Add font id constants
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@@ -780,8 +780,8 @@ static void Task_DisplayMainMenu(u8 taskId)
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default:
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FillWindowPixelBuffer(0, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(1, PIXEL_FILL(0xA));
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AddTextPrinterParameterized3(0, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(1, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
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AddTextPrinterParameterized3(0, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
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PutWindowTilemap(0);
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PutWindowTilemap(1);
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CopyWindowToVram(0, 2);
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@@ -793,9 +793,9 @@ static void Task_DisplayMainMenu(u8 taskId)
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FillWindowPixelBuffer(2, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(3, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(4, PIXEL_FILL(0xA));
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AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
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AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
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AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
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MainMenu_FormatSavegameText();
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PutWindowTilemap(2);
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PutWindowTilemap(3);
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@@ -812,10 +812,10 @@ static void Task_DisplayMainMenu(u8 taskId)
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FillWindowPixelBuffer(3, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(4, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(5, PIXEL_FILL(0xA));
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AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
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AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift);
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AddTextPrinterParameterized3(5, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
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AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift);
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AddTextPrinterParameterized3(5, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
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MainMenu_FormatSavegameText();
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PutWindowTilemap(2);
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PutWindowTilemap(3);
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@@ -836,11 +836,11 @@ static void Task_DisplayMainMenu(u8 taskId)
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FillWindowPixelBuffer(4, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(5, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(6, PIXEL_FILL(0xA));
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AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
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AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift2);
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AddTextPrinterParameterized3(5, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryEvents);
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AddTextPrinterParameterized3(6, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
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AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift2);
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AddTextPrinterParameterized3(5, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryEvents);
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AddTextPrinterParameterized3(6, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
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MainMenu_FormatSavegameText();
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PutWindowTilemap(2);
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PutWindowTilemap(3);
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@@ -2117,7 +2117,7 @@ static void NewGameBirchSpeech_SetDefaultPlayerName(u8 nameId)
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static void CreateMainMenuErrorWindow(const u8* str)
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{
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FillWindowPixelBuffer(7, PIXEL_FILL(1));
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AddTextPrinterParameterized(7, 1, str, 0, 1, 2, 0);
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AddTextPrinterParameterized(7, FONT_NORMAL, str, 0, 1, 2, 0);
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PutWindowTilemap(7);
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CopyWindowToVram(7, 2);
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DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[7], MAIN_MENU_BORDER_TILE);
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@@ -2136,8 +2136,8 @@ static void MainMenu_FormatSavegameText(void)
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static void MainMenu_FormatSavegamePlayer(void)
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{
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StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer);
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AddTextPrinterParameterized3(2, 1, 0, 17, sTextColor_MenuInfo, -1, gStringVar4);
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AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_MenuInfo, -1, gSaveBlock2Ptr->playerName);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 17, sTextColor_MenuInfo, -1, gStringVar4);
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AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_MenuInfo, -1, gSaveBlock2Ptr->playerName);
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}
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static void MainMenu_FormatSavegameTime(void)
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@@ -2146,11 +2146,11 @@ static void MainMenu_FormatSavegameTime(void)
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u8* ptr;
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StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime);
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AddTextPrinterParameterized3(2, 1, 0x6C, 17, sTextColor_MenuInfo, -1, gStringVar4);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0x6C, 17, sTextColor_MenuInfo, -1, gStringVar4);
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ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, STR_CONV_MODE_LEFT_ALIGN, 3);
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*ptr = 0xF0;
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ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, STR_CONV_MODE_LEADING_ZEROS, 2);
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AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, sTextColor_MenuInfo, -1, str);
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AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 0xD0), 17, sTextColor_MenuInfo, -1, str);
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}
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static void MainMenu_FormatSavegamePokedex(void)
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@@ -2165,9 +2165,9 @@ static void MainMenu_FormatSavegamePokedex(void)
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else
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dexCount = GetHoennPokedexCount(FLAG_GET_CAUGHT);
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StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex);
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AddTextPrinterParameterized3(2, 1, 0, 33, sTextColor_MenuInfo, -1, gStringVar4);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 33, sTextColor_MenuInfo, -1, gStringVar4);
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ConvertIntToDecimalStringN(str, dexCount, STR_CONV_MODE_LEFT_ALIGN, 3);
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AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, sTextColor_MenuInfo, -1, str);
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AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 100), 33, sTextColor_MenuInfo, -1, str);
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}
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}
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@@ -2183,9 +2183,9 @@ static void MainMenu_FormatSavegameBadges(void)
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badgeCount++;
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}
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StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges);
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AddTextPrinterParameterized3(2, 1, 0x6C, 33, sTextColor_MenuInfo, -1, gStringVar4);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0x6C, 33, sTextColor_MenuInfo, -1, gStringVar4);
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ConvertIntToDecimalStringN(str, badgeCount, STR_CONV_MODE_LEADING_ZEROS, 1);
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AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, sTextColor_MenuInfo, -1, str);
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AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 0xD0), 33, sTextColor_MenuInfo, -1, str);
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}
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static void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset)
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@@ -2237,9 +2237,9 @@ static void NewGameBirchSpeech_ClearGenderWindow(u8 windowId, bool8 copyToVram)
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static void NewGameBirchSpeech_ClearWindow(u8 windowId)
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{
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u8 bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
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u8 maxCharWidth = GetFontAttribute(1, FONTATTR_MAX_LETTER_WIDTH);
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u8 maxCharHeight = GetFontAttribute(1, FONTATTR_MAX_LETTER_HEIGHT);
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u8 bgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_BACKGROUND);
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u8 maxCharWidth = GetFontAttribute(FONT_NORMAL, FONTATTR_MAX_LETTER_WIDTH);
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u8 maxCharHeight = GetFontAttribute(FONT_NORMAL, FONTATTR_MAX_LETTER_HEIGHT);
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u8 winWidth = GetWindowAttribute(windowId, WINDOW_WIDTH);
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u8 winHeight = GetWindowAttribute(windowId, WINDOW_HEIGHT);
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