Add spritesheet rules for healthbox graphics (#2180)
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Before Width: | Height: | Size: 284 B After Width: | Height: | Size: 277 B |
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Before Width: | Height: | Size: 293 B After Width: | Height: | Size: 282 B |
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Before Width: | Height: | Size: 297 B After Width: | Height: | Size: 284 B |
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Before Width: | Height: | Size: 296 B After Width: | Height: | Size: 278 B |
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Before Width: | Height: | Size: 336 B After Width: | Height: | Size: 328 B |
@@ -1,5 +1,6 @@
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OBJEVENTGFXDIR := graphics/object_events/pics
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OBJEVENTGFXDIR := graphics/object_events/pics
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FLDEFFGFXDIR := graphics/field_effects/pics
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FLDEFFGFXDIR := graphics/field_effects/pics
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BATINTGFXDIR := graphics/battle_interface
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$(OBJEVENTGFXDIR)/people/brendan/walking.4bpp: %.4bpp: %.png
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$(OBJEVENTGFXDIR)/people/brendan/walking.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -mwidth 2 -mheight 4
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$(GFX) $< $@ -mwidth 2 -mheight 4
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@@ -677,3 +678,18 @@ $(FLDEFFGFXDIR)/record_mix_lights.4bpp: %.4bpp: %.png
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graphics/door_anims/battle_tower_multi_corridor.4bpp: %.4bpp: %.png
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graphics/door_anims/battle_tower_multi_corridor.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -mwidth 2 -mheight 4
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$(GFX) $< $@ -mwidth 2 -mheight 4
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$(BATINTGFXDIR)/healthbox_doubles_opponent.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -mwidth 8 -mheight 4
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$(BATINTGFXDIR)/healthbox_doubles_player.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -mwidth 8 -mheight 4
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$(BATINTGFXDIR)/healthbox_safari.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -mwidth 8 -mheight 8
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$(BATINTGFXDIR)/healthbox_singles_opponent.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -mwidth 8 -mheight 4
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$(BATINTGFXDIR)/healthbox_singles_player.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -mwidth 8 -mheight 8
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