pokeblock feed is decompiled
This commit is contained in:
@@ -20,14 +20,18 @@
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#include "party_menu.h"
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#include "m4a.h"
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#include "sound.h"
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#include "trig.h"
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#include "battle.h" // to get rid of once gMonSpritesGfxPtr is put elsewhere
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struct PokeblockFeedStruct
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{
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u8 field_0[0x48];
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u8 tilemapBuffer[0x1008];
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struct Sprite *monSpritePtr;
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struct Sprite savedMonSprite;
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u8 tilemapBuffer[0x808];
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s16 field_850[0x200];
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s16 field_C50[0x200];
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u8 field_1050;
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u8 field_1051;
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u8 animId;
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u8 field_1052;
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bool8 noMonFlip;
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u16 species;
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@@ -39,7 +43,7 @@ struct PokeblockFeedStruct
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u8 monSpriteId;
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u8 pokeblockCaseSpriteId;
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u8 pokeblockSpriteId;
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u8 field_1060[0x1E];
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s16 field_1060[15];
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s16 loadGfxState;
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u8 somefield[2];
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};
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@@ -50,30 +54,352 @@ extern s16 gPokeblockGain;
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extern struct MusicPlayerInfo gMPlay_BGM;
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extern struct SpriteTemplate gUnknown_0202499C;
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extern struct PokeblockFeedStruct *sPokeblockFeed;
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extern struct CompressedSpritePalette sPokeblockSpritePal;
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extern const u8 gBattleTerrainPalette_Frontier[];
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extern const u8 gBattleTerrainTiles_Building[];
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extern const u8 gUnknown_08D9BA44[];
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extern const struct CompressedSpriteSheet gPokeblockCase_SpriteSheet;
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extern const struct CompressedSpriteSheet gPokeblock_SpriteSheet;
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extern const struct CompressedSpritePalette gPokeblockCase_SpritePal;
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extern const struct CompressedSpriteSheet gMonFrontPicTable[];
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extern const u16 gUnknown_0860F074[];
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extern const u8 *sPokeblocksPals[];
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extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F05B0[];
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extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F0664[];
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extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F0668[];
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extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F066C[];
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extern const struct SpriteTemplate sThrownPokeblockSpriteTemplate;
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extern bool8 sub_81221EC(void);
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extern void sub_806A068(u16, u8);
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extern void sub_809882C(u8, u16, u8);
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// this file's functions
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static void HandleInitBackgrounds(void);
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static void HandleInitWindows(void);
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static bool8 LoadMonAndSceneGfx(struct Pokemon *mon);
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u8 CreatePokeblockCaseSpriteForFeeding(void);
