Add local object event ids for referenced objects

This commit is contained in:
GriffinR
2020-06-21 01:56:57 -04:00
parent 46f4a4bbf7
commit fac6288156
192 changed files with 2857 additions and 2205 deletions
+6 -4
View File
@@ -1,3 +1,5 @@
.set LOCALID_DEOXYS, 2
BirthIsland_Exterior_MapScripts:: @ 8267F15
map_script MAP_SCRIPT_ON_TRANSITION, BirthIsland_Exterior_OnTransition
map_script MAP_SCRIPT_ON_RESUME, BirthIsland_Exterior_OnResume
@@ -36,7 +38,7 @@ BirthIsland_Exterior_EventScript_TryRemoveDeoxys:: @ 8267F6F
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_CAUGHT
goto_if_ne Common_EventScript_NopReturn
removeobject 2
removeobject LOCALID_DEOXYS
return
BirthIsland_Exterior_EventScript_Triangle:: @ 8267F83
@@ -71,14 +73,14 @@ BirthIsland_Exterior_EventScript_Deoxys:: @ 8267FC1
dofieldeffect FLDEFF_65
playbgm MUS_RG_DEOEYE, 0
waitfieldeffect FLDEFF_65
addobject 2
applymovement 2, BirthIsland_Exterior_Movement_DeoxysApproach
addobject LOCALID_DEOXYS
applymovement LOCALID_DEOXYS, BirthIsland_Exterior_Movement_DeoxysApproach
waitmovement 0
waitse
playmoncry SPECIES_DEOXYS, 2
delay 40
waitmoncry
setvar VAR_LAST_TALKED, 2
setvar VAR_LAST_TALKED, LOCALID_DEOXYS
setvar VAR_0x8004, SPECIES_DEOXYS
setvar VAR_0x8005, 30 @ level
setvar VAR_0x8006, ITEM_NONE