 824AE17
|
||||
BattleFrontier_BattleDomeLobby_Text_RecordLastMatch: @ 824AE17
|
||||
.string "Would you like to record your\n"
|
||||
.string "last BATTLE DOME match on your\l"
|
||||
.string "FRONTIER PASS?$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24AE63: @ 824AE63
|
||||
BattleFrontier_BattleDomeLobby_Text_RulesAreListed: @ 824AE63
|
||||
.string "The Battle Tournament rules\n"
|
||||
.string "are listed.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24AE8B: @ 824AE8B
|
||||
BattleFrontier_BattleDomeLobby_Text_ReadWhichHeading: @ 824AE8B
|
||||
.string "Which heading do you want to read?$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24AEAE: @ 824AEAE
|
||||
BattleFrontier_BattleDomeLobby_Text_ExplainMatchupRules: @ 824AEAE
|
||||
.string "The tournament matchups are drawn up\n"
|
||||
.string "based on the toughness of POKéMON\l"
|
||||
.string "held by TRAINERS.\p"
|
||||
.string "The matchups avoid having tough\n"
|
||||
.string "TRAINERS face each other right away.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24AF4C: @ 824AF4C
|
||||
BattleFrontier_BattleDomeLobby_Text_ExplainTourneyTree: @ 824AF4C
|
||||
.string "The tournament chart, or as we call it,\n"
|
||||
.string "the “Tree,” is available for viewing\l"
|
||||
.string "in the Waiting Room from any guide.\p"
|
||||
@@ -693,7 +694,7 @@ BattleFrontier_BattleDomeLobby_Text_24AF4C: @ 824AF4C
|
||||
.string "by TRAINERS, and the battle styles of\l"
|
||||
.string "TRAINERS.$"
|
||||
|
||||
BattleFrontier_BattleDomeLobby_Text_24B073: @ 824B073
|
||||
BattleFrontier_BattleDomeLobby_Text_ExplainDoubleKORules: @ 824B073
|
||||
.string "If battling POKéMON faint at the same\n"
|
||||
.string "time--a double KO--in a tournament\l"
|
||||
.string "match, the REFEREES will review\l"
|
||||
|
||||
@@ -1,92 +1,91 @@
|
||||
BattleFrontier_BattleDomePreBattleRoom_MapScripts:: @ 824B1F9
|
||||
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B218
|
||||
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B204
|
||||
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomePreBattleRoom_OnFrame
|
||||
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleDomePreBattleRoom_OnWarp
|
||||
.byte 0
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B204: @ 824B204
|
||||
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B20E
|
||||
BattleFrontier_BattleDomePreBattleRoom_OnWarp: @ 824B204
|
||||
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_TurnPlayerNorth
|
||||
.2byte 0
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B20E:: @ 824B20E
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_TurnPlayerNorth:: @ 824B20E
|
||||
setvar VAR_TEMP_1, 1
|
||||
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B218: @ 824B218
|
||||
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B222
|
||||
BattleFrontier_BattleDomePreBattleRoom_OnFrame: @ 824B218
|
||||
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_EnterRoom
|
||||
.2byte 0
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B222:: @ 824B222
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_EnterRoom:: @ 824B222
|
||||
compare VAR_0x8006, 1
|
||||
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7
|
||||
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_ReturnFromBattle
|
||||
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
|
||||
setvar VAR_TEMP_0, 1
|
||||
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B652
|
||||
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnter
|
||||
waitmovement 0
|
||||
lockall
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F:: @ 824B24F
|
||||
call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B4FB
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound:: @ 824B24F
|
||||
call BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForNextRoundMessage
|
||||
waitmessage
|
||||
switch VAR_RESULT
|
||||
switch VAR_RESULT @ No case?
|
||||
call BattleFrontier_EventScript_GetCantRecordBattle
|
||||
compare VAR_RESULT, TRUE
|
||||
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B2C1
|
||||
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRoundNoRecord
|
||||
multichoice 16, 0, MULTI_TOURNEY_WITH_RECORD, 1
|
||||
switch VAR_RESULT
|
||||
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3DD
|
||||
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3F5
|
||||
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D
|
||||
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B30D
|
||||
case 4, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B349
|
||||
case 5, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B377
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
|
||||
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowOpponentInfo
|
||||
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowTourneyTree
|
||||
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_ContinueChallenge
|
||||
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskRecordBattle
|
||||
case 4, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskPauseChallenge
|
||||
case 5, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskRetireChallenge
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B2C1:: @ 824B2C1
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRoundNoRecord:: @ 824B2C1
|
||||
multichoice 16, 2, MULTI_TOURNEY_NO_RECORD, 1
|
||||
switch VAR_RESULT
|
||||
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3DD
|
||||
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3F5
|
||||
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D
|
||||
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B349
|
||||
case 4, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B377
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
|
||||
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowOpponentInfo
|
||||
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowTourneyTree
|
||||
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_ContinueChallenge
|
||||
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskPauseChallenge
|
||||
case 4, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskRetireChallenge
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B30D:: @ 824B30D
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_24BAF7
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_AskRecordBattle:: @ 824B30D
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_RecordLastMatch
|
||||
waitmessage
|
||||
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
|
||||
switch VAR_RESULT
|
||||
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
|
||||
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B33F
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
|
||||
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
|
||||
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_RecordBattle
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B33F:: @ 824B33F
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_RecordBattle:: @ 824B33F
|
||||
call BattleFrontier_EventScript_SaveBattle
|
||||
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
|
||||
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B349:: @ 824B349
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BA69, MSGBOX_YESNO
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_AskPauseChallenge:: @ 824B349
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
|
||||
switch VAR_RESULT
|
||||
case NO, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
|
||||
case YES, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
|
||||
case NO, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
|
||||
case YES, BattleFrontier_BattleDomePreBattleRoom_EventScript_PauseChallenge
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B377:: @ 824B377
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_24BA93
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_AskRetireChallenge:: @ 824B377
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_RetireYourChallenge
|
||||
waitmessage
|
||||
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
|
||||
switch VAR_RESULT
|
||||
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
|
||||
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3A9
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
|
||||
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
|
||||
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_RetireChallenge
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3A9:: @ 824B3A9
|
||||
dome_resolvewinners 9
|
||||
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24BE9A
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_RetireChallenge:: @ 824B3A9
|
||||
dome_resolvewinners DOME_PLAYER_RETIRED
|
||||
goto BattleFrontier_BattleDomeBattleRoom_EventScript_WarpToLobbyLost
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_24BAD3
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_PauseChallenge:: @ 824B3BB
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_SavingDataPleaseWait
|
||||
waitmessage
|
||||
dome_save CHALLENGE_STATUS_PAUSED
|
||||
playse SE_SAVE
|
||||
@@ -95,70 +94,70 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB
|
||||
frontier_reset
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3DD:: @ 824B3DD
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9B5, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowOpponentInfo:: @ 824B3DD
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_PlayersNextOpponentIsTrainer, MSGBOX_DEFAULT
|
||||
fadescreen FADE_TO_BLACK
|
||||
dome_showopponentinfo
|
||||
waitstate
|
||||
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
|
||||
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3F5:: @ 824B3F5
|
||||
call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B40A
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowTourneyTree:: @ 824B3F5
|
||||
call BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowRoundMessage
|
||||
fadescreen FADE_TO_BLACK
|
||||
dome_showtourneytree
|
||||
waitstate
|
||||
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
|
||||
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B40A:: @ 824B40A
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowRoundMessage:: @ 824B40A
|
||||
frontier_get FRONTIER_DATA_BATTLE_NUM
|
||||
switch VAR_RESULT
|
||||
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B449
|
||||
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B452
|
||||
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B45B
|
||||
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B464
|
||||
case DOME_ROUND1, BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInRound1
|
||||
case DOME_ROUND2, BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInRound2
|
||||
case DOME_SEMIFINAL, BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInSemifinals
|
||||
case DOME_FINAL, BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInFinals
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B449:: @ 824B449
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9D9, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInRound1:: @ 824B449
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInRound1, MSGBOX_DEFAULT
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B452:: @ 824B452
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9FD, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInRound2:: @ 824B452
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInRound2, MSGBOX_DEFAULT
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B45B:: @ 824B45B
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BA21, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInSemifinals:: @ 824B45B
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInSemifinals, MSGBOX_DEFAULT
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B464:: @ 824B464
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BA46, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInFinals:: @ 824B464
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInFinals, MSGBOX_DEFAULT
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_24B70C
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ContinueChallenge:: @ 824B46D
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_ChooseTwoMons
|
||||
waitmessage
|
||||
waitbuttonpress
|
||||
fadescreen FADE_TO_BLACK
|
||||
call BattleFrontier_EventScript_GetLvlMode
|
||||
copyvar VAR_0x8004, VAR_RESULT
|
||||
setvar VAR_0x8005, 2 @ 2 of the 3 party mons are selected for battle
|
||||
setvar VAR_0x8005, DOME_BATTLE_PARTY_SIZE @ 2 of the 3 party mons are selected for battle
|
||||
special ChoosePartyForBattleFrontier
|
||||
waitstate
|
||||
frontier_resetsketch
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
|
||||
dome_set DOME_DATA_8
|
||||
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
|
||||
dome_set DOME_DATA_SELECTED_MONS
|
||||
dome_reduceparty
|
||||
dome_setopponent
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B748, MSGBOX_DEFAULT
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_RightThisWay, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
applymovement 1, BattleFrontier_BattleDomePreBattleRoom_Movement_24B64F
|
||||
applymovement 1, BattleFrontier_BattleDomePreBattleRoom_Movement_AttendantMoveAside
|
||||
waitmovement 0
|
||||
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B657
|
||||
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerWalkToDoor
|
||||
waitmovement 0
|
||||
opendoor 5, 1
|
||||
waitdooranim
|
||||
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B659
|
||||
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnterDoor
|
||||
waitmovement 0
|
||||
closedoor 5, 1
|
||||
waitdooranim
|
||||
@@ -167,224 +166,229 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D
|
||||
waitstate
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B4FB:: @ 824B4FB
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForNextRoundMessage:: @ 824B4FB
|
||||
frontier_get FRONTIER_DATA_BATTLE_NUM
|
||||
switch VAR_RESULT
|
||||
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B53A
|
||||
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B540
|
||||
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B546
|
||||
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B54C
|
||||
case DOME_ROUND1, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForRound1
|
||||
case DOME_ROUND2, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForRound2
|
||||
case DOME_SEMIFINAL, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForSemifinals
|
||||
case DOME_FINAL, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForFinals
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B53A:: @ 824B53A
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_24B65C
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForRound1:: @ 824B53A
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForRound1
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B540:: @ 824B540
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_24B689
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForRound2:: @ 824B540
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForRound2
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B546:: @ 824B546
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_24B6B6
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForSemifinals:: @ 824B546
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForSemifinals
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B54C:: @ 824B54C
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForFinals:: @ 824B54C
|
||||
frontier_getbrainstatus
|
||||
switch VAR_RESULT
|
||||
case FRONTIER_BRAIN_SILVER, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
|
||||
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
|
||||
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
|
||||
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_24B6E3
|
||||
case FRONTIER_BRAIN_SILVER, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerSilver
|
||||
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerGold
|
||||
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerSilver
|
||||
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerGold
|
||||
message BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForFinals
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B:: @ 824B58B
|
||||
goto_if_set FLAG_TEMP_1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5B5
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BB2E, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerSilver:: @ 824B58B
|
||||
goto_if_set FLAG_TEMP_1, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerSilverShort
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerSilver, MSGBOX_DEFAULT
|
||||
setflag FLAG_TEMP_1
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0:: @ 824B5A0
|
||||
goto_if_set FLAG_TEMP_1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5BE
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BBAC, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerGold:: @ 824B5A0
|
||||
goto_if_set FLAG_TEMP_1, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerGoldShort
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerGold, MSGBOX_DEFAULT
|
||||
setflag FLAG_TEMP_1
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5B5:: @ 824B5B5
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BC2A, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerSilverShort:: @ 824B5B5
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerSilverShort, MSGBOX_DEFAULT
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5BE:: @ 824B5BE
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BC63, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerGoldShort:: @ 824B5BE
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerGoldShort, MSGBOX_DEFAULT
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReturnFromBattle:: @ 824B5C7
|
||||
setvar VAR_TEMP_0, 1
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B760, MSGBOX_DEFAULT
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT
|
||||
special LoadPlayerParty
|
||||
frontier_setpartyorder FRONTIER_PARTY_SIZE
|
||||
playfanfare MUS_ME_ASA
|
||||
waitfanfare
|
||||
special HealPlayerParty
|
||||
call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B600
|
||||
call BattleFrontier_BattleDomePreBattleRoom_EventScript_RoundCompleteMessage
|
||||
fadescreen FADE_TO_BLACK
|
||||
dome_showstatictourneytree
|
||||
waitstate
|
||||
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
|
||||
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B600:: @ 824B600
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_RoundCompleteMessage:: @ 824B600
|
||||
frontier_get FRONTIER_DATA_BATTLE_NUM
|
||||
switch VAR_RESULT
|
||||
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B634
|
||||
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B63D
|
||||
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B646
|
||||
case DOME_ROUND2, BattleFrontier_BattleDomePreBattleRoom_EventScript_Round1Complete
|
||||
case DOME_SEMIFINAL, BattleFrontier_BattleDomePreBattleRoom_EventScript_Round2Complete
|
||||
case DOME_FINAL, BattleFrontier_BattleDomePreBattleRoom_EventScript_SemifinalsComplete
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B634:: @ 824B634
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B7A3, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_Round1Complete:: @ 824B634
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_Round1Complete, MSGBOX_DEFAULT
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B63D:: @ 824B63D
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B7F1, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_Round2Complete:: @ 824B63D
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_Round2Complete, MSGBOX_DEFAULT
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B646:: @ 824B646
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B83F, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomePreBattleRoom_EventScript_SemifinalsComplete:: @ 824B646
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_SemifinalsComplete, MSGBOX_DEFAULT
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Movement_24B64F: @ 824B64F
|
||||
BattleFrontier_BattleDomePreBattleRoom_Movement_AttendantMoveAside: @ 824B64F
|
||||
walk_right
|
||||
face_left
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Movement_24B652: @ 824B652
|
||||
BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnter: @ 824B652
|
||||
walk_up
|
||||
walk_up
|
||||
walk_up
|
||||
walk_up
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Movement_24B657: @ 824B657
|
||||
BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerWalkToDoor: @ 824B657
|
||||
walk_up
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Movement_24B659: @ 824B659
|
||||
BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnterDoor: @ 824B659
|
||||
walk_up
|
||||
set_invisible
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B65C: @ 824B65C
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForRound1: @ 824B65C
|
||||
.string "Your 1st-round match is next.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B689: @ 824B689
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForRound2: @ 824B689
|
||||
.string "Your 2nd-round match is next.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B6B6: @ 824B6B6
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForSemifinals: @ 824B6B6
|
||||
.string "Your semifinal match is next.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B6E3: @ 824B6E3
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForFinals: @ 824B6E3
|
||||
.string "Your final match is next.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B70C: @ 824B70C
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_ChooseTwoMons: @ 824B70C
|
||||
.string "Please choose the two POKéMON\n"
|
||||
.string "that are to appear in battle.$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B748: @ 824B748
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_RightThisWay: @ 824B748
|
||||
.string "Right this way, please.$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B760: @ 824B760
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_RestoreMonsToFullHealth: @ 824B760
|
||||
.string "Thank you for competing!\p"
|
||||
.string "I'll restore your POKéMON to\n"
|
||||
.string "full health.$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B7A3: @ 824B7A3
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_Round1Complete: @ 824B7A3
|
||||
.string "All 1st-round matches have been\n"
|
||||
.string "completed.\p"
|
||||
.string "These are the teams that advanced!$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B7F1: @ 824B7F1
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_Round2Complete: @ 824B7F1
|
||||
.string "All 2nd-round matches have been\n"
|
||||
.string "completed.\p"
|
||||
.string "These are the teams that advanced!$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B83F: @ 824B83F
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_SemifinalsComplete: @ 824B83F
|
||||
.string "All semifinal matches have been\n"
|
||||
.string "completed.\p"
|
||||
.string "These are the teams that advanced!$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B88D: @ 824B88D
|
||||
@ Unused
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_CongratsReadyForRound2: @ 824B88D
|
||||
.string "Congratulations for getting through\n"
|
||||
.string "the 1st round.\p"
|
||||
.string "The 2nd round is next.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B8E6: @ 824B8E6
|
||||
@ Unused
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_CongratsReadyForSemifinals: @ 824B8E6
|
||||
.string "Congratulations for advancing\n"
|
||||
.string "to the semifinals.\p"
|
||||
.string "The best four teams meet in this round.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B94E: @ 824B94E
|
||||
@ Unused
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_CongratsReadyForFinals: @ 824B94E
|
||||
.string "Congratulations for advancing\n"
|
||||
.string "to the final match.\p"
|
||||
.string "You're one win from the championship.\n"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B9B5: @ 824B9B5
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_PlayersNextOpponentIsTrainer: @ 824B9B5
|
||||
.string "{PLAYER}'s next opponent\n"
|
||||
.string "is this TRAINER.$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B9D9: @ 824B9D9
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInRound1: @ 824B9D9
|
||||
.string "The tournament is in the 1st round.$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24B9FD: @ 824B9FD
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInRound2: @ 824B9FD
|
||||
.string "The tournament is in the 2nd round.$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24BA21: @ 824BA21
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInSemifinals: @ 824BA21
|
||||
.string "The tournament is in the semifinals.$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24BA46: @ 824BA46
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInFinals: @ 824BA46
|
||||
.string "The tournament is up to the final.$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24BA69: @ 824BA69
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_SaveAndQuitGame: @ 824BA69
|
||||
.string "Would you like to save and\n"
|
||||
.string "quit the game?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24BA93: @ 824BA93
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_RetireYourChallenge: @ 824BA93
|
||||
.string "Would you like to retire from your\n"
|
||||
.string "Battle Tournament challenge?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24BAD3: @ 824BAD3
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_SavingDataPleaseWait: @ 824BAD3
|
||||
.string "I am saving your data.\n"
|
||||
.string "Please wait.$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24BAF7: @ 824BAF7
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_RecordLastMatch: @ 824BAF7
|
||||
.string "Should I record your last match\n"
|
||||
.string "on your FRONTIER PASS?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24BB2E: @ 824BB2E
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerSilver: @ 824BB2E
|
||||
.string "Congratulations for advancing\n"
|
||||
.string "to the final match.\p"
|
||||
.string "For the final match, you will challenge\n"
|
||||
.string "the DOME ACE TUCKER.\p"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24BBAC: @ 824BBAC
|
||||
@ Identical to ReadyForTuckerSilver
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerGold: @ 824BBAC
|
||||
.string "Congratulations for advancing\n"
|
||||
.string "to the final match.\p"
|
||||
.string "For the final match, you will challenge\n"
|
||||
.string "the DOME ACE TUCKER.\p"
|
||||
.string "Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24BC2A: @ 824BC2A
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerSilverShort: @ 824BC2A
|
||||
.string "Your final battle against TUCKER is\n"
|
||||
.string "next. Are you ready?$"
|
||||
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_24BC63: @ 824BC63
|
||||
@ Identical again
|
||||
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerGoldShort: @ 824BC63
|
||||
.string "Your final battle against TUCKER is\n"
|
||||
.string "next. Are you ready?$"
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@ Route110_TrickHouseEnd_OnResume: @ 826ACC4
|
||||
Route110_TrickHouseEnd_OnTransition: @ 826ACD0
|
||||
setvar VAR_TEMP_1, 0
|
||||
setvar VAR_TEMP_2, 0
|
||||
special SetTrickHouseEndRoomFlag
|
||||
special SetTrickHouseNuggetFlag
|
||||
end
|
||||
|
||||
Route110_TrickHouseEnd_OnWarp: @ 826ACDE
|
||||
