Add font id constants

This commit is contained in:
GriffinR
2021-10-30 16:47:37 -04:00
parent 13cd2a41f0
commit fdaf436960
116 changed files with 1290 additions and 1210 deletions

View File

@@ -1176,12 +1176,12 @@ static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
windowId = AddWindow(&windowTemplate);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
origWidth = GetStringWidth(1, text, 0);
origWidth = GetStringWidth(FONT_NORMAL, text, 0);
strWidth = (origWidth + 9) / 8;
if (strWidth > 30)
strWidth = 30;
AddTextPrinterParameterized3(windowId, 1, (strWidth * 8 - origWidth) / 2, 1, sContestLinkTextColors, -1, text);
AddTextPrinterParameterized3(windowId, FONT_NORMAL, (strWidth * 8 - origWidth) / 2, 1, sContestLinkTextColors, -1, text);
{
s32 i;
struct Sprite *sprite;
@@ -1931,7 +1931,7 @@ static void AddContestTextPrinter(int windowId, u8 *str, int x)
struct TextPrinterTemplate textPrinter;
textPrinter.currentChar = str;
textPrinter.windowId = windowId;
textPrinter.fontId = 7;
textPrinter.fontId = FONT_NARROW;
textPrinter.x = x;
textPrinter.y = 2;
textPrinter.currentX = x;