re-match BattleIntroOpponent1SendsOutMonAnimation

a lot of functions and a bit of data had to be moved from battle_main.c
to battle_util.c; I have added a note to battle_util.c stating the
reason for this
This commit is contained in:
Kurausukun
2020-10-26 05:52:00 -04:00
parent 539fd463c8
commit fe40c0c466
4 changed files with 641 additions and 707 deletions
+1
View File
@@ -83,6 +83,7 @@ u8 GetWhoStrikesFirst(u8 battlerId1, u8 battlerId2, bool8 ignoreChosenMoves);
void RunBattleScriptCommands_PopCallbacksStack(void);
void RunBattleScriptCommands(void);
bool8 TryRunFromBattle(u8 battlerId);
void SpecialStatusesClear(void);
extern struct UnknownPokemonStruct4 gMultiPartnerParty[MULTI_PARTY_SIZE];