Add controller buffer constants, finish misc battle doc
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@@ -196,7 +196,7 @@ static void WallyHandleActions(void)
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if (--gBattleStruct->wallyWaitFrames == 0)
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{
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PlaySE(SE_SELECT);
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BtlController_EmitTwoReturnValues(1, B_ACTION_USE_MOVE, 0);
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BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_MOVE, 0);
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WallyBufferExecCompleted();
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gBattleStruct->wallyBattleState++;
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gBattleStruct->wallyMovesState = 0;
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@@ -207,7 +207,7 @@ static void WallyHandleActions(void)
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if (--gBattleStruct->wallyWaitFrames == 0)
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{
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PlaySE(SE_SELECT);
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BtlController_EmitTwoReturnValues(1, B_ACTION_USE_MOVE, 0);
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BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_MOVE, 0);
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WallyBufferExecCompleted();
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gBattleStruct->wallyBattleState++;
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gBattleStruct->wallyMovesState = 0;
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@@ -217,7 +217,7 @@ static void WallyHandleActions(void)
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case 3:
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if (--gBattleStruct->wallyWaitFrames == 0)
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{
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BtlController_EmitTwoReturnValues(1, B_ACTION_WALLY_THROW, 0);
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BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_WALLY_THROW, 0);
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WallyBufferExecCompleted();
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gBattleStruct->wallyBattleState++;
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gBattleStruct->wallyMovesState = 0;
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@@ -238,7 +238,7 @@ static void WallyHandleActions(void)
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if (--gBattleStruct->wallyWaitFrames == 0)
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{
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PlaySE(SE_SELECT);
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BtlController_EmitTwoReturnValues(1, B_ACTION_USE_ITEM, 0);
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BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_ITEM, 0);
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WallyBufferExecCompleted();
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}
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break;
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@@ -278,7 +278,7 @@ static void CompleteOnChosenItem(void)
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{
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if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
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{
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BtlController_EmitOneReturnValue(1, gSpecialVar_ItemId);
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BtlController_EmitOneReturnValue(BUFFER_B, gSpecialVar_ItemId);
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WallyBufferExecCompleted();
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}
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}
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@@ -444,7 +444,7 @@ static void WallyHandleGetMonData(void)
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monToCheck >>= 1;
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}
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}
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BtlController_EmitDataTransfer(1, size, monData);
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BtlController_EmitDataTransfer(BUFFER_B, size, monData);
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WallyBufferExecCompleted();
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}
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@@ -1241,7 +1241,7 @@ static void WallyHandleChooseMove(void)
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if (--gBattleStruct->wallyMoveFrames == 0)
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{
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PlaySE(SE_SELECT);
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BtlController_EmitTwoReturnValues(1, 10, 0x100);
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BtlController_EmitTwoReturnValues(BUFFER_B, 10, 0x100);
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WallyBufferExecCompleted();
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}
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break;
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