Add local object event ids for referenced objects

This commit is contained in:
GriffinR
2020-06-21 01:56:57 -04:00
parent 46f4a4bbf7
commit fac6288156
192 changed files with 2857 additions and 2205 deletions

View File

@@ -1,3 +1,6 @@
.set LOCALID_MATT, 1
.set LOCALID_SUBMARINE, 4
AquaHideout_B2F_MapScripts:: @ 8233DCF
map_script MAP_SCRIPT_ON_TRANSITION, AquaHideout_B2F_OnTransition
.byte 0
@@ -12,7 +15,7 @@ AquaHideout_B2F_EventScript_PreventMattNoticing:: @ 8233DDF
AquaHideout_B2F_EventScript_MattNoticePlayer:: @ 8233DE5
lockall
setvar VAR_0x8008, 1 @ Matt object event id
setvar VAR_0x8008, LOCALID_MATT
playse SE_PIN
applymovement VAR_0x8008, Common_Movement_ExclamationMark
waitmovement 0
@@ -29,8 +32,8 @@ AquaHideout_B2F_EventScript_Matt:: @ 8233E09
end
AquaHideout_B2F_EventScript_SubmarineEscape:: @ 8233E25
setvar VAR_0x8008, 1 @ Matt object event id
setvar VAR_0x8009, 4 @ Submarine object event id
setvar VAR_0x8008, LOCALID_MATT
setvar VAR_0x8009, LOCALID_SUBMARINE
applymovement VAR_0x8008, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
delay 20