Fix berry crusher graphics name

This commit is contained in:
GriffinR
2022-01-11 10:42:00 -05:00
parent 0a78cb5c9e
commit fde18b4774
5 changed files with 11 additions and 6 deletions

View File

@@ -1947,15 +1947,15 @@ static void DrawPlayerNameWindows(struct BerryCrushGame *game)
static void CopyPlayerNameWindowGfxToBg(struct BerryCrushGame *game)
{
u8 i = 0;
u8 * crusherGfx;
u8 * windowGfx;
LZ77UnCompWram(gBerryCrush_Crusher_Tilemap, gDecompressionBuffer);
LZ77UnCompWram(gBerryCrush_TextWindows_Tilemap, gDecompressionBuffer);
for (crusherGfx = gDecompressionBuffer; i < game->playerCount; i++)
for (windowGfx = gDecompressionBuffer; i < game->playerCount; i++)
{
CopyToBgTilemapBufferRect(
3,
&crusherGfx[game->gfx.playerCoords[i]->playerId * 40],
&windowGfx[game->gfx.playerCoords[i]->playerId * 40],
game->gfx.playerCoords[i]->windowGfxX,
game->gfx.playerCoords[i]->windowGfxY,
10,