@@ -171,7 +171,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle8:: @ 826AF28
|
||||
call_if_eq Route110_TrickHouseEnd_EventScript_NoRoomForTent
|
||||
msgbox Route110_TrickHouseEnd_Text_LeavingOnJourney, MSGBOX_DEFAULT
|
||||
call Route110_TrickHouseEnd_EventScript_TrickMasterExit
|
||||
special ResetTrickHouseEndRoomFlag
|
||||
special ResetTrickHouseNuggetFlag
|
||||
release
|
||||
end
|
||||
|
||||
|
||||
+3
-3
@@ -271,8 +271,8 @@ gSpecials:: @ 81DBA64
|
||||
def_special RetrieveLotteryNumber
|
||||
def_special PickLotteryCornerTicket
|
||||
def_special ShowBerryBlenderRecordWindow
|
||||
def_special ResetTrickHouseEndRoomFlag
|
||||
def_special SetTrickHouseEndRoomFlag
|
||||
def_special ResetTrickHouseNuggetFlag
|
||||
def_special SetTrickHouseNuggetFlag
|
||||
def_special ScriptMenu_CreatePCMultichoice
|
||||
def_special AccessHallOfFamePC
|
||||
def_special Special_ShowDiploma
|
||||
@@ -498,7 +498,7 @@ gSpecials:: @ 81DBA64
|
||||
def_special GetPCBoxToSendMon
|
||||
def_special ShouldShowBoxWasFullMessage
|
||||
def_special SetMatchCallRegisteredFlag
|
||||
def_special sub_8175280
|
||||
def_special DoConfettiEffect
|
||||
def_special CreateAbnormalWeatherEvent
|
||||
def_special GetAbnormalWeatherMapNameAndType
|
||||
def_special GetMartEmployeeObjectEventId
|
||||
|
||||
+114
-114
@@ -1,341 +1,341 @@
|
||||
gBattleDomeOpponentPotentialText1::
|
||||
BattleDome_Text_Potential1::
|
||||
.string "The best candidate to be a champ!$"
|
||||
|
||||
gBattleDomeOpponentPotentialText2::
|
||||
BattleDome_Text_Potential2::
|
||||
.string "A sure-finalist team.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText3::
|
||||
BattleDome_Text_Potential3::
|
||||
.string "A likely top-three finisher.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText4::
|
||||
BattleDome_Text_Potential4::
|
||||
.string "A candidate to finish first.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText5::
|
||||
BattleDome_Text_Potential5::
|
||||
.string "A team with top-class potential.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText6::
|
||||
BattleDome_Text_Potential6::
|
||||
.string "The dark horse team this tournament.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText7::
|
||||
BattleDome_Text_Potential7::
|
||||
.string "A better-than-average team.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText8::
|
||||
BattleDome_Text_Potential8::
|
||||
.string "This tournament's average team.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText9::
|
||||
BattleDome_Text_Potential9::
|
||||
.string "A team with average potential.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText10::
|
||||
BattleDome_Text_Potential10::
|
||||
.string "A weaker-than-average team.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText11::
|
||||
BattleDome_Text_Potential11::
|
||||
.string "A team looking for its first win.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText12::
|
||||
BattleDome_Text_Potential12::
|
||||
.string "One win will make this team proud.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText13::
|
||||
BattleDome_Text_Potential13::
|
||||
.string "Overall, a weak team.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText14::
|
||||
BattleDome_Text_Potential14::
|
||||
.string "A team with very low potential.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText15::
|
||||
BattleDome_Text_Potential15::
|
||||
.string "A team unlikely to win the tournament.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText16::
|
||||
BattleDome_Text_Potential16::
|
||||
.string "The team most unlikely to win.$"
|
||||
|
||||
gBattleDomeOpponentPotentialText17::
|
||||
BattleDome_Text_PotentialDomeAceTucker::
|
||||
.string "The perfect, invincible superstar!$"
|
||||
|
||||
gBattleDomeOpponentStyleText1::
|
||||
BattleDome_Text_StyleRiskDisaster::
|
||||
.string "Willing to risk total disaster at times.$"
|
||||
|
||||
gBattleDomeOpponentStyleText2::
|
||||
BattleDome_Text_StyleEndureLongBattles::
|
||||
.string "Skilled at enduring long battles.$"
|
||||
|
||||
gBattleDomeOpponentStyleText3::
|
||||
BattleDome_Text_StyleVariesTactics::
|
||||
.string "Varies tactics to suit the opponent.$"
|
||||
|
||||
gBattleDomeOpponentStyleText4::
|
||||
BattleDome_Text_StyleToughWinningPattern::
|
||||
.string "Has a tough winning pattern.$"
|
||||
|
||||
gBattleDomeOpponentStyleText5::
|
||||
BattleDome_Text_StyleUsesVeryRareMove::
|
||||
.string "Occasionally uses a very rare move.$"
|
||||
|
||||
gBattleDomeOpponentStyleText6::
|
||||
BattleDome_Text_StyleUsesStartlingMoves::
|
||||
.string "Uses startling and disruptive moves.$"
|
||||
|
||||
gBattleDomeOpponentStyleText7::
|
||||
BattleDome_Text_StyleConstantlyWatchesHP::
|
||||
.string "Constantly watches HP in battle.$"
|
||||
|
||||
gBattleDomeOpponentStyleText8::
|
||||
BattleDome_Text_StyleStoresAndLoosesPower::
|
||||
.string "Good at storing then loosing power.$"
|
||||
|
||||
gBattleDomeOpponentStyleText9::
|
||||
BattleDome_Text_StyleEnfeeblesFoes::
|
||||
.string "Skilled at enfeebling foes.$"
|
||||
|
||||
gBattleDomeOpponentStyleText10::
|
||||
BattleDome_Text_StylePrefersLuckTactics::
|
||||
.string "Prefers tactics that rely on luck.$"
|
||||
|
||||
gBattleDomeOpponentStyleText11::
|
||||
BattleDome_Text_StyleRegalAtmosphere::
|
||||
.string "Attacks with a regal atmosphere.$"
|
||||
|
||||
gBattleDomeOpponentStyleText12::
|
||||
BattleDome_Text_StylePowerfulLowPPMoves::
|
||||
.string "Attacks with powerful, low-PP moves.$"
|
||||
|
||||
gBattleDomeOpponentStyleText13::
|
||||
BattleDome_Text_StyleEnfeebleThenAttack::
|
||||
.string "Skilled at enfeebling, then attacking.$"
|
||||
|
||||
gBattleDomeOpponentStyleText14::
|
||||
BattleDome_Text_StyleBattlesWhileEnduring::
|
||||
.string "Battles while enduring all attacks.$"
|
||||
|
||||
gBattleDomeOpponentStyleText15::
|
||||
BattleDome_Text_StyleUpsetsFoesEmotionally::
|
||||
.string "Skilled at upsetting foes emotionally.$"
|
||||
|
||||
gBattleDomeOpponentStyleText16::
|
||||
BattleDome_Text_StyleStrongAndStraightforward::
|
||||
.string "Uses strong and straightforward moves.$"
|
||||
|
||||
gBattleDomeOpponentStyleText17::
|
||||
BattleDome_Text_StyleAggressivelyStrongMoves::
|
||||
.string "Aggressively uses strong moves.$"
|
||||
|
||||
gBattleDomeOpponentStyleText18::
|
||||
BattleDome_Text_StyleCleverlyDodgesAttacks::
|
||||
.string "Battles while cleverly dodging attacks.$"
|
||||
|
||||
gBattleDomeOpponentStyleText19::
|
||||
BattleDome_Text_StyleUsesUpsettingMoves::
|
||||
.string "Skilled at using upsetting attacks.$"
|
||||
|
||||
gBattleDomeOpponentStyleText20::
|
||||
BattleDome_Text_StyleUsesPopularMoves::
|
||||
.string "Uses many popular moves.$"
|
||||
|
||||
gBattleDomeOpponentStyleText21::
|
||||
BattleDome_Text_StyleHasPowerfulComboMoves::
|
||||
.string "Has moves for powerful combinations.$"
|
||||
|
||||
gBattleDomeOpponentStyleText22::
|
||||
BattleDome_Text_StyleUsesHighProbabilityMoves::
|
||||
.string "Uses high-probability attacks.$"
|
||||
|
||||
gBattleDomeOpponentStyleText23::
|
||||
BattleDome_Text_StyleAggressivelySpectacularMoves::
|
||||
.string "Aggressively uses spectacular moves.$"
|
||||
|
||||
gBattleDomeOpponentStyleText24::
|
||||
BattleDome_Text_StyleEmphasizesOffenseOverDefense::
|
||||
.string "Emphasizes offense over defense.$"
|
||||
|
||||
gBattleDomeOpponentStyleText25::
|
||||
BattleDome_Text_StyleEmphasizesDefenseOverOffense::
|
||||
.string "Emphasizes defense over offense.$"
|
||||
|
||||
gBattleDomeOpponentStyleText26::
|
||||
BattleDome_Text_StyleAttacksQuicklyStrongMoves::
|
||||
.string "Attacks quickly with strong moves.$"
|
||||
|
||||
gBattleDomeOpponentStyleText27::
|
||||
BattleDome_Text_StyleUsesAddedEffectMoves::
|
||||
.string "Often uses moves with added effects.$"
|
||||
|
||||
gBattleDomeOpponentStyleText28::
|
||||
BattleDome_Text_StyleUsesBalancedMixOfMoves::
|
||||
.string "Uses a well-balanced mix of moves.$"
|
||||
|
||||
gBattleDomeOpponentStyleTextUnused1::
|
||||
BattleDome_Text_StyleSampleMessage1::
|
||||
.string "This is sample message 1.$"
|
||||
|
||||
gBattleDomeOpponentStyleTextUnused2::
|
||||
BattleDome_Text_StyleSampleMessage2::
|
||||
.string "This is sample message 2.$"
|
||||
|
||||
gBattleDomeOpponentStyleTextUnused3::
|
||||
BattleDome_Text_StyleSampleMessage3::
|
||||
.string "This is sample message 3.$"
|
||||
|
||||
gBattleDomeOpponentStyleTextUnused4::
|
||||
BattleDome_Text_StyleSampleMessage4::
|
||||
.string "This is sample message 4.$"
|
||||
|
||||
gBattleDomeOpponentStatsText1::
|
||||
BattleDome_Text_EmphasizesHPAndAtk::
|
||||
.string "Emphasizes HP and ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText2::
|
||||
BattleDome_Text_EmphasizesHPAndDef::
|
||||
.string "Emphasizes HP and DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText3::
|
||||
BattleDome_Text_EmphasizesHPAndSpeed::
|
||||
.string "Emphasizes HP and SPEED.$"
|
||||
|
||||
gBattleDomeOpponentStatsText4::
|
||||
BattleDome_Text_EmphasizesHPAndSpAtk::
|
||||
.string "Emphasizes HP and SP. ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText5::
|
||||
BattleDome_Text_EmphasizesHPAndSpDef::
|
||||
.string "Emphasizes HP and SP. DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText6::
|
||||
BattleDome_Text_EmphasizesAtkAndDef::
|
||||
.string "Emphasizes ATTACK and DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText7::
|
||||
BattleDome_Text_EmphasizesAtkAndSpeed::
|
||||
.string "Emphasizes ATTACK and SPEED.$"
|
||||
|
||||
gBattleDomeOpponentStatsText8::
|
||||
BattleDome_Text_EmphasizesAtkAndSpAtk::
|
||||
.string "Emphasizes ATTACK and SP. ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText9::
|
||||
BattleDome_Text_EmphasizesAtkAndSpDef::
|
||||
.string "Emphasizes ATTACK and SP. DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText10::
|
||||
BattleDome_Text_EmphasizesDefAndSpeed::
|
||||
.string "Emphasizes DEFENSE and SPEED.$"
|
||||
|
||||
gBattleDomeOpponentStatsText11::
|
||||
BattleDome_Text_EmphasizesDefAndSpAtk::
|
||||
.string "Emphasizes DEFENSE and SP. ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText12::
|
||||
BattleDome_Text_EmphasizesDefAndSpDef::
|
||||
.string "Emphasizes DEFENSE and SP. DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText13::
|
||||
BattleDome_Text_EmphasizesSpeedAndSpAtk::
|
||||
.string "Emphasizes SPEED and SP. ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText14::
|
||||
BattleDome_Text_EmphasizesSpeedAndSpDef::
|
||||
.string "Emphasizes SPEED and SP. DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText15::
|
||||
BattleDome_Text_EmphasizesSpAtkAndSpDef::
|
||||
.string "Emphasizes SP. ATTACK and SP. DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText16::
|
||||
BattleDome_Text_EmphasizesHP::
|
||||
.string "Emphasizes HP.$"
|
||||
|
||||
gBattleDomeOpponentStatsText17::
|
||||
BattleDome_Text_EmphasizesAtk::
|
||||
.string "Emphasizes ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText18::
|
||||
BattleDome_Text_EmphasizesDef::
|
||||
.string "Emphasizes DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText19::
|
||||
BattleDome_Text_EmphasizesSpeed::
|
||||
.string "Emphasizes SPEED.$"
|
||||
|
||||
gBattleDomeOpponentStatsText20::
|
||||
BattleDome_Text_EmphasizesSpAtk::
|
||||
.string "Emphasizes SP. ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText21::
|
||||
BattleDome_Text_EmphasizesSpDef::
|
||||
.string "Emphasizes SP. DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText22::
|
||||
BattleDome_Text_NeglectsHPAndAtk::
|
||||
.string "Neglects HP and ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText23::
|
||||
BattleDome_Text_NeglectsHPAndDef::
|
||||
.string "Neglects HP and DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText24::
|
||||
BattleDome_Text_NeglectsHPAndSpeed::
|
||||
.string "Neglects HP and SPEED.$"
|
||||
|
||||
gBattleDomeOpponentStatsText25::
|
||||
BattleDome_Text_NeglectsHPAndSpAtk::
|
||||
.string "Neglects HP and SP. ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText26::
|
||||
BattleDome_Text_NeglectsHPAndSpDef::
|
||||
.string "Neglects HP and SP. DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText27::
|
||||
BattleDome_Text_NeglectsAtkAndDef::
|
||||
.string "Neglects ATTACK and DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText28::
|
||||
BattleDome_Text_NeglectsAtkAndSpeed::
|
||||
.string "Neglects ATTACK and SPEED.$"
|
||||
|
||||
gBattleDomeOpponentStatsText29::
|
||||
BattleDome_Text_NeglectsAtkAndSpAtk::
|
||||
.string "Neglects ATTACK and SP. ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText30::
|
||||
BattleDome_Text_NeglectsAtkAndSpDef::
|
||||
.string "Neglects ATTACK and SP. DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText31::
|
||||
BattleDome_Text_NeglectsDefAndSpeed::
|
||||
.string "Neglects DEFENSE and SPEED.$"
|
||||
|
||||
gBattleDomeOpponentStatsText32::
|
||||
BattleDome_Text_NeglectsDefAndSpAtk::
|
||||
.string "Neglects DEFENSE and SP. ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText33::
|
||||
BattleDome_Text_NeglectsDefAndSpDef::
|
||||
.string "Neglects DEFENSE and SP. DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText34::
|
||||
BattleDome_Text_NeglectsSpeedAndSpAtk::
|
||||
.string "Neglects SPEED and SP. ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText35::
|
||||
BattleDome_Text_NeglectsSpeedAndSpDef::
|
||||
.string "Neglects SPEED and SP. DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText36::
|
||||
BattleDome_Text_NeglectsSpAtkAndSpDef::
|
||||
.string "Neglects SP. ATTACK and SP. DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText37::
|
||||
BattleDome_Text_NeglectsHP::
|
||||
.string "Neglects HP.$"
|
||||
|
||||
gBattleDomeOpponentStatsText38::
|
||||
BattleDome_Text_NeglectsAtk::
|
||||
.string "Neglects ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText39::
|
||||
BattleDome_Text_NeglectsDef::
|
||||
.string "Neglects DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText40::
|
||||
BattleDome_Text_NeglectsSpeed::
|
||||
.string "Neglects SPEED.$"
|
||||
|
||||
gBattleDomeOpponentStatsText41::
|
||||
BattleDome_Text_NeglectsSpAtk::
|
||||
.string "Neglects SP. ATTACK.$"
|
||||
|
||||
gBattleDomeOpponentStatsText42::
|
||||
BattleDome_Text_NeglectsSpDef::
|
||||
.string "Neglects SP. DEFENSE.$"
|
||||
|
||||
gBattleDomeOpponentStatsText43::
|
||||
BattleDome_Text_RaisesMonsWellBalanced::
|
||||
.string "Raises POKéMON in a well-balanced way.$"
|
||||
|
||||
gBattleDomeWinText1::
|
||||
BattleDome_Text_LetTheBattleBegin::
|
||||
.string "Let the battle begin!$"
|
||||
|
||||
gBattleDomeWinText2::
|
||||
BattleDome_Text_TrainerWonUsingMove::
|
||||
.string "{STR_VAR_1} won using {STR_VAR_2}!$"
|
||||
|
||||
gBattleDomeWinText3::
|
||||
BattleDome_Text_TrainerBecameChamp::
|
||||
.string "{STR_VAR_1} became the champ!$"
|
||||
|
||||
gBattleDomeWinText4::
|
||||
BattleDome_Text_TrainerWonByDefault::
|
||||
.string "{STR_VAR_1} won by default!$"
|
||||
|
||||
gBattleDomeWinText5::
|
||||
BattleDome_Text_TrainerWonOutrightByDefault::
|
||||
.string "{STR_VAR_1} won outright by default!$"
|
||||
|
||||
gBattleDomeWinText6::
|
||||
BattleDome_Text_TrainerWonNoMoves::
|
||||
.string "{STR_VAR_1} won without using a move!$"
|
||||
|
||||
gBattleDomeWinText7::
|
||||
BattleDome_Text_TrainerWonOutrightNoMoves::
|
||||
.string "{STR_VAR_1} won outright with no moves!$"
|
||||
|
||||
gBattleDomeMatchNumberText1::
|
||||
BattleDome_Text_Round1Match1::
|
||||
.string "Round 1, Match 1$"
|
||||
|
||||
gBattleDomeMatchNumberText2::
|
||||
BattleDome_Text_Round1Match2::
|
||||
.string "Round 1, Match 2$"
|
||||
|
||||
gBattleDomeMatchNumberText3::
|
||||
BattleDome_Text_Round1Match3::
|
||||
.string "Round 1, Match 3$"
|
||||
|
||||
gBattleDomeMatchNumberText4::
|
||||
BattleDome_Text_Round1Match4::
|
||||
.string "Round 1, Match 4$"
|
||||
|
||||
gBattleDomeMatchNumberText5::
|
||||
BattleDome_Text_Round1Match5::
|
||||
.string "Round 1, Match 5$"
|
||||
|
||||
gBattleDomeMatchNumberText6::
|
||||
BattleDome_Text_Round1Match6::
|
||||
.string "Round 1, Match 6$"
|
||||
|
||||
gBattleDomeMatchNumberText7::
|
||||
BattleDome_Text_Round1Match7::
|
||||
.string "Round 1, Match 7$"
|
||||
|
||||
gBattleDomeMatchNumberText8::
|
||||
BattleDome_Text_Round1Match8::
|
||||
.string "Round 1, Match 8$"
|
||||
|
||||
gBattleDomeMatchNumberText9::
|
||||
BattleDome_Text_Round2Match1::
|
||||
.string "Round 2, Match 1$"
|
||||
|
||||
gBattleDomeMatchNumberText10::
|
||||
BattleDome_Text_Round2Match2::
|
||||
.string "Round 2, Match 2$"
|
||||
|
||||
gBattleDomeMatchNumberText11::
|
||||
BattleDome_Text_Round2Match3::
|
||||
.string "Round 2, Match 3$"
|
||||
|
||||
gBattleDomeMatchNumberText12::
|
||||
BattleDome_Text_Round2Match4::
|
||||
.string "Round 2, Match 4$"
|
||||
|
||||
gBattleDomeMatchNumberText13::
|
||||
BattleDome_Text_SemifinalMatch1::
|
||||
.string "Semifinal Match 1$"
|
||||
|
||||
gBattleDomeMatchNumberText14::
|
||||
BattleDome_Text_SemifinalMatch2::
|
||||
.string "Semifinal Match 2$"
|
||||
|
||||
gBattleDomeMatchNumberText15::
|
||||
BattleDome_Text_FinalMatch::
|
||||
.string "Final Match$"
|
||||
|
||||
|
Before Width: | Height: | Size: 576 B After Width: | Height: | Size: 576 B |
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
@@ -1,9 +1,9 @@
|
||||
#ifndef GUARD_BATTLE_DOME_H
|
||||
#define GUARD_BATTLE_DOME_H
|
||||
|
||||
extern u32 gUnknown_0203CD70;
|
||||
extern u32 gPlayerPartyLostHP;
|
||||
|
||||
int GetDomeTrainerMonCountInBits(u16 tournamentTrainerId);
|
||||
int GetDomeTrainerSelectedMons(u16 tournamentTrainerId);
|
||||
int TrainerIdToDomeTournamentId(u16 trainerId);
|
||||
|
||||
#endif // GUARD_BATTLE_DOME_H
|
||||
|
||||
@@ -8,8 +8,8 @@ struct RSBattleTowerRecord
|
||||
/*0x02*/ u16 winStreak;
|
||||
/*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1];
|
||||
/*0x0C*/ u8 trainerId[TRAINER_ID_LENGTH];
|
||||
/*0x10*/ u16 greeting[6];
|
||||
/*0x1C*/ struct BattleTowerPokemon party[3];
|
||||
/*0x10*/ u16 greeting[EASY_CHAT_BATTLE_WORDS_COUNT];
|
||||
/*0x1C*/ struct BattleTowerPokemon party[FRONTIER_PARTY_SIZE];
|
||||
/*0xA0*/ u32 checksum;
|
||||
};
|
||||
|
||||
@@ -18,10 +18,10 @@ struct BattleFrontierTrainer
|
||||
u8 facilityClass;
|
||||
u8 filler1[3];
|
||||
u8 trainerName[PLAYER_NAME_LENGTH + 1];
|
||||
u16 speechBefore[6];
|
||||
u16 speechWin[6];
|
||||
u16 speechLose[6];
|
||||
const u16 *monSets;
|
||||
u16 speechBefore[EASY_CHAT_BATTLE_WORDS_COUNT];
|
||||
u16 speechWin[EASY_CHAT_BATTLE_WORDS_COUNT];
|
||||
u16 speechLose[EASY_CHAT_BATTLE_WORDS_COUNT];
|
||||
const u16 *monSet;
|
||||
};
|
||||
|
||||
struct FacilityMon
|
||||
@@ -49,7 +49,7 @@ extern const struct BattleFrontierTrainer *gFacilityTrainers;
|
||||
extern const struct FacilityMon *gFacilityTrainerMons;
|
||||
|
||||
void CallBattleTowerFunc(void);
|
||||
u16 sub_8162548(u8 challengeNum, u8 battleNum);
|
||||
u16 GetRandomScaledFrontierTrainerId(u8 challengeNum, u8 battleNum);
|
||||
void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId);
|
||||
void SetEReaderTrainerGfxId(void);
|
||||
u8 GetBattleFacilityTrainerGfxId(u16 trainerId);
|
||||
@@ -59,7 +59,7 @@ u8 GetFrontierOpponentClass(u16 trainerId);
|
||||
void GetFrontierTrainerName(u8 *dst, u16 trainerId);
|
||||
void FillFrontierTrainerParty(u8 monsCount);
|
||||
void FillFrontierTrainersParties(u8 monsCount);
|
||||
u16 RandomizeFacilityTrainerMonSet(u16 trainerId);
|
||||
u16 GetRandomFrontierMonFromSet(u16 trainerId);
|
||||
void FrontierSpeechToString(const u16 *words);
|
||||
void DoSpecialTrainerBattle(void);
|
||||
void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *record);
|
||||
|
||||
+133
-15
@@ -1,6 +1,21 @@
|
||||
#ifndef GUARD_CONSTANTS_BATTLE_DOME_H
|
||||
#define GUARD_CONSTANTS_BATTLE_DOME_H
|
||||
|
||||
#define DOME_ROUND1 0
|
||||
#define DOME_ROUND2 1
|
||||
#define DOME_SEMIFINAL 2
|
||||
#define DOME_FINAL 3
|
||||
#define DOME_ROUNDS_COUNT 4
|
||||
|
||||
//#define DOME_TOURNAMENT_TRAINERS_COUNT 16 -- defined in global
|
||||
#define DOME_TOURNAMENT_MATCHES_COUNT DOME_TOURNAMENT_TRAINERS_COUNT - 1
|
||||
|
||||
#define DOME_BATTLE_PARTY_SIZE 2
|
||||
|
||||
#define DOME_PLAYER_WON_MATCH 1
|
||||
#define DOME_PLAYER_LOST_MATCH 2
|
||||
#define DOME_PLAYER_RETIRED 9
|
||||
|
||||
#define BATTLE_DOME_FUNC_INIT 0
|
||||
#define BATTLE_DOME_FUNC_GET_DATA 1
|
||||
#define BATTLE_DOME_FUNC_SET_DATA 2
|
||||
@@ -9,7 +24,7 @@
|
||||
#define BATTLE_DOME_FUNC_INIT_OPPONENT_PARTY 5
|
||||
#define BATTLE_DOME_FUNC_SHOW_OPPONENT_INFO 6
|
||||
#define BATTLE_DOME_FUNC_SHOW_TOURNEY_TREE 7
|
||||
#define BATTLE_DOME_FUNC_SHOW_PREV_RESULTS_TREE 8
|
||||
#define BATTLE_DOME_FUNC_SHOW_PREV_TOURNEY_TREE 8
|
||||
#define BATTLE_DOME_FUNC_SET_OPPONENT_ID 9
|
||||
#define BATTLE_DOME_FUNC_SET_OPPONENT_GFX 10
|
||||
#define BATTLE_DOME_FUNC_SHOW_STATIC_TOURNEY_TREE 11
|
||||
@@ -22,24 +37,127 @@
|
||||
#define BATTLE_DOME_FUNC_REDUCE_PARTY 18
|
||||
#define BATTLE_DOME_FUNC_COMPARE_SEEDS 19
|
||||
#define BATTLE_DOME_FUNC_GET_WINNER_NAME 20
|
||||
#define BATTLE_DOME_FUNC_21 21
|
||||
#define BATTLE_DOME_FUNC_INIT_RESULTS_TREE 21
|
||||
#define BATTLE_DOME_FUNC_INIT_TRAINERS 22
|
||||
|
||||
#define DOME_DATA_WIN_STREAK 0
|
||||
#define DOME_DATA_WIN_STREAK_ACTIVE 1
|
||||
#define DOME_DATA_2 2
|
||||
#define DOME_DATA_3 3
|
||||
#define DOME_DATA_4 4
|
||||
#define DOME_DATA_5 5
|
||||
#define DOME_DATA_6 6
|
||||
#define DOME_DATA_7 7
|
||||
#define DOME_DATA_8 8
|
||||
#define DOME_DATA_9 9
|
||||
#define DOME_DATA_ATTEMPTED_SINGLES_50 2
|
||||
#define DOME_DATA_ATTEMPTED_SINGLES_OPEN 3
|
||||
#define DOME_DATA_HAS_WON_SINGLES_50 4
|
||||
#define DOME_DATA_HAS_WON_SINGLES_OPEN 5
|
||||
#define DOME_DATA_ATTEMPTED_CHALLENGE 6
|
||||
#define DOME_DATA_HAS_WON_CHALLENGE 7
|
||||
#define DOME_DATA_SELECTED_MONS 8
|
||||
#define DOME_DATA_PREV_TOURNEY_TYPE 9
|
||||
|
||||
// ID for Exit/Cancel on the tourney tree
|
||||
#define TOURNEY_TREE_CLOSE_BUTTON 31
|
||||
|
||||
// Input IDs on the tourney tree
|
||||
#define TOURNEY_TREE_SELECTED_CLOSE 0
|
||||
#define TOURNEY_TREE_NO_SELECTION 1
|
||||
#define TOURNEY_TREE_SELECTED_TRAINER 2
|
||||
#define TOURNEY_TREE_SELECTED_MATCH 3
|
||||
|
||||
// Modes for showing the tourney tree info card
|
||||
#define INFOCARD_NEXT_OPPONENT 0
|
||||
#define INFOCARD_TRAINER 1
|
||||
#define INFOCARD_MATCH 2
|
||||
|
||||
// Input IDs for the info cards
|
||||
#define INFOCARD_INPUT_NONE 0
|
||||
#define TRAINERCARD_INPUT_UP 1
|
||||
#define TRAINERCARD_INPUT_DOWN 2
|
||||
#define TRAINERCARD_INPUT_LEFT 3
|
||||
#define TRAINERCARD_INPUT_RIGHT 4
|
||||
#define MATCHCARD_INPUT_UP 5
|
||||
#define MATCHCARD_INPUT_DOWN 6
|
||||
#define MATCHCARD_INPUT_LEFT 7
|
||||
#define MATCHCARD_INPUT_RIGHT 8
|
||||
#define INFOCARD_INPUT_AB 9
|
||||
|
||||
#define CARD_ALTERNATE_SLOT (1 << 0) // When set, uses an alternate slot to store the incoming card sprites
|
||||
#define MOVE_CARD_RIGHT (1 << 1)
|
||||
#define MOVE_CARD_DOWN (1 << 2)
|
||||
#define MOVE_CARD_LEFT (1 << 3)
|
||||
#define MOVE_CARD_UP (1 << 4)
|
||||
#define MOVE_CARD (MOVE_CARD_RIGHT | MOVE_CARD_DOWN | MOVE_CARD_LEFT | MOVE_CARD_UP)
|
||||
|
||||
// Text IDs for sBattleDomeWinTexts
|
||||
#define DOME_TEXT_NO_WINNER_YET 0
|
||||
#define DOME_TEXT_WON_USING_MOVE 1
|
||||
#define DOME_TEXT_CHAMP_USING_MOVE 2
|
||||
#define DOME_TEXT_WON_ON_FORFEIT 3
|
||||
#define DOME_TEXT_CHAMP_ON_FORFEIT 4
|
||||
#define DOME_TEXT_WON_NO_MOVES 5
|
||||
#define DOME_TEXT_CHAMP_NO_MOVES 6
|
||||
|
||||
// Offsets/start positions within sBattleDomeOpponentStatsTexts
|
||||
#define DOME_TEXT_TWO_GOOD_STATS 0
|
||||
#define DOME_TEXT_ONE_GOOD_STAT 15
|
||||
#define DOME_TEXT_TWO_BAD_STATS 21
|
||||
#define DOME_TEXT_ONE_BAD_STAT 36
|
||||
#define DOME_TEXT_WELL_BALANCED 42
|
||||
#define DOME_TEXT_HP 0
|
||||
#define DOME_TEXT_ATK 5
|
||||
#define DOME_TEXT_DEF 9
|
||||
#define DOME_TEXT_SPEED 12
|
||||
#define DOME_TEXT_SPATK 14
|
||||
|
||||
// Move point indexes for sBattleStyleMovePoints[][], to determine Battle Dome trainers battle styles
|
||||
#define MOVE_POINTS_COMBO 0 // Moves that work well in combination (e.g. Rain Dance + Hydro Pump)
|
||||
#define MOVE_POINTS_STAT_RAISE 1
|
||||
#define MOVE_POINTS_STAT_LOWER 2
|
||||
#define MOVE_POINTS_RARE 3 // Uncommon moves. Mostly arbitrary
|
||||
#define MOVE_POINTS_HEAL 4
|
||||
#define MOVE_POINTS_RISKY 5
|
||||
#define MOVE_POINTS_STATUS 6
|
||||
#define MOVE_POINTS_DMG 7
|
||||
#define MOVE_POINTS_DEF 8 // Defensive moves, like Amnesia, Light Screen, or accuracy-lowers
|
||||
#define MOVE_POINTS_ACCURATE 9
|
||||
#define MOVE_POINTS_POWERFUL 10 // Most of the moves that are >= 100 power
|
||||
#define MOVE_POINTS_POPULAR 11 // Group seems arbitrary. All using it are TM/HMs, but its only 11/58
|
||||
#define MOVE_POINTS_LUCK 12
|
||||
#define MOVE_POINTS_STRONG 13 // Most of the moves that are >= 90 power
|
||||
#define MOVE_POINTS_LOW_PP 14
|
||||
#define MOVE_POINTS_EFFECT 15 // Moves with additional effects
|
||||
#define NUM_MOVE_POINT_TYPES 16
|
||||
|
||||
// Battle style IDs for sBattleDomeOpponentStyleTexts
|
||||
#define DOME_BATTLE_STYLE_RISKY 0
|
||||
#define DOME_BATTLE_STYLE_STALL 1
|
||||
#define DOME_BATTLE_STYLE_VARIED 2
|
||||
#define DOME_BATTLE_STYLE_COMBO_HIGH 3
|
||||
#define DOME_BATTLE_STYLE_RARE_MOVES 4
|
||||
#define DOME_BATTLE_STYLE_RARE_MOVE 5
|
||||
#define DOME_BATTLE_STYLE_HP 6
|
||||
#define DOME_BATTLE_STYLE_STORE_POWER 7
|
||||
#define DOME_BATTLE_STYLE_ENFEEBLE_LOW 8
|
||||
#define DOME_BATTLE_STYLE_LUCK 9
|
||||
#define DOME_BATTLE_STYLE_REGAL 10
|
||||
#define DOME_BATTLE_STYLE_LOW_PP 11
|
||||
#define DOME_BATTLE_STYLE_STATUS_ATK 12
|
||||
#define DOME_BATTLE_STYLE_ENDURE 13
|
||||
#define DOME_BATTLE_STYLE_STATUS 14
|
||||
#define DOME_BATTLE_STYLE_STRAIGHTFORWARD 15
|
||||
#define DOME_BATTLE_STYLE_AGGRESSIVE 16
|
||||
#define DOME_BATTLE_STYLE_DEF 17
|
||||
#define DOME_BATTLE_STYLE_ENFEEBLE_HIGH 18
|
||||
#define DOME_BATTLE_STYLE_POPULAR_POWER 19
|
||||
#define DOME_BATTLE_STYLE_COMBO_LOW 20
|
||||
#define DOME_BATTLE_STYLE_ACCURATE 21
|
||||
#define DOME_BATTLE_STYLE_POWERFUL 22
|
||||
#define DOME_BATTLE_STYLE_ATK_OVER_DEF 23
|
||||
#define DOME_BATTLE_STYLE_DEF_OVER_ATK 24
|
||||
#define DOME_BATTLE_STYLE_POPULAR_STRONG 25
|
||||
#define DOME_BATTLE_STYLE_EFFECTS 26
|
||||
#define DOME_BATTLE_STYLE_BALANCED 27
|
||||
#define DOME_BATTLE_STYLE_UNUSED1 28
|
||||
#define DOME_BATTLE_STYLE_UNUSED2 29
|
||||
#define DOME_BATTLE_STYLE_UNUSED3 30
|
||||
#define DOME_BATTLE_STYLE_UNUSED4 31
|
||||
#define NUM_BATTLE_STYLES 32
|
||||
|
||||
#define DOME_ROUND1 0
|
||||
#define DOME_ROUND2 1
|
||||
#define DOME_SEMIFINAL 2
|
||||
#define DOME_FINAL 3
|
||||
#define DOME_ROUNDS_COUNT 4
|
||||
|
||||
#endif //GUARD_CONSTANTS_BATTLE_DOME_H
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
// Battle Frontier facility ids.
|
||||
#define FRONTIER_FACILITY_TOWER 0
|
||||
#define FRONTIER_FACILITY_DOME 1
|
||||
#define FRONTIER_FACILITY_PALACE 2
|
||||
#define FRONTIER_FACILITY_ARENA 3
|
||||
#define FRONTIER_FACILITY_FACTORY 4
|
||||
#define FRONTIER_FACILITY_PALACE 2 // also Verdanturf Tent
|
||||
#define FRONTIER_FACILITY_ARENA 3 // also Fallarbor Tent
|
||||
#define FRONTIER_FACILITY_FACTORY 4 // also Slateport Tent
|
||||
#define FRONTIER_FACILITY_PIKE 5
|
||||
#define FRONTIER_FACILITY_PYRAMID 6
|
||||
#define NUM_FRONTIER_FACILITIES 7
|
||||
@@ -17,10 +17,6 @@
|
||||
#define FACILITY_UNION_ROOM 8
|
||||
#define FACILITY_MULTI_OR_EREADER 9 // Direct Corner multi battles, multi battle with Steven, and e-Reader battles
|
||||
|
||||
#define TENT_VERDANTURF 2
|
||||
#define TENT_FALLARBOR 3
|
||||
#define TENT_SLATEPORT 4
|
||||
|
||||
// Battle Frontier lvl modes.
