Add local object event ids for referenced objects
This commit is contained in:
@@ -1,3 +1,9 @@
|
||||
.set LOCALID_PLAYER, 1
|
||||
.set LOCALID_OPPONENT, 2
|
||||
.set LOCALID_ATTENDANT, 3
|
||||
.set LOCALID_DUSCLOPS, 4
|
||||
.set LOCALID_AZURILL, 5
|
||||
|
||||
BattleFrontier_BattlePalaceBattleRoom_MapScripts:: @ 824F815
|
||||
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePalaceBattleRoom_OnTransition
|
||||
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceBattleRoom_OnFrame
|
||||
@@ -5,8 +11,8 @@ BattleFrontier_BattlePalaceBattleRoom_MapScripts:: @ 824F815
|
||||
.byte 0
|
||||
|
||||
@ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
|
||||
@ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_0
|
||||
@ The opponent is represented by object event 2, which has the gfx id VAR_OBJ_GFX_ID_1
|
||||
@ The player is represented instead by LOCALID_PLAYER, which has the gfx id VAR_OBJ_GFX_ID_0
|
||||
@ The opponent is represented by LOCALID_OPPONENT, which has the gfx id VAR_OBJ_GFX_ID_1
|
||||
|
||||
BattleFrontier_BattlePalaceBattleRoom_OnTransition: @ 824F825
|
||||
frontier_settrainers
|
||||
@@ -37,24 +43,24 @@ BattleFrontier_BattlePalaceBattleRoom_OnFrame: @ 824F861
|
||||
.2byte 0
|
||||
|
||||
BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom:: @ 824F86B
|
||||
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
|
||||
showobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
|
||||
frontier_get FRONTIER_DATA_BATTLE_NUM
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge
|
||||
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge
|
||||
waitmovement 0
|
||||
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
|
||||
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
|
||||
setvar VAR_TEMP_2, 1
|
||||
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
|
||||
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
|
||||
|
||||
BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge:: @ 824F8B5
|
||||
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom
|
||||
waitmovement 0
|
||||
BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter:: @ 824F8BF
|
||||
tower_setopponent
|
||||
addobject 2
|
||||
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter
|
||||
addobject LOCALID_OPPONENT
|
||||
applymovement LOCALID_OPPONENT, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter
|
||||
waitmovement 0
|
||||
palace_getopponentintro
|
||||
msgbox gStringVar4, MSGBOX_DEFAULT
|
||||
@@ -73,11 +79,11 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent:: @ 824F911
|
||||
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
|
||||
switch VAR_RESULT
|
||||
case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
|
||||
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit
|
||||
applymovement LOCALID_OPPONENT, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit
|
||||
waitmovement 0
|
||||
removeobject 2
|
||||
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
|
||||
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
|
||||
removeobject LOCALID_OPPONENT
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
|
||||
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons, MSGBOX_DEFAULT
|
||||
special LoadPlayerParty
|
||||
@@ -153,8 +159,8 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge:: @ 824FAE2
|
||||
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
|
||||
|
||||
BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge:: @ 824FB14
|
||||
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
|
||||
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
|
||||
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
|
||||
closemessage
|
||||
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter
|
||||
|
||||
@@ -203,16 +209,16 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser:: @ 824FC06
|
||||
call BattleFrontier_EventScript_SetBrainObjectGfx
|
||||
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_AnnounceArrivalOfSpenser, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
|
||||
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
|
||||
setobjectxyperm 2, 15, 1
|
||||
addobject 2
|
||||
hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
|
||||
setobjectxy 2, 13, 1
|
||||
setobjectxyperm 2, 13, 1
|
||||
applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter
|
||||
applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter
|
||||
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
|
||||
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
|
||||
setobjectxyperm LOCALID_OPPONENT, 15, 1
|
||||
addobject LOCALID_OPPONENT
|
||||
hideobjectat LOCALID_OPPONENT, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
|
||||
setobjectxy LOCALID_OPPONENT, 13, 1
|
||||
setobjectxyperm LOCALID_OPPONENT, 13, 1
|
||||
applymovement LOCALID_DUSCLOPS, BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter
|
||||
applymovement LOCALID_AZURILL, BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter
|
||||
applymovement LOCALID_OPPONENT, BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter
|
||||
waitmovement 0
|
||||
switch VAR_TEMP_F
|
||||
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_IntroSpenserGold
|
||||
@@ -236,18 +242,18 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver:: @ 824F
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
|
||||
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserPostSilverBattle, MSGBOX_DEFAULT
|
||||
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
|
||||
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
|
||||
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
|
||||
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
message BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol
|
||||
waitmessage
|
||||
waitfanfare
|
||||
frontier_givesymbol
|
||||
applymovement 2, Common_Movement_WalkInPlaceLeft
|
||||
applymovement LOCALID_OPPONENT, Common_Movement_WalkInPlaceLeft
|
||||
waitmovement 0
|
||||
applymovement 1, Common_Movement_WalkInPlaceFastestRight
|
||||
applymovement 3, Common_Movement_WalkInPlaceFastestRight
|
||||
applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFastestRight
|
||||
applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestRight
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserAwaitNextTime, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
|
||||
@@ -271,18 +277,18 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: @ 824FD8
|
||||
compare VAR_RESULT, 2
|
||||
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
|
||||
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserYourTeamIsAdmirable, MSGBOX_DEFAULT
|
||||
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
|
||||
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
|
||||
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
|
||||
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
message BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine
|
||||
waitmessage
|
||||
waitfanfare
|
||||
frontier_givesymbol
|
||||
applymovement 2, Common_Movement_WalkInPlaceLeft
|
||||
applymovement LOCALID_OPPONENT, Common_Movement_WalkInPlaceLeft
|
||||
waitmovement 0
|
||||
applymovement 1, Common_Movement_WalkInPlaceFastestRight
|
||||
applymovement 3, Common_Movement_WalkInPlaceFastestRight
|
||||
applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFastestRight
|
||||
applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestRight
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
|
||||
@@ -306,13 +312,13 @@ BattleFrontier_BattlePalaceBattleRoom_OnWarp: @ 824FE34
|
||||
.2byte 0
|
||||
|
||||
BattleFrontier_BattlePalaceBattleRoom_EventScript_SetUpRoomObjects:: @ 824FE3E
|
||||
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
|
||||
hideobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
|
||||
call BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx
|
||||
setvar VAR_TEMP_1, 1
|
||||
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
|
||||
removeobject 2
|
||||
applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
|
||||
applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
|
||||
removeobject LOCALID_OPPONENT
|
||||
applymovement LOCALID_DUSCLOPS, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
|
||||
applymovement LOCALID_AZURILL, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
|
||||
end
|
||||
|
||||
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent:: @ 824FE66
|
||||
|
||||
Reference in New Issue
Block a user