Add local object event ids for referenced objects

This commit is contained in:
GriffinR
2020-06-21 01:56:57 -04:00
parent 46f4a4bbf7
commit fac6288156
192 changed files with 2857 additions and 2205 deletions

View File

@@ -1,3 +1,5 @@
.set LOCALID_RAYQUAZA_SLEEPING, 1
SkyPillar_Top_MapScripts:: @ 82396B8
map_script MAP_SCRIPT_ON_RESUME, SkyPillar_Top_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, SkyPillar_Top_OnTransition
@@ -24,7 +26,7 @@ SkyPillar_Top_OnTransition: @ 82396E6
SkyPillar_Top_EventScript_SetCleanLayout:: @ 82396FD
setmaplayoutindex LAYOUT_SKY_PILLAR_TOP_CLEAN
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_DOWN
setobjectmovementtype LOCALID_RAYQUAZA_SLEEPING, MOVEMENT_TYPE_FACE_DOWN
return
SkyPillar_Top_EventScript_TryShowRayquaza:: @ 8239705
@@ -40,7 +42,7 @@ SkyPillar_Top_OnWarp: @ 8239713
.2byte 0
SkyPillar_Top_EventScript_RayquazaFaceDown:: @ 823971D
turnobject 1, DIR_SOUTH
turnobject LOCALID_RAYQUAZA_SLEEPING, DIR_SOUTH
end
SkyPillar_Top_EventScript_Rayquaza:: @ 8239722
@@ -100,7 +102,7 @@ SkyPillar_Top_EventScript_AwakenRayquaza:: @ 823979A
applymovement OBJ_EVENT_ID_CAMERA, SkyPillar_Top_Movement_CameraPanUp
waitmovement 0
special RemoveCameraObject
applymovement 1, SkyPillar_Top_Movement_RayquazaStir
applymovement LOCALID_RAYQUAZA_SLEEPING, SkyPillar_Top_Movement_RayquazaStir
waitmovement 0
waitse
playmoncry SPECIES_RAYQUAZA, 2
@@ -119,9 +121,9 @@ SkyPillar_Top_EventScript_AwakenRayquaza:: @ 823979A
special ShakeCamera
waitstate
waitmoncry
applymovement 1, SkyPillar_Top_Movement_RayquazaFlyOff
applymovement LOCALID_RAYQUAZA_SLEEPING, SkyPillar_Top_Movement_RayquazaFlyOff
waitmovement 0
removeobject 1
removeobject LOCALID_RAYQUAZA_SLEEPING
msgbox SkyPillar_Top_Text_RayquazaFlewOff, MSGBOX_DEFAULT
closemessage
delay 20