|
||||
#define FRONTIER_LVL_50 0
|
||||
#define FRONTIER_LVL_OPEN 1
|
||||
|
||||
@@ -0,0 +1,899 @@
|
||||
#ifndef GUARD_CONSTANTS_BATTLE_FRONTIER_MONS_H
|
||||
#define GUARD_CONSTANTS_BATTLE_FRONTIER_MONS_H
|
||||
|
||||
#define FRONTIER_MON_SUNKERN 0
|
||||
#define FRONTIER_MON_AZURILL 1
|
||||
#define FRONTIER_MON_CATERPIE 2
|
||||
#define FRONTIER_MON_WEEDLE 3
|
||||
#define FRONTIER_MON_WURMPLE 4
|
||||
#define FRONTIER_MON_RALTS 5
|
||||
#define FRONTIER_MON_MAGIKARP 6
|
||||
#define FRONTIER_MON_FEEBAS 7
|
||||
#define FRONTIER_MON_METAPOD 8
|
||||
#define FRONTIER_MON_KAKUNA 9
|
||||
#define FRONTIER_MON_PICHU 10
|
||||
#define FRONTIER_MON_SILCOON 11
|
||||
#define FRONTIER_MON_CASCOON 12
|
||||
#define FRONTIER_MON_IGGLYBUFF 13
|
||||
#define FRONTIER_MON_WOOPER 14
|
||||
#define FRONTIER_MON_TYROGUE 15
|
||||
#define FRONTIER_MON_SENTRET 16
|
||||
#define FRONTIER_MON_CLEFFA 17
|
||||
#define FRONTIER_MON_SEEDOT 18
|
||||
#define FRONTIER_MON_LOTAD 19
|
||||
#define FRONTIER_MON_POOCHYENA 20
|
||||
#define FRONTIER_MON_SHEDINJA 21
|
||||
#define FRONTIER_MON_MAKUHITA 22
|
||||
#define FRONTIER_MON_WHISMUR 23
|
||||
#define FRONTIER_MON_ZIGZAGOON 24
|
||||
#define FRONTIER_MON_ZUBAT 25
|
||||
#define FRONTIER_MON_TOGEPI 26
|
||||
#define FRONTIER_MON_SPINARAK 27
|
||||
#define FRONTIER_MON_MARILL 28
|
||||
#define FRONTIER_MON_HOPPIP 29
|
||||
#define FRONTIER_MON_SLUGMA 30
|
||||
#define FRONTIER_MON_SWINUB 31
|
||||
#define FRONTIER_MON_SMEARGLE 32
|
||||
#define FRONTIER_MON_PIDGEY 33
|
||||
#define FRONTIER_MON_RATTATA 34
|
||||
#define FRONTIER_MON_WYNAUT 35
|
||||
#define FRONTIER_MON_SKITTY 36
|
||||
#define FRONTIER_MON_SPEAROW 37
|
||||
#define FRONTIER_MON_HOOTHOOT 38
|
||||
#define FRONTIER_MON_DIGLETT 39
|
||||
#define FRONTIER_MON_LEDYBA 40
|
||||
#define FRONTIER_MON_NINCADA 41
|
||||
#define FRONTIER_MON_SURSKIT 42
|
||||
#define FRONTIER_MON_JIGGLYPUFF 43
|
||||
#define FRONTIER_MON_TAILLOW 44
|
||||
#define FRONTIER_MON_WINGULL 45
|
||||
#define FRONTIER_MON_NIDORAN_M 46
|
||||
#define FRONTIER_MON_NIDORAN_F 47
|
||||
#define FRONTIER_MON_KIRLIA 48
|
||||
#define FRONTIER_MON_MAREEP 49
|
||||
#define FRONTIER_MON_MEDITITE 50
|
||||
#define FRONTIER_MON_SLAKOTH 51
|
||||
#define FRONTIER_MON_PARAS 52
|
||||
#define FRONTIER_MON_EKANS 53
|
||||
#define FRONTIER_MON_DITTO 54
|
||||
#define FRONTIER_MON_BARBOACH 55
|
||||
#define FRONTIER_MON_MEOWTH 56
|
||||
#define FRONTIER_MON_PINECO 57
|
||||
#define FRONTIER_MON_TRAPINCH 58
|
||||
#define FRONTIER_MON_SPHEAL 59
|
||||
#define FRONTIER_MON_HORSEA 60
|
||||
#define FRONTIER_MON_SHROOMISH 61
|
||||
#define FRONTIER_MON_SHUPPET 62
|
||||
#define FRONTIER_MON_DUSKULL 63
|
||||
#define FRONTIER_MON_ELECTRIKE 64
|
||||
#define FRONTIER_MON_VULPIX 65
|
||||
#define FRONTIER_MON_PIKACHU 66
|
||||
#define FRONTIER_MON_SANDSHREW 67
|
||||
#define FRONTIER_MON_POLIWAG 68
|
||||
#define FRONTIER_MON_BELLSPROUT 69
|
||||
#define FRONTIER_MON_GEODUDE 70
|
||||
#define FRONTIER_MON_DRATINI 71
|
||||
#define FRONTIER_MON_SNUBBULL 72
|
||||
#define FRONTIER_MON_REMORAID 73
|
||||
#define FRONTIER_MON_LARVITAR 74
|
||||
#define FRONTIER_MON_BALTOY 75
|
||||
#define FRONTIER_MON_SNORUNT 76
|
||||
#define FRONTIER_MON_BAGON 77
|
||||
#define FRONTIER_MON_BELDUM 78
|
||||
#define FRONTIER_MON_GULPIN 79
|
||||
#define FRONTIER_MON_VENONAT 80
|
||||
#define FRONTIER_MON_MANKEY 81
|
||||
#define FRONTIER_MON_MACHOP 82
|
||||
#define FRONTIER_MON_SHELLDER 83
|
||||
#define FRONTIER_MON_SMOOCHUM 84
|
||||
#define FRONTIER_MON_NUMEL 85
|
||||
#define FRONTIER_MON_CARVANHA 86
|
||||
#define FRONTIER_MON_CORPHISH 87
|
||||
#define FRONTIER_MON_CHARMANDER 88
|
||||
#define FRONTIER_MON_CYNDAQUIL 89
|
||||
#define FRONTIER_MON_ABRA 90
|
||||
#define FRONTIER_MON_DODUO 91
|
||||
#define FRONTIER_MON_GASTLY 92
|
||||
#define FRONTIER_MON_SWABLU 93
|
||||
#define FRONTIER_MON_TREECKO 94
|
||||
#define FRONTIER_MON_TORCHIC 95
|
||||
#define FRONTIER_MON_MUDKIP 96
|
||||
#define FRONTIER_MON_SQUIRTLE 97
|
||||
#define FRONTIER_MON_TOTODILE 98
|
||||
#define FRONTIER_MON_SLOWPOKE 99
|
||||
#define FRONTIER_MON_BULBASAUR 100
|
||||
#define FRONTIER_MON_CHIKORITA 101
|
||||
#define FRONTIER_MON_ODDISH 102
|
||||
#define FRONTIER_MON_PSYDUCK 103
|
||||
#define FRONTIER_MON_CUBONE 104
|
||||
#define FRONTIER_MON_GOLDEEN 105
|
||||
#define FRONTIER_MON_NATU 106
|
||||
#define FRONTIER_MON_CLEFAIRY 107
|
||||
#define FRONTIER_MON_MAGNEMITE 108
|
||||
#define FRONTIER_MON_SEEL 109
|
||||
#define FRONTIER_MON_GRIMER 110
|
||||
#define FRONTIER_MON_KRABBY 111
|
||||
#define FRONTIER_MON_EXEGGCUTE 112
|
||||
#define FRONTIER_MON_EEVEE 113
|
||||
#define FRONTIER_MON_DROWZEE 114
|
||||
#define FRONTIER_MON_VOLTORB 115
|
||||
#define FRONTIER_MON_CHINCHOU 116
|
||||
#define FRONTIER_MON_TEDDIURSA 117
|
||||
#define FRONTIER_MON_DELIBIRD 118
|
||||
#define FRONTIER_MON_HOUNDOUR 119
|
||||
#define FRONTIER_MON_PHANPY 120
|
||||
#define FRONTIER_MON_SPOINK 121
|
||||
#define FRONTIER_MON_ARON 122
|
||||
#define FRONTIER_MON_LUVDISC 123
|
||||
#define FRONTIER_MON_TENTACOOL 124
|
||||
#define FRONTIER_MON_CACNEA 125
|
||||
#define FRONTIER_MON_UNOWN 126
|
||||
#define FRONTIER_MON_KOFFING 127
|
||||
#define FRONTIER_MON_STARYU 128
|
||||
#define FRONTIER_MON_SKIPLOOM 129
|
||||
#define FRONTIER_MON_NUZLEAF 130
|
||||
#define FRONTIER_MON_LOMBRE 131
|
||||
#define FRONTIER_MON_VIBRAVA 132
|
||||
#define FRONTIER_MON_RHYHORN 133
|
||||
#define FRONTIER_MON_CLAMPERL 134
|
||||
#define FRONTIER_MON_PIDGEOTTO 135
|
||||
#define FRONTIER_MON_GROWLITHE 136
|
||||
#define FRONTIER_MON_FARFETCHD 137
|
||||
#define FRONTIER_MON_OMANYTE 138
|
||||
#define FRONTIER_MON_KABUTO 139
|
||||
#define FRONTIER_MON_LILEEP 140
|
||||
#define FRONTIER_MON_ANORITH 141
|
||||
#define FRONTIER_MON_AIPOM 142
|
||||
#define FRONTIER_MON_ELEKID 143
|
||||
#define FRONTIER_MON_LOUDRED 144
|
||||
#define FRONTIER_MON_SPINDA 145
|
||||
#define FRONTIER_MON_NIDORINA 146
|
||||
#define FRONTIER_MON_NIDORINO 147
|
||||
#define FRONTIER_MON_FLAAFFY 148
|
||||
#define FRONTIER_MON_MAGBY 149
|
||||
#define FRONTIER_MON_NOSEPASS 150
|
||||
#define FRONTIER_MON_CORSOLA 151
|
||||
#define FRONTIER_MON_MAWILE 152
|
||||
#define FRONTIER_MON_BUTTERFREE 153
|
||||
#define FRONTIER_MON_BEEDRILL 154
|
||||
#define FRONTIER_MON_POLIWHIRL 155
|
||||
#define FRONTIER_MON_ONIX 156
|
||||
#define FRONTIER_MON_BEAUTIFLY 157
|
||||
#define FRONTIER_MON_DUSTOX 158
|
||||
#define FRONTIER_MON_LEDIAN 159
|
||||
#define FRONTIER_MON_ARIADOS 160
|
||||
#define FRONTIER_MON_YANMA 161
|
||||
|
||||
#define FRONTIER_MON_DELCATTY_1 162
|
||||
#define FRONTIER_MON_SABLEYE_1 163
|
||||
#define FRONTIER_MON_LICKITUNG_1 164
|
||||
#define FRONTIER_MON_WEEPINBELL_1 165
|
||||
#define FRONTIER_MON_GRAVELER_1 166
|
||||
#define FRONTIER_MON_GLOOM_1 167
|
||||
#define FRONTIER_MON_PORYGON_1 168
|
||||
#define FRONTIER_MON_KADABRA_1 169
|
||||
#define FRONTIER_MON_WAILMER_1 170
|
||||
#define FRONTIER_MON_ROSELIA_1 171
|
||||
#define FRONTIER_MON_VOLBEAT_1 172
|
||||
#define FRONTIER_MON_ILLUMISE_1 173
|
||||
#define FRONTIER_MON_IVYSAUR_1 174
|
||||
#define FRONTIER_MON_CHARMELEON_1 175
|
||||
#define FRONTIER_MON_WARTORTLE_1 176
|
||||
#define FRONTIER_MON_PARASECT_1 177
|
||||
#define FRONTIER_MON_MACHOKE_1 178
|
||||
#define FRONTIER_MON_HAUNTER_1 179
|
||||
#define FRONTIER_MON_BAYLEEF_1 180
|
||||
#define FRONTIER_MON_QUILAVA_1 181
|
||||
#define FRONTIER_MON_CROCONAW_1 182
|
||||
#define FRONTIER_MON_TOGETIC_1 183
|
||||
#define FRONTIER_MON_MURKROW_1 184
|
||||
#define FRONTIER_MON_WOBBUFFET_1 185
|
||||
#define FRONTIER_MON_PLUSLE_1 186
|
||||
#define FRONTIER_MON_MINUN_1 187
|
||||
#define FRONTIER_MON_GROVYLE_1 188
|
||||
#define FRONTIER_MON_COMBUSKEN_1 189
|
||||
#define FRONTIER_MON_MARSHTOMP_1 190
|
||||
#define FRONTIER_MON_PONYTA_1 191
|
||||
#define FRONTIER_MON_AZUMARILL_1 192
|
||||
#define FRONTIER_MON_SUDOWOODO_1 193
|
||||
#define FRONTIER_MON_MAGCARGO_1 194
|
||||
#define FRONTIER_MON_PUPITAR_1 195
|
||||
#define FRONTIER_MON_SEALEO_1 196
|
||||
#define FRONTIER_MON_RATICATE_1 197
|
||||
#define FRONTIER_MON_MASQUERAIN_1 198
|
||||
#define FRONTIER_MON_FURRET_1 199
|
||||
#define FRONTIER_MON_DUNSPARCE_1 200
|
||||
#define FRONTIER_MON_DRAGONAIR_1 201
|
||||
#define FRONTIER_MON_MIGHTYENA_1 202
|
||||
#define FRONTIER_MON_LINOONE_1 203
|
||||
#define FRONTIER_MON_CASTFORM_1 204
|
||||
#define FRONTIER_MON_SHELGON_1 205
|
||||
#define FRONTIER_MON_METANG_1 206
|
||||
#define FRONTIER_MON_WIGGLYTUFF_1 207
|
||||
#define FRONTIER_MON_SUNFLORA_1 208
|
||||
#define FRONTIER_MON_CHIMECHO_1 209
|
||||
#define FRONTIER_MON_GLIGAR_1 210
|
||||
#define FRONTIER_MON_QWILFISH_1 211
|
||||
#define FRONTIER_MON_SNEASEL_1 212
|
||||
#define FRONTIER_MON_PELIPPER_1 213
|
||||
#define FRONTIER_MON_SWELLOW_1 214
|
||||
#define FRONTIER_MON_LAIRON_1 215
|
||||
#define FRONTIER_MON_TANGELA_1 216
|
||||
#define FRONTIER_MON_ARBOK_1 217
|
||||
#define FRONTIER_MON_PERSIAN_1 218
|
||||
#define FRONTIER_MON_SEADRA_1 219
|
||||
#define FRONTIER_MON_KECLEON_1 220
|
||||
#define FRONTIER_MON_VIGOROTH_1 221
|
||||
#define FRONTIER_MON_LUNATONE_1 222
|
||||
#define FRONTIER_MON_SOLROCK_1 223
|
||||
#define FRONTIER_MON_NOCTOWL_1 224
|
||||
#define FRONTIER_MON_SANDSLASH_1 225
|
||||
#define FRONTIER_MON_VENOMOTH_1 226
|
||||
#define FRONTIER_MON_CHANSEY_1 227
|
||||
#define FRONTIER_MON_SEAKING_1 228
|
||||
#define FRONTIER_MON_JUMPLUFF_1 229
|
||||
#define FRONTIER_MON_PILOSWINE_1 230
|
||||
#define FRONTIER_MON_GOLBAT_1 231
|
||||
#define FRONTIER_MON_PRIMEAPE_1 232
|
||||
#define FRONTIER_MON_HITMONLEE_1 233
|
||||
#define FRONTIER_MON_HITMONCHAN_1 234
|
||||
#define FRONTIER_MON_GIRAFARIG_1 235
|
||||
#define FRONTIER_MON_HITMONTOP_1 236
|
||||
#define FRONTIER_MON_BANETTE_1 237
|
||||
#define FRONTIER_MON_NINJASK_1 238
|
||||
#define FRONTIER_MON_SEVIPER_1 239
|
||||
#define FRONTIER_MON_ZANGOOSE_1 240
|
||||
#define FRONTIER_MON_CAMERUPT_1 241
|
||||
#define FRONTIER_MON_SHARPEDO_1 242
|
||||
#define FRONTIER_MON_TROPIUS_1 243
|
||||
#define FRONTIER_MON_MAGNETON_1 244
|
||||
#define FRONTIER_MON_MANTINE_1 245
|
||||
#define FRONTIER_MON_STANTLER_1 246
|
||||
#define FRONTIER_MON_ABSOL_1 247
|
||||
#define FRONTIER_MON_SWALOT_1 248
|
||||
#define FRONTIER_MON_CRAWDAUNT_1 249
|
||||
#define FRONTIER_MON_PIDGEOT_1 250
|
||||
#define FRONTIER_MON_GRUMPIG_1 251
|
||||
#define FRONTIER_MON_TORKOAL_1 252
|
||||
#define FRONTIER_MON_KINGLER_1 253
|
||||
#define FRONTIER_MON_CACTURNE_1 254
|
||||
#define FRONTIER_MON_BELLOSSOM_1 255
|
||||
#define FRONTIER_MON_OCTILLERY_1 256
|
||||
#define FRONTIER_MON_HUNTAIL_1 257
|
||||
#define FRONTIER_MON_GOREBYSS_1 258
|
||||
#define FRONTIER_MON_RELICANTH_1 259
|
||||
#define FRONTIER_MON_OMASTAR_1 260
|
||||
#define FRONTIER_MON_KABUTOPS_1 261
|
||||
#define FRONTIER_MON_POLIWRATH_1 262
|
||||
#define FRONTIER_MON_SCYTHER_1 263
|
||||
#define FRONTIER_MON_PINSIR_1 264
|
||||
#define FRONTIER_MON_POLITOED_1 265
|
||||
#define FRONTIER_MON_CLOYSTER_1 266
|
||||
|
||||
#define FRONTIER_MON_DELCATTY_2 267
|
||||
#define FRONTIER_MON_SABLEYE_2 268
|
||||
#define FRONTIER_MON_LICKITUNG_2 269
|
||||
#define FRONTIER_MON_WEEPINBELL_2 270
|
||||
#define FRONTIER_MON_GRAVELER_2 271
|
||||
#define FRONTIER_MON_GLOOM_2 272
|
||||
#define FRONTIER_MON_PORYGON_2 273
|
||||
#define FRONTIER_MON_KADABRA_2 274
|
||||
#define FRONTIER_MON_WAILMER_2 275
|
||||
#define FRONTIER_MON_ROSELIA_2 276
|
||||
#define FRONTIER_MON_VOLBEAT_2 277
|
||||
#define FRONTIER_MON_ILLUMISE_2 278
|
||||
#define FRONTIER_MON_IVYSAUR_2 279
|
||||
#define FRONTIER_MON_CHARMELEON_2 280
|
||||
#define FRONTIER_MON_WARTORTLE_2 281
|
||||
#define FRONTIER_MON_PARASECT_2 282
|
||||
#define FRONTIER_MON_MACHOKE_2 283
|
||||
#define FRONTIER_MON_HAUNTER_2 284
|
||||
#define FRONTIER_MON_BAYLEEF_2 285
|
||||
#define FRONTIER_MON_QUILAVA_2 286
|
||||
#define FRONTIER_MON_CROCONAW_2 287
|
||||
#define FRONTIER_MON_TOGETIC_2 288
|
||||
#define FRONTIER_MON_MURKROW_2 289
|
||||
#define FRONTIER_MON_WOBBUFFET_2 290
|
||||
#define FRONTIER_MON_PLUSLE_2 291
|
||||
#define FRONTIER_MON_MINUN_2 292
|
||||
#define FRONTIER_MON_GROVYLE_2 293
|
||||
#define FRONTIER_MON_COMBUSKEN_2 294
|
||||
#define FRONTIER_MON_MARSHTOMP_2 295
|
||||
#define FRONTIER_MON_PONYTA_2 296
|
||||
#define FRONTIER_MON_AZUMARILL_2 297
|
||||
#define FRONTIER_MON_SUDOWOODO_2 298
|
||||
#define FRONTIER_MON_MAGCARGO_2 299
|
||||
#define FRONTIER_MON_PUPITAR_2 300
|
||||
#define FRONTIER_MON_SEALEO_2 301
|
||||
#define FRONTIER_MON_RATICATE_2 302
|
||||
#define FRONTIER_MON_MASQUERAIN_2 303
|
||||
#define FRONTIER_MON_FURRET_2 304
|
||||
#define FRONTIER_MON_DUNSPARCE_2 305
|
||||
#define FRONTIER_MON_DRAGONAIR_2 306
|
||||
#define FRONTIER_MON_MIGHTYENA_2 307
|
||||
#define FRONTIER_MON_LINOONE_2 308
|
||||
#define FRONTIER_MON_CASTFORM_2 309
|
||||
#define FRONTIER_MON_SHELGON_2 310
|
||||
#define FRONTIER_MON_METANG_2 311
|
||||
#define FRONTIER_MON_WIGGLYTUFF_2 312
|
||||
#define FRONTIER_MON_SUNFLORA_2 313
|
||||
#define FRONTIER_MON_CHIMECHO_2 314
|
||||
#define FRONTIER_MON_GLIGAR_2 315
|
||||
#define FRONTIER_MON_QWILFISH_2 316
|
||||
#define FRONTIER_MON_SNEASEL_2 317
|
||||
#define FRONTIER_MON_PELIPPER_2 318
|
||||
#define FRONTIER_MON_SWELLOW_2 319
|
||||
#define FRONTIER_MON_LAIRON_2 320
|
||||
#define FRONTIER_MON_TANGELA_2 321
|
||||
#define FRONTIER_MON_ARBOK_2 322
|
||||
#define FRONTIER_MON_PERSIAN_2 323
|
||||
#define FRONTIER_MON_SEADRA_2 324
|
||||
#define FRONTIER_MON_KECLEON_2 325
|
||||
#define FRONTIER_MON_VIGOROTH_2 326
|
||||
#define FRONTIER_MON_LUNATONE_2 327
|
||||
#define FRONTIER_MON_SOLROCK_2 328
|
||||
#define FRONTIER_MON_NOCTOWL_2 329
|
||||
#define FRONTIER_MON_SANDSLASH_2 330
|
||||
#define FRONTIER_MON_VENOMOTH_2 331
|
||||
#define FRONTIER_MON_CHANSEY_2 332
|
||||
#define FRONTIER_MON_SEAKING_2 333
|
||||
#define FRONTIER_MON_JUMPLUFF_2 334
|
||||
#define FRONTIER_MON_PILOSWINE_2 335
|
||||
#define FRONTIER_MON_GOLBAT_2 336
|
||||
#define FRONTIER_MON_PRIMEAPE_2 337
|
||||
#define FRONTIER_MON_HITMONLEE_2 338
|
||||
#define FRONTIER_MON_HITMONCHAN_2 339
|
||||
#define FRONTIER_MON_GIRAFARIG_2 340
|
||||
#define FRONTIER_MON_HITMONTOP_2 341
|
||||
#define FRONTIER_MON_BANETTE_2 342
|
||||
#define FRONTIER_MON_NINJASK_2 343
|
||||
#define FRONTIER_MON_SEVIPER_2 344
|
||||
#define FRONTIER_MON_ZANGOOSE_2 345
|
||||
#define FRONTIER_MON_CAMERUPT_2 346
|
||||
#define FRONTIER_MON_SHARPEDO_2 347
|
||||
#define FRONTIER_MON_TROPIUS_2 348
|
||||
#define FRONTIER_MON_MAGNETON_2 349
|
||||
#define FRONTIER_MON_MANTINE_2 350
|
||||
#define FRONTIER_MON_STANTLER_2 351
|
||||
#define FRONTIER_MON_ABSOL_2 352
|
||||
#define FRONTIER_MON_SWALOT_2 353
|
||||
#define FRONTIER_MON_CRAWDAUNT_2 354
|
||||
#define FRONTIER_MON_PIDGEOT_2 355
|
||||
#define FRONTIER_MON_GRUMPIG_2 356
|
||||
#define FRONTIER_MON_TORKOAL_2 357
|
||||
#define FRONTIER_MON_KINGLER_2 358
|
||||
#define FRONTIER_MON_CACTURNE_2 359
|
||||
#define FRONTIER_MON_BELLOSSOM_2 360
|
||||
#define FRONTIER_MON_OCTILLERY_2 361
|
||||
#define FRONTIER_MON_HUNTAIL_2 362
|
||||
#define FRONTIER_MON_GOREBYSS_2 363
|
||||
#define FRONTIER_MON_RELICANTH_2 364
|
||||
#define FRONTIER_MON_OMASTAR_2 365
|
||||
#define FRONTIER_MON_KABUTOPS_2 366
|
||||
#define FRONTIER_MON_POLIWRATH_2 367
|
||||
#define FRONTIER_MON_SCYTHER_2 368
|
||||
#define FRONTIER_MON_PINSIR_2 369
|
||||
#define FRONTIER_MON_POLITOED_2 370
|
||||
#define FRONTIER_MON_CLOYSTER_2 371
|
||||
|
||||
#define FRONTIER_MON_DUGTRIO_1 372
|
||||
#define FRONTIER_MON_MEDICHAM_1 373
|
||||
#define FRONTIER_MON_MISDREAVUS_1 374
|
||||
#define FRONTIER_MON_FEAROW_1 375
|
||||
#define FRONTIER_MON_GRANBULL_1 376
|
||||
#define FRONTIER_MON_JYNX_1 377
|
||||
#define FRONTIER_MON_DUSCLOPS_1 378
|
||||
#define FRONTIER_MON_DODRIO_1 379
|
||||
#define FRONTIER_MON_MR_MIME_1 380
|
||||
#define FRONTIER_MON_LANTURN_1 381
|
||||
#define FRONTIER_MON_BRELOOM_1 382
|
||||
#define FRONTIER_MON_FORRETRESS_1 383
|
||||
#define FRONTIER_MON_WHISCASH_1 384
|
||||
#define FRONTIER_MON_XATU_1 385
|
||||
#define FRONTIER_MON_SKARMORY_1 386
|
||||
#define FRONTIER_MON_MAROWAK_1 387
|
||||
#define FRONTIER_MON_QUAGSIRE_1 388
|
||||
#define FRONTIER_MON_CLEFABLE_1 389
|
||||
#define FRONTIER_MON_HARIYAMA_1 390
|
||||
#define FRONTIER_MON_RAICHU_1 391
|
||||
#define FRONTIER_MON_DEWGONG_1 392
|
||||
#define FRONTIER_MON_MANECTRIC_1 393
|
||||
#define FRONTIER_MON_VILEPLUME_1 394
|
||||
#define FRONTIER_MON_VICTREEBEL_1 395
|
||||
#define FRONTIER_MON_ELECTRODE_1 396
|
||||
#define FRONTIER_MON_EXPLOUD_1 397
|
||||
#define FRONTIER_MON_SHIFTRY_1 398
|
||||
#define FRONTIER_MON_GLALIE_1 399
|
||||
#define FRONTIER_MON_LUDICOLO_1 400
|
||||
#define FRONTIER_MON_HYPNO_1 401
|
||||
#define FRONTIER_MON_GOLEM_1 402
|
||||
#define FRONTIER_MON_RHYDON_1 403
|
||||
#define FRONTIER_MON_ALAKAZAM_1 404
|
||||
#define FRONTIER_MON_WEEZING_1 405
|
||||
#define FRONTIER_MON_KANGASKHAN_1 406
|
||||
#define FRONTIER_MON_ELECTABUZZ_1 407
|
||||
#define FRONTIER_MON_TAUROS_1 408
|
||||
#define FRONTIER_MON_SLOWBRO_1 409
|
||||
#define FRONTIER_MON_SLOWKING_1 410
|
||||
#define FRONTIER_MON_MILTANK_1 411
|
||||
#define FRONTIER_MON_ALTARIA_1 412
|
||||
#define FRONTIER_MON_NIDOQUEEN_1 413
|
||||
#define FRONTIER_MON_NIDOKING_1 414
|
||||
#define FRONTIER_MON_MAGMAR_1 415
|
||||
#define FRONTIER_MON_CRADILY_1 416
|
||||
#define FRONTIER_MON_ARMALDO_1 417
|
||||
#define FRONTIER_MON_GOLDUCK_1 418
|
||||
#define FRONTIER_MON_RAPIDASH_1 419
|
||||
#define FRONTIER_MON_MUK_1 420
|
||||
#define FRONTIER_MON_GENGAR_1 421
|
||||
#define FRONTIER_MON_AMPHAROS_1 422
|
||||
#define FRONTIER_MON_SCIZOR_1 423
|
||||
#define FRONTIER_MON_HERACROSS_1 424
|
||||
#define FRONTIER_MON_URSARING_1 425
|
||||
#define FRONTIER_MON_HOUNDOOM_1 426
|
||||
#define FRONTIER_MON_DONPHAN_1 427
|
||||
#define FRONTIER_MON_CLAYDOL_1 428
|
||||
#define FRONTIER_MON_WAILORD_1 429
|
||||
#define FRONTIER_MON_NINETALES_1 430
|
||||
#define FRONTIER_MON_MACHAMP_1 431
|
||||
#define FRONTIER_MON_SHUCKLE_1 432
|
||||
#define FRONTIER_MON_STEELIX_1 433
|
||||
#define FRONTIER_MON_TENTACRUEL_1 434
|
||||
#define FRONTIER_MON_AERODACTYL_1 435
|
||||
#define FRONTIER_MON_PORYGON2_1 436
|
||||
#define FRONTIER_MON_GARDEVOIR_1 437
|
||||
#define FRONTIER_MON_EXEGGUTOR_1 438
|
||||
#define FRONTIER_MON_STARMIE_1 439
|
||||
#define FRONTIER_MON_FLYGON_1 440
|
||||
#define FRONTIER_MON_VENUSAUR_1 441
|
||||
#define FRONTIER_MON_VAPOREON_1 442
|
||||
#define FRONTIER_MON_JOLTEON_1 443
|
||||
#define FRONTIER_MON_FLAREON_1 444
|
||||
#define FRONTIER_MON_MEGANIUM_1 445
|
||||
#define FRONTIER_MON_ESPEON_1 446
|
||||
#define FRONTIER_MON_UMBREON_1 447
|
||||
#define FRONTIER_MON_BLASTOISE_1 448
|
||||
#define FRONTIER_MON_FERALIGATR_1 449
|
||||
#define FRONTIER_MON_AGGRON_1 450
|
||||
#define FRONTIER_MON_BLAZIKEN_1 451
|
||||
#define FRONTIER_MON_WALREIN_1 452
|
||||
#define FRONTIER_MON_SCEPTILE_1 453
|
||||
#define FRONTIER_MON_CHARIZARD_1 454
|
||||
#define FRONTIER_MON_TYPHLOSION_1 455
|
||||
#define FRONTIER_MON_LAPRAS_1 456
|
||||
#define FRONTIER_MON_CROBAT_1 457
|
||||
#define FRONTIER_MON_SWAMPERT_1 458
|
||||
#define FRONTIER_MON_GYARADOS_1 459
|
||||
#define FRONTIER_MON_SNORLAX_1 460
|
||||
#define FRONTIER_MON_KINGDRA_1 461
|
||||
#define FRONTIER_MON_BLISSEY_1 462
|
||||
#define FRONTIER_MON_MILOTIC_1 463
|
||||
#define FRONTIER_MON_ARCANINE_1 464
|
||||
#define FRONTIER_MON_SALAMENCE_1 465
|
||||
#define FRONTIER_MON_METAGROSS_1 466
|
||||
#define FRONTIER_MON_SLAKING_1 467
|
||||
|
||||
#define FRONTIER_MON_DUGTRIO_2 468
|
||||
#define FRONTIER_MON_MEDICHAM_2 469
|
||||
#define FRONTIER_MON_MAROWAK_2 470
|
||||
#define FRONTIER_MON_QUAGSIRE_2 471
|
||||
#define FRONTIER_MON_MISDREAVUS_2 472
|
||||
#define FRONTIER_MON_FEAROW_2 473
|
||||
#define FRONTIER_MON_GRANBULL_2 474
|
||||
#define FRONTIER_MON_JYNX_2 475
|
||||
#define FRONTIER_MON_DUSCLOPS_2 476
|
||||
#define FRONTIER_MON_DODRIO_2 477
|
||||
#define FRONTIER_MON_MR_MIME_2 478
|
||||
#define FRONTIER_MON_LANTURN_2 479
|
||||
#define FRONTIER_MON_BRELOOM_2 480
|
||||
#define FRONTIER_MON_FORRETRESS_2 481
|
||||
#define FRONTIER_MON_SKARMORY_2 482
|
||||
#define FRONTIER_MON_WHISCASH_2 483
|
||||
#define FRONTIER_MON_XATU_2 484
|
||||
#define FRONTIER_MON_CLEFABLE_2 485
|
||||
#define FRONTIER_MON_HARIYAMA_2 486
|
||||
#define FRONTIER_MON_RAICHU_2 487
|
||||
#define FRONTIER_MON_DEWGONG_2 488
|
||||
#define FRONTIER_MON_MANECTRIC_2 489
|
||||
#define FRONTIER_MON_VILEPLUME_2 490
|
||||
#define FRONTIER_MON_VICTREEBEL_2 491
|
||||
#define FRONTIER_MON_ELECTRODE_2 492
|
||||
#define FRONTIER_MON_EXPLOUD_2 493
|
||||
#define FRONTIER_MON_SHIFTRY_2 494
|
||||
#define FRONTIER_MON_GLALIE_2 495
|
||||
#define FRONTIER_MON_LUDICOLO_2 496
|
||||
#define FRONTIER_MON_HYPNO_2 497
|
||||
#define FRONTIER_MON_GOLEM_2 498
|
||||
#define FRONTIER_MON_RHYDON_2 499
|
||||
#define FRONTIER_MON_ALAKAZAM_2 500
|
||||
#define FRONTIER_MON_WEEZING_2 501
|
||||
#define FRONTIER_MON_KANGASKHAN_2 502
|
||||
#define FRONTIER_MON_ELECTABUZZ_2 503
|
||||
#define FRONTIER_MON_TAUROS_2 504
|
||||
#define FRONTIER_MON_SLOWBRO_2 505
|
||||
#define FRONTIER_MON_SLOWKING_2 506
|
||||
#define FRONTIER_MON_MILTANK_2 507
|
||||
#define FRONTIER_MON_ALTARIA_2 508
|
||||
#define FRONTIER_MON_NIDOQUEEN_2 509
|
||||
#define FRONTIER_MON_NIDOKING_2 510
|
||||
#define FRONTIER_MON_MAGMAR_2 511
|
||||
#define FRONTIER_MON_CRADILY_2 512
|
||||
#define FRONTIER_MON_ARMALDO_2 513
|
||||
#define FRONTIER_MON_GOLDUCK_2 514
|
||||
#define FRONTIER_MON_RAPIDASH_2 515
|
||||
#define FRONTIER_MON_MUK_2 516
|
||||
