Add local object event ids for referenced objects
This commit is contained in:
@@ -1,3 +1,6 @@
|
||||
.set LOCALID_ATTENDANT, 1
|
||||
.set LOCALID_HINT_GIVER, 2
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_MapScripts:: @ 8250716
|
||||
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePyramidLobby_OnFrame
|
||||
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleDomeLobby_OnWarp
|
||||
@@ -206,7 +209,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_EndCancelChallenge:: @ 8250ACC
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_EventScript_HintGiver:: @ 8250ACE
|
||||
lockall
|
||||
applymovement 2, Common_Movement_FacePlayer
|
||||
applymovement LOCALID_HINT_GIVER, Common_Movement_FacePlayer
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattlePyramidLobby_Text_TellYouWhatMisfortunesAwait, MSGBOX_DEFAULT
|
||||
call BattleFrontier_BattlePyramidLobby_EventScript_GiveHint
|
||||
@@ -370,7 +373,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_ShowResults:: @ 8250D42
|
||||
end
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_EventScript_WalkToPanelAndReceiveBag:: @ 8250D56
|
||||
applymovement 1, BattleFrontier_BattlePyramidLobby_Movement_AttendantWalkToPanel
|
||||
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePyramidLobby_Movement_AttendantWalkToPanel
|
||||
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_PlayerWalkToPanel
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattlePyramidLobby_Text_WeWillHoldBagForSafekeeping, MSGBOX_DEFAULT
|
||||
@@ -389,7 +392,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_ReceiveBattleBag:: @ 8250D9C
|
||||
waitse
|
||||
msgbox BattleFrontier_BattlePyramidLobby_Text_StepOnFloorPanel, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
applymovement 1, BattleFrontier_BattlePyramidLobby_Movement_AttendantMoveAside
|
||||
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePyramidLobby_Movement_AttendantMoveAside
|
||||
waitmovement 0
|
||||
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_PlayerStepOnPanel
|
||||
waitmovement 0
|
||||
|
||||
Reference in New Issue
Block a user