Add local object event ids for referenced objects
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@@ -1,3 +1,5 @@
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.set LOCALID_APPRENTICE, 6
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BattleFrontier_BattleTowerLobby_EventScript_Apprentice:: @ 82B688D
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lock
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faceplayer
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@@ -225,7 +227,7 @@ Apprentice_EventScript_LeaveNorth: @ 82B6E54
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apprentice_shouldleave
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compare VAR_0x8004, FALSE @ Always TRUE here
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goto_if_eq Apprentice_EventScript_DontMove
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applymovement 6, Apprentice_Movement_LeaveNorth
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applymovement LOCALID_APPRENTICE, Apprentice_Movement_LeaveNorth
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waitmovement 0
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end
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@@ -233,7 +235,7 @@ Apprentice_EventScript_Leave: @ 82B6E72
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apprentice_shouldleave
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compare VAR_0x8004, FALSE @ Always TRUE here
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goto_if_eq Apprentice_EventScript_DontMove
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applymovement 6, Apprentice_Movement_Leave
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applymovement LOCALID_APPRENTICE, Apprentice_Movement_Leave
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waitmovement 0
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end
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