#define FRONTIER_MON_GENGAR_2 517
|
||||
#define FRONTIER_MON_AMPHAROS_2 518
|
||||
#define FRONTIER_MON_SCIZOR_2 519
|
||||
#define FRONTIER_MON_HERACROSS_2 520
|
||||
#define FRONTIER_MON_URSARING_2 521
|
||||
#define FRONTIER_MON_HOUNDOOM_2 522
|
||||
#define FRONTIER_MON_DONPHAN_2 523
|
||||
#define FRONTIER_MON_CLAYDOL_2 524
|
||||
#define FRONTIER_MON_WAILORD_2 525
|
||||
#define FRONTIER_MON_NINETALES_2 526
|
||||
#define FRONTIER_MON_MACHAMP_2 527
|
||||
#define FRONTIER_MON_SHUCKLE_2 528
|
||||
#define FRONTIER_MON_STEELIX_2 529
|
||||
#define FRONTIER_MON_TENTACRUEL_2 530
|
||||
#define FRONTIER_MON_AERODACTYL_2 531
|
||||
#define FRONTIER_MON_PORYGON2_2 532
|
||||
#define FRONTIER_MON_GARDEVOIR_2 533
|
||||
#define FRONTIER_MON_EXEGGUTOR_2 534
|
||||
#define FRONTIER_MON_STARMIE_2 535
|
||||
#define FRONTIER_MON_FLYGON_2 536
|
||||
#define FRONTIER_MON_VENUSAUR_2 537
|
||||
#define FRONTIER_MON_VAPOREON_2 538
|
||||
#define FRONTIER_MON_JOLTEON_2 539
|
||||
#define FRONTIER_MON_FLAREON_2 540
|
||||
#define FRONTIER_MON_MEGANIUM_2 541
|
||||
#define FRONTIER_MON_ESPEON_2 542
|
||||
#define FRONTIER_MON_UMBREON_2 543
|
||||
#define FRONTIER_MON_BLASTOISE_2 544
|
||||
#define FRONTIER_MON_FERALIGATR_2 545
|
||||
#define FRONTIER_MON_AGGRON_2 546
|
||||
#define FRONTIER_MON_BLAZIKEN_2 547
|
||||
#define FRONTIER_MON_WALREIN_2 548
|
||||
#define FRONTIER_MON_SCEPTILE_2 549
|
||||
#define FRONTIER_MON_CHARIZARD_2 550
|
||||
#define FRONTIER_MON_TYPHLOSION_2 551
|
||||
#define FRONTIER_MON_LAPRAS_2 552
|
||||
#define FRONTIER_MON_CROBAT_2 553
|
||||
#define FRONTIER_MON_SWAMPERT_2 554
|
||||
#define FRONTIER_MON_GYARADOS_2 555
|
||||
#define FRONTIER_MON_SNORLAX_2 556
|
||||
#define FRONTIER_MON_KINGDRA_2 557
|
||||
#define FRONTIER_MON_BLISSEY_2 558
|
||||
#define FRONTIER_MON_MILOTIC_2 559
|
||||
#define FRONTIER_MON_ARCANINE_2 560
|
||||
#define FRONTIER_MON_SALAMENCE_2 561
|
||||
#define FRONTIER_MON_METAGROSS_2 562
|
||||
#define FRONTIER_MON_SLAKING_2 563
|
||||
|
||||
#define FRONTIER_MON_DUGTRIO_3 564
|
||||
#define FRONTIER_MON_MEDICHAM_3 565
|
||||
#define FRONTIER_MON_MISDREAVUS_3 566
|
||||
#define FRONTIER_MON_FEAROW_3 567
|
||||
#define FRONTIER_MON_GRANBULL_3 568
|
||||
#define FRONTIER_MON_JYNX_3 569
|
||||
#define FRONTIER_MON_DUSCLOPS_3 570
|
||||
#define FRONTIER_MON_DODRIO_3 571
|
||||
#define FRONTIER_MON_MR_MIME_3 572
|
||||
#define FRONTIER_MON_LANTURN_3 573
|
||||
#define FRONTIER_MON_BRELOOM_3 574
|
||||
#define FRONTIER_MON_FORRETRESS_3 575
|
||||
#define FRONTIER_MON_WHISCASH_3 576
|
||||
#define FRONTIER_MON_XATU_3 577
|
||||
#define FRONTIER_MON_SKARMORY_3 578
|
||||
#define FRONTIER_MON_MAROWAK_3 579
|
||||
#define FRONTIER_MON_QUAGSIRE_3 580
|
||||
#define FRONTIER_MON_CLEFABLE_3 581
|
||||
#define FRONTIER_MON_HARIYAMA_3 582
|
||||
#define FRONTIER_MON_RAICHU_3 583
|
||||
#define FRONTIER_MON_DEWGONG_3 584
|
||||
#define FRONTIER_MON_MANECTRIC_3 585
|
||||
#define FRONTIER_MON_VILEPLUME_3 586
|
||||
#define FRONTIER_MON_VICTREEBEL_3 587
|
||||
#define FRONTIER_MON_ELECTRODE_3 588
|
||||
#define FRONTIER_MON_EXPLOUD_3 589
|
||||
#define FRONTIER_MON_SHIFTRY_3 590
|
||||
#define FRONTIER_MON_GLALIE_3 591
|
||||
#define FRONTIER_MON_LUDICOLO_3 592
|
||||
#define FRONTIER_MON_HYPNO_3 593
|
||||
#define FRONTIER_MON_GOLEM_3 594
|
||||
#define FRONTIER_MON_RHYDON_3 595
|
||||
#define FRONTIER_MON_ALAKAZAM_3 596
|
||||
#define FRONTIER_MON_WEEZING_3 597
|
||||
#define FRONTIER_MON_KANGASKHAN_3 598
|
||||
#define FRONTIER_MON_ELECTABUZZ_3 599
|
||||
#define FRONTIER_MON_TAUROS_3 600
|
||||
#define FRONTIER_MON_SLOWBRO_3 601
|
||||
#define FRONTIER_MON_SLOWKING_3 602
|
||||
#define FRONTIER_MON_MILTANK_3 603
|
||||
#define FRONTIER_MON_ALTARIA_3 604
|
||||
#define FRONTIER_MON_NIDOQUEEN_3 605
|
||||
#define FRONTIER_MON_NIDOKING_3 606
|
||||
#define FRONTIER_MON_MAGMAR_3 607
|
||||
#define FRONTIER_MON_CRADILY_3 608
|
||||
#define FRONTIER_MON_ARMALDO_3 609
|
||||
#define FRONTIER_MON_GOLDUCK_3 610
|
||||
#define FRONTIER_MON_RAPIDASH_3 611
|
||||
#define FRONTIER_MON_MUK_3 612
|
||||
#define FRONTIER_MON_GENGAR_3 613
|
||||
#define FRONTIER_MON_AMPHAROS_3 614
|
||||
#define FRONTIER_MON_SCIZOR_3 615
|
||||
#define FRONTIER_MON_HERACROSS_3 616
|
||||
#define FRONTIER_MON_URSARING_3 617
|
||||
#define FRONTIER_MON_HOUNDOOM_3 618
|
||||
#define FRONTIER_MON_DONPHAN_3 619
|
||||
#define FRONTIER_MON_CLAYDOL_3 620
|
||||
#define FRONTIER_MON_WAILORD_3 621
|
||||
#define FRONTIER_MON_NINETALES_3 622
|
||||
#define FRONTIER_MON_MACHAMP_3 623
|
||||
#define FRONTIER_MON_SHUCKLE_3 624
|
||||
#define FRONTIER_MON_STEELIX_3 625
|
||||
#define FRONTIER_MON_TENTACRUEL_3 626
|
||||
#define FRONTIER_MON_AERODACTYL_3 627
|
||||
#define FRONTIER_MON_PORYGON2_3 628
|
||||
#define FRONTIER_MON_GARDEVOIR_3 629
|
||||
#define FRONTIER_MON_EXEGGUTOR_3 630
|
||||
#define FRONTIER_MON_STARMIE_3 631
|
||||
#define FRONTIER_MON_FLYGON_3 632
|
||||
#define FRONTIER_MON_VENUSAUR_3 633
|
||||
#define FRONTIER_MON_VAPOREON_3 634
|
||||
#define FRONTIER_MON_JOLTEON_3 635
|
||||
#define FRONTIER_MON_FLAREON_3 636
|
||||
#define FRONTIER_MON_MEGANIUM_3 637
|
||||
#define FRONTIER_MON_ESPEON_3 638
|
||||
#define FRONTIER_MON_UMBREON_3 639
|
||||
#define FRONTIER_MON_BLASTOISE_3 640
|
||||
#define FRONTIER_MON_FERALIGATR_3 641
|
||||
#define FRONTIER_MON_AGGRON_3 642
|
||||
#define FRONTIER_MON_BLAZIKEN_3 643
|
||||
#define FRONTIER_MON_WALREIN_3 644
|
||||
#define FRONTIER_MON_SCEPTILE_3 645
|
||||
#define FRONTIER_MON_CHARIZARD_3 646
|
||||
#define FRONTIER_MON_TYPHLOSION_3 647
|
||||
#define FRONTIER_MON_LAPRAS_3 648
|
||||
#define FRONTIER_MON_CROBAT_3 649
|
||||
#define FRONTIER_MON_SWAMPERT_3 650
|
||||
#define FRONTIER_MON_GYARADOS_3 651
|
||||
#define FRONTIER_MON_SNORLAX_3 652
|
||||
#define FRONTIER_MON_KINGDRA_3 653
|
||||
#define FRONTIER_MON_BLISSEY_3 654
|
||||
#define FRONTIER_MON_MILOTIC_3 655
|
||||
#define FRONTIER_MON_ARCANINE_3 656
|
||||
#define FRONTIER_MON_SALAMENCE_3 657
|
||||
#define FRONTIER_MON_METAGROSS_3 658
|
||||
#define FRONTIER_MON_SLAKING_3 659
|
||||
|
||||
#define FRONTIER_MON_DUGTRIO_4 660
|
||||
#define FRONTIER_MON_MEDICHAM_4 661
|
||||
#define FRONTIER_MON_MISDREAVUS_4 662
|
||||
#define FRONTIER_MON_FEAROW_4 663
|
||||
#define FRONTIER_MON_GRANBULL_4 664
|
||||
#define FRONTIER_MON_JYNX_4 665
|
||||
#define FRONTIER_MON_DUSCLOPS_4 666
|
||||
#define FRONTIER_MON_DODRIO_4 667
|
||||
#define FRONTIER_MON_MR_MIME_4 668
|
||||
#define FRONTIER_MON_LANTURN_4 669
|
||||
#define FRONTIER_MON_BRELOOM_4 670
|
||||
#define FRONTIER_MON_FORRETRESS_4 671
|
||||
#define FRONTIER_MON_WHISCASH_4 672
|
||||
#define FRONTIER_MON_XATU_4 673
|
||||
#define FRONTIER_MON_SKARMORY_4 674
|
||||
#define FRONTIER_MON_MAROWAK_4 675
|
||||
#define FRONTIER_MON_QUAGSIRE_4 676
|
||||
#define FRONTIER_MON_CLEFABLE_4 677
|
||||
#define FRONTIER_MON_HARIYAMA_4 678
|
||||
#define FRONTIER_MON_RAICHU_4 679
|
||||
#define FRONTIER_MON_DEWGONG_4 680
|
||||
#define FRONTIER_MON_MANECTRIC_4 681
|
||||
#define FRONTIER_MON_VILEPLUME_4 682
|
||||
#define FRONTIER_MON_VICTREEBEL_4 683
|
||||
#define FRONTIER_MON_ELECTRODE_4 684
|
||||
#define FRONTIER_MON_EXPLOUD_4 685
|
||||
#define FRONTIER_MON_SHIFTRY_4 686
|
||||
#define FRONTIER_MON_GLALIE_4 687
|
||||
#define FRONTIER_MON_LUDICOLO_4 688
|
||||
#define FRONTIER_MON_HYPNO_4 689
|
||||
#define FRONTIER_MON_GOLEM_4 690
|
||||
#define FRONTIER_MON_RHYDON_4 691
|
||||
#define FRONTIER_MON_ALAKAZAM_4 692
|
||||
#define FRONTIER_MON_WEEZING_4 693
|
||||
#define FRONTIER_MON_KANGASKHAN_4 694
|
||||
#define FRONTIER_MON_ELECTABUZZ_4 695
|
||||
#define FRONTIER_MON_TAUROS_4 696
|
||||
#define FRONTIER_MON_SLOWBRO_4 697
|
||||
#define FRONTIER_MON_SLOWKING_4 698
|
||||
#define FRONTIER_MON_MILTANK_4 699
|
||||
#define FRONTIER_MON_ALTARIA_4 700
|
||||
#define FRONTIER_MON_NIDOQUEEN_4 701
|
||||
#define FRONTIER_MON_NIDOKING_4 702
|
||||
#define FRONTIER_MON_MAGMAR_4 703
|
||||
#define FRONTIER_MON_CRADILY_4 704
|
||||
#define FRONTIER_MON_ARMALDO_4 705
|
||||
#define FRONTIER_MON_GOLDUCK_4 706
|
||||
#define FRONTIER_MON_RAPIDASH_4 707
|
||||
#define FRONTIER_MON_MUK_4 708
|
||||
#define FRONTIER_MON_GENGAR_4 709
|
||||
#define FRONTIER_MON_AMPHAROS_4 710
|
||||
#define FRONTIER_MON_SCIZOR_4 711
|
||||
#define FRONTIER_MON_HERACROSS_4 712
|
||||
#define FRONTIER_MON_URSARING_4 713
|
||||
#define FRONTIER_MON_HOUNDOOM_4 714
|
||||
#define FRONTIER_MON_DONPHAN_4 715
|
||||
#define FRONTIER_MON_CLAYDOL_4 716
|
||||
#define FRONTIER_MON_WAILORD_4 717
|
||||
#define FRONTIER_MON_NINETALES_4 718
|
||||
#define FRONTIER_MON_MACHAMP_4 719
|
||||
#define FRONTIER_MON_SHUCKLE_4 720
|
||||
#define FRONTIER_MON_STEELIX_4 721
|
||||
#define FRONTIER_MON_TENTACRUEL_4 722
|
||||
#define FRONTIER_MON_AERODACTYL_4 723
|
||||
#define FRONTIER_MON_PORYGON2_4 724
|
||||
#define FRONTIER_MON_GARDEVOIR_4 725
|
||||
#define FRONTIER_MON_EXEGGUTOR_4 726
|
||||
#define FRONTIER_MON_STARMIE_4 727
|
||||
#define FRONTIER_MON_FLYGON_4 728
|
||||
#define FRONTIER_MON_VENUSAUR_4 729
|
||||
#define FRONTIER_MON_VAPOREON_4 730
|
||||
#define FRONTIER_MON_JOLTEON_4 731
|
||||
#define FRONTIER_MON_FLAREON_4 732
|
||||
#define FRONTIER_MON_MEGANIUM_4 733
|
||||
#define FRONTIER_MON_ESPEON_4 734
|
||||
#define FRONTIER_MON_UMBREON_4 735
|
||||
#define FRONTIER_MON_BLASTOISE_4 736
|
||||
#define FRONTIER_MON_FERALIGATR_4 737
|
||||
#define FRONTIER_MON_AGGRON_4 738
|
||||
#define FRONTIER_MON_BLAZIKEN_4 739
|
||||
#define FRONTIER_MON_WALREIN_4 740
|
||||
#define FRONTIER_MON_SCEPTILE_4 741
|
||||
#define FRONTIER_MON_CHARIZARD_4 742
|
||||
#define FRONTIER_MON_TYPHLOSION_4 743
|
||||
#define FRONTIER_MON_LAPRAS_4 744
|
||||
#define FRONTIER_MON_CROBAT_4 745
|
||||
#define FRONTIER_MON_SWAMPERT_4 746
|
||||
#define FRONTIER_MON_GYARADOS_4 747
|
||||
#define FRONTIER_MON_SNORLAX_4 748
|
||||
#define FRONTIER_MON_KINGDRA_4 749
|
||||
#define FRONTIER_MON_BLISSEY_4 750
|
||||
#define FRONTIER_MON_MILOTIC_4 751
|
||||
#define FRONTIER_MON_ARCANINE_4 752
|
||||
#define FRONTIER_MON_SALAMENCE_4 753
|
||||
#define FRONTIER_MON_METAGROSS_4 754
|
||||
#define FRONTIER_MON_SLAKING_4 755
|
||||
|
||||
#define FRONTIER_MON_ARTICUNO_1 756
|
||||
#define FRONTIER_MON_ZAPDOS_1 757
|
||||
#define FRONTIER_MON_MOLTRES_1 758
|
||||
#define FRONTIER_MON_RAIKOU_1 759
|
||||
#define FRONTIER_MON_ENTEI_1 760
|
||||
#define FRONTIER_MON_SUICUNE_1 761
|
||||
#define FRONTIER_MON_REGIROCK_1 762
|
||||
#define FRONTIER_MON_REGICE_1 763
|
||||
#define FRONTIER_MON_REGISTEEL_1 764
|
||||
#define FRONTIER_MON_LATIAS_1 765
|
||||
#define FRONTIER_MON_LATIOS_1 766
|
||||
#define FRONTIER_MON_ARTICUNO_2 767
|
||||
#define FRONTIER_MON_ZAPDOS_2 768
|
||||
#define FRONTIER_MON_MOLTRES_2 769
|
||||
#define FRONTIER_MON_RAIKOU_2 770
|
||||
#define FRONTIER_MON_ENTEI_2 771
|
||||
#define FRONTIER_MON_SUICUNE_2 772
|
||||
#define FRONTIER_MON_REGIROCK_2 773
|
||||
#define FRONTIER_MON_REGICE_2 774
|
||||
#define FRONTIER_MON_REGISTEEL_2 775
|
||||
#define FRONTIER_MON_LATIAS_2 776
|
||||
#define FRONTIER_MON_LATIOS_2 777
|
||||
#define FRONTIER_MON_ARTICUNO_3 778
|
||||
#define FRONTIER_MON_ZAPDOS_3 779
|
||||
#define FRONTIER_MON_MOLTRES_3 780
|
||||
#define FRONTIER_MON_RAIKOU_3 781
|
||||
#define FRONTIER_MON_ENTEI_3 782
|
||||
#define FRONTIER_MON_SUICUNE_3 783
|
||||
#define FRONTIER_MON_REGIROCK_3 784
|
||||
#define FRONTIER_MON_REGICE_3 785
|
||||
#define FRONTIER_MON_REGISTEEL_3 786
|
||||
#define FRONTIER_MON_LATIAS_3 787
|
||||
#define FRONTIER_MON_LATIOS_3 788
|
||||
#define FRONTIER_MON_ARTICUNO_4 789
|
||||
#define FRONTIER_MON_ZAPDOS_4 790
|
||||
#define FRONTIER_MON_MOLTRES_4 791
|
||||
#define FRONTIER_MON_RAIKOU_4 792
|
||||
#define FRONTIER_MON_ENTEI_4 793
|
||||
#define FRONTIER_MON_SUICUNE_4 794
|
||||
#define FRONTIER_MON_REGIROCK_4 795
|
||||
#define FRONTIER_MON_REGICE_4 796
|
||||
#define FRONTIER_MON_REGISTEEL_4 797
|
||||
#define FRONTIER_MON_LATIAS_4 798
|
||||
#define FRONTIER_MON_LATIOS_4 799
|
||||
#define FRONTIER_MON_GENGAR_5 800
|
||||
#define FRONTIER_MON_GENGAR_6 801
|
||||
#define FRONTIER_MON_GENGAR_7 802
|
||||
#define FRONTIER_MON_GENGAR_8 803
|
||||
#define FRONTIER_MON_URSARING_5 804
|
||||
#define FRONTIER_MON_URSARING_6 805
|
||||
#define FRONTIER_MON_URSARING_7 806
|
||||
#define FRONTIER_MON_URSARING_8 807
|
||||
#define FRONTIER_MON_MACHAMP_5 808
|
||||
#define FRONTIER_MON_MACHAMP_6 809
|
||||
#define FRONTIER_MON_MACHAMP_7 810
|
||||
#define FRONTIER_MON_MACHAMP_8 811
|
||||
#define FRONTIER_MON_GARDEVOIR_5 812
|
||||
#define FRONTIER_MON_GARDEVOIR_6 813
|
||||
#define FRONTIER_MON_GARDEVOIR_7 814
|
||||
#define FRONTIER_MON_GARDEVOIR_8 815
|
||||
#define FRONTIER_MON_STARMIE_5 816
|
||||
#define FRONTIER_MON_STARMIE_6 817
|
||||
#define FRONTIER_MON_STARMIE_7 818
|
||||
#define FRONTIER_MON_STARMIE_8 819
|
||||
#define FRONTIER_MON_LAPRAS_5 820
|
||||
#define FRONTIER_MON_LAPRAS_6 821
|
||||
#define FRONTIER_MON_LAPRAS_7 822
|
||||
#define FRONTIER_MON_LAPRAS_8 823
|
||||
#define FRONTIER_MON_SNORLAX_5 824
|
||||
#define FRONTIER_MON_SNORLAX_6 825
|
||||
#define FRONTIER_MON_SNORLAX_7 826
|
||||
#define FRONTIER_MON_SNORLAX_8 827
|
||||
#define FRONTIER_MON_SALAMENCE_5 828
|
||||
#define FRONTIER_MON_SALAMENCE_6 829
|
||||
#define FRONTIER_MON_SALAMENCE_7 830
|
||||
#define FRONTIER_MON_SALAMENCE_8 831
|
||||
#define FRONTIER_MON_METAGROSS_5 832
|
||||
#define FRONTIER_MON_METAGROSS_6 833
|
||||
#define FRONTIER_MON_METAGROSS_7 834
|
||||
#define FRONTIER_MON_METAGROSS_8 835
|
||||
#define FRONTIER_MON_REGIROCK_5 836
|
||||
#define FRONTIER_MON_REGIROCK_6 837
|
||||
#define FRONTIER_MON_REGICE_5 838
|
||||
#define FRONTIER_MON_REGICE_6 839
|
||||
#define FRONTIER_MON_REGISTEEL_5 840
|
||||
#define FRONTIER_MON_REGISTEEL_6 841
|
||||
#define FRONTIER_MON_LATIAS_5 842
|
||||
#define FRONTIER_MON_LATIAS_6 843
|
||||
#define FRONTIER_MON_LATIAS_7 844
|
||||
#define FRONTIER_MON_LATIAS_8 845
|
||||
#define FRONTIER_MON_LATIOS_5 846
|
||||
#define FRONTIER_MON_LATIOS_6 847
|
||||
#define FRONTIER_MON_LATIOS_7 848
|
||||
#define FRONTIER_MON_LATIOS_8 849
|
||||
|
||||
#define FRONTIER_MONS_HIGH_TIER 849 // Mons above this point can only appear > level 50
|
||||
|
||||
#define FRONTIER_MON_DRAGONITE_1 850
|
||||
#define FRONTIER_MON_DRAGONITE_2 851
|
||||
#define FRONTIER_MON_DRAGONITE_3 852
|
||||
#define FRONTIER_MON_DRAGONITE_4 853
|
||||
#define FRONTIER_MON_DRAGONITE_5 854
|
||||
#define FRONTIER_MON_DRAGONITE_6 855
|
||||
#define FRONTIER_MON_DRAGONITE_7 856
|
||||
#define FRONTIER_MON_DRAGONITE_8 857
|
||||
#define FRONTIER_MON_DRAGONITE_9 858
|
||||
#define FRONTIER_MON_DRAGONITE_10 859
|
||||
#define FRONTIER_MON_TYRANITAR_1 860
|
||||
#define FRONTIER_MON_TYRANITAR_2 861
|
||||
#define FRONTIER_MON_TYRANITAR_3 862
|
||||
#define FRONTIER_MON_TYRANITAR_4 863
|
||||
#define FRONTIER_MON_TYRANITAR_5 864
|
||||
#define FRONTIER_MON_TYRANITAR_6 865
|
||||
#define FRONTIER_MON_TYRANITAR_7 866
|
||||
#define FRONTIER_MON_TYRANITAR_8 867
|
||||
#define FRONTIER_MON_TYRANITAR_9 868
|
||||
#define FRONTIER_MON_TYRANITAR_10 869
|
||||
#define FRONTIER_MON_ARTICUNO_5 870
|
||||
#define FRONTIER_MON_ARTICUNO_6 871
|
||||
#define FRONTIER_MON_ZAPDOS_5 872
|
||||
#define FRONTIER_MON_ZAPDOS_6 873
|
||||
#define FRONTIER_MON_MOLTRES_5 874
|
||||
#define FRONTIER_MON_MOLTRES_6 875
|
||||
#define FRONTIER_MON_RAIKOU_5 876
|
||||
#define FRONTIER_MON_RAIKOU_6 877
|
||||
#define FRONTIER_MON_ENTEI_5 878
|
||||
#define FRONTIER_MON_ENTEI_6 879
|
||||
#define FRONTIER_MON_SUICUNE_5 880
|
||||
#define FRONTIER_MON_SUICUNE_6 881
|
||||
|
||||
#define NUM_FRONTIER_MONS 882
|
||||
|
||||
#endif //GUARD_CONSTANTS_BATTLE_FRONTIER_MONS_H
|
||||
@@ -0,0 +1,309 @@
|
||||
#ifndef GUARD_CONSTANTS_BATTLE_FRONTIER_TRAINERS_H
|
||||
#define GUARD_CONSTANTS_BATTLE_FRONTIER_TRAINERS_H
|
||||
|
||||
#define FRONTIER_TRAINER_BRADY 0
|
||||
#define FRONTIER_TRAINER_CONNER 1
|
||||
#define FRONTIER_TRAINER_BRADLEY 2
|
||||
#define FRONTIER_TRAINER_CYBIL 3
|
||||
#define FRONTIER_TRAINER_RODETTE 4
|
||||
#define FRONTIER_TRAINER_PEGGY 5
|
||||
#define FRONTIER_TRAINER_KEITH 6
|
||||
#define FRONTIER_TRAINER_GRAYSON 7
|
||||
#define FRONTIER_TRAINER_GLENN 8
|
||||
#define FRONTIER_TRAINER_LILIANA 9
|
||||
#define FRONTIER_TRAINER_ELISE 10
|
||||
#define FRONTIER_TRAINER_ZOEY 11
|
||||
#define FRONTIER_TRAINER_MANUEL 12
|
||||
#define FRONTIER_TRAINER_RUSS 13
|
||||
#define FRONTIER_TRAINER_DUSTIN 14
|
||||
#define FRONTIER_TRAINER_TINA 15
|
||||
#define FRONTIER_TRAINER_GILLIAN1 16
|
||||
#define FRONTIER_TRAINER_ZOE 17
|
||||
#define FRONTIER_TRAINER_CHEN 18
|
||||
#define FRONTIER_TRAINER_AL 19
|
||||
#define FRONTIER_TRAINER_MITCH 20
|
||||
#define FRONTIER_TRAINER_ANNE 21
|
||||
#define FRONTIER_TRAINER_ALIZE 22
|
||||
#define FRONTIER_TRAINER_LAUREN 23
|
||||
#define FRONTIER_TRAINER_KIPP 24
|
||||
#define FRONTIER_TRAINER_JASON 25
|
||||
#define FRONTIER_TRAINER_JOHN 26
|
||||
#define FRONTIER_TRAINER_ANN 27
|
||||
#define FRONTIER_TRAINER_EILEEN 28
|
||||
#define FRONTIER_TRAINER_CARLIE 29
|
||||
#define FRONTIER_TRAINER_GORDON 30
|
||||
#define FRONTIER_TRAINER_AYDEN 31
|
||||
#define FRONTIER_TRAINER_MARCO 32
|
||||
#define FRONTIER_TRAINER_CIERRA 33
|
||||
#define FRONTIER_TRAINER_MARCY 34
|
||||
#define FRONTIER_TRAINER_KATHY 35
|
||||
#define FRONTIER_TRAINER_PEYTON 36
|
||||
#define FRONTIER_TRAINER_JULIAN 37
|
||||
#define FRONTIER_TRAINER_QUINN 38
|
||||
#define FRONTIER_TRAINER_HAYLEE 39
|
||||
#define FRONTIER_TRAINER_AMANDA 40
|
||||
#define FRONTIER_TRAINER_STACY 41
|
||||
#define FRONTIER_TRAINER_RAFAEL 42
|
||||
#define FRONTIER_TRAINER_OLIVER 43
|
||||
#define FRONTIER_TRAINER_PAYTON 44
|
||||
#define FRONTIER_TRAINER_PAMELA 45
|
||||
#define FRONTIER_TRAINER_ELIZA 46
|
||||
#define FRONTIER_TRAINER_MARISA 47
|
||||
#define FRONTIER_TRAINER_LEWIS 48
|
||||
#define FRONTIER_TRAINER_YOSHI 49
|
||||
#define FRONTIER_TRAINER_DESTIN 50
|
||||
#define FRONTIER_TRAINER_KEON 51
|
||||
#define FRONTIER_TRAINER_STUART 52
|
||||
#define FRONTIER_TRAINER_NESTOR 53
|
||||
#define FRONTIER_TRAINER_DERRICK 54
|
||||
#define FRONTIER_TRAINER_BRYSON 55
|
||||
#define FRONTIER_TRAINER_CLAYTON 56
|
||||
#define FRONTIER_TRAINER_TRENTON 57
|
||||
#define FRONTIER_TRAINER_JENSON 58
|
||||
#define FRONTIER_TRAINER_WESLEY 59
|
||||
#define FRONTIER_TRAINER_ANTON 60
|
||||
#define FRONTIER_TRAINER_LAWSON 61
|
||||
#define FRONTIER_TRAINER_SAMMY 62
|
||||
#define FRONTIER_TRAINER_ARNIE 63
|
||||
#define FRONTIER_TRAINER_ADRIAN 64
|
||||
#define FRONTIER_TRAINER_TRISTAN 65
|
||||
#define FRONTIER_TRAINER_JULIANA 66
|
||||
#define FRONTIER_TRAINER_RYLEE 67
|
||||
#define FRONTIER_TRAINER_CHELSEA 68
|
||||
#define FRONTIER_TRAINER_DANELA 69
|
||||
#define FRONTIER_TRAINER_LIZBETH 70
|
||||
#define FRONTIER_TRAINER_AMELIA 71
|
||||
#define FRONTIER_TRAINER_JILLIAN 72
|
||||
#define FRONTIER_TRAINER_ABBIE 73
|
||||
#define FRONTIER_TRAINER_BRIANA 74
|
||||
#define FRONTIER_TRAINER_ANTONIO 75
|
||||
#define FRONTIER_TRAINER_JADEN 76
|
||||
#define FRONTIER_TRAINER_DAKOTA 77
|
||||
#define FRONTIER_TRAINER_BRAYDEN 78
|
||||
#define FRONTIER_TRAINER_CORSON 79
|
||||
#define FRONTIER_TRAINER_TREVIN 80
|
||||
#define FRONTIER_TRAINER_PATRICK 81
|
||||
#define FRONTIER_TRAINER_KADEN 82
|
||||
#define FRONTIER_TRAINER_MAXWELL 83
|
||||
#define FRONTIER_TRAINER_DARYL 84
|
||||
#define FRONTIER_TRAINER_KENNETH 85
|
||||
#define FRONTIER_TRAINER_RICH 86
|
||||
#define FRONTIER_TRAINER_CADEN 87
|
||||
#define FRONTIER_TRAINER_MARLON 88
|
||||
#define FRONTIER_TRAINER_NASH 89
|
||||
#define FRONTIER_TRAINER_ROBBY 90
|
||||
#define FRONTIER_TRAINER_REECE 91
|
||||
#define FRONTIER_TRAINER_KATHRYN 92
|
||||
#define FRONTIER_TRAINER_ELLEN 93
|
||||
#define FRONTIER_TRAINER_RAMON 94
|
||||
#define FRONTIER_TRAINER_ARTHUR 95
|
||||
#define FRONTIER_TRAINER_ALONDRA 96
|
||||
#define FRONTIER_TRAINER_ADRIANA 97
|
||||
#define FRONTIER_TRAINER_MALIK 98
|
||||
#define FRONTIER_TRAINER_JILL 99
|
||||
#define FRONTIER_TRAINER_ERIK 100
|
||||
#define FRONTIER_TRAINER_YAZMIN 101
|
||||
#define FRONTIER_TRAINER_JAMAL 102
|
||||
#define FRONTIER_TRAINER_LESLIE 103
|
||||
#define FRONTIER_TRAINER_DAVE 104
|
||||
#define FRONTIER_TRAINER_CARLO 105
|
||||
#define FRONTIER_TRAINER_EMILIA 106
|
||||
#define FRONTIER_TRAINER_DALIA 107
|
||||
#define FRONTIER_TRAINER_HITOMI 108
|
||||
#define FRONTIER_TRAINER_RICARDO 109
|
||||
#define FRONTIER_TRAINER_SHIZUKA 110
|
||||
#define FRONTIER_TRAINER_JOANA 111
|
||||
#define FRONTIER_TRAINER_KELLY 112
|
||||
#define FRONTIER_TRAINER_RAYNA 113
|
||||
#define FRONTIER_TRAINER_EVAN 114
|
||||
#define FRONTIER_TRAINER_JORDAN 115
|
||||
#define FRONTIER_TRAINER_JOEL 116
|
||||
#define FRONTIER_TRAINER_KRISTEN 117
|
||||
#define FRONTIER_TRAINER_SELPHY 118
|
||||
#define FRONTIER_TRAINER_CHLOE 119
|
||||
#define FRONTIER_TRAINER_NORTON 120
|
||||
#define FRONTIER_TRAINER_LUKAS 121
|
||||
#define FRONTIER_TRAINER_ZACH 122
|
||||
#define FRONTIER_TRAINER_KAITLYN 123
|
||||
#define FRONTIER_TRAINER_BREANNA 124
|
||||
#define FRONTIER_TRAINER_KENDRA 125
|
||||
#define FRONTIER_TRAINER_MOLLY 126
|
||||
#define FRONTIER_TRAINER_JAZMIN 127
|
||||
#define FRONTIER_TRAINER_KELSEY 128
|
||||
#define FRONTIER_TRAINER_JALEN 129
|
||||
#define FRONTIER_TRAINER_GRIFFEN 130
|
||||
#define FRONTIER_TRAINER_XANDER 131
|
||||
#define FRONTIER_TRAINER_MARVIN 132
|
||||
#define FRONTIER_TRAINER_BRENNAN 133
|
||||
#define FRONTIER_TRAINER_BALEY 134
|
||||
#define FRONTIER_TRAINER_ZACKARY 135
|
||||
#define FRONTIER_TRAINER_GABRIEL 136
|
||||
#define FRONTIER_TRAINER_EMILY 137
|
||||
#define FRONTIER_TRAINER_JORDYN 138
|
||||
#define FRONTIER_TRAINER_SOFIA 139
