More battle_dome.c doc

This commit is contained in:
GriffinR
2020-01-05 10:50:32 -05:00
committed by GriffinR
parent bb692a03eb
commit fb5bea98ce
34 changed files with 2852 additions and 2887 deletions

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@@ -116,7 +116,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_LostToOpponent:: @ 824BE4F
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
delay 60
BattleFrontier_BattleDomeBattleRoom_EventScript_24BE8D:: @ 824BE8D
BattleFrontier_BattleDomeBattleRoom_EventScript_LostTourney:: @ 824BE8D
dome_resolvewinners DOME_PLAYER_LOST_MATCH
BattleFrontier_BattleDomeBattleRoom_EventScript_WarpToLobbyLost:: @ 824BE9A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
@@ -452,7 +452,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_LostToTucker:: @ 824C420
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
waitse
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BE8D
goto BattleFrontier_BattleDomeBattleRoom_EventScript_LostTourney
BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerDraw:: @ 824C436
setvar VAR_TEMP_2, DRAW_TUCKER

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@@ -125,7 +125,7 @@
"y": 10,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "BattleFrontier_BattleDomeLobby_EventScript_ShowLastTourneyTree"
"script": "BattleFrontier_BattleDomeLobby_EventScript_ShowPrevTourneyTree"
},
{
"type": "sign",

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@@ -352,35 +352,35 @@ BattleFrontier_BattleDomeLobby_EventScript_ShowDoublesResults:: @ 8249D6B
releaseall
end
BattleFrontier_BattleDomeLobby_EventScript_ShowLastTourneyTree:: @ 8249D84
dome_get DOME_DATA_LAST_TOURNEY_TYPE
BattleFrontier_BattleDomeLobby_EventScript_ShowPrevTourneyTree:: @ 8249D84
dome_get DOME_DATA_PREV_TOURNEY_TYPE
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_LastTourneyResultsSinglesLv50
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLv50
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_LastTourneyResultsDoublesLv50
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLv50
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_LastTourneyResultsSinglesLvOpen
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLvOpen
compare VAR_RESULT, 3
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_LastTourneyResultsDoublesLvOpen
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLvOpen
fadescreen FADE_TO_BLACK
dome_showresultstree
dome_showprevtourneytree
waitstate
end
BattleFrontier_BattleDomeLobby_EventScript_LastTourneyResultsSinglesLv50:: @ 8249DC9
msgbox BattleFrontier_BattleDomeLobby_Text_LastTourneyResultsSinglesLv50, MSGBOX_SIGN
BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLv50:: @ 8249DC9
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLv50, MSGBOX_SIGN
return
BattleFrontier_BattleDomeLobby_EventScript_LastTourneyResultsDoublesLv50:: @ 8249DD2
msgbox BattleFrontier_BattleDomeLobby_Text_LastTourneyResultsDoublesLv50, MSGBOX_SIGN
BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLv50:: @ 8249DD2
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLv50, MSGBOX_SIGN
return
BattleFrontier_BattleDomeLobby_EventScript_LastTourneyResultsSinglesLvOpen:: @ 8249DDB
msgbox BattleFrontier_BattleDomeLobby_Text_LastTourneyResultsSinglesLvOpen, MSGBOX_SIGN
BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLvOpen:: @ 8249DDB
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLvOpen, MSGBOX_SIGN
return
BattleFrontier_BattleDomeLobby_EventScript_LastTourneyResultsDoublesLvOpen:: @ 8249DE4
msgbox BattleFrontier_BattleDomeLobby_Text_LastTourneyResultsDoublesLvOpen, MSGBOX_SIGN
BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLvOpen:: @ 8249DE4
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLvOpen, MSGBOX_SIGN
return
BattleFrontier_BattleDomeLobby_EventScript_Maniac:: @ 8249DED
@@ -595,19 +595,19 @@ BattleFrontier_BattleDomeLobby_Text_ExplainDoublesChallenge: @ 824A721
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
BattleFrontier_BattleDomeLobby_Text_LastTourneyResultsSinglesLv50: @ 824A966
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLv50: @ 824A966
.string "They're the results of the last\n"
.string "Level 50 SINGLE BATTLE Tournament.$"
BattleFrontier_BattleDomeLobby_Text_LastTourneyResultsDoublesLv50: @ 824A9A9
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLv50: @ 824A9A9
.string "They're the results of the last\n"
.string "Level 50 DOUBLE BATTLE Tournament.$"
BattleFrontier_BattleDomeLobby_Text_LastTourneyResultsSinglesLvOpen: @ 824A9EC
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLvOpen: @ 824A9EC
.string "They're the results of the last\n"
.string "Open Level SINGLE BATTLE Tournament.$"
BattleFrontier_BattleDomeLobby_Text_LastTourneyResultsDoublesLvOpen: @ 824AA31
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLvOpen: @ 824AA31
.string "They're the results of the last\n"
.string "Open Level DOUBLE BATTLE Tournament.$"

