Document more battle anim effects
This commit is contained in:
@@ -147,8 +147,7 @@ void sub_80A78AC(struct Sprite *sprite);
|
||||
void sub_80A6BFC(struct UnknownAnimStruct2 *unk, u8 unused);
|
||||
u8 sub_80A8394(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 a10);
|
||||
void sub_80A749C(struct Sprite *sprite);
|
||||
void sub_80A6814(u8 taskId);
|
||||
void sub_80A6DEC(struct Sprite *sprite);
|
||||
void DestroyAnimVisualTaskAndDisableBlend(u8 taskId);
|
||||
void DestroySpriteAndFreeResources_(struct Sprite *sprite);
|
||||
void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId);
|
||||
|
||||
|
||||
@@ -4630,9 +4630,9 @@ extern const u32 gBattleAnimSpritePalette_241[];
|
||||
extern const u32 gBattleAnimSpritePalette_242[];
|
||||
extern const u32 gBattleAnimSpritePalette_243[];
|
||||
extern const u32 gBattleAnimSpritePalette_244[];
|
||||
extern const u32 gUnknown_08C2DC68[];
|
||||
extern const u32 gUnknown_08C2DDA4[];
|
||||
extern const u32 gUnknown_08C2DDC4[];
|
||||
extern const u32 gCureBubblesGfx[];
|
||||
extern const u32 gCureBubblesPal[];
|
||||
extern const u32 gCureBubblesTilemap[];
|
||||
extern const u32 gBattleAnimSpritePalette_245[];
|
||||
extern const u32 gBattleAnimSpritePalette_248[];
|
||||
extern const u32 gBattleAnimSpritePalette_249[];
|
||||
|
||||
Reference in New Issue
Block a user