|
||||
#define FRONTIER_TRAINER_BRADEN 140
|
||||
#define FRONTIER_TRAINER_KAYDEN 141
|
||||
#define FRONTIER_TRAINER_COOPER 142
|
||||
#define FRONTIER_TRAINER_JULIA 143
|
||||
#define FRONTIER_TRAINER_AMARA 144
|
||||
#define FRONTIER_TRAINER_LYNN 145
|
||||
#define FRONTIER_TRAINER_JOVAN 146
|
||||
#define FRONTIER_TRAINER_DOMINIC 147
|
||||
#define FRONTIER_TRAINER_NIKOLAS 148
|
||||
#define FRONTIER_TRAINER_VALERIA 149
|
||||
#define FRONTIER_TRAINER_DELANEY 150
|
||||
#define FRONTIER_TRAINER_MEGHAN 151
|
||||
#define FRONTIER_TRAINER_ROBERTO 152
|
||||
#define FRONTIER_TRAINER_DAMIAN 153
|
||||
#define FRONTIER_TRAINER_BRODY 154
|
||||
#define FRONTIER_TRAINER_GRAHAM 155
|
||||
#define FRONTIER_TRAINER_TYLOR 156
|
||||
#define FRONTIER_TRAINER_JAREN 157
|
||||
#define FRONTIER_TRAINER_CORDELL 158
|
||||
#define FRONTIER_TRAINER_JAZLYN 159
|
||||
#define FRONTIER_TRAINER_ZACHERY 160
|
||||
#define FRONTIER_TRAINER_JOHAN 161
|
||||
#define FRONTIER_TRAINER_SHEA 162
|
||||
#define FRONTIER_TRAINER_KAILA 163
|
||||
#define FRONTIER_TRAINER_ISIAH 164
|
||||
#define FRONTIER_TRAINER_GARRETT 165
|
||||
#define FRONTIER_TRAINER_HAYLIE 166
|
||||
#define FRONTIER_TRAINER_MEGAN 167
|
||||
#define FRONTIER_TRAINER_ISSAC 168
|
||||
#define FRONTIER_TRAINER_QUINTON 169
|
||||
#define FRONTIER_TRAINER_SALMA 170
|
||||
#define FRONTIER_TRAINER_ANSLEY 171
|
||||
#define FRONTIER_TRAINER_HOLDEN 172
|
||||
#define FRONTIER_TRAINER_LUCA 173
|
||||
#define FRONTIER_TRAINER_JAMISON 174
|
||||
#define FRONTIER_TRAINER_GUNNAR 175
|
||||
#define FRONTIER_TRAINER_CRAIG 176
|
||||
#define FRONTIER_TRAINER_PIERCE 177
|
||||
#define FRONTIER_TRAINER_REGINA 178
|
||||
#define FRONTIER_TRAINER_ALISON 179
|
||||
#define FRONTIER_TRAINER_HANK 180
|
||||
#define FRONTIER_TRAINER_EARL 181
|
||||
#define FRONTIER_TRAINER_RAMIRO 182
|
||||
#define FRONTIER_TRAINER_HUNTER 183
|
||||
#define FRONTIER_TRAINER_AIDEN 184
|
||||
#define FRONTIER_TRAINER_XAVIER 185
|
||||
#define FRONTIER_TRAINER_CLINTON 186
|
||||
#define FRONTIER_TRAINER_JESSE 187
|
||||
#define FRONTIER_TRAINER_EDUARDO 188
|
||||
#define FRONTIER_TRAINER_HAL 189
|
||||
#define FRONTIER_TRAINER_GAGE 190
|
||||
#define FRONTIER_TRAINER_ARNOLD 191
|
||||
#define FRONTIER_TRAINER_JARRETT 192
|
||||
#define FRONTIER_TRAINER_GARETT 193
|
||||
#define FRONTIER_TRAINER_EMANUEL 194
|
||||
#define FRONTIER_TRAINER_GUSTAVO 195
|
||||
#define FRONTIER_TRAINER_KAMERON 196
|
||||
#define FRONTIER_TRAINER_ALFREDO 197
|
||||
#define FRONTIER_TRAINER_RUBEN 198
|
||||
#define FRONTIER_TRAINER_LAMAR 199
|
||||
#define FRONTIER_TRAINER_JAXON 200
|
||||
#define FRONTIER_TRAINER_LOGAN 201
|
||||
#define FRONTIER_TRAINER_EMILEE 202
|
||||
#define FRONTIER_TRAINER_JOSIE 203
|
||||
#define FRONTIER_TRAINER_ARMANDO 204
|
||||
#define FRONTIER_TRAINER_SKYLER 205
|
||||
#define FRONTIER_TRAINER_RUTH 206
|
||||
#define FRONTIER_TRAINER_MELODY 207
|
||||
#define FRONTIER_TRAINER_PEDRO 208
|
||||
#define FRONTIER_TRAINER_ERICK 209
|
||||
#define FRONTIER_TRAINER_ELAINE 210
|
||||
#define FRONTIER_TRAINER_JOYCE 211
|
||||
#define FRONTIER_TRAINER_TODD 212
|
||||
#define FRONTIER_TRAINER_GAVIN 213
|
||||
#define FRONTIER_TRAINER_MALORY 214
|
||||
#define FRONTIER_TRAINER_ESTHER 215
|
||||
#define FRONTIER_TRAINER_OSCAR 216
|
||||
#define FRONTIER_TRAINER_WILSON 217
|
||||
#define FRONTIER_TRAINER_CLARE 218
|
||||
#define FRONTIER_TRAINER_TESS 219
|
||||
#define FRONTIER_TRAINER_LEON 220
|
||||
#define FRONTIER_TRAINER_ALONZO 221
|
||||
#define FRONTIER_TRAINER_VINCE 222
|
||||
#define FRONTIER_TRAINER_BRYON 223
|
||||
#define FRONTIER_TRAINER_AVA 224
|
||||
#define FRONTIER_TRAINER_MIRIAM 225
|
||||
#define FRONTIER_TRAINER_CARRIE 226
|
||||
#define FRONTIER_TRAINER_GILLIAN2 227
|
||||
#define FRONTIER_TRAINER_TYLER 228
|
||||
#define FRONTIER_TRAINER_CHAZ 229
|
||||
#define FRONTIER_TRAINER_NELSON 230
|
||||
#define FRONTIER_TRAINER_SHANIA 231
|
||||
#define FRONTIER_TRAINER_STELLA 232
|
||||
#define FRONTIER_TRAINER_DORINE 233
|
||||
#define FRONTIER_TRAINER_MADDOX 234
|
||||
#define FRONTIER_TRAINER_DAVIN 235
|
||||
#define FRONTIER_TRAINER_TREVON 236
|
||||
#define FRONTIER_TRAINER_MATEO 237
|
||||
#define FRONTIER_TRAINER_BRET 238
|
||||
#define FRONTIER_TRAINER_RAUL 239
|
||||
#define FRONTIER_TRAINER_KAY 240
|
||||
#define FRONTIER_TRAINER_ELENA 241
|
||||
#define FRONTIER_TRAINER_ALANA 242
|
||||
#define FRONTIER_TRAINER_ALEXAS 243
|
||||
#define FRONTIER_TRAINER_WESTON 244
|
||||
#define FRONTIER_TRAINER_JASPER 245
|
||||
#define FRONTIER_TRAINER_NADIA 246
|
||||
#define FRONTIER_TRAINER_MIRANDA 247
|
||||
#define FRONTIER_TRAINER_EMMA 248
|
||||
#define FRONTIER_TRAINER_ROLANDO 249
|
||||
#define FRONTIER_TRAINER_STANLY 250
|
||||
#define FRONTIER_TRAINER_DARIO 251
|
||||
#define FRONTIER_TRAINER_KARLEE 252
|
||||
#define FRONTIER_TRAINER_JAYLIN 253
|
||||
#define FRONTIER_TRAINER_INGRID 254
|
||||
#define FRONTIER_TRAINER_DELILAH 255
|
||||
#define FRONTIER_TRAINER_CARLY 256
|
||||
#define FRONTIER_TRAINER_LEXIE 257
|
||||
#define FRONTIER_TRAINER_MILLER 258
|
||||
#define FRONTIER_TRAINER_MARV 259
|
||||
#define FRONTIER_TRAINER_LAYTON 260
|
||||
#define FRONTIER_TRAINER_BROOKS 261
|
||||
#define FRONTIER_TRAINER_GREGORY 262
|
||||
#define FRONTIER_TRAINER_REESE 263
|
||||
#define FRONTIER_TRAINER_MASON 264
|
||||
#define FRONTIER_TRAINER_TOBY 265
|
||||
#define FRONTIER_TRAINER_DOROTHY 266
|
||||
#define FRONTIER_TRAINER_PIPER 267
|
||||
#define FRONTIER_TRAINER_FINN 268
|
||||
#define FRONTIER_TRAINER_SAMIR 269
|
||||
#define FRONTIER_TRAINER_FIONA 270
|
||||
#define FRONTIER_TRAINER_GLORIA 271
|
||||
#define FRONTIER_TRAINER_NICO 272
|
||||
#define FRONTIER_TRAINER_JEREMY 273
|
||||
#define FRONTIER_TRAINER_CAITLIN 274
|
||||
#define FRONTIER_TRAINER_REENA 275
|
||||
#define FRONTIER_TRAINER_AVERY 276
|
||||
#define FRONTIER_TRAINER_LIAM 277
|
||||
#define FRONTIER_TRAINER_THEO 278
|
||||
#define FRONTIER_TRAINER_BAILEY 279
|
||||
#define FRONTIER_TRAINER_HUGO 280
|
||||
#define FRONTIER_TRAINER_BRYCE 281
|
||||
#define FRONTIER_TRAINER_GIDEON 282
|
||||
#define FRONTIER_TRAINER_TRISTON 283
|
||||
#define FRONTIER_TRAINER_CHARLES 284
|
||||
#define FRONTIER_TRAINER_RAYMOND 285
|
||||
#define FRONTIER_TRAINER_DIRK 286
|
||||
#define FRONTIER_TRAINER_HAROLD 287
|
||||
#define FRONTIER_TRAINER_OMAR 288
|
||||
#define FRONTIER_TRAINER_PETER 289
|
||||
#define FRONTIER_TRAINER_DEV 290
|
||||
#define FRONTIER_TRAINER_COREY 291
|
||||
#define FRONTIER_TRAINER_ANDRE 292
|
||||
#define FRONTIER_TRAINER_FERRIS 293
|
||||
#define FRONTIER_TRAINER_ALIVIA 294
|
||||
#define FRONTIER_TRAINER_PAIGE 295
|
||||
#define FRONTIER_TRAINER_ANYA 296
|
||||
#define FRONTIER_TRAINER_DAWN 297
|
||||
#define FRONTIER_TRAINER_ABBY 298
|
||||
#define FRONTIER_TRAINER_GRETEL 299
|
||||
|
||||
#define FRONTIER_TRAINERS_COUNT 300
|
||||
|
||||
// special trainer IDs begin at 300, see constants/trainers.h
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_FRONTIER_TRAINERS_H
|
||||
@@ -0,0 +1,173 @@
|
||||
#ifndef GUARD_CONSTANTS_BATTLE_TENT_MONS_H
|
||||
#define GUARD_CONSTANTS_BATTLE_TENT_MONS_H
|
||||
|
||||
#define SLATEPORT_TENT_MON_ZIGZAGOON_1 0
|
||||
#define SLATEPORT_TENT_MON_ZIGZAGOON_2 1
|
||||
#define SLATEPORT_TENT_MON_BEAUTIFLY 2
|
||||
#define SLATEPORT_TENT_MON_DUSTOX 3
|
||||
#define SLATEPORT_TENT_MON_WAILMER_1 4
|
||||
#define SLATEPORT_TENT_MON_WAILMER_2 5
|
||||
#define SLATEPORT_TENT_MON_MARILL_1 6
|
||||
#define SLATEPORT_TENT_MON_WINGULL_1 7
|
||||
#define SLATEPORT_TENT_MON_PELIPPER_1 8
|
||||
#define SLATEPORT_TENT_MON_CACNEA_1 9
|
||||
#define SLATEPORT_TENT_MON_LOMBRE_1 10
|
||||
#define SLATEPORT_TENT_MON_LOTAD 11
|
||||
#define SLATEPORT_TENT_MON_SEEDOT 12
|
||||
#define SLATEPORT_TENT_MON_NUZLEAF 13
|
||||
#define SLATEPORT_TENT_MON_NINJASK_1 14
|
||||
#define SLATEPORT_TENT_MON_NINJASK_2 15
|
||||
#define SLATEPORT_TENT_MON_GRAVELER 16
|
||||
#define SLATEPORT_TENT_MON_BALTOY 17
|
||||
#define SLATEPORT_TENT_MON_MIGHTYENA_1 18
|
||||
#define SLATEPORT_TENT_MON_MIGHTYENA_2 19
|
||||
#define SLATEPORT_TENT_MON_LINOONE 20
|
||||
#define SLATEPORT_TENT_MON_GOLDEEN 21
|
||||
#define SLATEPORT_TENT_MON_ELECTRIKE_1 22
|
||||
#define SLATEPORT_TENT_MON_VOLTORB 23
|
||||
#define SLATEPORT_TENT_MON_ARON_1 24
|
||||
#define SLATEPORT_TENT_MON_ARON_2 25
|
||||
#define SLATEPORT_TENT_MON_TRAPINCH_1 26
|
||||
#define SLATEPORT_TENT_MON_CACNEA_2 27
|
||||
#define SLATEPORT_TENT_MON_TAILLOW 28
|
||||
#define SLATEPORT_TENT_MON_SWELLOW 29
|
||||
#define SLATEPORT_TENT_MON_GOLBAT_1 30
|
||||
#define SLATEPORT_TENT_MON_LOUDRED 31
|
||||
#define SLATEPORT_TENT_MON_SPINDA 32
|
||||
#define SLATEPORT_TENT_MON_MAGNEMITE 33
|
||||
#define SLATEPORT_TENT_MON_WHISMUR 34
|
||||
#define SLATEPORT_TENT_MON_MAKUHITA 35
|
||||
#define SLATEPORT_TENT_MON_NUMEL_1 36
|
||||
#define SLATEPORT_TENT_MON_BARBOACH 37
|
||||
#define SLATEPORT_TENT_MON_TENTACOOL 38
|
||||
#define SLATEPORT_TENT_MON_VIGOROTH 39
|
||||
#define SLATEPORT_TENT_MON_MAGIKARP 40
|
||||
#define SLATEPORT_TENT_MON_SEVIPER_1 41
|
||||
#define SLATEPORT_TENT_MON_SOLROCK 42
|
||||
#define SLATEPORT_TENT_MON_KECLEON_1 43
|
||||
#define SLATEPORT_TENT_MON_KECLEON_2 44
|
||||
#define SLATEPORT_TENT_MON_SHROOMISH_1 45
|
||||
#define SLATEPORT_TENT_MON_SHROOMISH_2 46
|
||||
#define SLATEPORT_TENT_MON_LOMBRE_2 47
|
||||
#define SLATEPORT_TENT_MON_NUMEL_2 48
|
||||
#define SLATEPORT_TENT_MON_TRAPINCH_2 49
|
||||
#define SLATEPORT_TENT_MON_PELIPPER_2 50
|
||||
#define SLATEPORT_TENT_MON_WINGULL_2 51
|
||||
#define SLATEPORT_TENT_MON_MARILL_2 52
|
||||
#define SLATEPORT_TENT_MON_SKITTY 53
|
||||
#define SLATEPORT_TENT_MON_SEVIPER_2 54
|
||||
#define SLATEPORT_TENT_MON_GOLBAT_2 55
|
||||
#define SLATEPORT_TENT_MON_RALTS 56
|
||||
#define SLATEPORT_TENT_MON_SANDSHREW 57
|
||||
#define SLATEPORT_TENT_MON_SWALOT 58
|
||||
#define SLATEPORT_TENT_MON_VOLBEAT 59
|
||||
#define SLATEPORT_TENT_MON_ILLUMISE 60
|
||||
#define SLATEPORT_TENT_MON_KADABRA 61
|
||||
#define SLATEPORT_TENT_MON_KIRLIA 62
|
||||
#define SLATEPORT_TENT_MON_BRELOOM 63
|
||||
#define SLATEPORT_TENT_MON_PLUSLE_1 64
|
||||
#define SLATEPORT_TENT_MON_PLUSLE_2 65
|
||||
#define SLATEPORT_TENT_MON_ELECTRIKE_2 66
|
||||
#define SLATEPORT_TENT_MON_SWABLU 67
|
||||
#define SLATEPORT_TENT_MON_MACHOP 68
|
||||
#define SLATEPORT_TENT_MON_MACHOKE 69
|
||||
|
||||
#define NUM_SLATEPORT_TENT_MONS 70
|
||||
|
||||
#define VERDANTURF_TENT_MON_POOCHYENA 0
|
||||
#define VERDANTURF_TENT_MON_ZIGZAGOON 1
|
||||
#define VERDANTURF_TENT_MON_DUSTOX 2
|
||||
#define VERDANTURF_TENT_MON_TAILLOW 3
|
||||
#define VERDANTURF_TENT_MON_SHROOMISH 4
|
||||
#define VERDANTURF_TENT_MON_MACHOP 5
|
||||
#define VERDANTURF_TENT_MON_MAGIKARP 6
|
||||
#define VERDANTURF_TENT_MON_BARBOACH 7
|
||||
#define VERDANTURF_TENT_MON_WINGULL 8
|
||||
#define VERDANTURF_TENT_MON_ARON_1 9
|
||||
#define VERDANTURF_TENT_MON_NUMEL_1 10
|
||||
#define VERDANTURF_TENT_MON_SWALOT 11
|
||||
#define VERDANTURF_TENT_MON_KECLEON 12
|
||||
#define VERDANTURF_TENT_MON_BALTOY 13
|
||||
#define VERDANTURF_TENT_MON_NINJASK 14
|
||||
#define VERDANTURF_TENT_MON_MAKUHITA 15
|
||||
#define VERDANTURF_TENT_MON_SWABLU 16
|
||||
#define VERDANTURF_TENT_MON_GOLDEEN_1 17
|
||||
#define VERDANTURF_TENT_MON_LOTAD 18
|
||||
#define VERDANTURF_TENT_MON_NUMEL_2 19
|
||||
#define VERDANTURF_TENT_MON_LINOONE 20
|
||||
#define VERDANTURF_TENT_MON_SEVIPER 21
|
||||
#define VERDANTURF_TENT_MON_SKARMORY 22
|
||||
#define VERDANTURF_TENT_MON_SWELLOW 23
|
||||
#define VERDANTURF_TENT_MON_GOLDEEN_2 24
|
||||
#define VERDANTURF_TENT_MON_ELECTRIKE 25
|
||||
#define VERDANTURF_TENT_MON_NUZLEAF 26
|
||||
#define VERDANTURF_TENT_MON_ARON_2 27
|
||||
#define VERDANTURF_TENT_MON_MIGHTYENA 28
|
||||
#define VERDANTURF_TENT_MON_SOLROCK 29
|
||||
#define VERDANTURF_TENT_MON_GRAVELER 30
|
||||
#define VERDANTURF_TENT_MON_KADABRA 31
|
||||
#define VERDANTURF_TENT_MON_VOLTORB 32
|
||||
#define VERDANTURF_TENT_MON_MAGNEMITE 33
|
||||
#define VERDANTURF_TENT_MON_PELIPPER 34
|
||||
#define VERDANTURF_TENT_MON_LOUDRED 35
|
||||
#define VERDANTURF_TENT_MON_MARILL 36
|
||||
#define VERDANTURF_TENT_MON_TRAPINCH 37
|
||||
#define VERDANTURF_TENT_MON_TENTACOOL 38
|
||||
#define VERDANTURF_TENT_MON_VIGOROTH 39
|
||||
#define VERDANTURF_TENT_MON_WAILMER 40
|
||||
#define VERDANTURF_TENT_MON_ILLUMISE 41
|
||||
#define VERDANTURF_TENT_MON_MACHOKE 42
|
||||
#define VERDANTURF_TENT_MON_WHISMUR 43
|
||||
#define VERDANTURF_TENT_MON_CACNEA 44
|
||||
|
||||
#define NUM_VERDANTURF_TENT_MONS 45
|
||||
|
||||
#define FALLARBOR_TENT_MON_NUMEL 0
|
||||
#define FALLARBOR_TENT_MON_LINOONE_1 1
|
||||
#define FALLARBOR_TENT_MON_PLUSLE 2
|
||||
#define FALLARBOR_TENT_MON_POOCHYENA 3
|
||||
#define FALLARBOR_TENT_MON_KECLEON 4
|
||||
#define FALLARBOR_TENT_MON_MAGIKARP 5
|
||||
#define FALLARBOR_TENT_MON_SOLROCK 6
|
||||
#define FALLARBOR_TENT_MON_MAKUHITA 7
|
||||
#define FALLARBOR_TENT_MON_MACHOKE 8
|
||||
#define FALLARBOR_TENT_MON_NINCADA 9
|
||||
#define FALLARBOR_TENT_MON_BEAUTIFLY 10
|
||||
#define FALLARBOR_TENT_MON_DUSTOX 11
|
||||
#define FALLARBOR_TENT_MON_ILLUMISE 12
|
||||
#define FALLARBOR_TENT_MON_VOLBEAT 13
|
||||
#define FALLARBOR_TENT_MON_NINJASK_1 14
|
||||
#define FALLARBOR_TENT_MON_NINJASK_2 15
|
||||
#define FALLARBOR_TENT_MON_ARON_1 16
|
||||
#define FALLARBOR_TENT_MON_ARON_2 17
|
||||
#define FALLARBOR_TENT_MON_ELECTRIKE 18
|
||||
#define FALLARBOR_TENT_MON_MAGNEMITE 19
|
||||
#define FALLARBOR_TENT_MON_VOLTORB 20
|
||||
#define FALLARBOR_TENT_MON_WHISMUR 21
|
||||
#define FALLARBOR_TENT_MON_LOUDRED 22
|
||||
#define FALLARBOR_TENT_MON_LINOONE_2 23
|
||||
#define FALLARBOR_TENT_MON_MIGHTYENA 24
|
||||
#define FALLARBOR_TENT_MON_SWABLU 25
|
||||
#define FALLARBOR_TENT_MON_SKARMORY 26
|
||||
#define FALLARBOR_TENT_MON_GOLBAT 27
|
||||
#define FALLARBOR_TENT_MON_WINGULL 28
|
||||
#define FALLARBOR_TENT_MON_PELIPPER 29
|
||||
#define FALLARBOR_TENT_MON_BARBOACH 30
|
||||
#define FALLARBOR_TENT_MON_WAILMER 31
|
||||
#define FALLARBOR_TENT_MON_MARILL 32
|
||||
#define FALLARBOR_TENT_MON_GOLDEEN_1 33
|
||||
#define FALLARBOR_TENT_MON_GOLDEEN_2 34
|
||||
#define FALLARBOR_TENT_MON_TRAPINCH 35
|
||||
#define FALLARBOR_TENT_MON_BALTOY 36
|
||||
#define FALLARBOR_TENT_MON_GRAVELER 37
|
||||
#define FALLARBOR_TENT_MON_SANDSHREW 38
|
||||
#define FALLARBOR_TENT_MON_SWALOT 39
|
||||
#define FALLARBOR_TENT_MON_SHROOMISH 40
|
||||
#define FALLARBOR_TENT_MON_KIRLIA 41
|
||||
#define FALLARBOR_TENT_MON_LOMBRE 42
|
||||
#define FALLARBOR_TENT_MON_NUZLEAF 43
|
||||
#define FALLARBOR_TENT_MON_CACNEA 44
|
||||
|
||||
#define NUM_FALLARBOR_TENT_MONS 45
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_TENT_MONS_H
|
||||
@@ -0,0 +1,99 @@
|
||||
#ifndef GUARD_CONSTANTS_BATTLE_TENT_TRAINERS_H
|
||||
#define GUARD_CONSTANTS_BATTLE_TENT_TRAINERS_H
|
||||
|
||||
#define SLATEPORT_TENT_TRAINER_JOLIE 0
|
||||
#define SLATEPORT_TENT_TRAINER_MALACHI 1
|
||||
#define SLATEPORT_TENT_TRAINER_KELSIE 2
|
||||
#define SLATEPORT_TENT_TRAINER_DAVON 3
|
||||
#define SLATEPORT_TENT_TRAINER_GLENDA 4
|
||||
#define SLATEPORT_TENT_TRAINER_HELENA 5
|
||||
#define SLATEPORT_TENT_TRAINER_RODOLFO 6
|
||||
#define SLATEPORT_TENT_TRAINER_DAVION 7
|
||||
#define SLATEPORT_TENT_TRAINER_KENDALL 8
|
||||
#define SLATEPORT_TENT_TRAINER_COLTEN 9
|
||||
#define SLATEPORT_TENT_TRAINER_IRVIN 10
|
||||
#define SLATEPORT_TENT_TRAINER_SHAUN 11
|
||||
#define SLATEPORT_TENT_TRAINER_KYLER 12
|
||||
#define SLATEPORT_TENT_TRAINER_MAGGIE 13
|
||||
#define SLATEPORT_TENT_TRAINER_STEPHON 14
|
||||
#define SLATEPORT_TENT_TRAINER_REBECCA 15
|
||||
#define SLATEPORT_TENT_TRAINER_REGGIE 16
|
||||
#define SLATEPORT_TENT_TRAINER_JANAE 17
|
||||
#define SLATEPORT_TENT_TRAINER_CAIDEN 18
|
||||
#define SLATEPORT_TENT_TRAINER_KIRSTEN 19
|
||||
#define SLATEPORT_TENT_TRAINER_KURTIS 20
|
||||
#define SLATEPORT_TENT_TRAINER_STEFAN 21
|
||||
#define SLATEPORT_TENT_TRAINER_AVERY 22
|
||||
#define SLATEPORT_TENT_TRAINER_DWANE 23
|
||||
#define SLATEPORT_TENT_TRAINER_MCKENNA 24
|
||||
#define SLATEPORT_TENT_TRAINER_CAMRYN 25
|
||||
#define SLATEPORT_TENT_TRAINER_NATASHA 26
|
||||
#define SLATEPORT_TENT_TRAINER_AUSTYN 27
|
||||
#define SLATEPORT_TENT_TRAINER_DONOVAN 28
|
||||
#define SLATEPORT_TENT_TRAINER_TAMIA 29
|
||||
|
||||
#define VERDANTURF_TENT_TRAINER_BRENNA 0
|
||||
#define VERDANTURF_TENT_TRAINER_DILAN 1
|
||||
#define VERDANTURF_TENT_TRAINER_ELIANA 2
|
||||
#define VERDANTURF_TENT_TRAINER_MARKUS 3
|
||||
#define VERDANTURF_TENT_TRAINER_CAITLYN 4
|
||||
#define VERDANTURF_TENT_TRAINER_DESIREE 5
|
||||
#define VERDANTURF_TENT_TRAINER_RONALD 6
|
||||
#define VERDANTURF_TENT_TRAINER_ASHTEN 7
|
||||
#define VERDANTURF_TENT_TRAINER_GERARD 8
|
||||
#define VERDANTURF_TENT_TRAINER_BRADLY 9
|
||||
#define VERDANTURF_TENT_TRAINER_DENNIS 10
|
||||
#define VERDANTURF_TENT_TRAINER_PRESTIN 11
|
||||
#define VERDANTURF_TENT_TRAINER_ERNESTO 12
|
||||
#define VERDANTURF_TENT_TRAINER_NALA 13
|
||||
#define VERDANTURF_TENT_TRAINER_DARNELL 14
|
||||
#define VERDANTURF_TENT_TRAINER_ASHLYN 15
|
||||
#define VERDANTURF_TENT_TRAINER_ADDISON 16
|
||||
#define VERDANTURF_TENT_TRAINER_JUSTINE 17
|
||||
#define VERDANTURF_TENT_TRAINER_TYSON 18
|
||||
#define VERDANTURF_TENT_TRAINER_LAILA 19
|
||||
#define VERDANTURF_TENT_TRAINER_WAREN 20
|
||||
#define VERDANTURF_TENT_TRAINER_TOBIAS 21
|
||||
#define VERDANTURF_TENT_TRAINER_JOSIAH 22
|
||||
#define VERDANTURF_TENT_TRAINER_DION 23
|
||||
#define VERDANTURF_TENT_TRAINER_KENZIE 24
|
||||
#define VERDANTURF_TENT_TRAINER_LILLIAN 25
|
||||
#define VERDANTURF_TENT_TRAINER_LESLEY 26
|
||||
#define VERDANTURF_TENT_TRAINER_MARQUIS 27
|
||||
#define VERDANTURF_TENT_TRAINER_FREDDY 28
|
||||
#define VERDANTURF_TENT_TRAINER_CECILIA 29
|
||||
|
||||
#define FALLARBOR_TENT_TRAINER_AMBER 0
|
||||
#define FALLARBOR_TENT_TRAINER_JAVIER 1
|
||||
#define FALLARBOR_TENT_TRAINER_NATALIA 2
|
||||
#define FALLARBOR_TENT_TRAINER_TREVE 3
|
||||
#define FALLARBOR_TENT_TRAINER_ARIANNA 4
|
||||
#define FALLARBOR_TENT_TRAINER_JADYN 5
|
||||
#define FALLARBOR_TENT_TRAINER_GERARDO 6
|
||||
#define FALLARBOR_TENT_TRAINER_JONN 7
|
||||
#define FALLARBOR_TENT_TRAINER_ESTEBAN 8
|
||||
#define FALLARBOR_TENT_TRAINER_JAMESON 9
|
||||
#define FALLARBOR_TENT_TRAINER_ALANZO 10
|
||||
#define FALLARBOR_TENT_TRAINER_HOWARD 11
|
||||
#define FALLARBOR_TENT_TRAINER_CONRAD 12
|
||||
#define FALLARBOR_TENT_TRAINER_MAKENNA 13
|
||||
#define FALLARBOR_TENT_TRAINER_BRAYAN 14
|
||||
#define FALLARBOR_TENT_TRAINER_MARIANA 15
|
||||
#define FALLARBOR_TENT_TRAINER_SHELDON 16
|
||||
#define FALLARBOR_TENT_TRAINER_GIANNA 17
|
||||
#define FALLARBOR_TENT_TRAINER_YAHIR 18
|
||||
#define FALLARBOR_TENT_TRAINER_BRITNEY 19
|
||||
#define FALLARBOR_TENT_TRAINER_HECTER 20
|
||||
#define FALLARBOR_TENT_TRAINER_TANNOR 21
|
||||
#define FALLARBOR_TENT_TRAINER_BENJI 22
|
||||
#define FALLARBOR_TENT_TRAINER_RORY 23
|
||||
#define FALLARBOR_TENT_TRAINER_ELEANOR 24
|
||||
#define FALLARBOR_TENT_TRAINER_EVELYN 25
|
||||
#define FALLARBOR_TENT_TRAINER_ARIELLE 26
|
||||
#define FALLARBOR_TENT_TRAINER_CONNAR 27
|
||||
#define FALLARBOR_TENT_TRAINER_MAURICE 28
|
||||
#define FALLARBOR_TENT_TRAINER_KIANNA 29
|
||||
|
||||
#define NUM_BATTLE_TENT_TRAINERS 30
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_TENT_TRAINERS_H
|
||||
@@ -1,6 +1,8 @@
|
||||
#ifndef GUARD_CONSTANTS_FLAGS_H
|
||||
#define GUARD_CONSTANTS_FLAGS_H
|
||||
|
||||
#include "constants/opponents.h"
|
||||
|
||||
// Temporary Flags
|
||||
// These temporary flags are are cleared every time a map is loaded. They are used
|
||||
// for things like shortening an NPCs introduction text if the player already spoke
|
||||
@@ -533,8 +535,6 @@
|
||||
#define FLAG_MYSTERY_EVENT_14 0x1F2
|
||||
#define FLAG_MYSTERY_EVENT_15 0x1F3
|
||||
|
||||
#define FLAG_TRICK_HOUSE_END_ROOM 0x1F5 // Trick House End Room Flag
|
||||
|
||||
// Hidden Items -- sorted by location
|
||||
#define FLAG_HIDDEN_ITEMS_START 0x1F4
|
||||
#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01)
|
||||
@@ -1342,13 +1342,17 @@
|
||||
|
||||
#define FLAG_UNUSED_0x4FF 0x4FF // Unused Flag
|
||||
|
||||
#define FLAG_TRAINER_FLAG_START 0x500
|
||||
#define TRAINERS_FLAG_NO 0x356
|
||||
// Trainer Flags
|
||||
// Trainer flags occupy 0x500 - 0x85F, the last 9 of which are unused
|
||||
// See constants/opponents.h. The values there + FLAG_TRAINER_FLAG_START are the flag IDs
|
||||
|
||||
#define SYSTEM_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860
|
||||
#define TRAINER_FLAGS_START 0x500
|
||||
#define TRAINER_FLAGS_END (TRAINER_FLAGS_START + MAX_TRAINERS_COUNT - 1) // 0x85F
|
||||
|
||||
// System Flags
|
||||
|
||||
#define SYSTEM_FLAGS (TRAINER_FLAGS_END + 1) // 0x860
|
||||
|
||||
#define FLAG_SYS_POKEMON_GET (SYSTEM_FLAGS + 0) // FLAG_0x860
|
||||
#define FLAG_SYS_POKEDEX_GET (SYSTEM_FLAGS + 1)
|
||||
#define FLAG_SYS_POKENAV_GET (SYSTEM_FLAGS + 2)
|
||||
|
||||
@@ -58,6 +58,7 @@
|
||||
|
||||
#define TRAINER_ID_LENGTH 4
|
||||
#define MAX_MON_MOVES 4
|
||||
#define NUM_STATS 6
|
||||
|
||||
// party sizes
|
||||
#define PARTY_SIZE 6
|
||||
|
||||
@@ -857,6 +857,10 @@
|
||||
#define TRAINER_BRENDAN_PLACEHOLDER 853
|
||||
#define TRAINER_MAY_PLACEHOLDER 854
|
||||
|
||||
// NOTE: Because each Trainer uses a flag to determine when they are defeated, there is only space for 9 additional trainers before trainer flag space overflows
|
||||
// More space can be made by shifting flags around in constants/flags.h or changing how trainer flags are handled
|
||||
|
||||
#define TRAINERS_COUNT 855
|
||||
#define MAX_TRAINERS_COUNT 864
|
||||
|
||||
#endif // GUARD_CONSTANTS_OPPONENTS_H
|
||||
|
||||
@@ -80,8 +80,8 @@
|
||||
#define STAT_ACC 6 // Only in battles.
