Add font id constants

This commit is contained in:
GriffinR
2021-10-30 16:47:37 -04:00
parent 13cd2a41f0
commit fdaf436960
116 changed files with 1290 additions and 1210 deletions
+2 -2
View File
@@ -205,13 +205,13 @@ u32 GetBerryPowder(void)
static void PrintBerryPowderAmount(u8 windowId, int amount, u8 x, u8 y, u8 speed)
{
ConvertIntToDecimalStringN(gStringVar1, amount, STR_CONV_MODE_RIGHT_ALIGN, 5);
AddTextPrinterParameterized(windowId, 1, gStringVar1, x, y, speed, NULL);
AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar1, x, y, speed, NULL);
}
static void DrawPlayerPowderAmount(u8 windowId, u16 baseTileOffset, u8 paletteNum, u32 amount)
{
DrawStdFrameWithCustomTileAndPalette(windowId, FALSE, baseTileOffset, paletteNum);
AddTextPrinterParameterized(windowId, 1, gText_Powder, 0, 1, TEXT_SPEED_FF, NULL);
AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_Powder, 0, 1, TEXT_SPEED_FF, NULL);
PrintBerryPowderAmount(windowId, amount, 26, 17, 0);
}