Add local object event ids for referenced objects
This commit is contained in:
@@ -22,11 +22,11 @@ SootopolisCity_MysteryEventsHouse_B1F_EventScript_BattleVisitingTrainer:: @ 8227
|
||||
setvar VAR_0x8005, 0
|
||||
special DoSpecialTrainerBattle
|
||||
waitstate
|
||||
compare VAR_RESULT, 3
|
||||
compare VAR_RESULT, B_OUTCOME_DREW
|
||||
call_if_eq SootopolisCity_MysteryEventsHouse_B1F_EventScript_BattleTie
|
||||
compare VAR_RESULT, 1
|
||||
compare VAR_RESULT, B_OUTCOME_WON
|
||||
call_if_eq SootopolisCity_MysteryEventsHouse_B1F_EventScript_BattleWon
|
||||
compare VAR_RESULT, 2
|
||||
compare VAR_RESULT, B_OUTCOME_LOST
|
||||
call_if_eq SootopolisCity_MysteryEventsHouse_B1F_EventScript_BattleLost
|
||||
closemessage
|
||||
special HealPlayerParty
|
||||
|
||||
Reference in New Issue
Block a user