Add local object event ids for referenced objects

This commit is contained in:
GriffinR committed 2020-06-22 17:18:58 -04:00
1 parent 46f4a4bbf7
commit fac6288156
192 files changed
+2857 -2205

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+4 -2
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@@ -1,3 +1,5 @@
.set LOCALID_TWIN, 2
VerdanturfTown_MapScripts:: @ 81EB566
map_script MAP_SCRIPT_ON_TRANSITION, VerdanturfTown_OnTransition
.byte 0
@@ -12,14 +14,14 @@ VerdanturfTown_EventScript_Twin:: @ 81EB575
faceplayer
goto_if_set FLAG_RUSTURF_TUNNEL_OPENED, VerdanturfTown_EventScript_TwinTunnelOpen
msgbox VerdanturfTown_Text_ManTryingToDigTunnel, MSGBOX_DEFAULT
applymovement 2, Common_Movement_FaceOriginalDirection
applymovement LOCALID_TWIN, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
VerdanturfTown_EventScript_TwinTunnelOpen:: @ 81EB594
msgbox VerdanturfTown_Text_ManDugTunnelForLove, MSGBOX_DEFAULT
applymovement 2, Common_Movement_FaceOriginalDirection
applymovement LOCALID_TWIN, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end