Add local object event ids for referenced objects

This commit is contained in:
GriffinR
2020-06-21 01:56:57 -04:00
parent 46f4a4bbf7
commit fac6288156
192 changed files with 2857 additions and 2205 deletions

View File

@@ -1,3 +1,5 @@
.set LOCALID_KYOGRE, 1
MarineCave_End_MapScripts:: @ 823AFDF
map_script MAP_SCRIPT_ON_RESUME, MarineCave_End_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, MarineCave_End_OnTransition
@@ -11,7 +13,7 @@ MarineCave_End_EventScript_TryRemoveKyogre:: @ 823AFF4
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_CAUGHT
goto_if_ne Common_EventScript_NopReturn
removeobject 1
removeobject LOCALID_KYOGRE
return
MarineCave_End_OnTransition: @ 823B008
@@ -27,13 +29,13 @@ MarineCave_End_EventScript_Kyogre:: @ 823B01B
lockall
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceUp
waitmovement 0
applymovement 1, MarineCave_End_Movement_KyogreApproach
applymovement LOCALID_KYOGRE, MarineCave_End_Movement_KyogreApproach
waitmovement 0
waitse
playmoncry SPECIES_KYOGRE, 2
delay 40
waitmoncry
setvar VAR_LAST_TALKED, 1
setvar VAR_LAST_TALKED, LOCALID_KYOGRE
setwildbattle SPECIES_KYOGRE, 70, ITEM_NONE
setflag FLAG_SYS_CTRL_OBJ_DELETE
special BattleSetup_StartLegendaryBattle