Add local object event ids for referenced objects

This commit is contained in:
GriffinR committed 2020-06-22 17:18:58 -04:00
1 parent 46f4a4bbf7
commit fac6288156
192 files changed
+2857 -2205

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@@ -1,3 +1,5 @@
.set LOCALID_HINT_GIVER, 2
BattleFrontier_BattlePikeThreePathRoom_MapScripts:: @ 825C843
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoom_OnResume
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeThreePathRoom_OnFrame
@@ -159,12 +161,12 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_SetPikeQueenHint:: @ 825CA91
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_GivePikeQueenHint:: @ 825CA97
applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer
applymovement LOCALID_HINT_GIVER, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent, MSGBOX_DEFAULT
releaseall
applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos
applymovement LOCALID_HINT_GIVER, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos
waitmovement 0
setvar VAR_TEMP_5, 255
end