Add local object event ids for referenced objects

This commit is contained in:
GriffinR committed 2020-06-22 17:18:58 -04:00
1 parent 46f4a4bbf7
commit fac6288156
192 files changed
+2857 -2205

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@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
VerdanturfTown_BattleTentCorridor_MapScripts:: @ 820208A
map_script MAP_SCRIPT_ON_FRAME_TABLE, VerdanturfTown_BattleTentCorridor_OnFrame
.byte 0
@@ -9,12 +11,12 @@ VerdanturfTown_BattleTentCorridor_OnFrame: @ 8202090
VerdanturfTown_BattleTentCorridor_EventScript_EnterCorridor:: @ 820209A
lockall
setvar VAR_TEMP_0, 1
applymovement 1, VerdanturfTown_BattleTentCorridor_Movement_WalkToDoor
applymovement LOCALID_ATTENDANT, VerdanturfTown_BattleTentCorridor_Movement_WalkToDoor
applymovement OBJ_EVENT_ID_PLAYER, VerdanturfTown_BattleTentCorridor_Movement_WalkToDoor
waitmovement 0
opendoor 2, 1
waitdooranim
applymovement 1, VerdanturfTown_BattleTentCorridor_Movement_AttendantEnterDoor
applymovement LOCALID_ATTENDANT, VerdanturfTown_BattleTentCorridor_Movement_AttendantEnterDoor
applymovement OBJ_EVENT_ID_PLAYER, VerdanturfTown_BattleTentCorridor_Movement_PlayerEnterDoor
waitmovement 0
closedoor 2, 1