View File

@@ -160,182 +160,182 @@ BattleDome_Text_EmphasizesHPAndSpAtk::
BattleDome_Text_EmphasizesHPAndSpDef::
.string "Emphasizes HP and SP. DEFENSE.$"
gBattleDomeOpponentStatsText6::
BattleDome_Text_EmphasizesAtkAndDef::
.string "Emphasizes ATTACK and DEFENSE.$"
gBattleDomeOpponentStatsText7::
BattleDome_Text_EmphasizesAtkAndSpeed::
.string "Emphasizes ATTACK and SPEED.$"
gBattleDomeOpponentStatsText8::
BattleDome_Text_EmphasizesAtkAndSpAtk::
.string "Emphasizes ATTACK and SP. ATTACK.$"
gBattleDomeOpponentStatsText9::
BattleDome_Text_EmphasizesAtkAndSpDef::
.string "Emphasizes ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStatsText10::
BattleDome_Text_EmphasizesDefAndSpeed::
.string "Emphasizes DEFENSE and SPEED.$"
gBattleDomeOpponentStatsText11::
BattleDome_Text_EmphasizesDefAndSpAtk::
.string "Emphasizes DEFENSE and SP. ATTACK.$"
gBattleDomeOpponentStatsText12::
BattleDome_Text_EmphasizesDefAndSpDef::
.string "Emphasizes DEFENSE and SP. DEFENSE.$"
gBattleDomeOpponentStatsText13::
BattleDome_Text_EmphasizesSpeedAndSpAtk::
.string "Emphasizes SPEED and SP. ATTACK.$"
gBattleDomeOpponentStatsText14::
BattleDome_Text_EmphasizesSpeedAndSpDef::
.string "Emphasizes SPEED and SP. DEFENSE.$"
gBattleDomeOpponentStatsText15::
BattleDome_Text_EmphasizesSpAtkAndSpDef::
.string "Emphasizes SP. ATTACK and SP. DEFENSE.$"
BattleDome_Text_EmphasizesHP::
.string "Emphasizes HP.$"
gBattleDomeOpponentStatsText17::
BattleDome_Text_EmphasizesAtk::
.string "Emphasizes ATTACK.$"
gBattleDomeOpponentStatsText18::
BattleDome_Text_EmphasizesDef::
.string "Emphasizes DEFENSE.$"
gBattleDomeOpponentStatsText19::
BattleDome_Text_EmphasizesSpeed::
.string "Emphasizes SPEED.$"
gBattleDomeOpponentStatsText20::
BattleDome_Text_EmphasizesSpAtk::
.string "Emphasizes SP. ATTACK.$"
gBattleDomeOpponentStatsText21::
BattleDome_Text_EmphasizesSpDef::
.string "Emphasizes SP. DEFENSE.$"
BattleDome_Text_NeglectsHPAndAtk::
.string "Neglects HP and ATTACK.$"
gBattleDomeOpponentStatsText23::
BattleDome_Text_NeglectsHPAndDef::
.string "Neglects HP and DEFENSE.$"
gBattleDomeOpponentStatsText24::
BattleDome_Text_NeglectsHPAndSpeed::
.string "Neglects HP and SPEED.$"
gBattleDomeOpponentStatsText25::
BattleDome_Text_NeglectsHPAndSpAtk::
.string "Neglects HP and SP. ATTACK.$"
gBattleDomeOpponentStatsText26::
BattleDome_Text_NeglectsHPAndSpDef::
.string "Neglects HP and SP. DEFENSE.$"
gBattleDomeOpponentStatsText27::
BattleDome_Text_NeglectsAtkAndDef::
.string "Neglects ATTACK and DEFENSE.$"
gBattleDomeOpponentStatsText28::
BattleDome_Text_NeglectsAtkAndSpeed::
.string "Neglects ATTACK and SPEED.$"
gBattleDomeOpponentStatsText29::
BattleDome_Text_NeglectsAtkAndSpAtk::
.string "Neglects ATTACK and SP. ATTACK.$"
gBattleDomeOpponentStatsText30::
BattleDome_Text_NeglectsAtkAndSpDef::
.string "Neglects ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStatsText31::
BattleDome_Text_NeglectsDefAndSpeed::
.string "Neglects DEFENSE and SPEED.$"
gBattleDomeOpponentStatsText32::
BattleDome_Text_NeglectsDefAndSpAtk::
.string "Neglects DEFENSE and SP. ATTACK.$"
gBattleDomeOpponentStatsText33::
