Add local object event ids for referenced objects
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@@ -1,3 +1,5 @@
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.set LOCALID_WALLYS_UNCLE, 1
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PetalburgCity_WallysHouse_MapScripts:: @ 8204229
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map_script MAP_SCRIPT_ON_FRAME_TABLE, PetalburgCity_WallysHouse_OnFrame
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, PetalburgCity_WallysHouse_OnWarp
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@@ -9,7 +11,7 @@ PetalburgCity_WallysHouse_OnWarp: @ 8204234
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PetalburgCity_WallysHouse_EventScript_PlayerUncleFaceEachOther:: @ 820423E
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turnobject OBJ_EVENT_ID_PLAYER, DIR_EAST
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turnobject 1, DIR_WEST
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turnobject LOCALID_WALLYS_UNCLE, DIR_WEST
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end
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PetalburgCity_WallysHouse_OnFrame: @ 8204247
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