|
||||
#define STAT_EVASION 7 // Only in battles.
|
||||
|
||||
#define NUM_STATS 6
|
||||
#define NUM_BATTLE_STATS 8
|
||||
#define NUM_EV_STATS NUM_STATS - 1 // excludes HP
|
||||
#define NUM_BATTLE_STATS NUM_STATS + 2 // includes Accuracy and Evasion
|
||||
|
||||
// Shiny odds
|
||||
#define SHINY_ODDS 8 // Actual probability is SHINY_ODDS/65536
|
||||
@@ -213,6 +213,8 @@
|
||||
#define FRIENDSHIP_EVENT_FAINT_OUTSIDE_BATTLE 7
|
||||
#define FRIENDSHIP_EVENT_FAINT_LARGE 8
|
||||
|
||||
#define MAX_FRIENDSHIP 0xFF
|
||||
|
||||
#define STATUS_PRIMARY_NONE 0
|
||||
#define STATUS_PRIMARY_POISON 1
|
||||
#define STATUS_PRIMARY_PARALYSIS 2
|
||||
|
||||
@@ -2,9 +2,11 @@
|
||||
#define GUARD_TRAINERS_H
|
||||
|
||||
#include "constants/opponents.h"
|
||||
#include "constants/battle_frontier_trainers.h"
|
||||
|
||||
// Special Trainer Ids.
|
||||
#define TRAINER_RECORD_MIXING_FRIEND 300
|
||||
// 0-299 are frontier trainers
|
||||
#define TRAINER_RECORD_MIXING_FRIEND FRONTIER_TRAINERS_COUNT
|
||||
#define TRAINER_RECORD_MIXING_APPRENTICE 400
|
||||
#define TRAINER_EREADER 500
|
||||
#define TRAINER_FRONTIER_BRAIN 1022
|
||||
|
||||
+25
-28
@@ -297,10 +297,11 @@ struct BattleTowerEReaderTrainer
|
||||
/*0xB8*/ u32 checksum;
|
||||
};
|
||||
|
||||
struct FrontierMonData
|
||||
// For displaying party information on the player's Battle Dome tourney page
|
||||
struct DomeMonData
|
||||
{
|
||||
u16 moves[MAX_MON_MOVES];
|
||||
u8 evs[6];
|
||||
u8 evs[NUM_STATS];
|
||||
u8 nature;
|
||||
};
|
||||
|
||||
@@ -317,7 +318,7 @@ struct BattleDomeTrainer
|
||||
u16 trainerId:10;
|
||||
u16 isEliminated:1;
|
||||
u16 eliminatedAt:2;
|
||||
u16 unk3:3;
|
||||
u16 forfeited:3;
|
||||
};
|
||||
|
||||
#define DOME_TOURNAMENT_TRAINERS_COUNT 16
|
||||
@@ -332,10 +333,6 @@ struct BattleFrontier
|
||||
/*0xCA9*/ u8 lvlMode:2;
|
||||
/*0xCA9*/ u8 challengePaused:1;
|
||||
/*0xCA9*/ u8 disableRecordBattle:1;
|
||||
/*0xCA9*/ u8 unused_CA9_c:1;
|
||||
/*0xCA9*/ u8 unused_CA9_d:1;
|
||||
/*0xCA9*/ u8 unused_CA9_e:1;
|
||||
/*0xCA9*/ u8 unused_CA9_f:1;
|
||||
/*0xCAA*/ u16 selectedPartyMons[MAX_FRONTIER_PARTY_SIZE];
|
||||
/*0xCB2*/ u16 curChallengeBattleNum; // Battle number / room number (Pike) / floor number (Pyramid)
|
||||
/*0xCB4*/ u16 trainerIds[20];
|
||||
@@ -347,17 +344,17 @@ struct BattleFrontier
|
||||
/*0xD04*/ u16 towerNumWins; // Increments to MAX_STREAK but never read otherwise
|
||||
/*0xD06*/ u8 towerBattleOutcome;
|
||||
/*0xD07*/ u8 towerLvlMode;
|
||||
/*0xD08*/ u8 field_D08_0:1;
|
||||
/*0xD08*/ u8 field_D08_1:1;
|
||||
/*0xD08*/ u8 field_D08_2:1;
|
||||
/*0xD08*/ u8 field_D08_3:1;
|
||||
/*0xD08*/ u8 field_D08_4:1;
|
||||
/*0xD08*/ u8 field_D08_5:1;
|
||||
/*0xD08*/ u8 field_D08_6:1;
|
||||
/*0xD08*/ u8 field_D08_7:1;
|
||||
/*0xD09*/ u8 filler_D09;
|
||||
/*0xD0A*/ u8 field_D0A;
|
||||
/*0xD0B*/ u8 field_D0B;
|
||||
/*0xD08*/ u8 domeAttemptedSingles50:1;
|
||||
/*0xD08*/ u8 domeAttemptedSinglesOpen:1;
|
||||
/*0xD08*/ u8 domeHasWonSingles50:1;
|
||||
/*0xD08*/ u8 domeHasWonSinglesOpen:1;
|
||||
/*0xD08*/ u8 domeAttemptedDoubles50:1;
|
||||
/*0xD08*/ u8 domeAttemptedDoublesOpen:1;
|
||||
/*0xD08*/ u8 domeHasWonDoubles50:1;
|
||||
/*0xD08*/ u8 domeHasWonDoublesOpen:1;
|
||||
/*0xD09*/ u8 domeUnused;
|
||||
/*0xD0A*/ u8 domeLvlMode;
|
||||
/*0xD0B*/ u8 domeBattleMode;
|
||||
/*0xD0C*/ u16 domeWinStreaks[2][2];
|
||||
/*0xD14*/ u16 domeRecordWinStreaks[2][2];
|
||||
/*0xD1C*/ u16 domeTotalChampionships[2][2];
|
||||
@@ -392,11 +389,11 @@ struct BattleFrontier
|
||||
/*0xE6A*/ u16 verdanturfTentPrize;
|
||||
/*0xE6C*/ u16 fallarborTentPrize;
|
||||
/*0xE6E*/ u16 slateportTentPrize;
|
||||
/*0xE70*/ struct RentalMon rentalMons[PARTY_SIZE];
|
||||
/*0xE70*/ struct RentalMon rentalMons[FRONTIER_PARTY_SIZE * 2];
|
||||
/*0xEB8*/ u16 battlePoints;
|
||||
/*0xEBA*/ u16 cardBattlePoints;
|
||||
/*0xEBC*/ u32 battlesCount;
|
||||
/*0xEC0*/ u16 field_EC0[16];
|
||||
/*0xEC0*/ u16 domeWinningMoves[DOME_TOURNAMENT_TRAINERS_COUNT];
|
||||
/*0xEE0*/ u8 trainerFlags;
|
||||
/*0xEE1*/ u8 opponentNames[2][PLAYER_NAME_LENGTH + 1];
|
||||
/*0xEF1*/ u8 opponentTrainerIds[2][TRAINER_ID_LENGTH];
|
||||
@@ -404,7 +401,7 @@ struct BattleFrontier
|
||||
/*0xEF9*/ u8 savedGame:1;
|
||||
/*0xEFA*/ u8 unused_EFA;
|
||||
/*0xEFB*/ u8 unused_EFB;
|
||||
/*0xEFC*/ struct FrontierMonData field_EFC[FRONTIER_PARTY_SIZE];
|
||||
/*0xEFC*/ struct DomeMonData domePlayerPartyData[FRONTIER_PARTY_SIZE];
|
||||
};
|
||||
|
||||
struct ApprenticeQuestion
|
||||
@@ -934,13 +931,13 @@ struct SaveBlock1
|
||||
/*0x271C*/ u8 playerRoomDecor[DECOR_MAX_PLAYERS_HOUSE];
|
||||
/*0x2728*/ u8 playerRoomDecorPos[DECOR_MAX_PLAYERS_HOUSE];
|
||||
/*0x2734*/ u8 decorDesk[10];
|
||||
/*0x????*/ u8 decorChair[10];
|
||||
/*0x????*/ u8 decorPlant[10];
|
||||
/*0x????*/ u8 decorOrnament[30];
|
||||
/*0x????*/ u8 decorMat[30];
|
||||
/*0x????*/ u8 decorPoster[10];
|
||||
/*0x????*/ u8 decorDoll[40];
|
||||
/*0x????*/ u8 decorCushion[10];
|
||||
/*0x273E*/ u8 decorChair[10];
|
||||
/*0x2748*/ u8 decorPlant[10];
|
||||
/*0x2752*/ u8 decorOrnament[30];
|
||||
/*0x2770*/ u8 decorMat[30];
|
||||
/*0x278E*/ u8 decorPoster[10];
|
||||
/*0x2798*/ u8 decorDoll[40];
|
||||
/*0x27C0*/ u8 decorCushion[10];
|
||||
/*0x27CA*/ u8 padding_27CA[2];
|
||||
/*0x27CC*/ TVShow tvShows[TV_SHOWS_COUNT];
|
||||
/*0x2B50*/ PokeNews pokeNews[POKE_NEWS_COUNT];
|
||||
|
||||
+16
-13
@@ -4117,19 +4117,19 @@ extern const u16 gTitleScreenBgPalettes[];
|
||||
extern const u16 gTitleScreenPressStartPal[];
|
||||
extern const u16 gTitleScreenEmeraldVersionPal[];
|
||||
|
||||
extern const u32 gUnknown_08D83D50[];
|
||||
extern const u32 gUnknown_08D84970[];
|
||||
extern const u32 gUnknown_08D84F00[];
|
||||
extern const u32 gUnknown_08D85444[];
|
||||
extern const u32 gUnknown_08D85358[];
|
||||
extern const u32 gBattleWindowTextPalette[];
|
||||
extern const u32 gUnknown_08D854C8[];
|
||||
extern const u32 gUnknown_08D82F10[];
|
||||
extern const u32 gUnknown_08D834FC[];
|
||||
extern const u32 gUnknown_08D83B2C[];
|
||||
extern const u32 gUnknown_08D83C3C[];
|
||||
extern const u32 gUnknown_08D83900[];
|
||||
extern const u32 gBattleFrontierGfx_DomeOptions[];
|
||||
// Battle Dome
|
||||
extern const u32 gDomeTourneyInfoCard_Gfx[];
|
||||
extern const u32 gDomeTourneyInfoCard_Tilemap[];
|
||||
extern const u32 gDomeTourneyInfoCardBg_Tilemap[];
|
||||
extern const u32 gDomeTourneyTree_Pal[];
|
||||
extern const u32 gDomeTourneyTreeButtons_Pal[];
|
||||
extern const u32 gDomeTourneyMatchCardBg_Pal[];
|
||||
extern const u32 gDomeTourneyBg_Gfx[];
|
||||
extern const u32 gDomeTourneyLine_Gfx[];
|
||||
extern const u32 gDomeTourneyLineDown_Tilemap[];
|
||||
extern const u32 gDomeTourneyLineUp_Tilemap[];
|
||||
extern const u32 gDomeTourneyLineMask_Tilemap[];
|
||||
extern const u32 gDomeTourneyTreeButtons_Gfx[];
|
||||
extern const u16 gTilesetAnims_BattleDomePals0_0[];
|
||||
extern const u16 gTilesetAnims_BattleDomePals0_1[];
|
||||
extern const u16 gTilesetAnims_BattleDomePals0_2[];
|
||||
@@ -4137,6 +4137,9 @@ extern const u16 gTilesetAnims_BattleDomePals0_3[];
|
||||
|
||||
extern const u32 gBattleArenaJudgementSymbolsGfx[];
|
||||
extern const u32 gBattleArenaJudgementSymbolsPalette[];
|
||||
|
||||
extern const u32 gBattleWindowTextPalette[];
|
||||
|
||||
extern const u32 gContest2Pal[];
|
||||
|
||||
extern const u32 gBattleAnimSpriteGfx_Bone[];
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
void CB2_DoHallOfFameScreen(void);
|
||||
void CB2_DoHallOfFameScreenDontSaveData(void);
|
||||
void CB2_DoHallOfFamePC(void);
|
||||
void sub_8175280(void);
|
||||
void DoConfettiEffect(void);
|
||||
|
||||
// hof_pc.c
|
||||
void ReturnFromHallOfFamePC(void);
|
||||
|
||||
@@ -16,7 +16,7 @@ void LoadMonIconPalette(u16 species);
|
||||
void FreeMonIconPalettes(void);
|
||||
u8 sub_80D2D78(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, bool32 extra);
|
||||
void FreeMonIconPalette(u16 species);
|
||||
void sub_80D2EF8(struct Sprite *sprite);
|
||||
void FreeAndDestroyMonIconSprite(struct Sprite *sprite);
|
||||
u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality, bool32 extra);
|
||||
u8 UpdateMonIconFrame(struct Sprite *sprite);
|
||||
void LoadMonIconPalette(u16 species);
|
||||
|
||||
+114
-116
@@ -1705,120 +1705,120 @@ extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMAccept[]
|
||||
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMReject[];
|
||||
|
||||
// Battle Dome.
|
||||
extern const u8 gBattleDomeOpponentPotentialText1[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText2[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText3[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText4[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText5[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText6[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText7[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText8[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText9[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText10[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText11[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText12[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText13[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText14[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText15[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText16[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText17[];
|
||||
extern const u8 gBattleDomeOpponentStyleText1[];
|
||||
extern const u8 gBattleDomeOpponentStyleText2[];
|
||||
extern const u8 gBattleDomeOpponentStyleText3[];
|
||||
extern const u8 gBattleDomeOpponentStyleText4[];
|
||||
extern const u8 gBattleDomeOpponentStyleText5[];
|
||||
extern const u8 gBattleDomeOpponentStyleText6[];
|
||||
extern const u8 gBattleDomeOpponentStyleText7[];
|
||||
extern const u8 gBattleDomeOpponentStyleText8[];
|
||||
extern const u8 gBattleDomeOpponentStyleText9[];
|
||||
extern const u8 gBattleDomeOpponentStyleText10[];
|
||||
extern const u8 gBattleDomeOpponentStyleText11[];
|
||||
extern const u8 gBattleDomeOpponentStyleText12[];
|
||||
extern const u8 gBattleDomeOpponentStyleText13[];
|
||||
extern const u8 gBattleDomeOpponentStyleText14[];
|
||||
extern const u8 gBattleDomeOpponentStyleText15[];
|
||||
extern const u8 gBattleDomeOpponentStyleText16[];
|
||||
extern const u8 gBattleDomeOpponentStyleText17[];
|
||||
extern const u8 gBattleDomeOpponentStyleText18[];
|
||||
extern const u8 gBattleDomeOpponentStyleText19[];
|
||||
extern const u8 gBattleDomeOpponentStyleText20[];
|
||||
extern const u8 gBattleDomeOpponentStyleText21[];
|
||||
extern const u8 gBattleDomeOpponentStyleText22[];
|
||||
extern const u8 gBattleDomeOpponentStyleText23[];
|
||||
extern const u8 gBattleDomeOpponentStyleText24[];
|
||||
extern const u8 gBattleDomeOpponentStyleText25[];
|
||||
extern const u8 gBattleDomeOpponentStyleText26[];
|
||||
extern const u8 gBattleDomeOpponentStyleText27[];
|
||||
extern const u8 gBattleDomeOpponentStyleText28[];
|
||||
extern const u8 gBattleDomeOpponentStyleTextUnused1[];
|
||||
extern const u8 gBattleDomeOpponentStyleTextUnused2[];
|
||||
extern const u8 gBattleDomeOpponentStyleTextUnused3[];
|
||||
extern const u8 gBattleDomeOpponentStyleTextUnused4[];
|
||||
extern const u8 gBattleDomeOpponentStatsText1[];
|
||||
extern const u8 gBattleDomeOpponentStatsText2[];
|
||||
extern const u8 gBattleDomeOpponentStatsText3[];
|
||||
extern const u8 gBattleDomeOpponentStatsText4[];
|
||||
extern const u8 gBattleDomeOpponentStatsText5[];
|
||||
extern const u8 gBattleDomeOpponentStatsText6[];
|
||||
extern const u8 gBattleDomeOpponentStatsText7[];
|
||||
extern const u8 gBattleDomeOpponentStatsText8[];
|
||||
extern const u8 gBattleDomeOpponentStatsText9[];
|
||||
extern const u8 gBattleDomeOpponentStatsText10[];
|
||||
extern const u8 gBattleDomeOpponentStatsText11[];
|
||||
extern const u8 gBattleDomeOpponentStatsText12[];
|
||||
extern const u8 gBattleDomeOpponentStatsText13[];
|
||||
extern const u8 gBattleDomeOpponentStatsText14[];
|
||||
extern const u8 gBattleDomeOpponentStatsText15[];
|
||||
extern const u8 gBattleDomeOpponentStatsText16[];
|
||||
extern const u8 gBattleDomeOpponentStatsText17[];
|
||||
extern const u8 gBattleDomeOpponentStatsText18[];
|
||||
extern const u8 gBattleDomeOpponentStatsText19[];
|
||||
extern const u8 gBattleDomeOpponentStatsText20[];
|
||||
extern const u8 gBattleDomeOpponentStatsText21[];
|
||||
extern const u8 gBattleDomeOpponentStatsText22[];
|
||||
extern const u8 gBattleDomeOpponentStatsText23[];
|
||||
extern const u8 gBattleDomeOpponentStatsText24[];
|
||||
extern const u8 gBattleDomeOpponentStatsText25[];
|
||||
extern const u8 gBattleDomeOpponentStatsText26[];
|
||||
extern const u8 gBattleDomeOpponentStatsText27[];
|
||||
extern const u8 gBattleDomeOpponentStatsText28[];
|
||||
extern const u8 gBattleDomeOpponentStatsText29[];
|
||||
extern const u8 gBattleDomeOpponentStatsText30[];
|
||||
extern const u8 gBattleDomeOpponentStatsText31[];
|
||||
extern const u8 gBattleDomeOpponentStatsText32[];
|
||||
extern const u8 gBattleDomeOpponentStatsText33[];
|
||||
extern const u8 gBattleDomeOpponentStatsText34[];
|
||||
extern const u8 gBattleDomeOpponentStatsText35[];
|
||||
extern const u8 gBattleDomeOpponentStatsText36[];
|
||||
extern const u8 gBattleDomeOpponentStatsText37[];
|
||||
extern const u8 gBattleDomeOpponentStatsText38[];
|
||||
extern const u8 gBattleDomeOpponentStatsText39[];
|
||||
extern const u8 gBattleDomeOpponentStatsText40[];
|
||||
extern const u8 gBattleDomeOpponentStatsText41[];
|
||||
extern const u8 gBattleDomeOpponentStatsText42[];
|
||||
extern const u8 gBattleDomeOpponentStatsText43[];
|
||||
extern const u8 gBattleDomeMatchNumberText1[];
|
||||
extern const u8 gBattleDomeMatchNumberText2[];
|
||||
extern const u8 gBattleDomeMatchNumberText3[];
|
||||
extern const u8 gBattleDomeMatchNumberText4[];
|
||||
extern const u8 gBattleDomeMatchNumberText5[];
|
||||
extern const u8 gBattleDomeMatchNumberText6[];
|
||||
extern const u8 gBattleDomeMatchNumberText7[];
|
||||
extern const u8 gBattleDomeMatchNumberText8[];
|
||||
extern const u8 gBattleDomeMatchNumberText9[];
|
||||
extern const u8 gBattleDomeMatchNumberText10[];
|
||||
extern const u8 gBattleDomeMatchNumberText11[];
|
||||
extern const u8 gBattleDomeMatchNumberText12[];
|
||||
extern const u8 gBattleDomeMatchNumberText13[];
|
||||
extern const u8 gBattleDomeMatchNumberText14[];
|
||||
extern const u8 gBattleDomeMatchNumberText15[];
|
||||
extern const u8 gBattleDomeWinText1[];
|
||||
extern const u8 gBattleDomeWinText2[];
|
||||
extern const u8 gBattleDomeWinText3[];
|
||||
extern const u8 gBattleDomeWinText4[];
|
||||
extern const u8 gBattleDomeWinText5[];
|
||||
extern const u8 gBattleDomeWinText6[];
|
||||
extern const u8 gBattleDomeWinText7[];
|
||||
extern const u8 BattleDome_Text_Potential1[];
|
||||
extern const u8 BattleDome_Text_Potential2[];
|
||||
extern const u8 BattleDome_Text_Potential3[];
|
||||
extern const u8 BattleDome_Text_Potential4[];
|
||||
extern const u8 BattleDome_Text_Potential5[];
|
||||
extern const u8 BattleDome_Text_Potential6[];
|
||||
extern const u8 BattleDome_Text_Potential7[];
|
||||
extern const u8 BattleDome_Text_Potential8[];
|
||||
extern const u8 BattleDome_Text_Potential9[];
|
||||
extern const u8 BattleDome_Text_Potential10[];
|
||||
extern const u8 BattleDome_Text_Potential11[];
|
||||
extern const u8 BattleDome_Text_Potential12[];
|
||||
extern const u8 BattleDome_Text_Potential13[];
|
||||
extern const u8 BattleDome_Text_Potential14[];
|
||||
extern const u8 BattleDome_Text_Potential15[];
|
||||
extern const u8 BattleDome_Text_Potential16[];
|
||||
extern const u8 BattleDome_Text_PotentialDomeAceTucker[];
|
||||
extern const u8 BattleDome_Text_StyleRiskDisaster[];
|
||||
extern const u8 BattleDome_Text_StyleEndureLongBattles[];
|
||||
extern const u8 BattleDome_Text_StyleVariesTactics[];
|
||||
extern const u8 BattleDome_Text_StyleToughWinningPattern[];
|
||||
extern const u8 BattleDome_Text_StyleUsesVeryRareMove[];
|
||||
extern const u8 BattleDome_Text_StyleUsesStartlingMoves[];
|
||||
extern const u8 BattleDome_Text_StyleConstantlyWatchesHP[];
|
||||
extern const u8 BattleDome_Text_StyleStoresAndLoosesPower[];
|
||||
extern const u8 BattleDome_Text_StyleEnfeeblesFoes[];
|
||||
extern const u8 BattleDome_Text_StylePrefersLuckTactics[];
|
||||
extern const u8 BattleDome_Text_StyleRegalAtmosphere[];
|
||||
extern const u8 BattleDome_Text_StylePowerfulLowPPMoves[];
|
||||
extern const u8 BattleDome_Text_StyleEnfeebleThenAttack[];
|
||||
extern const u8 BattleDome_Text_StyleBattlesWhileEnduring[];
|
||||
extern const u8 BattleDome_Text_StyleUpsetsFoesEmotionally[];
|
||||
extern const u8 BattleDome_Text_StyleStrongAndStraightforward[];
|
||||
extern const u8 BattleDome_Text_StyleAggressivelyStrongMoves[];
|
||||
extern const u8 BattleDome_Text_StyleCleverlyDodgesAttacks[];
|
||||
extern const u8 BattleDome_Text_StyleUsesUpsettingMoves[];
|
||||
extern const u8 BattleDome_Text_StyleUsesPopularMoves[];
|
||||
extern const u8 BattleDome_Text_StyleHasPowerfulComboMoves[];
|
||||
extern const u8 BattleDome_Text_StyleUsesHighProbabilityMoves[];
|
||||
extern const u8 BattleDome_Text_StyleAggressivelySpectacularMoves[];
|
||||
extern const u8 BattleDome_Text_StyleEmphasizesOffenseOverDefense[];
|
||||
extern const u8 BattleDome_Text_StyleEmphasizesDefenseOverOffense[];
|
||||
extern const u8 BattleDome_Text_StyleAttacksQuicklyStrongMoves[];
|
||||
extern const u8 BattleDome_Text_StyleUsesAddedEffectMoves[];
|
||||
extern const u8 BattleDome_Text_StyleUsesBalancedMixOfMoves[];
|
||||
extern const u8 BattleDome_Text_StyleSampleMessage1[];
|
||||
extern const u8 BattleDome_Text_StyleSampleMessage2[];
|
||||
extern const u8 BattleDome_Text_StyleSampleMessage3[];
|
||||
extern const u8 BattleDome_Text_StyleSampleMessage4[];
|
||||
extern const u8 BattleDome_Text_EmphasizesHPAndAtk[];
|
||||
extern const u8 BattleDome_Text_EmphasizesHPAndDef[];
|
||||
extern const u8 BattleDome_Text_EmphasizesHPAndSpeed[];
|
||||
extern const u8 BattleDome_Text_EmphasizesHPAndSpAtk[];
|
||||
extern const u8 BattleDome_Text_EmphasizesHPAndSpDef[];
|
||||
extern const u8 BattleDome_Text_EmphasizesAtkAndDef[];
|
||||
extern const u8 BattleDome_Text_EmphasizesAtkAndSpeed[];
|
||||
extern const u8 BattleDome_Text_EmphasizesAtkAndSpAtk[];
|
||||
extern const u8 BattleDome_Text_EmphasizesAtkAndSpDef[];
|
||||
extern const u8 BattleDome_Text_EmphasizesDefAndSpeed[];
|
||||
extern const u8 BattleDome_Text_EmphasizesDefAndSpAtk[];
|
||||
extern const u8 BattleDome_Text_EmphasizesDefAndSpDef[];
|
||||
extern const u8 BattleDome_Text_EmphasizesSpeedAndSpAtk[];
|
||||
extern const u8 BattleDome_Text_EmphasizesSpeedAndSpDef[];
|
||||
extern const u8 BattleDome_Text_EmphasizesSpAtkAndSpDef[];
|
||||
extern const u8 BattleDome_Text_EmphasizesHP[];
|
||||
extern const u8 BattleDome_Text_EmphasizesAtk[];
|
||||
extern const u8 BattleDome_Text_EmphasizesDef[];
|
||||
extern const u8 BattleDome_Text_EmphasizesSpeed[];
|
||||
extern const u8 BattleDome_Text_EmphasizesSpAtk[];
|
||||
extern const u8 BattleDome_Text_EmphasizesSpDef[];
|
||||
extern const u8 BattleDome_Text_NeglectsHPAndAtk[];
|
||||
extern const u8 BattleDome_Text_NeglectsHPAndDef[];
|
||||
extern const u8 BattleDome_Text_NeglectsHPAndSpeed[];
|
||||
extern const u8 BattleDome_Text_NeglectsHPAndSpAtk[];
|
||||
extern const u8 BattleDome_Text_NeglectsHPAndSpDef[];
|
||||
extern const u8 BattleDome_Text_NeglectsAtkAndDef[];
|
||||
extern const u8 BattleDome_Text_NeglectsAtkAndSpeed[];
|
||||
extern const u8 BattleDome_Text_NeglectsAtkAndSpAtk[];
|
||||
extern const u8 BattleDome_Text_NeglectsAtkAndSpDef[];
|
||||
extern const u8 BattleDome_Text_NeglectsDefAndSpeed[];
|
||||
extern const u8 BattleDome_Text_NeglectsDefAndSpAtk[];
|
||||
extern const u8 BattleDome_Text_NeglectsDefAndSpDef[];
|
||||
extern const u8 BattleDome_Text_NeglectsSpeedAndSpAtk[];
|
||||
extern const u8 BattleDome_Text_NeglectsSpeedAndSpDef[];
|
||||
extern const u8 BattleDome_Text_NeglectsSpAtkAndSpDef[];
|
||||
extern const u8 BattleDome_Text_NeglectsHP[];
|
||||
extern const u8 BattleDome_Text_NeglectsAtk[];
|
||||
extern const u8 BattleDome_Text_NeglectsDef[];
|
||||
extern const u8 BattleDome_Text_NeglectsSpeed[];
|
||||
extern const u8 BattleDome_Text_NeglectsSpAtk[];
|
||||
extern const u8 BattleDome_Text_NeglectsSpDef[];
|
||||
extern const u8 BattleDome_Text_RaisesMonsWellBalanced[];
|
||||
extern const u8 BattleDome_Text_Round1Match1[];
|
||||
extern const u8 BattleDome_Text_Round1Match2[];
|
||||
extern const u8 BattleDome_Text_Round1Match3[];
|
||||
extern const u8 BattleDome_Text_Round1Match4[];
|
||||
extern const u8 BattleDome_Text_Round1Match5[];
|
||||
extern const u8 BattleDome_Text_Round1Match6[];
|
||||
extern const u8 BattleDome_Text_Round1Match7[];
|
||||
extern const u8 BattleDome_Text_Round1Match8[];
|
||||
extern const u8 BattleDome_Text_Round2Match1[];
|
||||
extern const u8 BattleDome_Text_Round2Match2[];
|
||||
extern const u8 BattleDome_Text_Round2Match3[];
|
||||
extern const u8 BattleDome_Text_Round2Match4[];
|
||||
extern const u8 BattleDome_Text_SemifinalMatch1[];
|
||||
extern const u8 BattleDome_Text_SemifinalMatch2[];
|
||||
extern const u8 BattleDome_Text_FinalMatch[];
|
||||
extern const u8 BattleDome_Text_LetTheBattleBegin[];
|
||||
extern const u8 BattleDome_Text_TrainerWonUsingMove[];
|
||||
extern const u8 BattleDome_Text_TrainerBecameChamp[];
|
||||
extern const u8 BattleDome_Text_TrainerWonByDefault[];
|
||||
extern const u8 BattleDome_Text_TrainerWonOutrightByDefault[];
|
||||
extern const u8 BattleDome_Text_TrainerWonNoMoves[];
|
||||
extern const u8 BattleDome_Text_TrainerWonOutrightNoMoves[];
|
||||
|
||||
// Battle Pyramid.