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static u8 CreateMonSprite(struct Pokemon *mon);
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void LaunchPokeblockFeedTask(void);
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static void LaunchPokeblockFeedTask(void);
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static void SetPokeblockSpritePal(u8 pokeblockCaseId);
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void sub_817A5CC(void);
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void sub_8148108(u8 spriteId, bool8 a1);
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u8 CreatePokeblockSprite(void);
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void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 arg1);
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static void sub_817A5CC(void);
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static void sub_8148108(u8 spriteId, bool8 a1);
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static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 arg1);
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static void PrepareMonToMoveToPokeblock(u8 spriteId);
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void Task_HandleMonAtePokeblock(u8 taskId);
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void Task_PaletteFadeToReturn(u8 taskId);
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void sub_817A634(void);
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static void Task_HandleMonAtePokeblock(u8 taskId);
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static void Task_PaletteFadeToReturn(u8 taskId);
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static void sub_817A634(void);
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static void sub_817A468(struct Sprite *sprite);
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static void sub_817AB68(void);
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static void sub_817AA54(void);
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static bool8 sub_817A91C(void);
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static bool8 FreeMonSpriteOamMatrix(void);
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static bool8 sub_817A9E4(void);
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static bool8 LoadMonAndSceneGfx(struct Pokemon *mon);
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static u8 CreatePokeblockSprite(void);
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static u8 CreatePokeblockCaseSpriteForFeeding(void);
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static u8 CreateMonSprite(struct Pokemon *mon);
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// ram variables
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EWRAM_DATA static struct PokeblockFeedStruct *sPokeblockFeed = NULL;
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EWRAM_DATA static struct CompressedSpritePalette sPokeblockSpritePal = {0};
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// const rom data
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static const u8 sNatureToMonPokeblockAnim[][2] =
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{
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{ 0, 0 }, // HARDY
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{ 3, 0 }, // LONELY
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{ 4, 1 }, // BRAVE
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{ 5, 0 }, // ADAMANT
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{ 10, 0 }, // NAUGHTY
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{ 13, 0 }, // BOLD
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{ 15, 0 }, // DOCILE
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{ 16, 2 }, // RELAXED
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{ 18, 0 }, // IMPISH
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{ 19, 0 }, // LAX
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{ 20, 0 }, // TIMID
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{ 25, 0 }, // HASTY
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{ 27, 3 }, // SERIOUS
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{ 28, 0 }, // JOLLY
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{ 29, 0 }, // NAIVE
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{ 33, 4 }, // MODEST
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{ 36, 0 }, // MILD
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{ 37, 0 }, // QUIET
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{ 39, 0 }, // BASHFUL
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{ 42, 0 }, // RASH
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{ 45, 0 }, // CALM
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{ 46, 5 }, // GENTLE
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{ 47, 6 }, // SASSY
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{ 48, 0 }, // CAREFUL
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{ 53, 0 }, // QUIRKY
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};
