Add local object event ids for referenced objects

This commit is contained in:
GriffinR committed 2020-06-22 17:18:58 -04:00
1 parent 46f4a4bbf7
commit fac6288156
192 files changed
+2857 -2205

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@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattlePikeRoomFinal_MapScripts:: @ 825E392
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomFinal_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoomFinal_OnWarp
@@ -9,7 +11,7 @@ BattleFrontier_BattlePikeRoomFinal_OnFrame: @ 825E39D
BattleFrontier_BattlePikeRoomFinal_EventScript_EnterRoom:: @ 825E3A7
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomFinal_Movement_AttendantApproachPlayer
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePikeRoomFinal_Movement_AttendantApproachPlayer
waitmovement 0
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
lockall