Add font id constants

This commit is contained in:
GriffinR
2021-10-30 16:47:37 -04:00
parent 13cd2a41f0
commit fdaf436960
116 changed files with 1290 additions and 1210 deletions
+3 -3
View File
@@ -77,7 +77,7 @@ static const struct ListMenuTemplate sDaycareListMenuLevelTemplate =
.lettersSpacing = 1,
.itemVerticalPadding = 0,
.scrollMultiple = LIST_NO_MULTIPLE_SCROLL,
.fontId = 1,
.fontId = FONT_NORMAL,
.cursorKind = 0
};
@@ -1186,7 +1186,7 @@ static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y)
printer.currentChar = text;
printer.windowId = windowId;
printer.fontId = 1;
printer.fontId = FONT_NORMAL;
printer.x = x;
printer.y = y;
printer.currentX = x;
@@ -1222,7 +1222,7 @@ static void DaycarePrintMonLvl(struct DayCare *daycare, u8 windowId, u32 daycare
level = GetLevelAfterDaycareSteps(&daycare->mons[daycareSlotId].mon, daycare->mons[daycareSlotId].steps);
ConvertIntToDecimalStringN(intText, level, STR_CONV_MODE_LEFT_ALIGN, 3);
StringAppend(lvlText, intText);
x = GetStringRightAlignXOffset(1, lvlText, 112);
x = GetStringRightAlignXOffset(FONT_NORMAL, lvlText, 112);
DaycareAddTextPrinter(windowId, lvlText, x, y);
}