Add local object event ids for referenced objects
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@@ -1,3 +1,6 @@
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.set LOCALID_SAILOR, 1
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.set LOCALID_SS_TIDAL, 2
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BirthIsland_Harbor_MapScripts:: @ 826805C
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.byte 0
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@@ -12,8 +15,8 @@ BirthIsland_Harbor_EventScript_Sailor:: @ 826805D
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applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown
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waitmovement 0
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delay 30
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hideobjectat 1, MAP_BIRTH_ISLAND_HARBOR
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setvar VAR_0x8004, 2
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hideobjectat LOCALID_SAILOR, MAP_BIRTH_ISLAND_HARBOR
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setvar VAR_0x8004, LOCALID_SS_TIDAL
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call Common_EventScript_FerryDepartIsland
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warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11
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waitstate
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