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static const s16 sMonPokeblockAnims[][10] =
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{
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// HARDY
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{ 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
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{ 0, 4, 0, 16, 24, 0, 0, 0, 12, 0},
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{ 0, 4, 0, 32, 32, 0, 0, 0, 16, 1},
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// LONELY
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{ 0, 3, 6, 0, 48, 0, 0, 0, 24, 1},
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// BRAVE
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{ 64, 16, -24, 0, 32, 0, 0, 0, 0, 1},
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// ADAMANT
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{ 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
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{ 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
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{ 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
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{ 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
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{ 0, 4, -16, 0, 4, 0, 16, 0, 0, 1},
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// NAUGHTY
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{ 0, 3, 6, 0, 12, 0, 0, 0, 6, 0},
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{ 0, 3, -6, 0, 12, 0, 0, 0, 6, 0},
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{ 0, 16, 16, 0, 45, 1, 0, 0, 0, 1},
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// BOLD
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{ 0, 16, 0, 24, 32, 0, 0, 0, 16, 0},
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{ 0, 16, 0, 23, 32, 0, 0, 0, 16, 1},
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// DOCILE
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{ 0, 0, 0, 0, 80, 0, 0, 0, 0, 1},
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// RELAXED
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{ 0, 2, 8, 0, 32, 0, 0, 0, 0, 0},
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{ 0, 2, -8, 0, 32, 0, 0, 0, 0, 1},
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// IMPISH
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{ 0, 32, 2, 1, 48, 1, 0, 0, 24, 1},
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// LAX
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{ 0, 2, 16, 16, 128, 0, 0, 0, 0, 1},
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// TIMID
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{ 0, 2, -8, 0, 48, 0, -24, 0, 0, 0},
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{ 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
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{ 64, 32, 2, 0, 36, 0, 0, 0, 0, 0},
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{ 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
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{ 0, 2, 8, 0, 48, 0, 24, 0, 0, 1},
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// HASTY
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{ 64, 24, 16, 0, 32, 0, 0, 0, 0, 0},
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{ 0, 28, 2, 1, 32, 1, 0, 0, 16, 1},
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// SERIOUS
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{ 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
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// JOLLY
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{ 64, 16, -16, 2, 48, 0, 0, 0, 32, 1},
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// NAIVE
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{ 0, 12, -8, 4, 24, 0, 8, 0, 12, 0},
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{ 0, 12, 8, 8, 24, 0, -16, 0, 12, 0},
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{ 0, 12, -8, 16, 24, 0, 16, 0, 12, 0},
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{ 0, 12, 8, 28, 24, 0, -8, 0, 12, 1},
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// MODEST
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{ 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
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{ 64, 16, -4, 0, 32, 0, 0, 0, 0, 0},
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{ 0, 0, 0, 0, 8, 0, 0, 0, 0, 1},
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// MILD
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{ 128, 4, 0, 8, 64, 0, 0, 0, 0, 1},
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// QUIET
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{ 0, 2, 16, 0, 48, 0, 0, 0, 0, 0},
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{ 128, 2, 16, 0, 48, 0, 0, 0, 0, 1},
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// BASHFUL
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{ 0, 2, -4, 0, 48, 0, -48, 0, 0, 0},
