Add local object event ids for referenced objects

This commit is contained in:
GriffinR
2020-06-21 01:56:57 -04:00
parent 46f4a4bbf7
commit fac6288156
192 changed files with 2857 additions and 2205 deletions
@@ -1,3 +1,5 @@
.set LOCALID_FOSSIL_MANIAC, 1
Route114_FossilManiacsTunnel_MapScripts:: @ 822AF28
map_script MAP_SCRIPT_ON_TRANSITION, Route114_FossilManiacsTunnel_OnTransition
map_script MAP_SCRIPT_ON_LOAD, Route114_FossilManiacsTunnel_OnLoad
@@ -8,8 +10,8 @@ Route114_FossilManiacsTunnel_OnTransition: @ 822AF33
end
Route114_FossilManiacsTunnel_EventScript_MoveFossilManiac:: @ 822AF3D
setobjectxyperm 1, 6, 5
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_DOWN
setobjectxyperm LOCALID_FOSSIL_MANIAC, 6, 5
setobjectmovementtype LOCALID_FOSSIL_MANIAC, MOVEMENT_TYPE_FACE_DOWN
return
Route114_FossilManiacsTunnel_OnLoad: @ 822AF49
@@ -23,7 +25,7 @@ Route114_FossilManiacsTunnel_EventScript_CloseDesertUnderpass:: @ 822AF53
Route114_FossilManiacsTunnel_EventScript_ManiacMentionCaveIn:: @ 822AF66
lockall
applymovement 1, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_FOSSIL_MANIAC, Common_Movement_WalkInPlaceFastestUp
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
msgbox Route114_FossilManiacsTunnel_Text_NotSafeThatWay, MSGBOX_DEFAULT