Use the constant for the max total of EVs
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@@ -1414,7 +1414,7 @@ void GiveLeadMonEffortRibbon(void)
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bool8 Special_AreLeadMonEVsMaxedOut(void)
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bool8 Special_AreLeadMonEVsMaxedOut(void)
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{
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{
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if (GetMonEVCount(&gPlayerParty[GetLeadMonIndex()]) >= 510)
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if (GetMonEVCount(&gPlayerParty[GetLeadMonIndex()]) >= MAX_TOTAL_EVS)
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{
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{
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return TRUE;
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return TRUE;
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}
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}
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