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{ 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
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{ 0, 2, 8, 0, 24, 0, 48, 0, 0, 1},
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// RASH
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{ 64, 4, 64, 58, 52, 0, -88, 0, 0, 0},
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{ 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
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{ 0, 24, 80, 0, 32, 0, 88, 0, 0, 1},
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// CALM
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{ 0, 2, 16, 4, 64, 0, 0, 0, 0, 1},
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// GENTLE
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{ 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
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// SASSY
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{ 0, 0, 0, 0, 42, 0, 0, 0, 0, 1},
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// CAREFUL
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{ 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
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{ 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
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{ 0, 4, 0, 12, 24, 0, 0, 0, 12, 0},
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{ 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
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{ 0, 4, 0, 4, 24, 0, 0, 0, 12, 1},
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// QUIRKY
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{ 0, 4, 16, 12, 64, 0, 0, 0, 0, 0},
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{ 0, -4, 16, 12, 64, 0, 0, 0, 0, 1},
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411E90[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411EA0[] =
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{
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AFFINEANIMCMD_FRAME(0, 0, 12, 1),
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AFFINEANIMCMD_FRAME(0, 0, 0, 30),
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AFFINEANIMCMD_FRAME(0, 0, -12, 1),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411EC0[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0, 0, 12, 1),
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AFFINEANIMCMD_FRAME(0, 0, 0, 28),
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AFFINEANIMCMD_FRAME(0, 0, -4, 3),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411EE8[] =
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{
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411F08[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411F30[] =
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{
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411F50[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411F78[] =
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{
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411F98[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411FC0[] =
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{
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411FE0[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8412008[] =
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{
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8412028[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F04FC[] =
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{
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411EA0,
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sSpriteAffineAnim_8411EE8,
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sSpriteAffineAnim_8411F30,
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sSpriteAffineAnim_8411F78,
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sSpriteAffineAnim_8411FC0,
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sSpriteAffineAnim_8412008,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411EC0,
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sSpriteAffineAnim_8411F08,
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sSpriteAffineAnim_8411F50,
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sSpriteAffineAnim_8411F98,
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sSpriteAffineAnim_8411FE0,
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sSpriteAffineAnim_8412028,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411E90,
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};
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static const struct BgTemplate sBackgroundTemplates[] =
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{
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||||
{
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||||
.bg = 0,
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.charBaseIndex = 0,
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||||
