Add local object event ids for referenced objects

This commit is contained in:
GriffinR
2020-06-21 01:56:57 -04:00
parent 46f4a4bbf7
commit fac6288156
192 changed files with 2857 additions and 2205 deletions

View File

@@ -1,3 +1,5 @@
.set LOCALID_LATI, 2
SouthernIsland_Interior_MapScripts:: @ 8242A45
map_script MAP_SCRIPT_ON_RESUME, SouthernIsland_Interior_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, SouthernIsland_Interior_OnTransition
@@ -11,7 +13,7 @@ SouthernIsland_Interior_EventScript_TryRemoveLati:: @ 8242A5A
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_CAUGHT
goto_if_ne Common_EventScript_NopReturn
removeobject 2
removeobject LOCALID_LATI
return
SouthernIsland_Interior_OnTransition: @ 8242A6E
@@ -69,14 +71,14 @@ SouthernIsland_Interior_EventScript_Lati:: @ 8242AD0
playmoncry VAR_TEMP_4, 0
delay 30
waitmoncry
addobject 2
addobject LOCALID_LATI
delay 30
applymovement OBJ_EVENT_ID_CAMERA, SouthernIsland_Interior_Movement_CameraPanDown
applymovement 2, SouthernIsland_Interior_Movement_LatiApproach
applymovement LOCALID_LATI, SouthernIsland_Interior_Movement_LatiApproach
waitmovement 0
delay 50
special RemoveCameraObject
setvar VAR_LAST_TALKED, 2
setvar VAR_LAST_TALKED, LOCALID_LATI
compare VAR_ROAMER_POKEMON, 0
call_if_eq SouthernIsland_Interior_EventScript_SetLatiosBattleVars
compare VAR_ROAMER_POKEMON, 0