More battle_dome.c doc

This commit is contained in:
GriffinR
2020-01-05 10:50:32 -05:00
committed by GriffinR
parent bb692a03eb
commit fb5bea98ce
34 changed files with 2852 additions and 2887 deletions
+3 -2
View File
@@ -12,6 +12,7 @@
#include "constants/battle_ai.h"
#include "constants/battle_factory.h"
#include "constants/battle_frontier.h"
#include "constants/battle_frontier_mons.h"
#include "constants/frontier_util.h"
#include "constants/layouts.h"
#include "constants/trainers.h"
@@ -331,7 +332,7 @@ static void GenerateOpponentMons(void)
if (j != 6)
continue;
if (lvlMode == FRONTIER_LVL_50 && monSetId > 849)
if (lvlMode == FRONTIER_LVL_50 && monSetId > FRONTIER_MONS_HIGH_TIER)
continue;
for (k = firstMonId; k < firstMonId + i; k++)
@@ -727,7 +728,7 @@ void FillFactoryBrainParty(void)
if (gFacilityTrainerMons[monSetId].species == SPECIES_UNOWN)
continue;
if (monLevel == 50 && monSetId > 849)
if (monLevel == 50 && monSetId > FRONTIER_MONS_HIGH_TIER)
continue;
for (j = 0; j < 6; j++)