.mapBaseIndex = 31,
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.screenSize = 0,
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||||
.paletteMode = 0,
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.priority = 0,
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||||
.baseTile = 0
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},
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{
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.bg = 1,
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.charBaseIndex = 2,
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.mapBaseIndex = 30,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0
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}
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};
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||||
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static const struct WindowTemplate sWindowTemplates[] =
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||||
{
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{0, 1, 0xF, 0x1C, 4, 0xF, 0xA},
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DUMMY_WIN_TEMPLATE
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};
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// code
|
||||
static void CB2_PokeblockFeed(void)
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||||
{
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||||
RunTasks();
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@@ -90,7 +416,7 @@ static void VBlankCB_PokeblockFeed(void)
|
||||
TransferPlttBuffer();
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||||
}
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||||
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||||
bool8 TransitionToPokeblockFeedScene(void)
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||||
static bool8 TransitionToPokeblockFeedScene(void)
|
||||
{
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||||
switch (gMain.state)
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||||
{
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||||
@@ -177,29 +503,12 @@ void CB2_PreparePokeblockFeedScene(void)
|
||||
}
|
||||
}
|
||||
|
||||
extern const struct BgTemplate gUnknown_085F0550[2];
|
||||
extern const u8 gBattleTerrainPalette_Frontier[];
|
||||
extern const u8 gBattleTerrainTiles_Building[];
|
||||
extern const u8 gUnknown_08D9BA44[];
|
||||
extern const struct CompressedSpriteSheet gPokeblockCase_SpriteSheet;
|
||||
extern const struct CompressedSpriteSheet gPokeblock_SpriteSheet;
|
||||
extern const struct CompressedSpritePalette gPokeblockCase_SpritePal;
|
||||
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
|
||||
extern const struct WindowTemplate gUnknown_085F0558[];
|
||||
extern const u16 gUnknown_0860F074[];
|
||||
extern const u8 *sPokeblocksPals[];
|
||||
extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F05B0[];
|
||||
extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F0664[];
|
||||
extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F0668[];
|
||||
extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F066C[];
|
||||
extern const struct SpriteTemplate sThrownPokeblockSpriteTemplate;
|
||||
|
||||
static void HandleInitBackgrounds(void)
|
||||
{
|
||||
ResetVramOamAndBgCntRegs();
|
||||
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, gUnknown_085F0550, ARRAY_COUNT(gUnknown_085F0550));
|
||||
InitBgsFromTemplates(0, sBackgroundTemplates, ARRAY_COUNT(sBackgroundTemplates));
|
||||
SetBgTilemapBuffer(1, sPokeblockFeed->tilemapBuffer);
|
||||
ResetAllBgsCoordinates();
|
||||
schedule_bg_copy_tilemap_to_vram(1);
|
||||
@@ -274,11 +583,9 @@ static bool8 LoadMonAndSceneGfx(struct Pokemon *mon)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
extern void sub_809882C(u8, u16, u8);
|
||||
|
||||
static void HandleInitWindows(void)
|
||||
{
|
||||
InitWindows(gUnknown_085F0558);
|
||||
InitWindows(sWindowTemplates);
|
||||
DeactivateAllTextPrinters();
|
||||
sub_809882C(0, 1, 0xE0);
|
||||
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
|
||||
@@ -297,7 +604,7 @@ static void SetPokeblockSpritePal(u8 pokeblockCaseId)
|
||||
#define tFrames data[0]
|
||||
#define tData1 data[1]
|
||||
|
||||
void Task_HandlePokeblockFeed(u8 taskId)
|
||||
static void Task_HandlePokeblockFeed(u8 taskId)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
@@ -332,20 +639,20 @@ void Task_HandlePokeblockFeed(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
void LaunchPokeblockFeedTask(void)
|
||||
static void LaunchPokeblockFeedTask(void)
|
||||
{
|
||||
u8 taskId = CreateTask(Task_HandlePokeblockFeed, 0);
|
||||
gTasks[taskId].tFrames = 0;
|
||||
gTasks[taskId].tData1 = 1;
|
||||
}
|
||||
|
||||
void Task_WaitForAtePokeblockText(u8 taskId)
|
||||
static void Task_WaitForAtePokeblockText(u8 taskId)
|
||||
{
|
||||
if (RunTextPrintersRetIsActive(0) != TRUE)
|
||||
gTasks[taskId].func = Task_PaletteFadeToReturn;
|
||||
}
|
||||
|
||||
void Task_HandleMonAtePokeblock(u8 taskId)
|
||||