|
||||
extern const u8 BattlePyramid_Text_ExitHintUp1[];
|
||||
@@ -1948,8 +1948,6 @@ extern const u8 BattlePyramid_Text_FiveTrainersRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_SixTrainersRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_SevenTrainersRemaining6[];
|
||||
|
||||
|
||||
|
||||
// PC strings
|
||||
extern const u8 gText_ExitFromBox[];
|
||||
extern const u8 gText_WhatDoYouWantToDo[];
|
||||
|
||||
@@ -2676,8 +2676,9 @@ static void PlayerHandleHealthBarUpdate(void)
|
||||
LoadBattleBarGfx(0);
|
||||
hpVal = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
|
||||
|
||||
// gPlayerPartyLostHP used by Battle Dome, but never read
|
||||
if (hpVal > 0)
|
||||
gUnknown_0203CD70 += hpVal;
|
||||
gPlayerPartyLostHP += hpVal;
|
||||
|
||||
if (hpVal != INSTANT_HP_BAR_DROP)
|
||||
{
|
||||
|
||||
+2592
-2591
File diff suppressed because it is too large
Load Diff
@@ -12,6 +12,7 @@
|
||||
#include "constants/battle_ai.h"
|
||||
#include "constants/battle_factory.h"
|
||||
#include "constants/battle_frontier.h"
|
||||
#include "constants/battle_frontier_mons.h"
|
||||
#include "constants/frontier_util.h"
|
||||
#include "constants/layouts.h"
|
||||
#include "constants/trainers.h"
|
||||
@@ -304,7 +305,7 @@ static void GenerateOpponentMons(void)
|
||||
|
||||
do
|
||||
{
|
||||
trainerId = sub_8162548(challengeNum, gSaveBlock2Ptr->frontier.curChallengeBattleNum);
|
||||
trainerId = GetRandomScaledFrontierTrainerId(challengeNum, gSaveBlock2Ptr->frontier.curChallengeBattleNum);
|
||||
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
@@ -331,7 +332,7 @@ static void GenerateOpponentMons(void)
|
||||
if (j != 6)
|
||||
continue;
|
||||
|
||||
if (lvlMode == FRONTIER_LVL_50 && monSetId > 849)
|
||||
if (lvlMode == FRONTIER_LVL_50 && monSetId > FRONTIER_MONS_HIGH_TIER)
|
||||
continue;
|
||||
|
||||
for (k = firstMonId; k < firstMonId + i; k++)
|
||||
@@ -727,7 +728,7 @@ void FillFactoryBrainParty(void)
|
||||
|
||||
if (gFacilityTrainerMons[monSetId].species == SPECIES_UNOWN)
|
||||
continue;
|
||||
if (monLevel == 50 && monSetId > 849)
|
||||
if (monLevel == 50 && monSetId > FRONTIER_MONS_HIGH_TIER)
|
||||
continue;
|
||||
|
||||
for (j = 0; j < 6; j++)
|
||||
|
||||
+1
-1
@@ -159,7 +159,7 @@ static void SetPalaceOpponent(void)
|
||||
|
||||
static void BufferOpponentIntroSpeech(void)
|
||||
{
|
||||
if (gTrainerBattleOpponent_A < TRAINER_RECORD_MIXING_FRIEND)
|
||||
if (gTrainerBattleOpponent_A < FRONTIER_TRAINERS_COUNT)
|
||||
FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore);
|
||||
}
|
||||
|
||||
|
||||
+5
-5
@@ -1400,7 +1400,7 @@ static void PrepareOneTrainer(bool8 difficult)
|
||||
challengeNum = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] / 14;
|
||||
do
|
||||
{
|
||||
trainerId = sub_8162548(challengeNum, battleNum);
|
||||
trainerId = GetRandomScaledFrontierTrainerId(challengeNum, battleNum);
|
||||
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
@@ -1425,7 +1425,7 @@ static void PrepareTwoTrainers(void)
|
||||
gFacilityTrainers = gBattleFrontierTrainers;
|
||||
do
|
||||
{
|
||||
trainerId = sub_8162548(challengeNum, 1);
|
||||
trainerId = GetRandomScaledFrontierTrainerId(challengeNum, 1);
|
||||
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
@@ -1440,7 +1440,7 @@ static void PrepareTwoTrainers(void)
|
||||
|
||||
do
|
||||
{
|
||||
trainerId = sub_8162548(challengeNum, 1);
|
||||
trainerId = GetRandomScaledFrontierTrainerId(challengeNum, 1);
|
||||
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
@@ -1466,12 +1466,12 @@ static void BufferTrainerIntro(void)
|
||||
{
|
||||
if (gSpecialVar_0x8005 == 0)
|
||||
{
|
||||
if (gTrainerBattleOpponent_A < TRAINER_RECORD_MIXING_FRIEND)
|
||||
if (gTrainerBattleOpponent_A < FRONTIER_TRAINERS_COUNT)
|
||||
FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore);
|
||||
}
|
||||
else if (gSpecialVar_0x8005 == 1)
|
||||
{
|
||||
if (gTrainerBattleOpponent_B < TRAINER_RECORD_MIXING_FRIEND)
|
||||
if (gTrainerBattleOpponent_B < FRONTIER_TRAINERS_COUNT)
|
||||
FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_B].speechBefore);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1493,7 +1493,7 @@ static u16 GetUniqueTrainerId(u8 eventObjectId)
|
||||
{
|
||||
do
|
||||
{
|
||||
trainerId = sub_8162548(challengeNum + 1, battleNum);
|
||||
trainerId = GetRandomScaledFrontierTrainerId(challengeNum + 1, battleNum);
|
||||
for (i = 0; i < eventObjectId; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
@@ -1505,7 +1505,7 @@ static u16 GetUniqueTrainerId(u8 eventObjectId)
|
||||
{
|
||||
do
|
||||
{
|
||||
trainerId = sub_8162548(challengeNum, battleNum);
|
||||
trainerId = GetRandomScaledFrontierTrainerId(challengeNum, battleNum);
|
||||
for (i = 0; i < eventObjectId; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
|
||||
+6
-6
@@ -961,12 +961,12 @@ static u8 TrainerBattleLoadArg8(const u8 *ptr)
|
||||
|
||||
static u16 GetTrainerAFlag(void)
|
||||
{
|
||||
return FLAG_TRAINER_FLAG_START + gTrainerBattleOpponent_A;
|
||||
return TRAINER_FLAGS_START + gTrainerBattleOpponent_A;
|
||||
}
|
||||
|
||||
static u16 GetTrainerBFlag(void)
|
||||
{
|
||||
return FLAG_TRAINER_FLAG_START + gTrainerBattleOpponent_B;
|
||||
return TRAINER_FLAGS_START + gTrainerBattleOpponent_B;
|
||||
}
|
||||
|
||||
static bool32 IsPlayerDefeated(u32 battleOutcome)
|
||||
@@ -1193,7 +1193,7 @@ void SetUpTwoTrainersBattle(void)
|
||||
bool32 GetTrainerFlagFromScriptPointer(const u8 *data)
|
||||
{
|
||||
u32 flag = TrainerBattleLoadArg16(data + 2);
|
||||
return FlagGet(FLAG_TRAINER_FLAG_START + flag);
|
||||
return FlagGet(TRAINER_FLAGS_START + flag);
|
||||
}
|
||||
|
||||
void SetUpTrainerMovement(void)
|
||||
@@ -1232,17 +1232,17 @@ static void SetBattledTrainerFlag(void)
|
||||
|
||||
bool8 HasTrainerBeenFought(u16 trainerId)
|
||||
{
|
||||
return FlagGet(FLAG_TRAINER_FLAG_START + trainerId);
|
||||
return FlagGet(TRAINER_FLAGS_START + trainerId);
|
||||
}
|
||||
|
||||
void SetTrainerFlag(u16 trainerId)
|
||||
{
|
||||
FlagSet(FLAG_TRAINER_FLAG_START + trainerId);
|
||||
FlagSet(TRAINER_FLAGS_START + trainerId);
|
||||
}
|
||||
|
||||
void ClearTrainerFlag(u16 trainerId)
|
||||
{
|
||||
FlagClear(FLAG_TRAINER_FLAG_START + trainerId);
|
||||
FlagClear(TRAINER_FLAGS_START + trainerId);
|
||||
}
|
||||
|
||||
void BattleSetup_StartTrainerBattle(void)
|
||||
|
||||
+13
-11
@@ -12,6 +12,8 @@
|
||||
#include "frontier_util.h"
|
||||
#include "string_util.h"
|
||||
#include "constants/battle_tent.h"
|
||||
#include "constants/battle_tent_trainers.h"
|
||||
#include "constants/battle_tent_mons.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/layouts.h"
|
||||
#include "constants/region_map_sections.h"
|
||||
@@ -134,7 +136,7 @@ static void SetVerdanturfTentTrainerGfx(void)
|
||||
|
||||
static void BufferVerdanturfTentTrainerIntro(void)
|
||||
{
|
||||
if (gTrainerBattleOpponent_A < TRAINER_RECORD_MIXING_FRIEND)
|
||||
if (gTrainerBattleOpponent_A < FRONTIER_TRAINERS_COUNT)
|
||||
FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore);
|
||||
}
|
||||
|
||||
@@ -311,7 +313,7 @@ static void GenerateInitialRentalMons(void)
|
||||
while (i != PARTY_SIZE)
|
||||
{
|
||||
// Cannot have two pokemon of the same species.
|
||||
monSetId = Random() % 70;
|
||||
monSetId = Random() % NUM_SLATEPORT_TENT_MONS;
|
||||
for (j = firstMonId; j < firstMonId + i; j++)
|
||||
{
|
||||
u16 monId = monIds[j];
|
||||
@@ -353,10 +355,10 @@ static void GenerateOpponentMons(void)
|
||||
{
|
||||
u16 trainerId;
|
||||
s32 i, j, k;
|
||||
register const u16 *monSets asm("r9"); // Fix me. Compiler insists on moving that variable into stack.
|
||||
register const u16 *monSet asm("r9"); // Fix me. Compiler insists on moving that variable into stack.
|
||||
u16 species[FRONTIER_PARTY_SIZE];
|
||||
u16 heldItems[FRONTIER_PARTY_SIZE];
|
||||
s32 setsCount = 0;
|
||||
s32 monId = 0;
|
||||
|
||||
gFacilityTrainers = gSlateportBattleTentTrainers;
|
||||
gFacilityTrainerMons = gSlateportBattleTentMons;
|
||||
@@ -365,7 +367,7 @@ static void GenerateOpponentMons(void)
|
||||
{
|
||||
do
|
||||
{
|
||||
trainerId = Random() % 30;
|
||||
trainerId = Random() % NUM_BATTLE_TENT_TRAINERS;
|
||||
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
@@ -374,21 +376,21 @@ static void GenerateOpponentMons(void)
|
||||
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum);
|
||||
|
||||
gTrainerBattleOpponent_A = trainerId;
|
||||
while (gFacilityTrainers[gTrainerBattleOpponent_A].monSets[setsCount] != 0xFFFF)
|
||||
setsCount++;
|
||||
if (setsCount > 8)
|
||||
while (gFacilityTrainers[gTrainerBattleOpponent_A].monSet[monId] != 0xFFFF)
|
||||
monId++;
|
||||
if (monId > 8)
|
||||
break;
|
||||
setsCount = 0;
|
||||
monId = 0;
|
||||
}
|
||||
|
||||
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 2)
|
||||
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
||||
|
||||
monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets;
|
||||
monSet = gFacilityTrainers[gTrainerBattleOpponent_A].monSet;
|
||||
i = 0;
|
||||
while (i != FRONTIER_PARTY_SIZE)
|
||||
{
|
||||
sRandMonSetId = monSets[Random() % setsCount];
|
||||
sRandMonSetId = monSet[Random() % monId];
|
||||
for (j = 0; j < 6; j++)
|
||||
{
|
||||
if (gFacilityTrainerMons[sRandMonSetId].species == gFacilityTrainerMons[gSaveBlock2Ptr->frontier.rentalMons[j].monId].species)
|
||||
|
||||
+182
-165
@@ -25,6 +25,9 @@
|
||||
#include "battle_factory.h"
|
||||
#include "constants/apprentice.h"
|
||||
#include "constants/battle_frontier.h"
|
||||
#include "constants/battle_frontier_mons.h"
|
||||
#include "constants/battle_tent_mons.h"
|
||||
#include "constants/battle_tent_trainers.h"
|
||||
#include "constants/battle_tower.h"
|
||||
#include "constants/frontier_util.h"
|
||||
#include "constants/items.h"
|
||||
@@ -849,30 +852,37 @@ static const u8 sBattleTowerPartySizes2[] =
|
||||
[FRONTIER_MODE_LINK_MULTIS] = FRONTIER_MULTI_PARTY_SIZE,
|
||||
};
|
||||
|
||||
static const u16 gUnknown_085DF9FA[][2] =
|
||||
// Trainer ID ranges for possible frontier trainers to encounter on particular challenges
|
||||
// Trainers are scaled by difficulty, so higher trainer IDs have better teams
|
||||
static const u16 sFrontierTrainerIdRanges[][2] =
|
||||
{
|
||||
{0x0000, 0x0063},
|
||||
{0x0050, 0x0077},
|
||||
{0x0064, 0x008b},
|
||||
{0x0078, 0x009f},
|
||||
{0x008c, 0x00b3},
|
||||
{0x00a0, 0x00c7},
|
||||
{0x00b4, 0x00db},
|
||||
{0x00c8, 0x012b},
|
||||
{FRONTIER_TRAINER_BRADY, FRONTIER_TRAINER_JILL}, // 0 - 99
|
||||
{FRONTIER_TRAINER_TREVIN, FRONTIER_TRAINER_CHLOE}, // 80 - 119
|
||||
{FRONTIER_TRAINER_ERIK, FRONTIER_TRAINER_SOFIA}, // 100 - 139
|
||||
{FRONTIER_TRAINER_NORTON, FRONTIER_TRAINER_JAZLYN}, // 120 - 159
|
||||
{FRONTIER_TRAINER_BRADEN, FRONTIER_TRAINER_ALISON}, // 140 - 179
|
||||
{FRONTIER_TRAINER_ZACHERY, FRONTIER_TRAINER_LAMAR}, // 160 - 199
|
||||
{FRONTIER_TRAINER_HANK, FRONTIER_TRAINER_TESS}, // 180 - 219
|
||||
{FRONTIER_TRAINER_JAXON, FRONTIER_TRAINER_GRETEL}, // 200 - 299
|
||||
};
|
||||
|
||||
static const u16 gUnknown_085DFA1A[][2] =
|
||||
static const u16 sFrontierTrainerIdRangesHard[][2] =
|
||||
{
|
||||
{0x0064, 0x0077},
|
||||
{0x0078, 0x008b},
|
||||
{0x008c, 0x009f},
|
||||
{0x00a0, 0x00b3},
|
||||
{0x00b4, 0x00c7},
|
||||
{0x00c8, 0x00db},
|
||||
{0x00dc, 0x00ef},
|
||||
{0x00c8, 0x012b},
|
||||
{0x00b3, 0x008d},
|
||||
{0x00c8, 0x00b7},
|
||||
{FRONTIER_TRAINER_ERIK, FRONTIER_TRAINER_CHLOE}, // 100 - 119
|
||||
{FRONTIER_TRAINER_NORTON, FRONTIER_TRAINER_SOFIA}, // 120 - 139
|
||||
{FRONTIER_TRAINER_BRADEN, FRONTIER_TRAINER_JAZLYN}, // 140 - 159
|
||||
{FRONTIER_TRAINER_ZACHERY, FRONTIER_TRAINER_ALISON}, // 160 - 179
|
||||
{FRONTIER_TRAINER_HANK, FRONTIER_TRAINER_LAMAR}, // 180 - 199
|
||||
{FRONTIER_TRAINER_JAXON, FRONTIER_TRAINER_TESS}, // 200 - 219
|
||||
{FRONTIER_TRAINER_LEON, FRONTIER_TRAINER_RAUL}, // 220 - 239
|
||||
{FRONTIER_TRAINER_JAXON, FRONTIER_TRAINER_GRETEL}, // 200 - 299
|
||||
};
|
||||
|
||||
// Trainer IDs? Don't make sense as part of previous array, min/max relationship reversed and never accessed
|
||||
static const u16 sUnused_085DFA1A[][2] =
|
||||
{
|
||||
{179, 141}, // FRONTIER_TRAINER_ALISON - FRONTIER_TRAINER_KAYDEN
|
||||
{200, 183}, // FRONTIER_TRAINER_JAXON - FRONTIER_TRAINER_HUNTER
|
||||
};
|
||||
|
||||
static const u8 sBattleTowerPartySizes[FRONTIER_MODE_COUNT] =
|
||||
@@ -1077,7 +1087,7 @@ static void SetNextFacilityOpponent(void)
|
||||
s32 i;
|
||||
while (1)
|
||||
{
|
||||
id = sub_8162548(challengeNum, gSaveBlock2Ptr->frontier.curChallengeBattleNum);
|
||||
id = GetRandomScaledFrontierTrainerId(challengeNum, gSaveBlock2Ptr->frontier.curChallengeBattleNum);
|
||||
|
||||
// Ensure trainer wasn't previously fought in this challenge.
|
||||
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
|
||||
@@ -1097,7 +1107,7 @@ static void SetNextFacilityOpponent(void)
|
||||
}
|
||||
}
|
||||
|
||||
u16 sub_8162548(u8 challengeNum, u8 battleNum)
|
||||
u16 GetRandomScaledFrontierTrainerId(u8 challengeNum, u8 battleNum)
|
||||
{
|
||||
u16 trainerId;
|
||||
|
||||
@@ -1105,49 +1115,54 @@ u16 sub_8162548(u8 challengeNum, u8 battleNum)
|
||||
{
|
||||
if (battleNum == 6)
|
||||
{
|
||||
trainerId = (gUnknown_085DFA1A[challengeNum][1] - gUnknown_085DFA1A[challengeNum][0]) + 1;
|
||||
trainerId = gUnknown_085DFA1A[challengeNum][0] + (Random() % trainerId);
|
||||
// The last battle in each challenge has a jump in difficulty, pulls from a table with higher ranges
|
||||
trainerId = (sFrontierTrainerIdRangesHard[challengeNum][1] - sFrontierTrainerIdRangesHard[challengeNum][0]) + 1;
|
||||
trainerId = sFrontierTrainerIdRangesHard[challengeNum][0] + (Random() % trainerId);
|
||||
}
|
||||
else
|
||||
{
|
||||
trainerId = (gUnknown_085DF9FA[challengeNum][1] - gUnknown_085DF9FA[challengeNum][0]) + 1;
|
||||
trainerId = gUnknown_085DF9FA[challengeNum][0] + (Random() % trainerId);
|
||||
trainerId = (sFrontierTrainerIdRanges[challengeNum][1] - sFrontierTrainerIdRanges[challengeNum][0]) + 1;
|
||||
trainerId = sFrontierTrainerIdRanges[challengeNum][0] + (Random() % trainerId);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
trainerId = (gUnknown_085DF9FA[7][1] - gUnknown_085DF9FA[7][0]) + 1;
|
||||
trainerId = gUnknown_085DF9FA[7][0] + (Random() % trainerId);
|
||||
// After challenge 7, trainer IDs always come from the last, hardest range, which is the same for both trainer ID tables
|
||||
trainerId = (sFrontierTrainerIdRanges[7][1] - sFrontierTrainerIdRanges[7][0]) + 1;
|
||||
trainerId = sFrontierTrainerIdRanges[7][0] + (Random() % trainerId);
|
||||
}
|
||||
|
||||
return trainerId;
|
||||
}
|
||||
|
||||
static void sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused
|
||||
// Unused
|
||||
static void GetRandomScaledFrontierTrainerIdRange(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *rangePtr)
|
||||
{
|
||||
u16 trainerId, count;
|
||||
u16 trainerId, range;
|
||||
|
||||
if (challengeNum <= 7)
|
||||
{
|
||||
if (battleNum == 6)
|
||||
{
|
||||
count = (gUnknown_085DFA1A[challengeNum][1] - gUnknown_085DFA1A[challengeNum][0]) + 1;
|
||||
trainerId = gUnknown_085DFA1A[challengeNum][0];
|
||||
// The last battle in each challenge has a jump in difficulty, pulls from a table with higher ranges
|
||||
range = (sFrontierTrainerIdRangesHard[challengeNum][1] - sFrontierTrainerIdRangesHard[challengeNum][0]) + 1;
|
||||
trainerId = sFrontierTrainerIdRangesHard[challengeNum][0];
|
||||
}
|
||||
else
|
||||
{
|
||||
count = (gUnknown_085DF9FA[challengeNum][1] - gUnknown_085DF9FA[challengeNum][0]) + 1;
|
||||
trainerId = gUnknown_085DF9FA[challengeNum][0];
|
||||
range = (sFrontierTrainerIdRanges[challengeNum][1] - sFrontierTrainerIdRanges[challengeNum][0]) + 1;
|
||||
trainerId = sFrontierTrainerIdRanges[challengeNum][0];
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
count = (gUnknown_085DF9FA[7][1] - gUnknown_085DF9FA[7][0]) + 1;
|
||||
trainerId = gUnknown_085DF9FA[7][0];
|
||||
// After challenge 7, trainer IDs always come from the last, hardest range, which is the same for both trainer ID tables
|
||||
range = (sFrontierTrainerIdRanges[7][1] - sFrontierTrainerIdRanges[7][0]) + 1;
|
||||
trainerId = sFrontierTrainerIdRanges[7][0];
|
||||
}
|
||||
|
||||
*trainerIdPtr = trainerId;
|
||||
*arg3 = count;
|
||||
*rangePtr = range;
|
||||
}
|
||||
|
||||
void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId)
|
||||
@@ -1166,7 +1181,7 @@ void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId)
|
||||
SetFrontierBrainEventObjGfx_2();
|
||||
return;
|
||||
}
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
facilityClass = gFacilityTrainers[trainerId].facilityClass;
|
||||
}
|
||||
@@ -1258,7 +1273,7 @@ u8 GetBattleFacilityTrainerGfxId(u16 trainerId)
|
||||
{
|
||||
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
|
||||
}
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
facilityClass = gFacilityTrainers[trainerId].facilityClass;
|
||||
}
|
||||
@@ -1400,7 +1415,7 @@ u8 GetFrontierTrainerFrontSpriteId(u16 trainerId)
|
||||
{
|
||||
return GetFrontierBrainTrainerPicIndex();
|
||||
}
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
return gFacilityClassToPicIndex[gFacilityTrainers[trainerId].facilityClass];
|
||||
}
|
||||
@@ -1437,7 +1452,7 @@ u8 GetFrontierOpponentClass(u16 trainerId)
|
||||
{
|
||||
trainerClass = gTrainers[TRAINER_STEVEN].trainerClass;
|
||||
}
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
trainerClass = gFacilityClassToTrainerClass[gFacilityTrainers[trainerId].facilityClass];
|
||||
}
|
||||
@@ -1478,7 +1493,7 @@ static u8 GetFrontierTrainerFacilityClass(u16 trainerId)
|
||||
{
|
||||
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
|
||||
}
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
facilityClass = gFacilityTrainers[trainerId].facilityClass;
|
||||
}
|
||||
@@ -1520,7 +1535,7 @@ void GetFrontierTrainerName(u8 *dst, u16 trainerId)
|
||||
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
||||
dst[i] = gTrainers[TRAINER_STEVEN].trainerName[i];
|
||||
}
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
||||
dst[i] = gFacilityTrainers[trainerId].trainerName[i];
|
||||
@@ -1575,7 +1590,7 @@ static bool8 IsFrontierTrainerFemale(u16 trainerId)
|
||||
{
|
||||
return IsFrontierBrainFemale();
|
||||
}
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
facilityClass = gFacilityTrainers[trainerId].facilityClass;
|
||||
}
|
||||
@@ -1623,18 +1638,18 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
{
|
||||
s32 i, j;
|
||||
u16 chosenMonIndices[4];
|
||||
u8 friendship = 0xFF;
|
||||
u8 friendship = MAX_FRIENDSHIP;
|
||||
u8 level = SetFacilityPtrsGetLevel();
|
||||
u8 fixedIV = 0;
|
||||
u8 bfMonCount;
|
||||
const u16 *monSets = NULL;
|
||||
const u16 *monSet = NULL;
|
||||
u32 otID = 0;
|
||||
|
||||
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
// Normal battle frontier trainer.
|
||||
fixedIV = GetFrontierTrainerFixedIvs(trainerId);
|
||||
monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets;
|
||||
monSet = gFacilityTrainers[gTrainerBattleOpponent_A].monSet;
|
||||
}
|
||||
else if (trainerId == TRAINER_EREADER)
|
||||
{
|
||||
@@ -1672,20 +1687,20 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
// Attempt to fill the trainer's party with random Pokemon until 3 have been
|
||||
// successfully chosen. The trainer's party may not have duplicate pokemon species
|
||||
// or duplicate held items.
|
||||
for (bfMonCount = 0; monSets[bfMonCount] != 0xFFFF; bfMonCount++)
|
||||
for (bfMonCount = 0; monSet[bfMonCount] != 0xFFFF; bfMonCount++)
|
||||
;
|
||||
i = 0;
|
||||
otID = Random32();
|
||||
while (i != monCount)
|
||||
{
|
||||
u16 monSetId = monSets[Random() % bfMonCount];
|
||||
if ((level == 50 || level == 20) && monSetId > 849)
|
||||
u16 monId = monSet[Random() % bfMonCount];
|
||||
if ((level == 50 || level == 20) && monId > FRONTIER_MONS_HIGH_TIER)
|
||||
continue;
|
||||
|
||||
// Ensure this pokemon species isn't a duplicate.
|
||||
for (j = 0; j < i + firstMonId; j++)
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monSetId].species)
|
||||
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monId].species)
|
||||
break;
|
||||
}
|
||||
if (j != i + firstMonId)
|
||||
@@ -1695,7 +1710,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
for (j = 0; j < i + firstMonId; j++)
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId])
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId])
|
||||
break;
|
||||
}
|
||||
if (j != i + firstMonId)
|
||||
@@ -1705,34 +1720,34 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
// because the species and held items were already checked directly above.
|
||||
for (j = 0; j < i; j++)
|
||||
{
|
||||
if (chosenMonIndices[j] == monSetId)
|
||||
if (chosenMonIndices[j] == monId)
|
||||
break;
|
||||
}
|
||||
if (j != i)
|
||||
continue;
|
||||
|
||||
chosenMonIndices[i] = monSetId;
|
||||
chosenMonIndices[i] = monId;
|
||||
|
||||
// Place the chosen pokemon into the trainer's party.
|
||||
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i + firstMonId],
|
||||
gFacilityTrainerMons[monSetId].species,
|
||||
gFacilityTrainerMons[monId].species,
|
||||
level,
|
||||
gFacilityTrainerMons[monSetId].nature,
|
||||
gFacilityTrainerMons[monId].nature,
|
||||
fixedIV,
|
||||
gFacilityTrainerMons[monSetId].evSpread,
|
||||
gFacilityTrainerMons[monId].evSpread,
|
||||
otID);
|
||||
|
||||
friendship = 255;
|
||||
friendship = MAX_FRIENDSHIP;
|
||||
// Give the chosen pokemon its specified moves.
|
||||
for (j = 0; j < MAX_MON_MOVES; j++)
|
||||
{
|
||||
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monSetId].moves[j], j);
|
||||
if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION)
|
||||
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monId].moves[j], j);
|
||||
if (gFacilityTrainerMons[monId].moves[j] == MOVE_FRUSTRATION)
|
||||
friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is.
|
||||
}
|
||||
|
||||
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship);
|
||||
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
|
||||
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
|
||||
|
||||
// The pokemon was successfully added to the trainer's party, so it's safe to move on to
|
||||
// the next party slot.
|
||||
@@ -1744,7 +1759,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
|
||||
{
|
||||
s32 i, j;
|
||||
u8 friendship = 0xFF;
|
||||
u8 friendship = MAX_FRIENDSHIP;
|
||||
u8 level = 0;
|
||||
u8 fixedIV = 0;
|
||||
struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[0];
|
||||
@@ -1762,7 +1777,7 @@ static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
|
||||
for (i = 0; i != 3; i++)
|
||||
{
|
||||
CreateMonWithEVSpread(&gEnemyParty[firstMonId + i], apprentice->party[i].species, level, fixedIV, 8);
|
||||
friendship = 0xFF;
|
||||
friendship = MAX_FRIENDSHIP;
|
||||
for (j = 0; j < MAX_MON_MOVES; j++)
|
||||
{
|
||||
if (apprentice->party[i].moves[j] == MOVE_FRUSTRATION)
|
||||
@@ -1773,27 +1788,27 @@ static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
|
||||
}
|
||||
}
|
||||
|
||||
u16 RandomizeFacilityTrainerMonSet(u16 trainerId)
|
||||
u16 GetRandomFrontierMonFromSet(u16 trainerId)
|
||||
{
|
||||
u8 level = SetFacilityPtrsGetLevel();
|
||||
const u16 *monSets = gFacilityTrainers[trainerId].monSets;
|
||||
u8 bfMonCount = 0;
|
||||
u32 monSetId = monSets[bfMonCount];
|
||||
const u16 *monSet = gFacilityTrainers[trainerId].monSet;
|
||||
u8 numMons = 0;
|
||||
u32 monId = monSet[numMons];
|
||||
|
||||
while (monSetId != 0xFFFF)
|
||||
while (monId != 0xFFFF)
|
||||
{
|
||||
bfMonCount++;
|
||||
monSetId = monSets[bfMonCount];
|
||||
if (monSetId == 0xFFFF)
|
||||
numMons++;
|
||||
monId = monSet[numMons];
|
||||
if (monId == 0xFFFF)
|
||||
break;
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
monSetId = monSets[Random() % bfMonCount];
|
||||
} while((level == 50 || level == 20) && monSetId > 849);
|
||||
monId = monSet[Random() % numMons];
|
||||
} while((level == 50 || level == 20) && monId > FRONTIER_MONS_HIGH_TIER);
|
||||
|
||||
return monSetId;
|
||||
return monId;
|
||||
}
|
||||
|
||||
static void FillFactoryTrainerParty(void)
|
||||
@@ -1813,7 +1828,7 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId)
|
||||
u8 fixedIV;
|
||||
u32 otID;
|
||||
|
||||
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; // Unused variable.