BattleDome_Text_NeglectsDefAndSpDef::
.string "Neglects DEFENSE and SP. DEFENSE.$"
gBattleDomeOpponentStatsText34::
BattleDome_Text_NeglectsSpeedAndSpAtk::
.string "Neglects SPEED and SP. ATTACK.$"
gBattleDomeOpponentStatsText35::
BattleDome_Text_NeglectsSpeedAndSpDef::
.string "Neglects SPEED and SP. DEFENSE.$"
gBattleDomeOpponentStatsText36::
BattleDome_Text_NeglectsSpAtkAndSpDef::
.string "Neglects SP. ATTACK and SP. DEFENSE.$"
BattleDome_Text_NeglectsHP::
.string "Neglects HP.$"
gBattleDomeOpponentStatsText38::
BattleDome_Text_NeglectsAtk::
.string "Neglects ATTACK.$"
gBattleDomeOpponentStatsText39::
BattleDome_Text_NeglectsDef::
.string "Neglects DEFENSE.$"
gBattleDomeOpponentStatsText40::
BattleDome_Text_NeglectsSpeed::
.string "Neglects SPEED.$"
gBattleDomeOpponentStatsText41::
BattleDome_Text_NeglectsSpAtk::
.string "Neglects SP. ATTACK.$"
gBattleDomeOpponentStatsText42::
BattleDome_Text_NeglectsSpDef::
.string "Neglects SP. DEFENSE.$"
BattleDome_Text_RaisesMonsWellBalanced::
.string "Raises POKéMON in a well-balanced way.$"
gBattleDomeWinText1::
BattleDome_Text_LetTheBattleBegin::
.string "Let the battle begin!$"
gBattleDomeWinText2::
BattleDome_Text_TrainerWonUsingMove::
.string "{STR_VAR_1} won using {STR_VAR_2}!$"
gBattleDomeWinText3::
BattleDome_Text_TrainerBecameChamp::
.string "{STR_VAR_1} became the champ!$"
gBattleDomeWinText4::
BattleDome_Text_TrainerWonByDefault::
.string "{STR_VAR_1} won by default!$"
gBattleDomeWinText5::
BattleDome_Text_TrainerWonOutrightByDefault::
.string "{STR_VAR_1} won outright by default!$"
gBattleDomeWinText6::
BattleDome_Text_TrainerWonNoMoves::
.string "{STR_VAR_1} won without using a move!$"
gBattleDomeWinText7::
BattleDome_Text_TrainerWonOutrightNoMoves::
.string "{STR_VAR_1} won outright with no moves!$"
gBattleDomeMatchNumberText1::
BattleDome_Text_Round1Match1::
.string "Round 1, Match 1$"
gBattleDomeMatchNumberText2::
BattleDome_Text_Round1Match2::
.string "Round 1, Match 2$"
gBattleDomeMatchNumberText3::
BattleDome_Text_Round1Match3::
.string "Round 1, Match 3$"
gBattleDomeMatchNumberText4::
BattleDome_Text_Round1Match4::
.string "Round 1, Match 4$"
gBattleDomeMatchNumberText5::
BattleDome_Text_Round1Match5::
.string "Round 1, Match 5$"
gBattleDomeMatchNumberText6::
BattleDome_Text_Round1Match6::
.string "Round 1, Match 6$"
gBattleDomeMatchNumberText7::
BattleDome_Text_Round1Match7::
.string "Round 1, Match 7$"
gBattleDomeMatchNumberText8::
BattleDome_Text_Round1Match8::
.string "Round 1, Match 8$"
gBattleDomeMatchNumberText9::
BattleDome_Text_Round2Match1::
.string "Round 2, Match 1$"
gBattleDomeMatchNumberText10::
BattleDome_Text_Round2Match2::
.string "Round 2, Match 2$"
gBattleDomeMatchNumberText11::
BattleDome_Text_Round2Match3::
.string "Round 2, Match 3$"
gBattleDomeMatchNumberText12::
BattleDome_Text_Round2Match4::
.string "Round 2, Match 4$"
gBattleDomeMatchNumberText13::
BattleDome_Text_SemifinalMatch1::
.string "Semifinal Match 1$"
gBattleDomeMatchNumberText14::
BattleDome_Text_SemifinalMatch2::
.string "Semifinal Match 2$"
gBattleDomeMatchNumberText15::
BattleDome_Text_FinalMatch::
.string "Final Match$"