static void Task_HandleMonAtePokeblock(u8 taskId)
|
||||
{
|
||||
struct Pokemon *mon = &gPlayerParty[gPokeblockMonId];
|
||||
struct Pokeblock *pokeblock = &gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId];
|
||||
@@ -366,7 +673,7 @@ void Task_HandleMonAtePokeblock(u8 taskId)
|
||||
gTasks[taskId].func = Task_WaitForAtePokeblockText;
|
||||
}
|
||||
|
||||
void Task_ReturnAfterPaletteFade(u8 taskId)
|
||||
static void Task_ReturnAfterPaletteFade(u8 taskId)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
@@ -381,12 +688,15 @@ void Task_ReturnAfterPaletteFade(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
void Task_PaletteFadeToReturn(u8 taskId)
|
||||
static void Task_PaletteFadeToReturn(u8 taskId)
|
||||
{
|
||||
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
|
||||
gTasks[taskId].func = Task_ReturnAfterPaletteFade;
|
||||
}
|
||||
|
||||
#undef tFrames
|
||||
#undef tData1
|
||||
|
||||
static u8 CreateMonSprite(struct Pokemon* mon)
|
||||
{
|
||||
u16 species = GetMonData(mon, MON_DATA_SPECIES2);
|
||||
@@ -395,7 +705,7 @@ static u8 CreateMonSprite(struct Pokemon* mon)
|
||||
sPokeblockFeed->species = species;
|
||||
sPokeblockFeed->monSpriteId_ = spriteId;
|
||||
sPokeblockFeed->nature = GetNature(mon);
|
||||
gSprites[spriteId].data2 = species;
|
||||
gSprites[spriteId].data[2] = species;
|
||||
gSprites[spriteId].callback = SpriteCallbackDummy;
|
||||
|
||||
sPokeblockFeed->noMonFlip = TRUE;
|
||||
@@ -414,24 +724,24 @@ static void PrepareMonToMoveToPokeblock(u8 spriteId)
|
||||
{
|
||||
gSprites[spriteId].pos1.x = 48;
|
||||
gSprites[spriteId].pos1.y = 80;
|
||||
gSprites[spriteId].data0 = -8;
|
||||
gSprites[spriteId].data1 = 1;
|
||||
gSprites[spriteId].data[0] = -8;
|
||||
gSprites[spriteId].data[1] = 1;
|
||||
gSprites[spriteId].callback = sub_817A468;
|
||||
}
|
||||
|
||||
static void sub_817A468(struct Sprite* sprite)
|
||||
{
|
||||
sprite->pos1.x += 4;
|
||||
sprite->pos1.y += sprite->data0;
|
||||
sprite->data0 += sprite->data1;
|
||||
sprite->pos1.y += sprite->data[0];
|
||||
sprite->data[0] += sprite->data[1];
|
||||
|
||||
if (sprite->data0 == 0)
|
||||
PlayCry1(sprite->data2, 0);
|
||||
if (sprite->data0 == 9)
|
||||
if (sprite->data[0] == 0)
|
||||
PlayCry1(sprite->data[2], 0);
|
||||
if (sprite->data[0] == 9)
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
}
|
||||
|
||||
u8 CreatePokeblockCaseSpriteForFeeding(void)
|
||||
static u8 CreatePokeblockCaseSpriteForFeeding(void)
|
||||
{
|
||||
u8 spriteId = CreatePokeblockCaseSprite(188, 100, 2);
|
||||
gSprites[spriteId].oam.affineMode = 1;
|
||||
@@ -441,7 +751,7 @@ u8 CreatePokeblockCaseSpriteForFeeding(void)
|
||||
return spriteId;
|
||||
}
|
||||
|
||||
void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 a1)
|
||||
static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 a1)
|
||||
{
|
||||
FreeOamMatrix(gSprites[spriteId].oam.matrixNum);
|
||||
gSprites[spriteId].oam.affineMode = 3;
|
||||
@@ -454,19 +764,205 @@ void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 a1)
|
||||
InitSpriteAffineAnim(&gSprites[spriteId]);
|
||||
}
|
||||
|
||||
u8 CreatePokeblockSprite(void)
|
||||
static u8 CreatePokeblockSprite(void)
|
||||
{
|
||||
u8 spriteId = CreateSprite(&sThrownPokeblockSpriteTemplate, 174, 84, 1);
|
||||
gSprites[spriteId].data0 = -12;
|
||||
gSprites[spriteId].data1 = 1;
|
||||
gSprites[spriteId].data[0] = -12;
|
||||
gSprites[spriteId].data[1] = 1;
|
||||
return spriteId;
|
||||
}
|
||||
|
||||
static void SpriteCB_ThrownPokeblock(struct Sprite* sprite)
|
||||
{
|
||||
sprite->pos1.x -= 4;
|
||||
sprite->pos1.y += sprite->data0;
|
||||
sprite->data0 += sprite->data1;
|
||||
if (sprite->data0 == 10)
|
||||
sprite->pos1.y += sprite->data[0];
|
||||
sprite->data[0] += sprite->data[1];
|
||||
if (sprite->data[0] == 10)
|
||||
DestroySprite(sprite);
|
||||
}
|
||||
|
||||
static void sub_817A5CC(void)
|
||||
{
|
||||
u8 animId, i;
|
||||
struct PokeblockFeedStruct *pokeblockFeed;
|
||||
|
||||
pokeblockFeed = sPokeblockFeed;
|
||||
pokeblockFeed->field_1056 = 1;
|
||||
animId = sNatureToMonPokeblockAnim[pokeblockFeed->nature][0];
|
||||
for (i = 0; i < 8; i++, animId++)
|
||||
{
|
||||
pokeblockFeed->field_1056 += sMonPokeblockAnims[animId][4];
|
||||
if (sMonPokeblockAnims[animId][9] == 1)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_817A634(void)
|
||||
{
|
||||
struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed;
|
||||
|
||||
switch (pokeblockFeed->field_1050)
|
||||
{
|
||||
case 0:
|
||||
pokeblockFeed->animId = sNatureToMonPokeblockAnim[pokeblockFeed->nature][0];
|
||||
pokeblockFeed->monSpritePtr = &gSprites[pokeblockFeed->monSpriteId_];
|
||||
pokeblockFeed->savedMonSprite = *pokeblockFeed->monSpritePtr;
|
||||
pokeblockFeed->field_1050 = 10;
|
||||
break;
|
||||
case 1 ... 9:
|
||||
break;
|
||||
case 10:
|
||||
sub_817A91C();
|
||||
if (sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] != 0)
|
||||
{
|
||||
pokeblockFeed->monSpritePtr->oam.affineMode = 3;
|
||||
pokeblockFeed->monSpritePtr->oam.matrixNum = 0;
|
||||
