Add local object event ids for referenced objects

This commit is contained in:
GriffinR
2020-06-21 01:56:57 -04:00
parent 46f4a4bbf7
commit fac6288156
192 changed files with 2857 additions and 2205 deletions

View File

@@ -1,3 +1,5 @@
.set LOCALID_GROUDON, 1
TerraCave_End_MapScripts:: @ 823B0B0
map_script MAP_SCRIPT_ON_RESUME, TerraCave_End_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, TerraCave_End_OnTransition
@@ -11,7 +13,7 @@ TerraCave_End_EventScript_TryRemoveGroudon:: @ 823B0C5
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_CAUGHT
goto_if_ne Common_EventScript_NopReturn
removeobject 1
removeobject LOCALID_GROUDON
return
TerraCave_End_OnTransition: @ 823B0D9
@@ -27,13 +29,13 @@ TerraCave_End_EventScript_Groudon:: @ 823B0EC
lockall
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceUp
waitmovement 0
applymovement 1, TerraCave_End_Movement_GroudonApproach
applymovement LOCALID_GROUDON, TerraCave_End_Movement_GroudonApproach
waitmovement 0
waitse
playmoncry SPECIES_GROUDON, 2
delay 40
waitmoncry
setvar VAR_LAST_TALKED, 1
setvar VAR_LAST_TALKED, LOCALID_GROUDON
setwildbattle SPECIES_GROUDON, 70, ITEM_NONE
setflag FLAG_SYS_CTRL_OBJ_DELETE
special BattleSetup_StartLegendaryBattle