Add local object event ids for referenced objects

This commit is contained in:
GriffinR
2020-06-21 01:56:57 -04:00
parent 46f4a4bbf7
commit fac6288156
192 changed files with 2857 additions and 2205 deletions

View File

@@ -1,3 +1,5 @@
.set LOCALID_TWIN, 2
VerdanturfTown_MapScripts:: @ 81EB566
map_script MAP_SCRIPT_ON_TRANSITION, VerdanturfTown_OnTransition
.byte 0
@@ -12,14 +14,14 @@ VerdanturfTown_EventScript_Twin:: @ 81EB575
faceplayer
goto_if_set FLAG_RUSTURF_TUNNEL_OPENED, VerdanturfTown_EventScript_TwinTunnelOpen
msgbox VerdanturfTown_Text_ManTryingToDigTunnel, MSGBOX_DEFAULT
applymovement 2, Common_Movement_FaceOriginalDirection
applymovement LOCALID_TWIN, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
VerdanturfTown_EventScript_TwinTunnelOpen:: @ 81EB594
msgbox VerdanturfTown_Text_ManDugTunnelForLove, MSGBOX_DEFAULT
applymovement 2, Common_Movement_FaceOriginalDirection
applymovement LOCALID_TWIN, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end