pokeblockFeed->monSpritePtr->affineAnims = sSpriteAffineAnimTable_85F04FC;
|
||||
InitSpriteAffineAnim(pokeblockFeed->monSpritePtr);
|
||||
}
|
||||
pokeblockFeed->field_1050 = 50;
|
||||
case 50:
|
||||
if (sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] != 0)
|
||||
{
|
||||
if (!pokeblockFeed->noMonFlip) // double negation, so mon's sprite is flipped
|
||||
StartSpriteAffineAnim(pokeblockFeed->monSpritePtr, sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] + 10);
|
||||
else
|
||||
StartSpriteAffineAnim(pokeblockFeed->monSpritePtr, sNatureToMonPokeblockAnim[pokeblockFeed->nature][1]);
|
||||
}
|
||||
pokeblockFeed->field_1050 = 60;
|
||||
break;
|
||||
case 60:
|
||||
if (sub_817A9E4() == TRUE)
|
||||
{
|
||||
if (pokeblockFeed->field_1060[9] == 0)
|
||||
{
|
||||
pokeblockFeed->animId++;
|
||||
sub_817A91C();
|
||||
pokeblockFeed->field_1050 = 60;
|
||||
}
|
||||
else
|
||||
{
|
||||
FreeOamMatrix(pokeblockFeed->monSpritePtr->oam.matrixNum);
|
||||
pokeblockFeed->field_1050 = 70;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 70:
|
||||
FreeMonSpriteOamMatrix();
|
||||
pokeblockFeed->animId = 0;
|
||||
pokeblockFeed->field_1050 = 0;
|
||||
break;
|
||||
case 71 ... 90:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static bool8 sub_817A91C(void)
|
||||
{
|
||||
struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed;
|
||||
u8 i;
|
||||
|
||||
for (i = 0; i < 10; i++)
|
||||
pokeblockFeed->field_1060[i] = sMonPokeblockAnims[pokeblockFeed->animId][i];
|
||||
|
||||
if (pokeblockFeed->field_1060[4] == 0)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
pokeblockFeed->field_1060[10] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2]);
|
||||
pokeblockFeed->field_1060[11] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3]);
|
||||
pokeblockFeed->field_1060[12] = pokeblockFeed->field_1060[4];
|
||||
pokeblockFeed->field_1060[13] = pokeblockFeed->monSpritePtr->pos2.x;
|
||||
pokeblockFeed->field_1060[14] = pokeblockFeed->monSpritePtr->pos2.y;
|
||||
sub_817AB68();
|
||||
pokeblockFeed->field_1060[4] = pokeblockFeed->field_1060[12];
|
||||
sub_817AA54();
|
||||
pokeblockFeed->field_1060[4] = pokeblockFeed->field_1060[12];
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
static bool8 sub_817A9E4(void)
|
||||
{
|
||||
u16 var = sPokeblockFeed->field_1060[12] - sPokeblockFeed->field_1060[4];
|
||||
|
||||
sPokeblockFeed->monSpritePtr->pos2.x = sPokeblockFeed->field_850[var];
|
||||
sPokeblockFeed->monSpritePtr->pos2.y = sPokeblockFeed->field_C50[var];
|
||||
|
||||
if (--sPokeblockFeed->field_1060[4] == 0)
|
||||
return TRUE;
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 FreeMonSpriteOamMatrix(void)
|
||||
{
|
||||
FreeSpriteOamMatrix(sPokeblockFeed->monSpritePtr);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void sub_817AA54(void)
|
||||
{
|
||||
struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed;
|
||||
u16 i;
|
||||
u16 r8 = pokeblockFeed->field_1060[8];
|
||||
u16 r7 = pokeblockFeed->field_1060[12] - r8;
|
||||
s16 var3 = pokeblockFeed->field_1060[13] + pokeblockFeed->field_1060[6];
|
||||
s16 r9 = pokeblockFeed->field_1060[14] + pokeblockFeed->field_1060[7];
|
||||
|
||||
for (i = 0; i < r7 - 1; i++)
|
||||
{
|
||||
s16 r1 = pokeblockFeed->field_850[r8 + i] - (var3);
|
||||
s16 r4 = pokeblockFeed->field_C50[r8 + i] - r9;
|
||||
|
||||
pokeblockFeed->field_850[r8 + i] -= r1 * (i + 1) / r7;
|
||||
pokeblockFeed->field_C50[r8 + i] -= r4 * (i + 1) / r7;
|
||||
}
|
||||
|
||||
pokeblockFeed->field_850[(r8 + r7) - 1] = var3;
|
||||
pokeblockFeed->field_C50[(r8 + r7) - 1] = r9;
|
||||
}
|
||||
|
||||
static void sub_817AB68(void)
|
||||
{
|
||||
struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed;
|
||||
bool8 var_24 = FALSE;
|
||||
s16 r8 = pokeblockFeed->field_1060[13] - pokeblockFeed->field_1060[10];
|
||||
s16 r7 = pokeblockFeed->field_1060[14] - pokeblockFeed->field_1060[11];
|
||||
|
||||
while (1)
|
||||
{
|
||||
u16 r5;
|
||||
u16 r4;
|
||||
u16 var;
|
||||
|
||||
var = abs(pokeblockFeed->field_1060[5]);
|
||||
r5 = var + pokeblockFeed->field_1060[3];
|
||||
pokeblockFeed->field_1060[3] = r5;
|
||||
|
||||
if (pokeblockFeed->field_1060[2] < 0)
|
||||
var_24 = TRUE;
|
||||
|
||||
r4 = pokeblockFeed->field_1060[12] - pokeblockFeed->field_1060[4];
|
||||
|
||||
if (pokeblockFeed->field_1060[4] == 0)
|
||||
break;
|
||||
|
||||
if (!var_24)
|
||||
{
|
||||
pokeblockFeed->field_850[r4] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2] + r5 / 256) + r8;
|
||||
pokeblockFeed->field_C50[r4] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3] + r5 / 256) + r7;
|
||||
}
|
||||
else
|
||||
{
|
||||
pokeblockFeed->field_850[r4] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2] - r5 / 256) + r8;
|
||||
pokeblockFeed->field_C50[r4] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3] - r5 / 256) + r7;
|
||||
}
|
||||
|
||||
pokeblockFeed->field_1060[0] += pokeblockFeed->field_1060[1];
|
||||
pokeblockFeed->field_1060[0] &= 0xFF;
|
||||
pokeblockFeed->field_1060[4]--;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user