Add font id constants

This commit is contained in:
GriffinR
2021-10-30 16:47:37 -04:00
parent 13cd2a41f0
commit fdaf436960
116 changed files with 1290 additions and 1210 deletions

View File

@@ -1253,7 +1253,7 @@ static bool8 SlotAction_HandleBetInput(struct Task *task)
static bool8 SlotAction_PrintMsg_Need3Coins(struct Task *task)
{
DrawDialogueFrame(0, 0);
AddTextPrinterParameterized(0, 1, gText_YouDontHaveThreeCoins, 0, 1, 0, 0);
AddTextPrinterParameterized(0, FONT_NORMAL, gText_YouDontHaveThreeCoins, 0, 1, 0, 0);
CopyWindowToVram(0, 3);
sSlotMachine->state = SLOT_ACTION_WAIT_MSG_NEED_3_COINS;
return FALSE;
@@ -1518,7 +1518,7 @@ static bool8 SlotAction_NoMatches(struct Task *task)
static bool8 SlotAction_AskQuit(struct Task *task)
{
DrawDialogueFrame(0, 0);
AddTextPrinterParameterized(0, 1, gText_QuitTheGame, 0, 1, 0, 0);
AddTextPrinterParameterized(0, FONT_NORMAL, gText_QuitTheGame, 0, 1, 0, 0);
CopyWindowToVram(0, 3);
CreateYesNoMenuParameterized(0x15, 7, 0x214, 0x180, 0xE, 0xF);
sSlotMachine->state = SLOT_ACTION_HANDLE_QUIT_INPUT;
@@ -1550,7 +1550,7 @@ static bool8 SlotAction_HandleQuitInput(struct Task *task)
static bool8 SlotAction_PrintMsg_9999Coins(struct Task *task)
{
DrawDialogueFrame(0, 0);
AddTextPrinterParameterized(0, 1, gText_YouveGot9999Coins, 0, 1, 0, 0);
AddTextPrinterParameterized(0, FONT_NORMAL, gText_YouveGot9999Coins, 0, 1, 0, 0);
CopyWindowToVram(0, 3);
sSlotMachine->state = SLOT_ACTION_WAIT_MSG_MAX_COINS;
return FALSE;
@@ -1571,7 +1571,7 @@ static bool8 SlotAction_WaitMsg_9999Coins(struct Task *task)
static bool8 SlotAction_PrintMsg_NoMoreCoins(struct Task *task)
{
DrawDialogueFrame(0, 0);
AddTextPrinterParameterized(0, 1, gText_YouveRunOutOfCoins, 0, 1, 0, 0);
AddTextPrinterParameterized(0, FONT_NORMAL, gText_YouveRunOutOfCoins, 0, 1, 0, 0);
CopyWindowToVram(0, 3);
sSlotMachine->state = SLOT_ACTION_WAIT_MSG_NO_MORE_COINS;
return FALSE;
@@ -3444,7 +3444,7 @@ static void InfoBox_DrawWindow(struct Task *task)
static void InfoBox_AddText(struct Task *task)
{
AddTextPrinterParameterized3(1, 1, 2, 5, sColors_ReeltimeHelp, 0, gText_ReelTimeHelp);
AddTextPrinterParameterized3(1, FONT_NORMAL, 2, 5, sColors_ReeltimeHelp, 0, gText_ReelTimeHelp);
CopyWindowToVram(1, 3);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB(0, 0, 0));
task->tState++;