Add font id constants
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@@ -286,7 +286,7 @@ static void ReceiveExchangePacket(u32 multiplayerId)
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static void PrintTextOnRecordMixing(const u8 *src)
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{
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DrawDialogueFrame(0, 0);
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AddTextPrinterParameterized(0, 1, src, 0, 1, 0, NULL);
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AddTextPrinterParameterized(0, FONT_NORMAL, src, 0, 1, 0, NULL);
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CopyWindowToVram(0, 3);
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}
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