|
||||
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
@@ -1843,21 +1858,21 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId)
|
||||
otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
|
||||
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
|
||||
{
|
||||
u16 monSetId = gUnknown_03006298[i];
|
||||
u16 monId = gUnknown_03006298[i];
|
||||
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
|
||||
gFacilityTrainerMons[monSetId].species,
|
||||
gFacilityTrainerMons[monId].species,
|
||||
level,
|
||||
gFacilityTrainerMons[monSetId].nature,
|
||||
gFacilityTrainerMons[monId].nature,
|
||||
fixedIV,
|
||||
gFacilityTrainerMons[monSetId].evSpread,
|
||||
gFacilityTrainerMons[monId].evSpread,
|
||||
otID);
|
||||
|
||||
friendship = 0;
|
||||
for (j = 0; j < MAX_MON_MOVES; j++)
|
||||
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monSetId].moves[j], j);
|
||||
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monId].moves[j], j);
|
||||
|
||||
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship);
|
||||
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
|
||||
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1871,25 +1886,25 @@ static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId)
|
||||
|
||||
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
|
||||
{
|
||||
u16 monSetId = gUnknown_03006298[i];
|
||||
u16 monId = gUnknown_03006298[i];
|
||||
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
|
||||
gFacilityTrainerMons[monSetId].species,
|
||||
gFacilityTrainerMons[monId].species,
|
||||
level,
|
||||
gFacilityTrainerMons[monSetId].nature,
|
||||
gFacilityTrainerMons[monId].nature,
|
||||
fixedIV,
|
||||
gFacilityTrainerMons[monSetId].evSpread,
|
||||
gFacilityTrainerMons[monId].evSpread,
|
||||
otID);
|
||||
|
||||
friendship = 0;
|
||||
for (j = 0; j < MAX_MON_MOVES; j++)
|
||||
{
|
||||
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monSetId].moves[j], j);
|
||||
if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION)
|
||||
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monId].moves[j], j);
|
||||
if (gFacilityTrainerMons[monId].moves[j] == MOVE_FRUSTRATION)
|
||||
friendship = 0;
|
||||
}
|
||||
|
||||
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship);
|
||||
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
|
||||
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1922,7 +1937,7 @@ static void GetOpponentIntroSpeech(void)
|
||||
|
||||
if (trainerId == TRAINER_EREADER)
|
||||
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting);
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore);
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
||||
FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting);
|
||||
@@ -2150,7 +2165,7 @@ static void sub_8163EE4(void)
|
||||
StringCopy7(playerRecord->name, gSaveBlock2Ptr->playerName);
|
||||
playerRecord->winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
|
||||
{
|
||||
playerRecord->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i];
|
||||
playerRecord->speechWon[i] = gSaveBlock1Ptr->easyChatBattleWon[i];
|
||||
@@ -2252,7 +2267,7 @@ static void LoadMultiPartnerCandidatesData(void)
|
||||
u32 spArray[5];
|
||||
s32 r10;
|
||||
u16 trainerId;
|
||||
u16 monSetId;
|
||||
u16 monId;
|
||||
u32 lvlMode, battleMode;
|
||||
s32 challengeNum;
|
||||
u32 species1, species2;
|
||||
@@ -2272,7 +2287,7 @@ static void LoadMultiPartnerCandidatesData(void)
|
||||
{
|
||||
do
|
||||
{
|
||||
trainerId = sub_8162548(challengeNum, 0);
|
||||
trainerId = GetRandomScaledFrontierTrainerId(challengeNum, 0);
|
||||
for (i = 0; i < j; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
||||
@@ -2294,24 +2309,24 @@ static void LoadMultiPartnerCandidatesData(void)
|
||||
{
|
||||
while (1)
|
||||
{
|
||||
monSetId = RandomizeFacilityTrainerMonSet(trainerId);
|
||||
if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.trainerIds[r10 - 1]].itemTableId == gFacilityTrainerMons[monSetId].itemTableId)
|
||||
monId = GetRandomFrontierMonFromSet(trainerId);
|
||||
if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.trainerIds[r10 - 1]].itemTableId == gFacilityTrainerMons[monId].itemTableId)
|
||||
continue;
|
||||
|
||||
for (k = 8; k < r10; k++)
|
||||
{
|
||||
if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.trainerIds[k]].species == gFacilityTrainerMons[monSetId].species)
|
||||
if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.trainerIds[k]].species == gFacilityTrainerMons[monId].species)
|
||||
break;
|
||||
if (species1 == gFacilityTrainerMons[monSetId].species)
|
||||
if (species1 == gFacilityTrainerMons[monId].species)
|
||||
break;
|
||||
if (species2 == gFacilityTrainerMons[monSetId].species)
|
||||
if (species2 == gFacilityTrainerMons[monId].species)
|
||||
break;
|
||||
}
|
||||
if (k == r10)
|
||||
break;
|
||||
}
|
||||
|
||||
gSaveBlock2Ptr->frontier.trainerIds[r10] = monSetId;
|
||||
gSaveBlock2Ptr->frontier.trainerIds[r10] = monId;
|
||||
r10++;
|
||||
}
|
||||
}
|
||||
@@ -2392,7 +2407,7 @@ static void LoadMultiPartnerCandidatesData(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_81646BC(u16 trainerId, u16 monSetId)
|
||||
static void sub_81646BC(u16 trainerId, u16 monId)
|
||||
{
|
||||
u16 move = 0;
|
||||
u16 species = 0;
|
||||
@@ -2400,10 +2415,10 @@ static void sub_81646BC(u16 trainerId, u16 monSetId)
|
||||
|
||||
if (trainerId != TRAINER_EREADER)
|
||||
{
|
||||
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
move = gFacilityTrainerMons[monSetId].moves[0];
|
||||
species = gFacilityTrainerMons[monSetId].species;
|
||||
move = gFacilityTrainerMons[monId].moves[0];
|
||||
species = gFacilityTrainerMons[monId].species;
|
||||
}
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
||||
{
|
||||
@@ -2430,7 +2445,7 @@ static void sub_81646BC(u16 trainerId, u16 monSetId)
|
||||
static void ShowPartnerCandidateMessage(void)
|
||||
{
|
||||
s32 i, j, partnerId;
|
||||
s32 monSetId;
|
||||
s32 monId;
|
||||
s32 level = SetFacilityPtrsGetLevel();
|
||||
u16 winStreak = GetCurrentFacilityWinStreak();
|
||||
s32 challengeNum = winStreak / 7;
|
||||
@@ -2448,7 +2463,7 @@ static void ShowPartnerCandidateMessage(void)
|
||||
case PARTNER_MSGID_INTRO:
|
||||
if (trainerId == TRAINER_EREADER)
|
||||
return;
|
||||
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
GetFrontierTrainerName(gStringVar1, trainerId);
|
||||
}
|
||||
@@ -2468,16 +2483,16 @@ static void ShowPartnerCandidateMessage(void)
|
||||
}
|
||||
break;
|
||||
case PARTNER_MSGID_MON1:
|
||||
monSetId = gSaveBlock2Ptr->frontier.trainerIds[8 + k * 2];
|
||||
sub_81646BC(trainerId, monSetId);
|
||||
monId = gSaveBlock2Ptr->frontier.trainerIds[8 + k * 2];
|
||||
sub_81646BC(trainerId, monId);
|
||||
break;
|
||||
case PARTNER_MSGID_MON2_ASK:
|
||||
monSetId = gSaveBlock2Ptr->frontier.trainerIds[9 + k * 2];
|
||||
sub_81646BC(trainerId, monSetId);
|
||||
monId = gSaveBlock2Ptr->frontier.trainerIds[9 + k * 2];
|
||||
sub_81646BC(trainerId, monId);
|
||||
break;
|
||||
case PARTNER_MSGID_ACCEPT:
|
||||
gPartnerTrainerId = trainerId;
|
||||
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.trainerIds[18] = gSaveBlock2Ptr->frontier.trainerIds[8 + k * 2];
|
||||
gSaveBlock2Ptr->frontier.trainerIds[19] = gSaveBlock2Ptr->frontier.trainerIds[9 + k * 2];
|
||||
@@ -2496,7 +2511,7 @@ static void ShowPartnerCandidateMessage(void)
|
||||
{
|
||||
while (1)
|
||||
{
|
||||
i = sub_8162548(challengeNum, k / 2);
|
||||
i = GetRandomScaledFrontierTrainerId(challengeNum, k / 2);
|
||||
if (gPartnerTrainerId == i)
|
||||
continue;
|
||||
|
||||
@@ -2520,7 +2535,7 @@ static void ShowPartnerCandidateMessage(void)
|
||||
return;
|
||||
|
||||
// First check is redundant, only needs to make sure it's not an Apprentice
|
||||
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
ShowFieldMessage(sPartnerTrainerTextTables[partnerId].strings[gSpecialVar_0x8005]);
|
||||
}
|
||||
@@ -2575,7 +2590,7 @@ static void LoadLinkMultiOpponentsData(void)
|
||||
{
|
||||
do
|
||||
{
|
||||
trainerId = sub_8162548(challengeNum, i / 2);
|
||||
trainerId = GetRandomScaledFrontierTrainerId(challengeNum, i / 2);
|
||||
for (j = 0; j < i; j++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.trainerIds[j] == trainerId)
|
||||
@@ -2926,7 +2941,7 @@ static void FillPartnerParty(u16 trainerId)
|
||||
s32 i, j;
|
||||
u32 ivs, level;
|
||||
u32 friendship;
|
||||
u16 monSetId;
|
||||
u16 monId;
|
||||
u32 otID;
|
||||
u8 trainerName[PLAYER_NAME_LENGTH + 1];
|
||||
SetFacilityPtrsGetLevel();
|
||||
@@ -2960,30 +2975,30 @@ static void FillPartnerParty(u16 trainerId)
|
||||
// Scrapped, lol.
|
||||
trainerName[0] = gGameLanguage;
|
||||
}
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
level = SetFacilityPtrsGetLevel();
|
||||
ivs = GetFrontierTrainerFixedIvs(trainerId);
|
||||
otID = Random32();
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
monSetId = gSaveBlock2Ptr->frontier.trainerIds[i + 18];
|
||||
monId = gSaveBlock2Ptr->frontier.trainerIds[i + 18];
|
||||
CreateMonWithEVSpreadNatureOTID(&gPlayerParty[3 + i],
|
||||
gFacilityTrainerMons[monSetId].species,
|
||||
gFacilityTrainerMons[monId].species,
|
||||
level,
|
||||
gFacilityTrainerMons[monSetId].nature,
|
||||
gFacilityTrainerMons[monId].nature,
|
||||
ivs,
|
||||
gFacilityTrainerMons[monSetId].evSpread,
|
||||
gFacilityTrainerMons[monId].evSpread,
|
||||
otID);
|
||||
friendship = 0xFF;
|
||||
friendship = MAX_FRIENDSHIP;
|
||||
for (j = 0; j < MAX_MON_MOVES; j++)
|
||||
{
|
||||
SetMonMoveSlot(&gPlayerParty[3 + i], gFacilityTrainerMons[monSetId].moves[j], j);
|
||||
if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION)
|
||||
SetMonMoveSlot(&gPlayerParty[3 + i], gFacilityTrainerMons[monId].moves[j], j);
|
||||
if (gFacilityTrainerMons[monId].moves[j] == MOVE_FRUSTRATION)
|
||||
friendship = 0;
|
||||
}
|
||||
SetMonData(&gPlayerParty[3 + i], MON_DATA_FRIENDSHIP, &friendship);
|
||||
SetMonData(&gPlayerParty[3 + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
|
||||
SetMonData(&gPlayerParty[3 + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
|
||||
for (j = 0; j < PLAYER_NAME_LENGTH + 1; j++)
|
||||
trainerName[j] = gFacilityTrainers[trainerId].trainerName[j];
|
||||
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, &trainerName);
|
||||
@@ -3164,7 +3179,7 @@ void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId)
|
||||
{
|
||||
*dst = gGameLanguage;
|
||||
}
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
*dst = gGameLanguage;
|
||||
}
|
||||
@@ -3237,28 +3252,30 @@ s32 GetHighestLevelInPlayerParty(void)
|
||||
return highestLevel;
|
||||
}
|
||||
|
||||
// Frontier Trainer parties are roughly scaled in difficulty with higher trainer IDs, so scale IVs as well
|
||||
// Duplicated in Battle Dome as GetDomeTrainerMonIvs
|
||||
static u8 GetFrontierTrainerFixedIvs(u16 trainerId)
|
||||
{
|
||||
u8 fixedIV = 0;
|
||||
u8 fixedIv;
|
||||
|
||||
if (trainerId < 100)
|
||||
fixedIV = 3;
|
||||
else if (trainerId < 120)
|
||||
fixedIV = 6;
|
||||
else if (trainerId < 140)
|
||||
fixedIV = 9;
|
||||
else if (trainerId < 160)
|
||||
fixedIV = 12;
|
||||
else if (trainerId < 180)
|
||||
fixedIV = 15;
|
||||
else if (trainerId < 200)
|
||||
fixedIV = 18;
|
||||
else if (trainerId < 220)
|
||||
fixedIV = 21;
|
||||
else
|
||||
fixedIV = 31;
|
||||
if (trainerId <= FRONTIER_TRAINER_JILL) // 0 - 99
|
||||
fixedIv = 3;
|
||||
else if (trainerId <= FRONTIER_TRAINER_CHLOE) // 100 - 119
|
||||
fixedIv = 6;
|
||||
else if (trainerId <= FRONTIER_TRAINER_SOFIA) // 120 - 139
|
||||
fixedIv = 9;
|
||||
else if (trainerId <= FRONTIER_TRAINER_JAZLYN) // 140 - 159
|
||||
fixedIv = 12;
|
||||
else if (trainerId <= FRONTIER_TRAINER_ALISON) // 160 - 179
|
||||
fixedIv = 15;
|
||||
else if (trainerId <= FRONTIER_TRAINER_LAMAR) // 180 - 199
|
||||
fixedIv = 18;
|
||||
else if (trainerId <= FRONTIER_TRAINER_TESS) // 200 - 219
|
||||
fixedIv = 21;
|
||||
else // 220+ (- 299)
|
||||
fixedIv = 31;
|
||||
|
||||
return fixedIV;
|
||||
return fixedIv;
|
||||
}
|
||||
|
||||
static u16 sub_8165D40(void)
|
||||
@@ -3280,19 +3297,19 @@ static u16 sub_8165D40(void)
|
||||
static u8 SetTentPtrsGetLevel(void)
|
||||
{
|
||||
u8 level = 30;
|
||||
u32 tentFacility = VarGet(VAR_FRONTIER_FACILITY);
|
||||
u32 facility = VarGet(VAR_FRONTIER_FACILITY);
|
||||
|
||||
if (tentFacility == TENT_SLATEPORT)
|
||||
if (facility == FRONTIER_FACILITY_FACTORY)
|
||||
{
|
||||
gFacilityTrainers = gSlateportBattleTentTrainers;
|
||||
gFacilityTrainerMons = gSlateportBattleTentMons;
|
||||
}
|
||||
else if (tentFacility == TENT_VERDANTURF)
|
||||
else if (facility == FRONTIER_FACILITY_PALACE)
|
||||
{
|
||||
gFacilityTrainers = gVerdanturfBattleTentTrainers;
|
||||
gFacilityTrainerMons = gVerdanturfBattleTentMons;
|
||||
}
|
||||
else if (tentFacility == TENT_FALLARBOR)
|
||||
else if (facility == FRONTIER_FACILITY_ARENA)
|
||||
{
|
||||
gFacilityTrainers = gFallarborBattleTentTrainers;
|
||||
gFacilityTrainerMons = gFallarborBattleTentMons;
|
||||
@@ -3339,19 +3356,19 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
u8 level = SetTentPtrsGetLevel();
|
||||
u8 fixedIV = 0;
|
||||
u8 bfMonCount;
|
||||
const u16 *monSets = NULL;
|
||||
const u16 *monSet = NULL;
|
||||
u32 otID = 0;
|
||||
u16 monSetId;
|
||||
u16 monId;
|
||||
|
||||
monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets;
|
||||
monSet = gFacilityTrainers[gTrainerBattleOpponent_A].monSet;
|
||||
|
||||
bfMonCount = 0;
|
||||
monSetId = monSets[bfMonCount];
|
||||
while (monSetId != 0xFFFF)
|
||||
monId = monSet[bfMonCount];
|
||||
while (monId != 0xFFFF)
|
||||
{
|
||||
bfMonCount++;
|
||||
monSetId = monSets[bfMonCount];
|
||||
if (monSetId == 0xFFFF)
|
||||
monId = monSet[bfMonCount];
|
||||
if (monId == 0xFFFF)
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -3359,12 +3376,12 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
otID = Random32();
|
||||
while (i != monCount)
|
||||
{
|
||||
u16 monSetId = monSets[Random() % bfMonCount];
|
||||
u16 monId = monSet[Random() % bfMonCount];
|
||||
|
||||
// Ensure this pokemon species isn't a duplicate.
|
||||
for (j = 0; j < i + firstMonId; j++)
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monSetId].species)
|
||||
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monId].species)
|
||||
break;
|
||||
}
|
||||
if (j != i + firstMonId)
|
||||
@@ -3374,7 +3391,7 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
for (j = 0; j < i + firstMonId; j++)
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId])
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId])
|
||||
break;
|
||||
}
|
||||
if (j != i + firstMonId)
|
||||
@@ -3384,34 +3401,34 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
|
||||
// because the species and held items were already checked directly above.
|
||||
for (j = 0; j < i; j++)
|
||||
{
|
||||
if (chosenMonIndices[j] == monSetId)
|
||||
if (chosenMonIndices[j] == monId)
|
||||
break;
|
||||
}
|
||||
if (j != i)
|
||||
continue;
|
||||
|
||||
chosenMonIndices[i] = monSetId;
|
||||
chosenMonIndices[i] = monId;
|
||||
|
||||
// Place the chosen pokemon into the trainer's party.
|
||||
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i + firstMonId],
|
||||
gFacilityTrainerMons[monSetId].species,
|
||||
gFacilityTrainerMons[monId].species,
|
||||
level,
|
||||
gFacilityTrainerMons[monSetId].nature,
|
||||
gFacilityTrainerMons[monId].nature,
|
||||
fixedIV,
|
||||
gFacilityTrainerMons[monSetId].evSpread,
|
||||
gFacilityTrainerMons[monId].evSpread,
|
||||
otID);
|
||||
|
||||
friendship = 255;
|
||||
friendship = MAX_FRIENDSHIP;
|
||||
// Give the chosen pokemon its specified moves.
|
||||
for (j = 0; j < MAX_MON_MOVES; j++)
|
||||
{
|
||||
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monSetId].moves[j], j);
|
||||
if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION)
|
||||
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monId].moves[j], j);
|
||||
if (gFacilityTrainerMons[monId].moves[j] == MOVE_FRUSTRATION)
|
||||
friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is.
|
||||
}
|
||||
|
||||
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship);
|
||||
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
|
||||
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
|
||||
|
||||
// The pokemon was successfully added to the trainer's party, so it's safe to move on to
|
||||
// the next party slot.
|
||||
|
||||
+1
-1
@@ -5093,7 +5093,7 @@ static void sub_80DE864(u8 a)
|
||||
gContestResources->field_18->unk4_0 = 1;
|
||||
break;
|
||||
case MOVE_RETURN:
|
||||
gAnimFriendship = 0xFF;
|
||||
gAnimFriendship = MAX_FRIENDSHIP;
|
||||
break;
|
||||
case MOVE_FRUSTRATION:
|
||||
gAnimFriendship = 0;
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
+1035
-1035
File diff suppressed because it is too large
Load Diff
@@ -995,7 +995,7 @@ u16 GetWeekCount(void)
|
||||
u8 GetLeadMonFriendshipScore(void)
|
||||
{
|
||||
struct Pokemon *pokemon = &gPlayerParty[GetLeadMonIndex()];
|
||||
if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) == 255)
|
||||
if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) == MAX_FRIENDSHIP)
|
||||
{
|
||||
return 6;
|
||||
}
|
||||
@@ -1221,18 +1221,18 @@ void EndLotteryCornerComputerEffect(void)
|
||||
DrawWholeMapView();
|
||||
}
|
||||
|
||||
void SetTrickHouseEndRoomFlag(void)
|
||||
void SetTrickHouseNuggetFlag(void)
|
||||
{
|
||||
u16 *specVar = &gSpecialVar_0x8004;
|
||||
u16 flag = FLAG_TRICK_HOUSE_END_ROOM;
|
||||
u16 flag = FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET;
|
||||
*specVar = flag;
|
||||
FlagSet(flag);
|
||||
}
|
||||
|
||||
void ResetTrickHouseEndRoomFlag(void)
|
||||
void ResetTrickHouseNuggetFlag(void)
|
||||
{
|
||||
u16 *specVar = &gSpecialVar_0x8004;
|
||||
u16 flag = FLAG_TRICK_HOUSE_END_ROOM;
|
||||
u16 flag = FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET;
|
||||
*specVar = flag;
|
||||
FlagClear(flag);
|
||||
}
|
||||
|
||||
+10
-10
@@ -1701,7 +1701,7 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
|
||||
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting);
|
||||
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
||||
CopyFrontierBrainText(FALSE);
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore);
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
||||
FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting);
|
||||
@@ -1717,7 +1717,7 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
|
||||
{
|
||||
CopyFrontierBrainText(FALSE);
|
||||
}
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
FrontierSpeechToString(gFacilityTrainers[trainerId].speechWin);
|
||||
}
|
||||
@@ -1745,7 +1745,7 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
|
||||
{
|
||||
CopyFrontierBrainText(TRUE);
|
||||
}
|
||||
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
||||
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
||||
{
|
||||
FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose);
|
||||
}
|
||||
@@ -2490,7 +2490,7 @@ void SetFrontierBrainEventObjGfx_2(void)
|
||||
void CreateFrontierBrainPokemon(void)
|
||||
{
|
||||
s32 i, j;
|
||||
s32 monCountInBits;
|
||||
s32 selectedMonBits;
|
||||
s32 monPartyId;
|
||||
s32 monLevel = 0;
|
||||
u8 friendship;
|
||||
@@ -2498,16 +2498,16 @@ void CreateFrontierBrainPokemon(void)
|
||||
s32 symbol = GetFronterBrainSymbol();
|
||||
|
||||
if (facility == FRONTIER_FACILITY_DOME)
|
||||
monCountInBits = GetDomeTrainerMonCountInBits(TrainerIdToDomeTournamentId(TRAINER_FRONTIER_BRAIN));
|
||||
selectedMonBits = GetDomeTrainerSelectedMons(TrainerIdToDomeTournamentId(TRAINER_FRONTIER_BRAIN));
|
||||
else
|
||||
monCountInBits = 7;
|
||||
selectedMonBits = (1 << FRONTIER_PARTY_SIZE) - 1; // all 3 mons selected
|
||||
|
||||
ZeroEnemyPartyMons();
|
||||
monPartyId = 0;
|
||||
monLevel = SetFacilityPtrsGetLevel();
|
||||
for (i = 0; i < 3; monCountInBits >>= 1, i++)
|
||||
for (i = 0; i < FRONTIER_PARTY_SIZE; selectedMonBits >>= 1, i++)
|
||||
{
|
||||
if (!(monCountInBits & 1))
|
||||
if (!(selectedMonBits & 1))
|
||||
continue;
|
||||
|
||||
do
|
||||
@@ -2523,7 +2523,7 @@ void CreateFrontierBrainPokemon(void)
|
||||
SetMonData(&gEnemyParty[monPartyId], MON_DATA_HELD_ITEM, &sFrontierBrainsMons[facility][symbol][i].heldItem);
|
||||
for (j = 0; j < NUM_STATS; j++)
|
||||
SetMonData(&gEnemyParty[monPartyId], MON_DATA_HP_EV + j, &sFrontierBrainsMons[facility][symbol][i].evs[j]);
|
||||
friendship = 0xFF;
|
||||
friendship = MAX_FRIENDSHIP;
|
||||
for (j = 0; j < MAX_MON_MOVES; j++)
|
||||
{
|
||||
SetMonMoveSlot(&gEnemyParty[monPartyId], sFrontierBrainsMons[facility][symbol][i].moves[j], j);
|
||||
@@ -2560,7 +2560,7 @@ void CreateFrontierBrainPokemon(void)
|
||||
bl TrainerIdToDomeTournamentId\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r0, 16\n\
|
||||
bl GetDomeTrainerMonCountInBits\n\
|
||||
bl GetDomeTrainerSelectedMons\n\
|
||||
adds r4, r0, 0\n\
|
||||
b _081A4E46\n\
|
||||
.pool\n\
|
||||
|
||||
+13
-19
@@ -964,25 +964,19 @@ const u32 gVsLettersGfx[] = INCBIN_U32("graphics/battle_transitions/vs.4bpp.lz")
|
||||
|
||||
#include "data/graphics/battle_terrain.h"
|
||||
|
||||
const u32 gUnknown_08D82F10[] = INCBIN_U32("graphics/battle_frontier/tourney_bg.4bpp.lz");
|
||||
const u32 gUnknown_08D834FC[] = INCBIN_U32("graphics/battle_frontier/tourney_line.4bpp.lz"); // the red glow mask for the tourney advancement lines
|
||||
|
||||
const u32 gUnknown_08D83900[] = INCBIN_U32("graphics/unknown/unknown_D83900.bin.lz"); // tilemaps likely
|
||||
|
||||
const u32 gUnknown_08D83B2C[] = INCBIN_U32("graphics/unknown/unknown_D83B2C.bin.lz");
|
||||
|
||||
const u32 gUnknown_08D83C3C[] = INCBIN_U32("graphics/unknown/unknown_D83C3C.bin.lz");
|
||||
|
||||
const u32 gUnknown_08D83D50[] = INCBIN_U32("graphics/battle_frontier/misc1.4bpp.lz");
|
||||
|
||||
const u32 gUnknown_08D84970[] = INCBIN_U32("graphics/unknown/unknown_D84970.bin.lz");
|
||||
|
||||
const u32 gUnknown_08D84F00[] = INCBIN_U32("graphics/unknown/unknown_D84F00.bin.lz");
|
||||
|
||||
const u32 gBattleFrontierGfx_DomeOptions[] = INCBIN_U32("graphics/battle_frontier/options.4bpp.lz");
|
||||
const u32 gUnknown_08D85358[] = INCBIN_U32("graphics/battle_frontier/options_pal1.gbapal.lz");
|
||||
const u32 gUnknown_08D85444[] = INCBIN_U32("graphics/battle_frontier/options_pal2.gbapal.lz"); // pokeball pal
|
||||
const u32 gUnknown_08D854C8[] = INCBIN_U32("graphics/battle_frontier/options_pal3.gbapal.lz"); // arrow pal
|
||||
// Battle Dome
|
||||
const u32 gDomeTourneyBg_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_bg.4bpp.lz");
|
||||
const u32 gDomeTourneyLine_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_line.4bpp.lz"); // the red glow mask for the tourney advancement lines
|
||||
const u32 gDomeTourneyLineMask_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_line_mask_map.bin.lz");
|
||||
const u32 gDomeTourneyLineDown_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_line_down_map.bin.lz");
|
||||
const u32 gDomeTourneyLineUp_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_line_up_map.bin.lz");
|
||||
const u32 gDomeTourneyInfoCard_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_info_card.4bpp.lz");
|
||||
const u32 gDomeTourneyInfoCard_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_info_card_tilemap.bin.lz");
|
||||
const u32 gDomeTourneyInfoCardBg_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_info_card_bg.bin.lz");
|
||||
const u32 gDomeTourneyTreeButtons_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_buttons.4bpp.lz"); // exit/cancel and pokeball buttons
|
||||
const u32 gDomeTourneyTree_Pal[] = INCBIN_U32("graphics/battle_frontier/tourney.gbapal.lz");
|
||||
const u32 gDomeTourneyTreeButtons_Pal[] = INCBIN_U32("graphics/battle_frontier/tourney_buttons.gbapal.lz");
|
||||
const u32 gDomeTourneyMatchCardBg_Pal[] = INCBIN_U32("graphics/battle_frontier/tourney_match_card_bg.gbapal.lz");
|
||||
|
||||
const u32 gBattleArenaJudgementSymbolsGfx[] = INCBIN_U32("graphics/battle_frontier/arena_judgement_symbols.4bpp.lz");
|
||||
const u32 gBattleArenaJudgementSymbolsPalette[] = INCBIN_U32("graphics/battle_frontier/arena_judgement_symbols.gbapal.lz");
|
||||
|
||||
+8
-7
@@ -101,7 +101,7 @@ static void SpriteCB_GetOnScreenAndAnimate(struct Sprite *sprite);
|
||||
static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u8 unused2);
|
||||
static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2);
|
||||
static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2);
|
||||
static void sub_8175364(u8 taskId);
|
||||
static void Task_DoConfettiEffect(u8 taskId);
|
||||
static void sub_81751A4(struct Sprite* sprite);
|
||||
|
||||
// const rom data
|
||||
@@ -1387,12 +1387,13 @@ static bool8 sub_81751FC(void)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void sub_8175280(void)
|
||||
// Used when a Battle Dome tourney is won
|
||||
void DoConfettiEffect(void)
|
||||
{
|
||||
u8 taskId;
|
||||
|
||||
gSpecialVar_0x8004 = 180;
|
||||
taskId = CreateTask(sub_8175364, 0);
|
||||
taskId = CreateTask(Task_DoConfettiEffect, 0);
|
||||
if (taskId != 0xFF)
|
||||
{
|
||||
gTasks[taskId].data[1] = gSpecialVar_0x8004;
|
||||
@@ -1400,11 +1401,11 @@ void sub_8175280(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_81752C0(void)
|
||||
static void StopConfettiEffect(void)
|
||||
{
|
||||
u8 taskId;
|
||||
|
||||
if ((taskId = FindTaskIdByFunc(sub_8175364)) != 0xFF)
|
||||
if ((taskId = FindTaskIdByFunc(Task_DoConfettiEffect)) != 0xFF)
|
||||
DestroyTask(taskId);
|
||||
|
||||
sub_8152254();
|
||||
@@ -1437,7 +1438,7 @@ static void sub_81752F4(struct UnkStruct_81520A8 *structPtr)
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_8175364(u8 taskId)
|
||||
static void Task_DoConfettiEffect(u8 taskId)
|
||||
{
|
||||
u32 var = 0;
|
||||
u16 *data = gTasks[taskId].data;
|
||||
@@ -1475,7 +1476,7 @@ static void sub_8175364(u8 taskId)
|
||||
data[0] = 0xFF;
|
||||
break;
|
||||
case 0xFF:
|
||||
sub_81752C0();
|
||||
StopConfettiEffect();
|
||||
gSpecialVar_0x8004 = var;
|
||||
gSpecialVar_0x8005 = 0xFFFF;
|
||||
break;
|
||||
|
||||
+1
-1
@@ -542,7 +542,7 @@ static void CB2_ExitMailReadFreeVars(void)
|
||||
case 1:
|
||||
case 2:
|
||||
FreeMonIconPalette(sub_80D2E84(sMailRead->mail->species));
|
||||
sub_80D2EF8(&gSprites[sMailRead->monIconSprite]);
|
||||
FreeAndDestroyMonIconSprite(&gSprites[sMailRead->monIconSprite]);
|
||||
}
|
||||
memset(sMailRead, 0, sizeof(*sMailRead));
|
||||
ResetPaletteFade();
|
||||
|
||||
@@ -445,7 +445,7 @@ void sub_801C61C(void)
|
||||
{
|
||||
u8 r6 = 0;
|
||||
if (sWonderCardData->unk_017C != 0xFF)
|
||||
sub_80D2EF8(&gSprites[sWonderCardData->unk_017C]);
|
||||
FreeAndDestroyMonIconSprite(&gSprites[sWonderCardData->unk_017C]);
|
||||
if (sWonderCardData->unk_0000.unk_09 != 0 && sWonderCardData->unk_0000.unk_08_0 == 1)
|
||||
{
|
||||
for (; r6 < sWonderCardData->unk_0000.unk_09; r6++)
|
||||
@@ -456,7 +456,7 @@ void sub_801C61C(void)
|
||||
}
|
||||
if (sWonderCardData->unk_017D[r6][1] != 0xFF)
|
||||
{
|
||||
sub_80D2EF8(&gSprites[sWonderCardData->unk_017D[r6][1]]);
|
||||
FreeAndDestroyMonIconSprite(&gSprites[sWonderCardData->unk_017D[r6][1]]);
|
||||
}
|
||||
}
|
||||
FreeSpriteTilesByTag(0x8000);
|
||||
|
||||
+11
-10
@@ -1334,7 +1334,7 @@ const struct SpindaSpot gSpindaSpotGraphics[] =
|
||||
|
||||
#include "data/pokemon/item_effects.h"
|
||||
|
||||
const s8 gNatureStatTable[][5] =
|
||||
const s8 gNatureStatTable[][NUM_EV_STATS] =
|
||||
{
|
||||
// Atk Def Spd Sp.Atk Sp.Def
|
||||
{ 0, 0, 0, 0, 0}, // Hardy
|
||||
@@ -5086,8 +5086,8 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
|
||||
}
|
||||
if (friendship < 0)
|
||||
friendship = 0;
|
||||
if (friendship > 255)
|
||||
friendship = 255;
|
||||
if (friendship > MAX_FRIENDSHIP)
|
||||
friendship = MAX_FRIENDSHIP;
|
||||
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
|
||||
retVal = FALSE;
|
||||
}
|
||||
@@ -5112,8 +5112,8 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
|
||||
}
|
||||
if (friendship < 0)
|
||||
friendship = 0;
|
||||
if (friendship > 255)
|
||||
friendship = 255;
|
||||
if (friendship > MAX_FRIENDSHIP)
|
||||
friendship = MAX_FRIENDSHIP;
|
||||
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
|
||||
retVal = FALSE;
|
||||
}
|
||||
@@ -5137,8 +5137,8 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
|
||||
}
|
||||
if (friendship < 0)
|
||||
friendship = 0;
|
||||
if (friendship > 255)
|
||||
friendship = 255;
|
||||
if (friendship > MAX_FRIENDSHIP)
|
||||
friendship = MAX_FRIENDSHIP;
|
||||
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
|
||||
retVal = FALSE;
|
||||
}
|
||||
@@ -5717,7 +5717,8 @@ u8 GetTrainerEncounterMusicId(u16 trainerOpponentId)
|
||||
|
||||
u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex)
|
||||
{
|
||||
if (statIndex < 1 || statIndex > 5)
|
||||
// Dont modify HP, Accuracy, or Evasion by nature
|
||||
if (statIndex <= STAT_HP || statIndex > NUM_EV_STATS)
|
||||
{
|
||||
// Should just be "return n", but it wouldn't match without this.
|
||||
u16 retVal = n;
|
||||
@@ -5788,8 +5789,8 @@ void AdjustFriendship(struct Pokemon *mon, u8 event)
|
||||
}
|
||||
if (friendship < 0)
|
||||
friendship = 0;
|
||||
if (friendship > 255)
|
||||
friendship = 255;
|
||||
if (friendship > MAX_FRIENDSHIP)
|
||||
friendship = MAX_FRIENDSHIP;
|
||||
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -1128,7 +1128,7 @@ const u8 *GetMonIconPtr(u16 species, u32 personality, bool32 handleDeoxys)
|
||||
return GetMonIconTiles(GetIconSpecies(species, personality), handleDeoxys);
|
||||
}
|
||||
|
||||
void sub_80D2EF8(struct Sprite *sprite)
|
||||
void FreeAndDestroyMonIconSprite(struct Sprite *sprite)
|
||||
{
|
||||
sub_80D328C(sprite);
|
||||
}
|
||||
|
||||
@@ -706,20 +706,20 @@ static void CB2_ReturnFromChooseBattleFrontierParty(void)
|
||||
|
||||
void ReducePlayerPartyToSelectedMons(void)
|
||||
{
|
||||
struct Pokemon party[4];
|
||||
struct Pokemon party[MAX_FRONTIER_PARTY_SIZE];
|
||||
int i;
|
||||
|
||||
CpuFill32(0, party, sizeof party);
|
||||
|
||||
// copy the selected pokemon according to the order.
|
||||
for (i = 0; i < 4; i++)
|
||||
for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
|
||||
if (gSelectedOrderFromParty[i]) // as long as the order keeps going (did the player select 1 mon? 2? 3?), do not stop
|
||||
party[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1]; // index is 0 based, not literal
|
||||
|
||||
CpuFill32(0, gPlayerParty, sizeof gPlayerParty);
|
||||
|
||||
// overwrite the first 4 with the order copied to.
|
||||
for (i = 0; i < 4; i++)
|
||||
for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
|
||||
gPlayerParty[i] = party[i];
|
||||
|
||||
CalculatePlayerPartyCount();
|
||||
|
||||
Reference in New Issue
Block a user