Add font id constants

This commit is contained in:
GriffinR
2021-10-30 16:47:37 -04:00
parent 13cd2a41f0
commit fdaf436960
116 changed files with 1290 additions and 1210 deletions

View File

@@ -303,21 +303,21 @@ static void BerryFix_GpuSet(void)
FillWindowPixelBuffer(3, PIXEL_FILL(0));
FillWindowPixelBuffer(0, PIXEL_FILL(10));
width = GetStringWidth(0, sText_Emerald, 0);
width = GetStringWidth(FONT_SMALL, sText_Emerald, 0);
left = (120 - width) / 2;
AddTextPrinterParameterized3(2, 0, left, 3, sGameTitleTextColors, TEXT_SPEED_FF, sText_Emerald);
AddTextPrinterParameterized3(2, FONT_SMALL, left, 3, sGameTitleTextColors, TEXT_SPEED_FF, sText_Emerald);
width = GetStringWidth(0, sText_RubySapphire, 0);
width = GetStringWidth(FONT_SMALL, sText_RubySapphire, 0);
left = (120 - width) / 2 + 120;
AddTextPrinterParameterized3(2, 0, left, 3, sGameTitleTextColors, TEXT_SPEED_FF, sText_RubySapphire);
AddTextPrinterParameterized3(2, FONT_SMALL, left, 3, sGameTitleTextColors, TEXT_SPEED_FF, sText_RubySapphire);
width = GetStringWidth(0, sText_RubySapphire, 0);
width = GetStringWidth(FONT_SMALL, sText_RubySapphire, 0);
left = (112 - width) / 2;
AddTextPrinterParameterized3(3, 0, left, 0, sGameTitleTextColors, TEXT_SPEED_FF, sText_RubySapphire);
AddTextPrinterParameterized3(3, FONT_SMALL, left, 0, sGameTitleTextColors, TEXT_SPEED_FF, sText_RubySapphire);
width = GetStringWidth(1, sText_BerryProgramUpdate, 0);
width = GetStringWidth(FONT_NORMAL, sText_BerryProgramUpdate, 0);
left = (208 - width) / 2;
AddTextPrinterParameterized3(0, 1, left, 2, sBerryProgramTextColors, TEXT_SPEED_FF, sText_BerryProgramUpdate);
AddTextPrinterParameterized3(0, FONT_NORMAL, left, 2, sBerryProgramTextColors, TEXT_SPEED_FF, sText_BerryProgramUpdate);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
@@ -346,7 +346,7 @@ static void BerryFix_SetScene(int scene)
{
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
FillWindowPixelBuffer(1, PIXEL_FILL(10));
AddTextPrinterParameterized3(1, 1, 0, 0, sBerryProgramTextColors, -1, sBerryProgramTexts[scene]);
AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 0, sBerryProgramTextColors, -1, sBerryProgramTexts[scene]);
PutWindowTilemap(1);
CopyWindowToVram(1, 2);
switch (scene)