Add local object event ids for referenced objects

This commit is contained in:
GriffinR
2020-06-21 01:56:57 -04:00
parent 46f4a4bbf7
commit fac6288156
192 changed files with 2857 additions and 2205 deletions
@@ -1,3 +1,5 @@
.set LOCALID_LOTTERY_CLERK, 2
LilycoveCity_DepartmentStore_1F_MapScripts:: @ 821F692
.byte 0
@@ -22,7 +24,7 @@ LilycoveCity_DepartmentStore_1F_EventScript_LotteryClerk:: @ 821F69C
copyvar VAR_0x8008, VAR_RESULT
special BufferLottoTicketNumber
msgbox LilycoveCity_DepartmentStore_1F_Text_TicketNumberIsXPleaseWait, MSGBOX_DEFAULT
applymovement 2, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_LOTTERY_CLERK, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
playse SE_PC_ON
special DoLotteryCornerComputerEffect
@@ -30,7 +32,7 @@ LilycoveCity_DepartmentStore_1F_EventScript_LotteryClerk:: @ 821F69C
delay 220
special EndLotteryCornerComputerEffect
delay 10
applymovement 2, Common_Movement_FacePlayer
applymovement LOCALID_LOTTERY_CLERK, Common_Movement_FacePlayer
waitmovement 0
compare VAR_0x8004, 0
goto_if_eq LilycoveCity_DepartmentStore_1F_EventScript_NoMatch