Add local object event ids for referenced objects
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@@ -13,6 +13,7 @@ EventScript_UnusedRet:: @ 828CCC6
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@ Gabby and Ty always move to the same spots for the first 5 battles
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@ From the 6th battle onwards, they move randomly between locations 6-8
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@ Note: The local IDs of Gabby and Ty are hard-coded in GabbyAndTySetScriptVarsToObjectEventLocalIds
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GabbyAndTy_EventScript_UpdateLocation:: @ 828CCC7
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cleartrainerflag TRAINER_GABBY_AND_TY_6
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specialvar VAR_RESULT, GabbyAndTyGetBattleNum
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