Add local object event ids for referenced objects

This commit is contained in:
GriffinR
2020-06-21 01:56:57 -04:00
parent 46f4a4bbf7
commit fac6288156
192 changed files with 2857 additions and 2205 deletions

View File

@@ -1,3 +1,6 @@
.set LOCALID_SAILOR, 1
.set LOCALID_SCOTT, 5
SSTidalCorridor_MapScripts:: @ 823BFCF
map_script MAP_SCRIPT_ON_FRAME_TABLE, SSTidalCorridor_OnFrame
.byte 0
@@ -191,20 +194,20 @@ SSTidalCorridor_EventScript_TrainerNotDefeated:: @ 823C218
SSTidalCorridor_EventScript_ScottScene:: @ 823C219
lockall
applymovement 5, SSTidalCorridor_Movement_ScottApproachPlayer
applymovement LOCALID_SCOTT, SSTidalCorridor_Movement_ScottApproachPlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox SSTidalCorridor_Text_ScottBattleFrontierInvite, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, SSTidalCorridor_Movement_PlayerWatchScottExit
applymovement 1, SSTidalCorridor_Movement_SailorMoveForScott
applymovement 5, SSTidalCorridor_Movement_ScottExit
applymovement LOCALID_SAILOR, SSTidalCorridor_Movement_SailorMoveForScott
applymovement LOCALID_SCOTT, SSTidalCorridor_Movement_ScottExit
waitmovement 0
playse SE_KAIDAN
waitse
removeobject 5
applymovement 1, SSTidalCorridor_Movement_SailorReturn
removeobject LOCALID_SCOTT
applymovement LOCALID_SAILOR, SSTidalCorridor_Movement_SailorReturn
waitmovement 0
delay 30
setflag FLAG_MET_SCOTT_ON_SS_TIDAL